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Mon 3rd June, 2013

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Goginho commented on Poll: Tell Us What You Think of the New Ninten...:

Hopefully my fav games won't be exclusives to this, as that would mean I'd have to dish out a lot of cash in order to play them. But on the other hand, I would love to see my fav games utilize this potential, faster CPU; better 3D...etc..
So I don't know, kind of a dilemma (kinda hoped they'd hold off until next gen for a completely new console to come out, this is just too soon to be improving on minor changes I feel). Supposedly Luigi's Mansion needs a second stick, but they came up with a clever, perfectly suitable and functioning work-around for that, so if we ever get some more Zelda or Mario this gen, a respective sequel to Super Mario Sunshine (or a remake) for example, then hopefully they figure out a way to maintain its compatibility for us regular 3DS users. I'm sure LoZ won't ever need a second stick though, so I'm not too concerned there tbh.. :)

All in all, I'm not too fond of this move.



Goginho commented on Wii U Minecraft Looking Doubtful As Dev Says T...:

"...if the base is very small", well then contribute to making the base very big. Maybe it's "small" because of that kind of attitude players / consumers hear, resulting in this ironical, paradoxical dilemma. How else is this base going to grow if it doesn't have more options? If it doesn't have the games that people perhaps want, that people are holding off for.
I couldn't care less for Minecraft, personally :P but I'm sure many would want to play the Wii U way, with the power of the GamePad ;)



Goginho commented on Mario Kart 8 Update, Mercedes Karts and DLC Pr...:

Wait, so do you only get the different coloured Yoshis and Shy Guys if you preorder both packs (before release of the first pack), or can you get them later on as well? I don't quite get that, or maybe I've just missed a piece of information. What if you buy the packs once they come out, like...let's say, in December you buy one pack and preorde the other, do you still get the Yoshis and Shy Guys?



Goginho commented on Poll: Which Is The Best Super Mario Platformer?:

Hmm..not so much love for Super Mario Land, Wario Land, and NSMB2 :/
So I guess I'll go with those then :P
Not quite sure why Wario Land is there, apart from having the Super Mario name in the title, it's a different series, but oh well (same as Yoshi's Island). Each revolutionary Mario game could be argued as the best, so this poll pretty much is redundant and meaningless ;) as people will basically choose their most 'nostalgic' game from here without any true, unbiased criteria, and to me that would have to be SM64. Although, I have mixed feelings on that one, since SML for GB was my first Mario game I ever owned (possibly the first one I've played) and I played the HECK out of that game, as I did with its respective sequel (which is undoubtedly a bit of an upgrade from the graphical and gameplay side of things, thus arguably 'better'). Now, this would kinda sorta be a slight blow to Miyamoto unfortunately, as he wasn't the one that actually created those games, so those two Super Mario games remain as the most unique and 'bizarre' (for Super Mario standards) games of the genre.
So for nostalgic reasons, I go for SML, SML2 and SM64. If we were to actually judge accordingly, then I would say Galaxy, because that game took Mario platforming to a whole new league and blew everyone away with its grande presentation. It may have some minor flaws (some of which may have possibly been fixed in the sequel), more or less, but overall such a game can only age well and be looked back upon with high glee. SM64 paved the way for a lot of gaming trends, ideas, inspirations and possibilites, so for that aspect alone one could rightfully claim it, not only the best Mario game, but video game in general. Plus it had amazingly tight controls, making the game a joy to play. But we have to admit, its age is kinda showing, despite being still fun to play to this day.
I'm kinda sad NSMB2 doesn't get mich love, since it's such a fun platformer that many fail to admit, I assume. It seems to me that a lot of people jump on the bandwagon with that one and shout "rehash...recycled...etc..!" But I, for one, truly and honestly find NSMB2 really really enjoyable. Sure, it's definitely not up there some some of the other ones, but it most certainly isn't down there as being the scum of the Mario platforming games.
That being said, I cannot decide on single game from the list, so I'm a just randomly pick one somehow :)



Goginho commented on Nintendo Download: 21st August (Europe):

So. Much. Megaman. Every week it's Megaman (it seems like). I'm getting tired of it. Man, we haven't got to see some Mario in a while, while Megaman steals the spotlight, being offered, like, 6 times more than Mario or Zelda combined :P jeez. There are so many games out there waiting to be offered, and yet...Megaman lol
Nothing changes in the eShop. No new consoles added. No news about it. Nothing :/



Goginho commented on Nintendo Offers Condolences to Robin Williams'...:

If they do do something like this, then let it be something well thought through and out, something of higher value and worth. Of course, Zelda Williams should acknowledge this first and rightfully take part in the concept. She knows about LoZ enough and I'm sure her contribution would make the Robin Williams tribute all the more meaningful.



