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FlaygletheBagel

FlaygletheBagel

Male, United States

Joined:
Wed 12th March, 2014

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FlaygletheBagel

#1

FlaygletheBagel commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@IceClimbers I don't know where you're getting the information that it hurts Sony in the eyes of most PS4 owners. I own the console and am just as content waiting for Uncharted as everyone here is content waiting for Zelda. Doesn't hurt Sony in my eyes at all. There will be plenty of third parties and indies to keep me busy while I wait. Which is something I can't say nearly as much for Nintendo.

I also never mentioned that a 2015 Zelda would've stopped Nintendo from being viewed in a poor light. Obviously Zelda being released this year doesn't fix Nintendo's sparse release schedule (though it would've helped). My point was that holiday exclusives are not the biggest factors that determine a console's reputation for the year, which seemed to be what you were hinting at. I'm going to be glad to own a PS4 this holiday season because I know there will be plenty of games available. Exclusive or not.

Glad we agree on how sparse Nintendo's games have been content-wise lately though. They keep putting out these budget titles and there's nothing in the $60 dollar realm besides Zelda and maybe Xenoblade that has my attention. I want to see more games with meat on their bones, but all we get is mini-helpings. That's a trend I'm almost positive will continue until the Wii U dies and the NX launches, because why bother getting your devs to work on a huge game on a dying console when you could just put those developers to work on the next hardware (which might sell better)?

FlaygletheBagel

#2

FlaygletheBagel commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@IceClimbers The difference being that PS4 and Xbox One still have plenty of holiday games from their third parties. Nintendo does not have any third parties at all. If Xenoblade is Nintendo's only headlining holiday release, it reflects poorly on Nintendo anyway, because there's still a significant lack of games in general.

Let's be fair though and assume that Nintendo has some tricks up their sleeve for E3. I'll be extremely generous with them. Say they reveal maybe one extremely impressive out of left field AAA game and 3 smaller titles to come out by the end of this year (small titles like Kirby and the Rainbow Curse or Captain Toad or Mario Party or Mario Maker). That's still, what, 0-1 games a month for the rest of the year? And most of them are in the half-AAA category, "filler" AAA games that don't have enough content to even garner a $60 price tag!

You can go after Sony and Uncharted all you want, but as a PS4 and a Wii U owner, I don't care whether the games are exclusives, I just care that there are games. And I can almost guarantee Sony and Microsoft will have more high quality holiday releases than Nintendo will this year, AAA or not.

FlaygletheBagel

#3

FlaygletheBagel commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Quorthon Very valid point. In fact, I wouldn't be surprised if most of the games padding the rest of the Wii U's life are more of the same "blah" mediocre to average $40-50 releases we've been getting for the last 4 months. Stuff like Mario Party 10, or Kirby and the Rainbow Curse, or Captain Toad. Stuff that takes little development resources and little time, so that Nintendo can give us "filler" while focusing their main development on NX.

I would even argue that's the smart thing to do, since the Wii U's terrible install base makes it downright foolish to develop any more significant AAA titles for it. Games of that caliber can't save this console from dying the horrible death it deserves - not even Zelda U.

I don't put much stock in Nintendo's ability to make rational conclusions about things, but hopefully they learned a few things from this console and won't repeat the dozens of mistakes they've made with it. This gen, they had the money to blow. But if they botch another console, I think we'll be seeing a much more financially desperate Nintendo than we are now.

FlaygletheBagel

#4

FlaygletheBagel commented on Iwata: Nintendo NX Will Surprise People And Ch...:

Nintendo is entering the mobile business now, so why don't they abandon the stupid gimmicks on the console side (most hard-core gamers would rather just use a regular controller), and leave the gimmicks for the smartphone games? That's the audience that eats that stuff up anyway.

They've been making ridiculous decisions since the N64 days, back when they chose cartridges over discs. Then they made their next console look like a lunchbox and used miniature discs instead of regular size ones, when none of that was necessary at all. Their past few consoles haven't been so much "innovation" as just being different for the sake of being different. And if their sales are any indication, it's not working.

