User Profile

Goginho

Goginho

Joined:
Mon 3rd June, 2013

Recent Comments

Goginho

#4

Goginho commented on Horizon Chase Pays Tribute To SNES Classic Top...:

Sure, why not. I'm a fan of racing games like this, and the Wii U could use some more imo.. Seems like an ideal system to bring this game to, anyway, so I see no reason not to have a Wii U version, especially if your paying tribute to a game that was on a Nintendo system to begin with. Soo... yah. There ya go, guys. That's reason enough, isn't it? :)

Goginho

#7

Goginho commented on Nintendo Suggests That Additional DLC for Mari...:

Noo! Think long-term guys. The only reasonable DLC would be to add a meaningful Battle Mode.

Oh, and meanwhile, Mario Kart 7 gets nothing :(
It all just feels so out of balance to me. MK8 is jam-packed and twice the game MK7 will ever be, yet there is so much more potential to MK7. MK8 is missing nothing but a good Battle Mode at the moment, while MK7 could've used some more attention imo.. Sure, it's a portable, but still... we're about to reach the point where handhelds and home consoles will be very similar and possibly melt into one (when taking technological advancements into consideration).

Goginho

#12

Goginho commented on Video: Xenoblade Chronicles X May Have Been Su...:

Hopefully the next console Zelda game (supposedly and expectedly coming to Wii U) won't have to see a downgrade. Although, if they really have to sacrifice a bit, then I'm sure that that dev team will find a workaround, kinda how they made Skyward Sword - due to technical limitations - look so stunning by using a somewhat abstract and washed-out visual style i.e. Impressionism.

Goginho

#14

Goginho commented on Those Yoshi's Woolly World Yarn amiibo Are Up ...:

Cut the price 80% and give me a normal wool figure without that unnecessary amiibo implementation. Jeez, this amiibo thing is ridiculous and getting outta hand pretty quickly (only useful and reasonable integration so far is the one for Smash) :/
Definitely not a supporter. Shame, really, since I was looking forward to an amiibo-less, woolen Yoshi fugurine. This is just waay too pricey to solely be decoration on a shelf.

Kinda unsettling to think that Nintendo might be putting in too much time and resources into this amiibo concept. I can appreciate it since it's something fresh and new, especially if done rationally with real thought put behind it (as mentioned for Smash), but making multiple versions of a single character, which only end up being used for one game (pay that extra double-digit for some bonus levels, guys), is just a bit annoying. At first I was interested, and it seemed to go in the right direction, but now it seems like they're getting carried away, where every third news article seems to revolve around amiibo.
I'd much rather have Nintendo simply concentrate on games. Hopefully this craze will end soon (i.e. when the next generation rolls around), or at least turn into something reasonable and relevant for the most part, where I can gladly accept it as a side thing that Nintendo work on... along with bringing out the games we love :P because that's what mostly matters, right?

Goginho

#15

Goginho commented on Rumour: Upcoming Mario Kart 8 DLC to Include B...:

Neo Bowser City is awesome. Baby Park... not so much, considering MK8 doesn't have the same style and mechanics as Double Dash i.e. no special items, so it won't be as crazy and hectic. I could be wrong, maybe it'll play great, despite being a boring and tedious oval-shaped track with not much variety, other than having more laps and solely relying on items to make it up front. We'll have to wait and see what they did with it (that is, if this ends up being true).

P.S. still waiting for my HD N64 Wario Stadium :P ..oh, and we need more lapless, point-A-to-B tracks.

Goginho

#16

Goginho commented on Each Splatoon amiibo Will Unlock 20 Special Ch...:

@aaronsullivan I hear ya on the spreading out the release part, but my point is that, whether the devs have worked on the DLC for MK8 straight up to release or not, they have nonetheless put in extra work time in creating that additional content. That's the kind of DLC that pays imo.. We have reached a standard for Mario Kart, where we get 32 tracks (16 old / 16 new). MK8 provides is with well over that number now. Everything above that is an optional bonus.
Maybe I've worded myself incorrectly, since I don't see a conflicting argument between us here, but MK8 is handling DLC correctly imo.. We get a complete game out of the box. If we want more, then we can purchase more for a pretty reasonable price (personally not too big on the characters, only the tracks are relevant to me). As for waiting for the perfect time to release DLC, like you said with the 6 months, that's fine, even if the content has been completed and ready for distribution much earlier, which I doubt is the case here for the 2nd DLC pack, since there are some changes to that Animal Crossing track that we can see between the screenshot from last year and that recent Direct footage. But like you said, that doesn't even matter.
All I'm concerned about is, that Nintendo is slowly starting to take the road where they'll end up making us buy Amiibo (a potentially disguised and "appealing" way of offering DLC in my books) in order to play extra levels i.e. content that the devs have worked hard on, but might not even be experienced by everybody who initially bought the game at an already full price. I'm optimistically expecting to continue unlocking my Super Mario levels through natural, in-game progression, like I've done for many years now.
We'll have to wait and see what these 20-extra-challenge-amiibos for Splatoon mean in order to fully judge.

Goginho

#17

Goginho commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

I have little interest in this, as I have no interest in shooters in general, but I full-heartedly welcome this kind of take on the genre and am very glad that a game like this is coming out, especially for the people excited for it. Maybe if it had a different premise I would've been a bit more interested, but from what I've seen, the overall design just doesn't do anything for me. It's a fresh and welcome - not to mention a much-needed - twist on those realistic, serious and mainly dull, as well as unfavorable and negatively influential shooters we have in this over-saturated market today. I can only ask, why hasn't something like this happened earlier? This seems like such a simple idea, one that perfectly counteracts against all those realistic and serious shooters on the market. This is what Nintendo is all about for me. They can take a concept and make it lively and creative, vibrant, accessible to all ages, without bad taste and questionable morals.

Goginho

#18

Goginho commented on Each Splatoon amiibo Will Unlock 20 Special Ch...:

Man, this Amiibo things is getting outta hand. I was always sceptical about it. It's basically a disguised and sugar-coated way of offering DLC. They make it out to be like it's a cool, new way of offering some extra content, and it's working... for now. I couldn't care less for Splatoon, but I'd be angered if Super Mario, Zelda and DK games end up having this sort of DLC in the future. I am so hoping this doesn't happen though.
If anything is a gimmick, then it's gotta be this, and not any of Nintendo's peripherals or motion-controls that people tend to argue and catagorize as a gimmick. All of that was pure innovation and enhances a gameplay experience (GamePad is the best idea since the Wiimote), but the Amiibo concept is ridiculously silly and unnecessary imo.. It goes well with kids, no doubt about that, but honestly, offering just the figurines (for half price) or the 'trophies", if you will, would be enough in my books. I don't mind me some Nintendo merchandise, and the characters actually turned out looking pretty awesome. I'd gladly buy the Mario figure to put on a shelf if it didn't unlock any content. Sounds funny enough, but said content should come out of the box without having to pay extra for to unlock on-disc content.
So far Nintendo have done a good job with their regular DLC. New Super Mario Bros. 2 had some really fun and difficult extra challenges (keyword: "extra") that justify paying more. Don't get me started on Mario Kart 8. With MK8, you get a whole lotta game and then some. Basically, you already have a pretty meaty and content-filled game straight from the disk itself, nothing stripped. Noteworthy is the fact that DLC for these games has come - and is still to come - well after the release of the original games, meaning that the dev teams actually worked on more content to provide after the games' initial releases, and not this keeping a part of the game's day-one content locked up for us to pay extra for.

Unlocking things is part of video games, and I love it, but it should always remain skill-based or progress-based and not money-based. Super Mario games have done this amazingly well in the past. If you get far in a game, then there's always that extra World waiting for you to unlock it and take on its challenges. This is the way it's always been done and this is the way it should always be, because it's simply logical and satisfying. It's a way of proving yourself worthy, and thus, truly "unlocking" more content to put your hard-acquired skill to one final test. Not only putting your overall skills to the test, but the levels are also a reward.

Goginho

#20

Goginho commented on Review: Super Mario 64 (Wii U eShop / Nintendo...:

Possibly my fav game of all time. Nostalgia-wise and gameplay-wise in general. Unsurprsingly, it remains a joy to play even to this day. The controls are so tight and natural, and there are just enough moves for Mario to perform that it gets neither repetitive nor overwhelming. Just right and simply perfect. What more can one say :)

Goginho

#25

Goginho commented on Nintendo DS And Nintendo 64 Games Finally Comi...:

Wait a second. If they bring DK64 on the VC, then they could also bring Banjo back, right? Oh man, I hope this ends up being the case. Hopefully this leads to a Conker's Bad Fur Day return as well :P probably not, but still.

