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Fuun_Saiki

Fuun_Saiki

United Kingdom

Joined:
Fri 18th April, 2008

Recent Comments

Fuun_Saiki

#1

Fuun_Saiki commented on Sakaguchi: To Succeed Internationally, JRPGs N...:

I have no affection for JRPGs. I prefer my games to have actual substance rather than glossy cutscenes and 'epic' narratives. As a genre JRPGs are a complete disaster in design philosophy. If Sakaguchi wants to try and remedy the situation then all the best to him but considering his track record I'm not holding out any hopes for Last Story. I think it will be released in the west, but unless he does something really revolutionary with it then I’ll probably give it a miss.

Fuun_Saiki

#2

Fuun_Saiki commented on Talking Point: The Virtual Console's PAL Problem:

This whole 60hz thing is really frustrating. There's no good reason for us to be paying for shoddy PAL conversions in this decade. There's no way I'm paying for Iron Clad or MUSHA just to end up with some mutilated imitation of what they should be. They can't get rid of 50hz soon enough.

Fuun_Saiki

#4

Fuun_Saiki commented on What SEGA games do you want to see on the Virt...:

Castlevania: Bloodlines - we need it desperately. Aside from that the SEGA Mega Drive Collection has pretty much killed all my ideas, so to be honest before SEGA start releasing any more games I'd rather they sorted out the problem with the PAL slowness/ borders on import titles; the only thing putting me off buying MUSHA.

Fuun_Saiki

#6

Fuun_Saiki commented on Review: Super Smash Bros. (Virtual Console / N...:

I would have given it 6.76(3SF)x10^-15.

To be honest, it baffles me that everyone is so hung up about the score; I feel sorry for reviewers who have to find a way to convert their opinion into a numerical figure; it's a bizzare system that's never going to be 100% reliable and should therefore not be taken so seriously.

Fuun_Saiki

#7

Fuun_Saiki commented on Take Five and Double It!:

I'm not tremendously enthusiastic about this change. I can understand the attraction in making scores out of 10 rather than 5, for accuracy, but that becomes pretty meaningless when you consider how heavily personal opinion will influence the decision of whether a game is worthwhile. In the face of this ratings mean nothing and by focusing more on them with an increased range it only serves to distract from the actual points of the review.

Also:

1 star = 1 or 2/10
2 stars = 3 or 4/10
3 stars = 5 or 6/10
4 stars = 7 or 8/10
5 stars = 9 or 10/10

So, have you changed your minds about some games?

Fuun_Saiki

#8

Fuun_Saiki commented on Rumour: EarthBound Not Coming to Virtual Console:

Having heard nothing but breathless adoration for it I was looking forward to finally playing Earthbound, but it looks like it'll be later rather than sooner. I'm not entirely convinced that the game is now officially dead to the west. I'm sure Nintendo are aware of the religious following Earthbound has and the subsequent flow of cash its release would produce. While the music may be an issue, I wouldn't have thought it would be such a big one. It may be that we don't know the whole story. I suppose an increased interest in Earthbound might do something to show Nintendo the way.

Fuun_Saiki

#10

Fuun_Saiki commented on New DSiWare Details Revealed:

I never got a DS Lite, so I might well get a DSi. The deciding factor will definitely be the quality of this DSiWare business. If there's retro stuff as well then I'm sold.

Fuun_Saiki

#11

Fuun_Saiki commented on Castlevania III: Dracula's Curse:

I downloaded this in the very early hours of Friday, I'm on stage 7 at the moment and, shockingly, I think I'm enjoying it more than Caslevania IV. The different characters and alternate paths really add to it.

@ timewarpgamer: Since we here in PAL terrotorries still have to put up with slower games and squashed screens, I don't think they're that bothered about stuff like this, however it was Konami's magical sound chip, not Nintendo's, so I imagine that ultimately it'd be up to them. I wouldn't hold out, though...

Fuun_Saiki

#15

Fuun_Saiki commented on R-Type:

I recently purchased R-Type Final and it's bloody fantastic. Once I complete it, I'm going to have to download this, to see where it all started.

Fuun_Saiki

#16

Fuun_Saiki commented on TurboGrafx-16 Releases - September:

Cho Aniki is great, I'm looking forward to seeing what America thinks of it. Shame on anyone too scared to download it! Its reasonably solid shooting mechanics and 'unique aesthetic quality' make for some hilarious fun. Definitely worth your 900 points.

Fuun_Saiki

#21

Fuun_Saiki commented on Ghosts 'n Goblins:

Blimey, I've been waiting ages for this game. Is it ever going to come out in Europe?

I've completed both SGnG and GnG and I'm hungry for more. I guess I should be pleased that you guys are saying that its not actually that difficult, but I was sort of looking forward to a bigger challenge than the other two, hell, I think I'm ready for it.

Fuun_Saiki

#22

Fuun_Saiki commented on Gradius Rebirth:

This looks neat. I'm fairly new to this whole scrolling shoot 'em up concept, so, as it happens, I've yet to play a Gradius game (don't hate me), so perhaps I'm extra interested in this.

Can anyone suggest a good place to start with the Gradiuses?

Fuun_Saiki

#23

Fuun_Saiki commented on WiiWare Preview - Eternity's Child:

This is looking awesome, it's probably the only game I'm actualy excited about now. I'm really glad to hear it has some difficulty to it, the only thing I dislike more than push-over games is push-over gamers, to anyone complaining about this: be a MAN!

Fuun_Saiki

#24

Fuun_Saiki commented on Castlevania:

What an awesome game. I finaly beat it today (thanks to Adamant's tactic for Dracula's last form, I must admit) and I'm finding hard to recall a better gaming experience.

Death's stage was a nightmare! I survived the last bit by constantly throwing crosses at the axe armours and medusa heads the whole time. I employed a similar tactic for Death, which was helped by the fact that I earned a 'III' stone in the previous section. Such an intense battle! I literally laughed out loud when I saw Death burning.

Now for hard mode ._.

Fuun_Saiki

#25

Fuun_Saiki commented on Lords of Thunder:

Hmm, I can't really get into this game. I've finished about half the levels (using about a trillion lives), and it's yet to really grip me. I think I would have prefered linear progression.

Maybe I'll try it again once I've finished Soldier Blade...

Fuun_Saiki

#26

Fuun_Saiki commented on 100 WiiWare Games Currently In Development:

A hundred games! I certainly look forward to storing them on my Wii's expanded memory. Seriously, what could they possibly gain from ignoring the issue?

The only reason I really own a Wii is for the VC and WiiWare stuff - for me, they're it's biggest draw. However, I'm simply not prepared to be constantly redownloading everything over and over again. This needs sorting out, or I think Nintendo is set to lose out on a lot of business.

Fuun_Saiki

#28

Fuun_Saiki commented on Ghosts 'n Goblins:

I'd really like to have a stab at this, which I'm sure I'll regret, but I hope it's released in Europe soon. That said, I should stop complaining, as I've still got to go and finish both Super and standard Ghouls 'n' Ghosts. I'll manage it eventually...

Fuun_Saiki

#29

Fuun_Saiki commented on Castlevania II: Simon's Quest:

I think some people are being a bit harsh on this game. I got the impression that AVGN was just nit-picking over stuff like the password system and the water, I think that, when all is said and done, it's a great adventure game... provided you're willing to invest some of your time scanning a walkthrough :p