The Wii was the only exception, sure, but that was pure happenstance, since it captured a totally different audience that has now totally moved on. Also, motion controls were by no means 1 to 1, and in my opinion, the controls sometimes made games worse than they would've been with regular controls. (Skyward Sword)

And the Gamepad... Don't even get me started on the Gamepad. I'm convinced that the Gamepad controller is just there to be different. Seriously, Nintendo has not given any compelling reason for why the Gamepad is a necessary attachment for the Wii U. In Mario Kart 8, it's a horn. Oh, and a map. In a lot of Nintendo's other games, it's either just a second screen, a map screen, or an inventory screen. That thing is completely disposable and isn't making the console any better. They could've gotten rid of the Gamepad and used that money to build a stronger machine, a better online infrastructure, and an ecosystem that encourages third party devs to develop for it. But nope, instead they made their home console a big ass DS, except worse.

Nintendo, you want to change the way people play games? Stop focusing on making the hardware different and start working on making your GAMES different. Your GAMES are what made people love you in the first place. Get third party support back, because you clearly can't support your consoles on your own. Keep up indie support. Work on your online infrastructure. And make good games. Being different is not the same as being good.

FlaygletheBagel

#6

FlaygletheBagel commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@Quorthon

I really want that too, but I think it will be difficult for Nintendo to earn back third party support while trying to develop a piece of hardware that is in essence still very different from its competitors' consoles. I think technologically speaking we're still pretty far from seeing a console/portable hybrid that functions the way we would want it to. It would be quite a feat if Nintendo could pull it off and still stay competitive in price. But I concede that technology could advance enough to make it possible in the next couple years.

Regardless, I hope Nintendo uses this NX as an opportunity to reinvent their brand and headline the games industry again, not merely make a "secondary console" as many people have used them for. Nintendo hasn't exactly been at the forefront of the games industry lately.

FlaygletheBagel

#8

FlaygletheBagel commented on Guide: Everything We Know So Far About Nintend...:

@Kaze_Memaryu So just because Nintendo is doing mobile games as a side project means you can't trust them as a company? There are a lot of things that should make someone dislike Nintendo, but this is not one of those things.

Think about it. The majority of today's kids aren't growing up with Nintendo anymore. They're playing games on smartphones and tablets, not dedicated game consoles. If Nintendo wants their IP to thrive, they need to stop trying to be so different and actually put their IP on popular touch points. I would argue that this is one of the most respectable and forward-thinking decisions Nintendo has made in years. They're a incredibly late to the mobile market, sure, but at least they're finally doing it.

FlaygletheBagel

#9

FlaygletheBagel commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Shadowkiller97 It's not necessarily that it "has" to be revolutionary. But the way Nintendo focused on it entirely in their presentations leading up to launch (neglecting to show even the console itself) made it seem like they had some grand use for it that went beyond just being a map/inventory screen, or an Off-TV screen.

Nintendo spent so much time focusing on the Gamepad, but doesn't have much to show for it. Without it, Nintendo could've easily shaved nearly 100 bucks off their stumbling console's price tag. Or they couldve kept the price the same, and instead of manufacturing Gamepads, they could've used that money to enhance the console itself, create greater parity with its competitors, and therefore encourage third party devs to actually make games for it.

The Gamepad may be a convenience and you may enjoy it for what it offers, and that's fine. But business and sales-wise, it was a poor decision on Nintendo's part.

FlaygletheBagel

#10

FlaygletheBagel commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@StarDust4Ever

Pikmin 3 didn't even have said touch controls until a patch came out many months after launch. So when Pikmin 3 came out, the Gamepad was a fancy map screen and not much else. I'm glad they added new controls, but does it really make the experience better? That was my main point. It's nice that the controls are there, but the game would've arguably been just as enjoyable with standard controls. I completely agree though, the Gamepad hasn't done much to show why it's even part of this console in the first place.

