User Profile

Faruko

Faruko

Chile

Joined:
Wed 17th August, 2011

Recent Comments

Faruko

#1

Faruko commented on Talking Point: Is Konami About To Exit The Con...:

Im pretty sure Bayonetta 2 sold about 600k with less than 8 million consoles

Which stupidly awesome for the player base, Bayo 1 sold about 1.3m with almost 10 times the player base of the WiiU.

In theory Bayonetta 2 should have sold about 130k... It end up selling 4.5 times that.

And im pretty sure this game turned a decent-good profit considering that

Faruko

#2

Faruko commented on Talking Point: Is Konami About To Exit The Con...:

@Quorthon Should we blame Nintendo or the gamers ? im pretty sure if most of those games sell Nintendo will surely make more of them

Even Metroid, where everyone was crying for a new Metroid game, Metroid Prime 3 sold less than 2 million of copies, slightly more than MP2 on a console that has almost 4-5 times the player base.

Sure a lot of them havent even given the chance but still

Faruko

#6

Faruko commented on Bravely Second: End Layer Passes 100,000 Sales...:

@Quorthon The vita is dead get over it, a huge part of those games are indie games which A) not exclusives B) they dont sell consoles, nobody buys a console for X indie game.

In that regard, indie developers DO care about the Vita because its easily ported

The vita and the WiiU are pretty much at the same point, and the Vita had a 10 month lead, its a handheld and its selling about the same as the WiiU (slightly better) ? and you dont think its dead?

Oh and for the record, the vita has 0 games that has more than 1 million units sold in Japan, zero, nada. In fact, and i would bet that the vita has only less games with more than 1 million units sold than the fingers on 1 of my hands.

Faruko

#7

Faruko commented on Bravely Second: End Layer Passes 100,000 Sales...:

@Quorthon Yes, the WiiU is dead, and we were talking about Japan not worldwide, where yes Sony is making a good job (The Vita is still dead worldwide, Vita 10m vs 55-60m 3DS).

By the way, the WiiU has already passed the DC, but thats irrelevant

I was talking about Japan, Japan is dying when it comes to gaming, they have 0 interest (at least for now) in all these new consoles... or maybe they are indeed making the shift to Smartphone gaming

Faruko

#11

Faruko commented on Bravely Second: End Layer Passes 100,000 Sales...:

@Quorthon No they arent ? PS2 was selling an average of 70k of units in their first 130 weeks, thats 2 and a half years straight... thats 9 million consoles

the PS4 ? 1.5m in 1 year and 2 months (roughly half), thats about 25k units iaverage in about 60 or so weeks.

How is that retaking Japan ? And the Vita is a nonfactor, its dead, seling LESS than a handheld that has 6 times its player base.

Faruko

#13

Faruko commented on Bravely Second: End Layer Passes 100,000 Sales...:

@JaxonH I dont know if you didnt understand my comment, but i mean that gaming in general feels like dead weight in Japan... The PS4 got a decent week and fell flat, sure its doing better than the WiiU but the numbers are still terrible

Only the 3DS seems alive and that one is already hitting (if it didnt already) saturation point.

It really seems Smartphones are rekting everything

Faruko

#17

Faruko commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5 the dreamcast got a massive price cut (to $149 first then to $299 and it end up making Sega losing even more money.

Im dead sure if Nintendo wanted they could reduce the price to $149 instead of $299 and it will sell much much better

But this are different plans, Nintendo tries to earns as much money as possible from every console aold where as Sega was just trying to sell what was left.

Comparing numbers its possible, but when the numbers are so close

Faruko

#18

Faruko commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5 the dreamcast got a massive price cut (to $149 first then to $299, effective 50%) and it end up making Sega lose even more money per console sold

Im dead sure if Nintendo wanted they could reduce the price to $149 instead of $299 and it will sell much much better

But this are different plans, Nintendo tries to earns as much money as possible from every console sold where as Sega was just trying to sell what was left.

Comparing numbers its possible and its right !, but when the numbers are so close you have to take a much more holistic view, "what are the companies doing", " w
How are them", etc...

I dont think nobody its naive enough to believe that the WiiU isnt a comercial failure, but its situation its not comparable to the DC because the whole context its completely different.

Faruko

#20

Faruko commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5 9.5m was 31 December 2014, you really think Nintendo didnt sold a single console in 4 months and 16 days ?

9.5m in 2 and a half years, that means around 3.5-4m a year, thats about 300k per month, considering the fall of the WiiU, IM SURE the console its AT LEAST doing 100k-150k per month to about 1-2m a year (50% year fall seems a decent assumption, if not a little too low), im estimating about 10m at this point, give or take

Faruko

#21

Faruko commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5 Im not arguing if the WiiU is a failure or not (it is) but paring both companies as a whole, i dont care what the N64 or the GC did back in the day because thats about 15 years ago. when i say their last 3 were success im obviously talking about Saturn/32X/CD vs Wii/3DS/DS).

