User Profile

Endro

Endro

Canada

Joined:
Thu 16th June, 2011

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Endro

#1

Endro commented on Nintendo Not Interested in Producing Free-To-P...:

@3DSneedsRPGs I think your missing my point on the cost of making a game. A Mario game takes a huge host of people working for a year or more on code and visuals and music and all that to create a finished product. To say it costs $6 to release a game doesn't make sense, unless you're just talking about the physical disc (or cartridge) and case. If lets say Mario costs 6 million dollars to develop after paying all relevant expenses (salaries, rent, tools, etc.) and Nintendo went out and sold a million copies, then yes, you could say each game should cost $6 for them to break even, but there's no way to know how many games they're going to sell. And the development costs of different games probably vary wildly. The point is that the industry has set a value on these products at around $39.99 for handheld games and $59.99 for console games which Iwata is trying to uphold. If every game only cost $1 than there'd be no incentive for game designers to create great games, the pay off wouldn't be high enough. So by keeping the price point, they're also ensuring that games will be held to a higher standard. (This would be in general, certainly not in every case.) Anyways, now that I've taught a course on economics, I'm going to shut up. (P.S. - The 3DS really does need RPGs, we can agree on that.)

Endro

#2

Endro commented on Nintendo Not Interested in Producing Free-To-P...:

@3DSneedsRPGs How does it only cost $6 to make each game? You mean it costs $6 to make the plastic that the game goes on? I'm pretty sure the salaries of all the brilliant minds involved in developing the game probably amount to a bit more of an expense. Personally I'm glad Iwata said this, Nintendo has almost always released top quality products and I don't mind paying the price to reward them for that. **EDIT: Also it should be noted that the free-to-play models are successful because the companies end up draining MORE money from their players - people keep paying over time - as opposed to paying once upfront. And generally if you don't pay anything, you're "free" experience is gimped. It cheapens (literally and figuratively) the overall enjoyment of the game... IMHO.**