@Quorthon

The 3DS software offerings are baffling to me too, especially when the DS had plenty from all kinds of studios. Theres some decent Japanese games that can be found on 3DS, but not much in the realm of Western studios. It's overall pretty rough by Nintendo handheld standards.

FlaygletheBagel

#11

FlaygletheBagel commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Quorthon

And I like the picture collection you posted. Nintendo obsessives like to pretend they're the only ones with colorful and innovative games, when in reality color and innovation is happening all across the industry. I own a PS4, Wii U, and 3DS, and I see more innovation on my PS4 than on my other two consoles combined.

FlaygletheBagel

#12

FlaygletheBagel commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Quorthon

I agree completely, and that's why I said I didn't feel it used the Gamepad "in any meaningful way." In fact, I felt that the game would've been just as good, maybe better, on a standard controller or Wii Remote or whatever, where you can just pause the game to see the map. Having it next to you didn't really add anything to the experience. It was, as you said, cumbersome and occasionally disruptive.

FlaygletheBagel

#13

FlaygletheBagel commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

No Reggie, software is NOT the only factor that sells hardware. What an asinine statement. And yet you can tell it's exactly what the company believes, because there's hardly any marketing, hardly any attempt at trying to sell these consoles apart from tossing games at them (and they've barely even been doing that!).

Nintendo is a shadow of the gaming monolith that it used to be in the NES/SNES era. The more gimmicky decisions they make with their hardware, the further they separate themselves from hardcore gamers, and that's been the case since their decision to use cartridges for the N64.

Now we've come to the Wii U, and what may be Nintendo's most pointless gimmick yet. Seriously, what the hell was the point of adding the Gamepad to this console? Not even Nintendo's own games use it! Mario Kart, Donkey Kong Country, Smash Bros, NSMBU, Super Mario 3D World, Pikmin 3, Wind Waker HD, all of these games rarely (if ever) use the Gamepad in any meaningful way. In fact, I'd argue that some of these games would've been BETTER if they only needed to be played on a standard controller. Nintendo made a console with a gimmick that not even they understand.

And I hate to break it to you Reggie, but the "software sells hardware" spiel only works if you have the proof to back it up. Your console sales have been declining for generations with that mantra (minus the Wii, which was no more than short-lived lightning in a bottle), so maybe it's time to wake up and stop trying to be so different.

FlaygletheBagel

#15

FlaygletheBagel commented on Review: Metroid: Zero Mission (Wii U eShop / G...:

@Storytime7 It's not only a problem when Nintendo does it - nobody's saying that. Lots of people point out how remasters are plaguing the other consoles as well. But at least the remastered next-gen games don't require much manpower to port. What's troublesome about Nintendo's practice in particular is that they built these remakes from the ground up. OoT3D and MM3D required years of development and lots of manpower. When you consider the amount of effort and time it must have taken to remake OoT and MM from the ground up, it makes you wonder why that manpower couldn't have been spent on a new game, maybe two.

FlaygletheBagel

#16

FlaygletheBagel commented on Review: Metroid: Zero Mission (Wii U eShop / G...:

@Melkac But somehow that's even worse, don't you think? That means Nintendo had to build the 3DS remakes from the ground up - it took them years to do. Rather than using those teams and those years of hard work to create new games, like a new 3D Zelda or two for example, they chose to make 3 Zelda remakes/remasters in the span of 3 years. Nintendo are the only ones who get away with this, because they know people are more likely to gobble up remakes than pay for brand new titles.

Everyone threw a parade for Majora's Mask 3D - I was watching the livestream on this website and the reaction was way overwhelming. But why is Majora's Mask the major headlining 3DS release of the first half of the ENTIRE YEAR? I'm sure it plays phenomenally on 3DS, but there's something wrong when the most notable release on Nintendo's platform for months is a remake of a game from a decade and a half ago.

