User Profile

FubumblR

FubumblR

I like chocolate milk!

Male, 32, United States

Feel the more in-game reading of text I have to do, the better the game usually is (as long as it's well written and stylized as such.) The best games (or literature, movies, television, etc. for that matter) are those playing with self-reflexiveness/awareness of their craft.

Joined:
Mon 20th June, 2011
Website:
http://passid.ca/fubumb

Recent Comments

FubumblR

#1

FubumblR commented on Video: We Tackle the Legendary Hyrule Warriors...:

@rjejr Yeah, I def. feel your pain with the item selection. Though, personally I'd rather give up the Boomerang and then they could use another one of the items to help you deal with Manhandla.

It shouldn't be this way (but you do what you have to given your options) and I've mastered the art of reaching my right hand over to the d-pad to swap items while still keeping my character in constant motion with the left thumb stick. This is using the pro controller mind you, as it's my preferred.

I also wish they would've done more with info display options on the Gamepad. Seriously, I'd much prefer having a larger map displayed on it or like the ability to toggle between enemies and allies on it.

The apothecary isn't so much an issue to me as when you go and select which mixture to craft it lists every material you have in stock.

I just wish you could hold more than 10 of each weapon type in your inventory, granted this is probably to force you to strategically keep the more slotted, rarer skilled, and higher starred ones, but, sometimes you just want to keep all of them and can't.

Oh, and why can't you just sell a weapon at any time instead of having to wait until you've reached the 10 max? Oy.

These are all small niggling issues for me, but I still love this game to death. Hopefully some of these things will be fixed in future updates.

Everyone just needs to buy this game!

FubumblR

#3

FubumblR commented on Video: How Hyrule Warriors Forges A Link With ...:

Been loving this game to death. Can't wait until the DLC arrives. Somehow this game has pushed Smash into the background for me. I've played Smash occasionally on the go, but even then Curtain Call is mostly what's played on the 3DS these days.

Something must be wrong with me...I was super excited for Smash, but then I played Hyrule Warriors...lol.

FubumblR

#5

FubumblR commented on Wii U System Update 5.2.0 Brings Folders, New ...:

Maybe this isn't new, but did anyone notice that after closing software the setup of your TV/Gamepad screens prior to launching a game is now remembered by the system? If you had Wara Wara on the Gamepad display and the games menu on the TV I'm pretty sure it always defaulted back to the reverse after closing a game.

Thank you Nintendo, this was something I didn't even know I wanted, a very nice touch!

FubumblR

#6

FubumblR commented on Video: This Hyrule Warriors Launch Trailer Aim...:

While I've been super hyped to get this, I really don't know if I'm $60 hyped, ya know? Will probably just wait until the inevitable first price drop, and work on my backlog instead...

...and well...Smash.

**edit**
Looks like I caved and went and bought it anyway. Can't wait to pop this in later! Nintendo, why do you love my wallet so much?

FubumblR

#7

FubumblR commented on Nintendo 64x64: Mystical Ninja Starring Goemon:

The final stage performance towards the end of this game always cracked me up and I had to usually play it over and over just to get enough of it. I'm glad I kept this cart, one day I'll play it again! :D

FubumblR

#9

FubumblR commented on SEGA Announces Sand-Based Arcade Game, Probabl...:

Perhaps Japanese children are much more well behaved, or they expect parents to always be paying close attention?

Just saying, any kid I've ever seen playing in a sandbox; the sand to them is not necessarily meant to stay IN the sandbox.

I just see awful mess potential all through the arcade zone. Unless they addressed this issue in the video, but, it's Japanese to me. :P

FubumblR

#10

FubumblR commented on NES-Themed Nintendo 3DS XL On The Way as GameS...:

So basically, most of the people who will buy the NES skin will be collectors, can't see it being a huge seller with the new ones coming out next year.

The inside looks pretty stellar, but it's kinda overshadowed by the clunkiness of the exterior. In comparison with the NES GBA SP way back, the exterior looks turrrrible.

FubumblR

#11

FubumblR commented on Feature: The Nintendo 64 Controller and the Ri...:

@Kirk @ungibbed Yeah, I am sorry, wires apparently did cross, so many apologies! please understand.