I actually would LOVE if Nintendo goes only Handhelds, their handhelds tend to be much much better, imagine ALL Nintendo developers only focussing on 1 console at a time, it would not even need 3rd party support (ok it will, but they would be releasing a nintendo game every 2 months or so,and they tend to eat the competition in the Nintendo consoles)

Faruko

#22

Faruko commented on Nintendo Highlights Increased US Hardware Sale...:

@ikki5 "even the Dreamcast, the system which ruined Sega for consoles and considered an utter failure has sold better than the Wii U"

What about the Saturn ?, contrary to Nintendo which lastest 3 efforst are all success, the Sega Saturn was a mega fail and the 32X/CD were terrible too, the Nomad was another WTF... Sega could not resist another disaster, and, you know, they didnt.

And btw, the DC only sold 10m, impretty sure the WiiU has sold more or its around that number (Still bad, but it hasnt sold "better" like you said)

Im not defending Nintendo by the way, but its pretty naive to compare Companies without looking their previous efforts, the DC didnt kill Sega ? it was a domino, starting with the 32X, Saturn and end it up with the DC

Faruko

#28

Faruko commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

@MasterBlaster The voice of the minority TENDS to be a lot louder than the majority, they are a lot more vocal about it.

dont get me wrong, i know it hurts some people, but I HARDLY believe people will base their decision to buy a game whatever it has voice chat or not, if you are or not buying it, it will not be based on that alone.

Remeber when people were crying and saying "we wont buy Destiny because its an only online game", yeah, lets see how did that turn out at the end,the game still sold millions and it was a terrible game anyway

Same as halo 5, people are saying that they wont buy Halo 5 because Halo MCC has such problems... im pretty sure Halo 5 will sell a crap ton either way

Make a product, make it desirable and it will far outweight its problems, and i think Nintendo has done a decent job in that regard with splatoon

Faruko

#29

Faruko commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

People are putting way too much importance into the voice chat, as if the game will or will not sell well based only on that, voice chat has been always underused... I swear to god qhen im playing Dota 2 or CS:GO ranked the first thing i ask is "Does anyone have a mic, if so, please use it" which is followed by a dead silence or maybe 1 or 2 saying "i do".

Im not saying its not important, like i said earlier, rulling it out a 100% its was a little too much, having the option is nice also, but it wont be what made this game sell or not

Faruko

#30

Faruko commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

@MasterBlaster im not sure about that, i dont think Nintendo think those games underperformed.

For once, Bayonetta 2 sold 600k+ on a console that had 7-8m users compared to Bayonetta 1 which craked about 1.2m on a combined userbase of 120m+ consoles

Same as DKTF, about 1m copies on 7-8m users vs 6m on 100m+ users

IF they werent stupid with their predictions, those are, albeit dissapointing as a whole, pretty good considering the user base of the console

Faruko

#31

Faruko commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

@MasterBlaster i play Dota 2 and CS:GO all the time, 80-90% of the time i get a kid who sucks but will yell over the voice chat that its our fault.

How awesome its to have a terrible day at work just to get home to be tell that you are a worthless pos ? Which happens quite a bit on some "hardcore" games

I agree that games can be better with voice chat, sadly much more often than not it sucks and its an unpleasant situation of someone yelling and crying.

I do think rulling out the voice chat completely its kinda a little too extreme, "friends only" would have been a good middle point.

And to be fair, L4D its a pretty friendly game too, Dota 2, CS:GO and CoD are the real deal

Faruko

#34

Faruko commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

Im not sure it will move many WiiUs but its really hard to tell, its making people turn their heads way too much to leave the possibility of this game selling many WiiUs out of the picture, not enough to revive the console but maybe put it in a better situation.

And while i would love a "friends voice chat" im kinda happy with it being left out BUT, i do think the most toxic people are on the PS4/XB1 community, i think this one would have fare like TF2 on PC where people just like to have fun without being too terribly into the competitive structure of needing to win every single match while yelling "OMG YOU SUCK AND SO DOES YOUR MOTHER".

That being said, ive yet to find a single online game besides TF2 where people were nice and happy, in that regard,im hapyy they left it out of the game

Faruko

#35

Faruko commented on Talking Point: Nintendo's Plans for DLC and Mi...:

People hate on DLC because reasons

the problem with DLC comes with the amount of terrible developers giving terrible DLC content for outrageous prices, ($15 for 5 maps !!! are you kidding me !)

Nintendo so far has been doing it pretty well, some say amiibo might be paid DLC but A) its decently cheap, B) it works for more than one game and will work on the future C) its a figure that as cheap as may be its actually phisically and once DLC goes KIA that WILL STILL BE THERE , so i say the price is more than decent, so as long as Nintendo keeps doing its DLC on the same way they have been doing it i dont see the problem.

You guys surely didnt expect to get free content for free all the time right ? and, more importantly, Nintendo to stay out of the DLC business forever ?