FlaygletheBagel

#17

FlaygletheBagel commented on Here’s Why Axiom Verge is Not Initially Comi...:

@Blastcorp64 I love when people in these comment sections act like porting a game is just as easy as copying and pasting. And when some even stoop to calling developers "incompetent" because they choose not to put in the extra time, money, and resources it takes to port it.

And obviously the dev of this game doesn't think Nintendo "sucks." If you'd actually listened to the developer talk about this game, you'd see that he actually truly loves Nintendo. That should be obvious just by observing this game.

FlaygletheBagel

#18

FlaygletheBagel commented on Here’s Why Axiom Verge is Not Initially Comi...:

@Quorthon Literally couldn't agree more. The structure of the eShop is pretty much a tangible example of what Nintendo has been doing for years and years now - giving their own games the spotlight over everyone else's. That kind of attitude isn't exactly conducive to good third party support.

@IceClimbers You're right, indies aren't omitted from the eShop home page altogether, but even when there IS a big indie game release, there's substantially more promotion for Nintendo's own games. Mario, Zelda, DK, Kirby, etc. are plastered all over the eShop screen while indies are given one or two measly tiles. I'm just saying that it's disproportionate and gives the impression that Nintendo doesn't care as much about indies as they do about their own IPs (whether that impression is actually true or not).

FlaygletheBagel

#20

FlaygletheBagel commented on Review: Code Name: S.T.E.A.M. (3DS):

@Zodiak13 I didn't like the demo of this game and I don't like the way the game feels, but I still want Nintendo to keep working on new IP. It's okay to want great new IP out of Nintendo and still not buy one when they release one.

If a game doesn't interest you, you don't have to buy it. Period. Nobody should feel obligated to buy a game they're not interested in just to urge Nintendo to invest in innovative new games. They should be doing that anyway.

FlaygletheBagel

#21

FlaygletheBagel commented on Review: Code Name: S.T.E.A.M. (3DS):

I'm all for Nintendo experimenting with new IPs, but I can't bring myself to buy this. I didn't enjoy the demo; it's just not my style of game. Plus I have to get Hotline Miami 2 and Axiom Verge this month, and I'm much more excited for those. Glad some people are enjoying this game though.

FlaygletheBagel

#22

FlaygletheBagel commented on Here’s Why Axiom Verge is Not Initially Comi...:

This game is absolutely stunning from what I've played of it, and it's going to be a Day 1 buy on my PS4.

Of course it's not coming to Wii U. Why should it, when Nintendo spends more time/space on the eShop shouting about their first party games than they do giving their indies the recognition they deserve? (And indies, ironically, have shown more creativity, innovation, and originality than Nintendo's own games lately.)

FlaygletheBagel

#24

FlaygletheBagel commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

No. Just no to this. If any Metroid game needs a remake, it's not Super Metroid, it's Metroid II. It's the only one that a) hasn't been remade, and b) would benefit SIGNIFICANTLY from a remake on 3DS.

And if they don't remake Metroid II, they better put out a new game altogether. It's past overdue.

FlaygletheBagel

#25

FlaygletheBagel commented on Next Level Games Employee Suggests He's Workin...:

@sweetiepiejonus Its a Nintendo studio working on a Nintendo platform. No surprise there. And it seems obvious that the platform of choice is going to be the one they've been focusing on selling most lately (Wii U). I'm glad to hear they're hard at work, but there's no substantive information here to get excited about. That's all I was saying.

FlaygletheBagel

#27

FlaygletheBagel commented on Talking Point: Nintendo's Right to Take Its Ti...:

The way Nintendo handles their online infrastructure is baffling. No account system, VC on both platforms is SEVERELY lacking (especially on 3DS), and indies may be supported but they're not properly promoted.

Maybe Nintendo should take a look at their competitors for a change and adopt some of their ideas. Sony, for example, does an unbelievably good job of promoting their indies and third parties. Boot up the PS Store and boom, there's a ton of indie games, some of which are discounted or otherwise totally free despite being new releases. Sony understands that its first party studios are not the only ones making games for PS4. Indies and third parties are too, and deserve the spotlight just as much, if not more than Sony.