And yes, I was just stating a fact that it was just more comfortable for my hands to hold it that way, versus your way. Also, for me, it have better grip. When I tried the other other I often lost grip because it felt there wasn't much to hold on to. I'm not criticizing your method, just stating what worked best for me.

And yes, the nunchucks...way too small.

Also, the girls (actually guys) do like em! :D

FubumblR

#12

FubumblR commented on Feature: The Nintendo 64 Controller and the Ri...:

@ungibbed @Kirk

Just saying, for people with larger hands and longer fingers, it's just unwieldy, uncomfortable, and awkward to hold that controller the way you suggest. Whenever I tried it that way it just hindered my gameplay rather than helped it.

Might want to step down from that high horse; no one's play style is the same. Doesn't make someone an "idiot, noob, or casual." Just step off, yo! ;P

FubumblR

#14

FubumblR commented on Feature: The Nintendo 64 Controller and the Ri...:

@Kirk

For me the best way to hold the thing was with left and right hands holding their corresponding prongs. No matter what directional input I was using.

Whenever I tried holding the center prong with the left hand my thumb always felt too tightly bunched up against the analog and I could never get the accuracy of control had my left hand been holding the left prong.

I dunno, I was in high school at the time I finally got one so my hands were larger...might've been why I held it that way.

FubumblR

#17

FubumblR commented on Reaction: Picking Apart The New Nintendo 3DS A...:

Wow, I'm really glad I've held off upgrading from my original aqua blue 3DS as I knew there'd be some significant hardware upgrade released at some point.

Glad to see my keen foresight has paid off, totally getting this when it releases in NA.

I had been severely tempted to upgrade to an XL as of late, looks like that decision's been made for me...thanks Ninty! ;P

FubumblR

#18

FubumblR commented on Talking Point: Mario Kart 8's Diverse DLC Sets...:

I think this is all great, most definitely!

However, just a bit confused on how the new courses will work for online play, since not everyone racing online will have purchased them.

I would assume when online matchmaking occurs groups will be split into those who own (sorry...have license for) the DLC tracks and those who don't?

FubumblR

#20

FubumblR commented on Mario Kart 8 DLC Coming In November, Features ...:

C'mon people, it's not like there's never been a crossover between Nintendo games before.

'TLoZ: Link's Awakening' is one example.

I for one am looking forward to expanding an already complete game as it stands right now with fun add-on bonuses.

I just hope they reskin the boomerang item for Link to a Zelda themed boomerang. Oh, and can you imagine Link throwing a volley of Cuccos instead of fireballs?! Yes!

Please, Nintendo, add different items based off the new characters!

FubumblR

#21

FubumblR commented on Super Mario Kart Speeds Onto the North America...:

@MoonKnight7

Indeed you are right, my friend!

And to truly appreciate what a franchise has become you must first experience its roots!

I also enjoy 8's use of various tracks as the battle stages, but nothing really compared to having fun with your friends in SMK's battle mode back in the day. There was something quite visceral and impactful when dealing out the shells in SMK, and I for one am looking forward to reliving those moments.

FubumblR

#22

FubumblR commented on Super Mario Kart Speeds Onto the North America...:

@GreatPlayer @MoonKnight7

Well, I for one thought it was funny, but the whole interchange is even funnier!

However, I for one am glad they've released SMK as I never bought it on Wii.

And, to be quite honest, for me it'll be a nice alternative to playing MK8. I've...played 8 so much it's started to reach that "I'm bored after a few races" stage for me.

Now, Nintendo, where's MK64 and MK:DD for my WiiU VC...hmmmmm?!

FubumblR

#23

FubumblR commented on Talking Point: Should Nintendo Be Promoting Th...:

@rockodoodle I do love the ease at transporting the WiiU around, so easy to pack up and carry, especially when your destination already has a WiiU so no worrying about wires.

And I'd say since the latest system update moving from gaming to browsing the web got that much better, I do it all the time now' if anything, Nintendo should be promoting this feature alongside off-TV play, it's that good, yo!

FubumblR

#24

FubumblR commented on Talking Point: Should Nintendo Be Promoting Th...:

Just a heads up, typo in 5th paragraph: "Many don't ever leave the comfort of the coach with them, [...]."