Goginho commented on Beautiful Limited Edition Super Smash Bros. 3D...:

I always wondered, why are all these Smash fighters side by side readily facing the same direction, like they are collectively about to all battle someone or another group of characters? Aren't they supposed to fight each other :P
I like the art though (as well as this simplistic, yet detailed-enough style), and seeing these characters in a flat, 2D, B&W illustration (as opposed to its shaded, popping, 3D variant on the box) shows me how cool a comic strip would be. Link and Mario look absolutely bad ass here :)
But on the 3DS it looks a bit of a cluster fudge mess. Too much going on, too many lines and details and therefore doesn't suit it well as, say, a normal little illustration like a logo or something imo.. (especially when looking at it from far away)



Goginho commented on Official Hyrule Warriors Screens Show Ocarina ...:

Yeah, not too fond of the gameplay style, but I really want to explore all these different environments and stages, which puts me in a dilemma :/
My main concern regarding this game is that it will simply end up being eye candy and that the only interesting part will be seeing all these different mash-ups and visiting familiar, modified and unique new places. I'll definitely wait for reviews, which I'm prediciting will score 8 here at the very most.



Goginho commented on Interview: Bertil Hörberg Jumps Back Into the...:

I haven't read all of this yet. I'm excited for this game though. I thoroughly enjoyed the first one. I'm a huge fan of old-school, jump'n'run platformers, seeing as Super Mario started it all for me with my love for video games :)
Only thing, will this sequal have co-op / multiplayer of sorts? I feel as if that'd be the most ideal addition this time 'round.



Goginho commented on Eiji Aonuma Hints at The Legend of Zelda on Wi...:

I would like to see asymmetrical co-op, as well as an extra battle mode a-la Dark Link with live players. As for the story co-op part, they need to find a clever way to incorporate a second player, where it wouldn't hinder your progress if playing alone, such as have a decent AI partner.
Man, this is the kind of co-op I wanted to see in a 3D Mario game, 2-player asymmetrical, but for Zelda...I can't think of how this could be implemented accordingly :/
I could imagine parts of the game being similiar to how near the end of Majora's Mask you had to alternate between controlling Link and Kafei on that respective mission. Those kinds of puzzles could work well with 2-player co-op I assume, but for some other parts it could be tricky to come up with something and have work-arounds.



Goginho commented on Grezzo Seeks New Employees Asking If They Want...:

I hope it's not Majora's Mask 3D, as that remake should be well and ready to go by now. Just them waiting to give a release date. I hope this means, however, that Nintendo are further expanding their LoZ development teams, and that Grezzo will officially be part of creating a brand new Zelda game, one for a handheld system, I can imagine.



Goginho commented on Feature: Our Hopes and Dreams for E3 2014:

More Mario stuff, Zelda stuff, and Yoshi stuff...Majora's Mask remake I guess (it's bound to happen anyway :P), as well as Luigi's Mansion for Wii U. A 3D Donkey Kong game in the works would be nice, with massive environments to explore, plenty of objects and items to collect, and wacky characters to chose from again - co-op would't hurt a 3D DK game. Definitely Star Fox for Wii U. Oh, and can't forget Wario. Announce a Wario Land game in the works, and right after the show release a fully-coloured port / remake of Virtual Boy's Wario Land for 3DS. Make a new Wario Land game, perhaps one with Waluigi in it too somehow, uniquely integrated into the gameplay and mechanics and what not. Be creative :)



Goginho commented on Rumour: Mario Kart 8 DLC to Feature Expanded R...:

Hmmm...Plessie? Why? I can't see Plessie fitting in a kart properly. this seems real, and I hope it is for battle mode sake at the very least, but Plessie makes me doubt this. Meh. I just want some more tracks to be added. Characters I don't really care for so much, as long as we got our classic 8-9 in there...and I guess Diddy Kong too :P



Goginho commented on Talking Point: The Legend of Zelda on Wii U Ca...:

Bring back the masks again. Expand upon that concept. Bring back a lot of different mechanics, even something like Wolf Link. And this...I've always said this before...Loftwing, Epona, and King of Red Lions. Meaning not just limiting transportation to land, sea, or sky, but utilize all three.
Above all, we need some background on Fierce Deity's mask. Fierce Deity's mask needs some spotlight. It was so cool and bad-ass, and I would love to play as a really uber bad-ass, powerful Fierce Deity Link again. But make it so that it's required and not an optional over-powered item, rather one that's mandatory in order to match the power of a certain enemy at some point in the game, and perhaps one that has consequences in a really unique way, such as with a risk / reward type of thing, Dr. Jekyll Mr. Hyde, Incredible Hulk...etc.. :P
All this, but accordingly mixed into one game. Having all such concepts could be a to-many-cooks situation, but if it were to hit the sweet spot, then it would prove to be an epic, not just Zelda game, but video game overall, on the highest level possible. I'm sure Nintendo could get something like this right though.