Contrast this with Nintendo, who despite being pretty good about spotlighting indies in Nintendo Directs and the like, typically buries its indie games in menus while their first party games completely dominate the eShop's home screen. Not once do I recall getting a Wii U notification about an indie game release, and that is a huge oversight.

Nintendo needs to treat its indies with some more respect on the eShop, especially considering indies are the ONLY third party support Nintendo has this gen. I love Nintendo as much as the next guy, but honestly thanks to indies, Sony's quantity of great games nearly (if not already) surpasses Nintendo's.

FlaygletheBagel

#29

FlaygletheBagel commented on Review: Flipnote Studio 3D (3DS eShop):

Anyone want a free code? I don't think I'm going to get a whole lot out of this game, so I'd like to see someone else enjoy it!

For North America:

A079-B645-2BEC-0U4Q

Reply to this comment once you use it so everyone knows it's used up. Happy gaming!

FlaygletheBagel

#31

FlaygletheBagel commented on Club Nintendo Goes Rewards Crazy With Final Up...:

@royeab If you want my opinion on what to do with your last 500 coins, you should go get Super Mario World as soon as you can. IMO that's one of the best games of all time.

You'll have enough coins left after that to get Super Metroid, and since you haven't played that either, I think you should. Super Metroid is another 10/10 game in my book.

FlaygletheBagel

#33

FlaygletheBagel commented on Club Nintendo Goes Rewards Crazy With Final Up...:

@royeab

If you haven't played the likes of Super Metroid, Super Mario World, Earthbound, or Super Mario Bros. 3, spend those coins on any of those right now. But if you've played all of those and you're into classic games I think you can't go wrong spending those 500 coins on the other VC titles they have available.

If you're looking for a physical reward, and have a lot of 3DS cards you wish were more organized, the 2015 case should come in handy.

FlaygletheBagel

#38

FlaygletheBagel commented on Club Nintendo Goes Rewards Crazy With Final Up...:

Rewards list:

Wii U:
[NES] Balloon Fight (200)
[NES] Baseball (200)
[NES] Clu Clu Land (200)
[NES] Donkey Kong 3 (200)
[NES] Donkey Kong Jr. (200)
[NES] Dr. Mario (200)
[NES] Excitebike (200)
[NES] Golf (200)
[NES] Ice Climber (200)
[NES] Ice Hockey (200)
[NES] Kid Icarus (200)
[NES] Mario Bros. (200)
[NES] Metroid (200)
[NES] NES Open Tournament Golf (200)
[NES] Pinball (200)
[NES] Punch-Out!! Featuring Mr. Dream (200)
[NES] Super Mario Bros. (200)
[NES] Super Mario Bros.: The Lost Levels (200)
[NES] Super Mario Bros. 2 (200)
[NES] Super Mario Bros. 3 (200)
[NES] Tennis (200)
[NES] Volleyball (200)
[NES] Urban Champion (200)
[NES] Wario's Woods (200)
[NES] Wrecking Crew (200)
[NES] Yoshi (200)
[NES] Zelda II: the Adventure of Link (200)
[SNES] Earthbound (250)
[SNES] F-Zero (200)
[SNES] Pilotwings (200)
[SNES] Super Mario World (200)
[SNES] Super Metroid (200)
[SNES] Super Punch-Out!! (200)
[GBA] F-Zero: Maximum Velocity (200)
[GBA] Golden Sun (200)
[GBA] Yoshi's Island: Super Mario Advance 3 (200)
[WiiU] Dr. Luigi (300)
[WiiU] NES Remix (300)
[WiiU] Game & Wario (600)
[WiiU] Wii Fit U (600)
[WiiU] Wii Party U (850)
[WiiU] The Wonderful 101 (600)
Wii:
[NES] Clu Clu Land (200)
[NES] NES Play Action Football (200)
[NES] Super Mario Bros. 2 (200)
[NES] Zoda's Revenge: StarTropics II (200)
[SNES] The Legend of Zelda: A Link to the Past (250)
[SNES] Pilotwings (250)
[SNES] Super Mario Kart (250)
[SNES] Super Metroid (250)
[SNES] Super Punch-Out!! (250)
[N64] 1080 Snowboarding (250)
[N64] F-Zero X (250)
[N64] The Legend of Zelda: Majora's Mask (250)
[N64] Mario Golf (250)
[N64] Mario Kart 64 (250)
[N64] Mario Party 2 (250)
[N64] Mario Tennis (250)
[N64] Paper Mario (250)
[N64] Star Fox 64 (250)
[N64] Super Mario 64 (250)
[N64] Super Smash Bros. (250)
[Wii] Art Style: CUBELLO (200)
[Wii] Doc Louis's Punch-Out!! (250)
[Wii] Eco Shooter: Plant 530 (250)
[Wii] Excitebike: World Rally (250)
[Wii] Fluidity (250)
[Wii] Snowpack Park (250)
[Wii] ThruSpace (250)
3DS:
[GB] Baseball (150)
[GB] Donkey Kong (150)
[GB] Golf (150)
[GB] Kid Icarus of Myths and Monsters (150)
[GB] Mario's Picross (150)
[GB] Metroid II: Return of Samus (150)
[GB] Radar Mission (150)
[GB] Super Mario Land (150)
[GB] Super Mario Land 2: 6 Golden Coins (150)
[GB] Tennis (150)
[GBC] The Legend of Zelda: Link's Awakening (200)
[GBC] Mario Golf (200)
[GBC] Wario Land 2 (200)
[NES] Donkey Kong 3 (200)
[NES] Donkey Kong Jr. (200)
[NES] The Legend of Zelda (200)
[NES] Metroid (200)
[NES] Punch-Out!! Featuring Mr. Dream (200)
[3DS] 3D Classics: Excitebike (200)
[3DS] 3D Classics: Kid Icarus (200)
[3DS] 3D Classics: TwinBee (150)
[3DS] 3D Classics: Urban Champion (200)
[3DS] 3D Classics: Xevious (150)
[3DS] Brain Age Express: Arts & Letters (200)
[3DS] Brain Age Express: Math (200)
[3DS] Brain Age Express: Sudoku (200)
[3DS] A Kappa's Tale (200) [3DS] Chibi Robo: Photo Finder (250)
[3DS] Crosswords Plus (600)
[3DS] Dillon's Rolling Western (250)
[3DS] Dillon's Rolling Western: The Last Ranger (300)
[3DS] Fluidity: Spin Cycle (300)
[3DS] HarmoKnight (300)
[3DS] Kersploosh (150)
[3DS] Ketzal's Corridors (200)
[3DS] Looksley's Line Up (200)
[3DS] Mario vs. Donkey Kong: Minis March Again! (200)
[3DS] Mario vs. Donkey Kong: Minis on the Move (250)
[3DS] Sakura Samurai: Art of the Sword (200)
[3DS] Sparkle Snapshots 3D (200)
[3DS] Tokyo Crash Mobs (200)
[3DS] Brain Age: Concentration Training (600)
[3DS] Donkey Kong Country Returns 3D (600)
[3DS] Kid Icarus: Uprising (700)
[3DS] New Super Mario Bros. 2 (600)
[3DS] Paper Mario: Sticker Star (700)
[3DS] Star Fox 64 3D (700)
[3DS] Super Mario 3D Land (600)
EDIT
Decided to add the Physical Rewards as well:
Grill-Off with Ultra Hand! (80)
Mario and Luigi Greeting Cards (300)
Nintendogs Greeting Cards (300)
Nintendo 3DS Game Card Case: 2015 Edition (400)
2016 Desktop Calendar (400)
Animal Crossing Mini Playing Cards (600)
3DS XL Pouch: The Legend of Zelda (600)
Super Smash Bros 3-Poster Set (700)
Super Smash Bros 3-Poster Set v2 (700)
Limited Edition 2013 Platinum Poster Set (700)
Retro Mario T-Shirt (700)
Fierce Deity Link Jigsaw Puzzle (800)
The Legend of Zelda: Majora's Mask 3D Messenger Bag (800)