Goginho

#31

Goginho commented on The Legend of Zelda for Wii U No Longer Set fo...:

I'm glad about this. The wait will be even sweeter. Hopefully they add motion controls. It would be awesome if they go the extra mile and give players the option of choosing between traditional analog stick controls and motion controls a-la Skyward Sword (yet even better and more polished).

Goginho

#32

Goginho commented on Poll: Vote For Your Ten Must-Play Games On Nin...:

Ultimately, I can't recommend somebody a game that I happen to personally like, as it comes down to personal preference and taste. I can't encourage myself to tell somebody to get New Super Mario Bros. 2 if they don't enjoy platformer / jump 'n' run game, even though I love that game. Same goes for any other type of game; Smash Bros. being a fighting game, Mario Kart a racer...etc..
If a buyer is looking for a certain kind of game, i.e. an action-adventure for example, then I'd know right off the bat what to recommend first... Zelda, of course :)

Goginho

#34

Goginho commented on Zelda Lookalike Oceanhorn: Monster Of Uncharte...:

Nah, no thanks. Not really feeling it, despite being a huge action-adventure fan. Apart from being unoriginal, it looks kind of... awkward and stiff, I guess? Could still be somewhat fun though, but nevertheless, I can wait for my true Zelda experience. Besides, I don't mind the "compass pointer", and those "glorified tutorials" take nothing away from the games imo, rather only make 'em last longer, which is great :D and no handholding we shall get - just wait for Zelda Wii U.

Goginho

#35

Goginho commented on Poll: Where Do You Stand On DeNA, Smart Device...:

Yo, in all honesty, I'm not a Nintendo fan because of Nintendo. I'm a Nintendo fan because of the franchises they own and publish i.e. Super Mario, Legend of Zelda, Donkey Kong...etc.. So I couldn't care much about what they do next or what they do in the near future, what they're planning and in which direction they're going, as long as I get my beloved games :)
If a certain business move means more Mario and Zelda games for me (albeit without a quality drop), then power to them.

Goginho

#38

Goginho commented on Eiji Aonuma Reveals More Information About the...:

Yeah, that's usually how inspiration and idea-gathering works. Not even thinking about work, just randomly and indirectly, from visiting places for example. It just hits you. You gotta write these spontaneous ideas down though (that's the case for me at least) :P

Goginho

#43

Goginho commented on The Happy Mask Salesman is Teased for a Reappe...:

I'm guessing a brand new game featuring [new transformation] masks will be out in the near future, as in the launch of the next handheld, quite fittingly imo.. Although, I'm kinda wishing we'd get a HD home console Zelda game that has the masks. I really want some more gameplay and background on Fierce Deity, which I've always found to be as one of those more mysterious and intruiging (not to mention bad ass) elements in the franchise that left me longing for more.
In the end, this could simply mean that the Happy Mask Salesman will make an appearance and play a relatively important role in Zelda U. Perhaps there'll be a section of the game that focuses on a certain transformation. I wouldn't mind that, as long as they balance it well and make it suitable to the general plot and setting and what not.

Goginho

#48

Goginho commented on Nintendo is Not Moving Away From Games For QoL...:

Reads title Whew, got worried there for a sec . . . NOOOT! :P

Anyway, I'm eager to see how this unfolds. Respect to the company who tries to focus on health-related products. We can always do with more of that imo..

Goginho

#49

Goginho commented on Feature: Five Nintendo 64 Games We'd Love to P...:

I think SM64 should remade for every upcoming portable :D That game is the only game that truly deserves a re-release from now until forever. I see it as a benchmark in video gaming. Everyone can play it and enjoy it; from kids to adults, casual vs. hardcore, amateur or pro, west or east... doesn't matter, it's such a perfect game in many ways, with its tight controls, high accessibility, simplistic concept, design and mechanics, yet fleshed-out and relatively meaty package.
It is definitely more than worthy of being released again on a more ideal piece of hardware at the very least, and I don't think Nintendo can go wrong in porting it over to a system where it "belongs" (no offense to the DS), shall we say. Natrually, the DS version with all the extras should be the candidate for that matter.