And this brings me to a point. Nintendo should promote what the Gamepad does well to separate the gaming experience from its other gaming mogul rivals. The Gamepad could never hold a candle to traditional tablets, sorry to say.

It's just not going to fly with the youngins.'

Case in point, my iPad rarely leaves the house, actually, it's never left the house, that's what my laptop is for. However, someone like my 13 y.o. niece takes hers everywhere, and always totes it around as her "powerful" little tablet. So, for me, she'd look at the Gamepad and see it as just weak tech that can't even leave the house. Useless to her.

So, no I say! The Gamepad should be promoted as what it is, a very nice gaming console assist device, NOT what it isn't, a standalone tablet experience.

FubumblR

#26

FubumblR commented on Play: It's The Second Nintendo Life Community ...:

@randomous If not, I'm gonna spearhead the trend! Btw, you're an unstoppable beast, hats off to you! Remind me never to attempt driving lightweight class again...oh, you've been knocked 50 ft. perpendicular to your course...oh, did I bash you off the edge, into grass/mud? So sorry! Gah!

FubumblR

#33

FubumblR commented on Devil's Third Developer Discusses Its Unique A...:

Maybe it's a result of watching on my phone, but could someone please point out what exactly looks rough graphically in this game? Tbh, if someone said this game was coming out next week as it looks now, I don't see why not!

FubumblR

#34

FubumblR commented on Nintendo Serves Up Another Big Batch of Treeho...:

@Radbot42

Agreed, him and Nate could come demonstrate games for me any day! :P

But, back on topic...

It was these Treehouse vids that really solidified my decision to get 'Hyrule Warriors' as I was on the fence before. I just hope they've done something with the troublesome lack of camera angle options in previous iterations. 'Orochi 3: Hyper' on WiiU has a camera that makes an otherwise fun game just a nuisance sometimes to play as you can only see maybe 10 ft. In front of you at any time.

FubumblR

#35

FubumblR commented on Talking Point: For Better Or For Worse, The Wi...:

Personally, off-TV play is well worth the price of admission; if there were no other use for the Gamepad I'd still be very happy.

Yeah, sure it could've been sold as an optional peripheral, but it's a little late to turn back now.

FubumblR

#38

FubumblR commented on Nintendo Provides Some Context to 2013's Tomod...:

While this is a complex issue in real life, it becomes practically simple in a sim game like this:

If you don't want to get 'gay married' in the the game, the by all means don't; no one is forcing you.

However, the removal of such an option as explained by @theblackdragon limits the authenticity of a type of game genre that's supposed to imitate real life as best it can.

Say what you will, but games do not exist in a vacuum separate from society like some of you seem to wish to believe.

Much like (OH! SHOCKER!) there are millions of LGBTQ folk all over the world, so let's just pretend they don't exist or have meaningful, healthy, loving relationships, either. :P

FubumblR

#42

FubumblR commented on Nintendo Provides Some Context to 2013's Tomod...:

@Bluezealand

I can understand your position, honestly. But, fostering disrespect never begets respect. You're just fanning flames, so please try to be the better human being. Such an attitude only confirms your opponent's (albeit limited) beliefs. Hate is real and pervasive in our society, no argument here, but it's never good to throw gasoline on a house's conflagration.

FubumblR

#43

FubumblR commented on Nintendo Provides Some Context to 2013's Tomod...:

@HopeNForever

This is one aspect where I disagree. Any form of entertainment media has an effect (whether consciously or unconsciously) on the society where it exists. Yes, such games are meant to be fun, but they also impact modes of thought in a butterfly effect sort of way.

To me, it's like saying we shouldn't examine children's books or cartoons because, 'oh, they're just meant to be harmless fun.'

Just saying as members of society it's our duty to examine the cultural markers and normative influence that any media instills on those who imbibe in them.

FubumblR

#47

FubumblR commented on Nintendo Provides Some Context to 2013's Tomod...:

@readyletsgo

The queer aspect is a movement that kinda if came out of an expansion of feminist theory. It's more about the questioning of the roles in society of a binary gendered system. Moreover, those who identify as queer see gender as a continuum and the assignment of gender (which is a function of nuture, not nature) as a limiter to one's identity.

I hope I got that right, been awhile since I studied queer theory in lit classes.