FlaygletheBagel

#40

FlaygletheBagel commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

I've been thinking about this awhile, and I have to just throw this out there: Does Nintendo even WANT to sell games? Clearly someone puts great care into making them, but then Nintendo just tosses them out into the wild with no care whatsoever. Then they go back to the drawing board like a bunch of confused monkeys wondering why they aren't selling anything, and why their games have no publicity, and why the Wii U is selling like paper bags full of excrement, or in other words, not very well.

There's no marketing and no ads, and Nintendo seems to believe people will flock to stores via magic or telepathy, not via, oh I don't know, YouTube? Advertisements? The Internet? The normal ways people hear about things.

I wish Nintendo put the same time and care into thinking about their marketing decisions as they put into their games. Then this idiotic nonsense wouldn't be happening and PewDie whatever and all the other YouTube stars can give Nintendo the marketing they don't care to do themselves.

**drops mic, walks out**

FlaygletheBagel

#42

FlaygletheBagel commented on Nintendo Launches Beta of 'Creators Program' f...:

It's absolutely baffling that Nintendo has taken all the ad revenue on YouTube vids up until now. Nintendo may be ahead of the curve in some things, but they're woefully behind in others. And if they really wanted to sell Wii U's, they would've done this in 2013 when their console was scraping along and selling next to nothing.

FlaygletheBagel

#43

FlaygletheBagel commented on Club Nintendo to Close, With Replacement Loyal...:

I'm pretty disappointed that Nintendo's last rewards program is disappearing, but then again, Club Nintendo has been a pretty pathetic service lately. Hopefully their next system will just use the NNID and not a completely separate account a la Club Nintendo.

FlaygletheBagel

#44

FlaygletheBagel commented on Reaction: Nintendo Direct Went Crazy With Reve...:

@Nintendobro

I didn't write this post because of one direct. Believe me, I tempered my expectations for the Direct. I've been tempering them for a long time now. For years, even. I didn't come into this one expecting anything different. The reason I wrote that post was because I don't think it should be that way. Why are we supposed to go into every Nintendo event expecting "meh?" If that's become our default expectation for Nintendo, then there's a problem. That's why we all thought E3 last year was so surprising. It was the first time in a long time Nintendo showed drive and really kicked some ass. I just want to cheer alongside Nintendo, not feel like I have to constantly defend their bizarre decisions. They don't have to be driving themselves forward full-force all the time, but I'd like to see them push forward more than they are now.

Also, I don't get your analogy with Sega, as they haven't made a genuinely excellent Sonic game in about a couple decades.

FlaygletheBagel

#45

FlaygletheBagel commented on Reaction: Nintendo Direct Went Crazy With Reve...:

Color me unimpressed. Splatoon was nice to see (I'm glad to see there's still some new IP coming out the doors of Nintendo from time to time, albeit much less often than usual), but everything else was stuff we've already seen. Even the new Fire Emblem, which I'm sure will be a fine game and on par with its predecessor, looks strikingly similar to Awakening. The New 3DS XL is far from "new", seeing as we've known about it for months, and it's disappointing that NoA didn't even bring over the regular size model.

I honestly just don't think Nintendo has many more tricks up their sleeves when it comes to these two pieces of hardware. The 3DS has just about exhausted Nintendo's franchises (it's seen the likes of Animal Crossing, 2D and 3D Mario, Fire Emblem, Luigi's Mansion, Smash, Mario Kart, 2D and 3D Zelda, Pokémon, Starfox, Mario and Luigi, Donkey Kong, Paper Mario, Kirby, Yoshi, pretty much everything but a new Metroid), and the Wii U has put out its big hitters too (Smash and Mario Kart). And while both of those are arguably the best and most polished entries in their respective franchises, neither of them sold the Wii U consoles Nintendo hoped they would. It doesn't help that most of Nintendo's remaining Wii U library are sequels to pre-existing franchises or entries in pre-established formulas:

Pikmin 3
New Super Mario Bros. U
Super Mario 3D World
Super Smash Bros. For Wii U
Mario Kart 8
Wind Waker HD
Donkey Kong Country: Tropical Freeze
Yoshi's Woolly World
Kirby and the Rainbow Curse

I defy anyone to tell me they went out and bought these games (or plan to in the future) without knowing full well what they would be getting and how these games would play. That's because we've already seen them before. And yes, they may be the best entries in their franchises and definitely show unbelievably high polish, but that doesn't change how similar they are to their predecessors).

I don't hate Nintendo. They're by far my favorite brand. More than anything, I just want them to be a serious presence in the gaming industry again. While their games are all top notch, they're not anything new, and the Wii U's hardware, online infrastructure, marketing, and third party support are all severely lacking and tremendously disappointing. And I don't care how many times they say they aren't competing with the likes of Microsoft and Sony. By virtue of making a dedicated home gaming console, they absolutely ARE competing in that field. They need to start getting games on their platform that aren't ports of old Wii and VC games, or just a handful of indie games (and yes, it is definitely a mere HANDFUL when compared to Sony's and MS's library), or the aforementioned pre-existing formulas.

FlaygletheBagel

#46

FlaygletheBagel commented on Nintendo Direct Confirmed for 14th January, Wi...:

@Quorthon This is by far the best argument I've ever read that supports Nintendo going third-party. I was completely on the other side of the fence, but you convinced me it's a far better idea for them to go third party.

The Wii was a confusing departure from Nintendo's hard-core fan base, and I don't think Nintendo has ever recovered from that. Nintendo made a ton of money off of the console, but the long-term effects of the Wii's brand identity are a tremendous problem for the company. Not only has their target audience (the casuals who have never played a game before) moved on to smart devices and the like, but the Wii drove away much of the hardcore fans that made Nintendo a presence in the industry in the first place. They now face a problem of brand identity and relevance, and that is what will kill them if they're not careful.

Very solid argument. Thanks for the interesting read.

FlaygletheBagel

#47

FlaygletheBagel commented on Feature: Five Key Reveals We Want in 2015's Fi...:

@Claytronical I think you're right to some extent, but by that logic, Nintendo would be treating the 3DS's Virtual Console with more respect too. It has a much higher install base, and is a much larger opportunity to introduce older games to people who may have missed them.

But nooope, Nintendo's been throwing scraps to 3DS VC too, and it's still missing the most obvious additions, like SNES and GBA. It's like they don't even care about Virtual Console this generation. Just like they didn't give two poops about marketing their home console.

I love Nintendo and will continue to love them until the day they're dead and buried, but the neglect they're showing towards their consoles this generation (on numerous fronts) is staggering.

FlaygletheBagel

#48

FlaygletheBagel commented on Feature: Five Key Reveals We Want in 2015's Fi...:

Two left-field predictions I would freaking love if they included:

1) N64 games on VC, PLEASE, FOR THE LOVE OF EVERYTHING. It's been TWO YEARS since they announced them. My freaking phone can run N64 games, how hard can it possibly be?
2) GameCube controller support on more than just Smash, including support on other first party Wii U games, VC games, and the Wii U's interface.

The Direct could be five minutes long and only have these two things and I would be COMPLETELY satisfied.

FlaygletheBagel

#49

FlaygletheBagel commented on Feature: The Biggest 3DS Games of 2015:

Kind of a slim list as far as Nintendo's more noteworthy franchises go, but I suppose that's to be expected after getting tons of awesome games in 2013 and a decent lineup in 2014. I'm more interested in seeing what Nintendo has in store for Wii U this year. But I'll definitely be getting MM3D, and most likely Codename: STEAM. Intelligent Systems is responsible for my favorite Nintendo games of all time, so I'm sure they'll do good work with STEAM.