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Thu 4th Aug 2011

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Emborges commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

Hmmm, as much as I understand their desire to appeal to Wii/Wii U owners and dominate the market in general, I'd rather get myself the Xbox one. MS was exaggeratedly bashed for not being the game centered console and the results I'm seeing from them since E3 2013 are quite the opposite of what should happen if that even was true. For me they got the games and their future lineup is looking excellent. I'm not interested in Warframe, Planetside 2 and Blacklight Retribution because I've already played them enough on PC 1~almost 2 years ago, and the indies just don't appeal to me all that much (except for Ab-Zû, wich looks great).
I'll gladly have my dose of Halo and Metroid when it comes out on 3DS/Wii U this gen (specially because of the nice timing of the Master Chief collection launch, wich will give me the chance to finally play all the games and prepare myself for Halo 5). That's just my opinion, of course.



Emborges commented on Feature: Games We'd Love to See at E3:

If we're talkinng about wish lists:

1: A new Metroid with gameplay similar to metroid other M (for the 3DS or Wii U) or a side-scrolling Metroid game. (this one for 3DS only)
2: Castlevania 3DS ✔ (Also, it would be good to hear about Castlevania LOS 1 and 2 being confirmed for Wii U)
3: Zelda for 3DS (something like Skyward sword would be nice)
4: Monster Hunter Tri G for the West...with Online Multiplayer support /o/
5: F-zero!
6: Well, I'd love to see Nintendo at least talking about some kind of MMORPG for Wii U, but I don't think it will happen xD



Emborges commented on Final Wii U Form to Be Shown At E3 2012:

Good news! It's good to see they're taking measures to ensure a successful launch, because I've never been so excited about a console before.

I just hope they keep the current design for the controller, I think it's a wonderful/practical design. (Of course, improvements are always welcome)

I can already imagine RPG games using "hotkeys" just like the MMORPGs, where you can access dozens of skills just by touching their icons on the touchscreen, instead of searching for skills on a boring menu. This would drastically improve the RPG genre on the consoles, and probably exclusively on the Wii U.

I don't know what Sony and Microsoft are planning, but the idea of a touchscreen controller is a winner for me, and in terms of graphics..I could be wrong, but being 50% more powerful than the PS3 should be enough to display high quality graphics and offer excellent gameplay.



Emborges commented on Monster Hunter 3G Definitely Doesn't Have Onli...:

@Peachy I agree too, but this is true for Japan only...unfortunately.

Now I highly doubt they'll release the game outside of Japan..because it wouldn't work that well.

Downloading extra content using the 3DS's online capabilities looks like a nice idea, but it's not enough if we can't play the game online. Playing with strangers is always fun if you're into it, and sometimes (in the case of this game) it's the only option.

I see this as a big limitation.



Emborges commented on Feature: Castlevania - The Terrifying Ten:

Wonderful article!
Castlevania is my favorite game franchise of all time

I could never really decide wich Castlevania is my favorite. Every Castlevania game has a share of first place in my mind (except for Castlevania Judgement), but I agree with Super Castlevania IV on the 1st place, especially if we're talking about Nintendo consoles only...but I'd place it together with Castlevania SOTN (PS1) and Castlevania: Curse of Darkness(PS2) xD



Emborges commented on FAQ: Your Super Mario 3D Land Questions:

@warioswoods Aah, so that's the definition of map you meant!

It seems, however, that Miyamoto is currently focusing on gameplay. Miyamoto is very careful while explaining the objective of the game (it's a 3D Mario that plays like a 2D Mario game), and not making it in a way that you need to play with stereoscopic 3D. He's also very specific when he says that this game will help people to discover what is good about 3D gaming. (For a strange reason, I just couldn't post the link for the interview..after trying more than 30 times lol, so just search on youtube for this video: Super Mario 3D Land Interview English version)

If you stop to think about this, when Super Mario World was made...the basic Mario gameplay was polished and ready for the next step, with new modifications and content. This is the first time Miyamoto is trying to merge 3D with 2D mechanics, so before expanding the game in a more immersive (and expensive) way, he wants to test the public's reaction to it's gameplay. Well, that's what I think at least, I'd do this, and that's why I said some posts above that:

"I'd love to see something like Super mario 3D land explored even further. I can already imagine a full game just like this, with tons of levels to beat on Wii U!" And when I said "full game", I was thinking about Super Mario World, wich was the last Mario game I've owned and my favorite (not the last I've played though)

The gameplay of SM3DL drew me back to Nintendo instantly, now I'm planning to buy the 3DS and the Wii U. I never thought I'd see this kind of gameplay again.



Emborges commented on FAQ: Your Super Mario 3D Land Questions:

"maps/hubs often make up the initial first impressions of a game, and serve as a lasting reference point in the gamers mind"

I agree and understand your point there, but the fact that this game doesn't include a map is not something that should be considered a disappointment or something that would affect the game in a bad way, especially if you compare SM3DL with the original SML. Correct me if I'm wrong, but as far as I can that game you had to unlock the stage selection after beating the game, and the stage selection was a simple world 1-1, 2-1, 3-1. Maybe their choice was to make an allusion to that game, that was the first Mario game on the Gameboy (just like SM3DL on the 3DS now), but that simple stage selection is now represented in a line with a cool preview of each level (rotating and in -->3D<--) wich is pretty cool and effective xD

In my opinion, just the idea of this game is ambitious enough. Miyamoto is offering the classic 2D gameplay in a 3D environment for the first time, and trying to retrieve what was lost when Mario went 3D!

I think it's too soon to compare this game with Mario Galaxy. o.o



Emborges commented on FAQ: Your Super Mario 3D Land Questions:

@Adam Oh,my mistake about the sports games, I've just logged in and I was about to edit and remove that part because I was not so shure about that comment, but since you already answered, thanks! xD

Yes, I think it's possible that this is only planned for this game, but it would be nice to see Nintendo working at least on 2 variatons of Mario games! And as you said, We'll see.



Emborges commented on FAQ: Your Super Mario 3D Land Questions:

In my opinion, this is a huge step in the right and original direction.
Shure I like exploration...but Mario was a platformer, and It's good to see that Miyamoto still remember those days.

You can always find exploration in other games, and probably in future Mario titles...but the objective of this game was pretty clear from the beginning, it's a new Mario game made from scratch and developed for a handheld system, with the core mario gameplay.

Even Miyamoto said: "We wanted to challenge players to start stomping again" (This comment was made in a developer video as I remember)

This is the original formula at it's best, and for me, this is not a lazy job at all, especially when you have to incorporate something that became common and make it the core of the gameplay again.
I don't mind playing the new Mario games, but I'm pretty shure that a lot of people would still prefer the old titles.
I'd love to see something like Super mario 3D land explored even further. I can already imagine a full game just like this, with tons of levels to beat on Wii U! T__T

(Instead of making so many sport games featuring Mario, Nintendo could stop for a moment and develop a game like this sometimes, together with the modern Mario games.)



Emborges commented on EA Pledges "Key Franchises" to Wii U:

@Hawker 37 I'm not trying to defend EA, but the main reason for that is that Nintendo systems are different, with different limitations and playerbase.

This time Nintendo is offering something that EA can work with (in terms of hardware) now they have everything that is needed to bring their key franchises.



Emborges commented on Here's How Super Mario 3D Land's Gyroscope Con...:

@winter12 It has nothing to do with an excuse, it shouldn't be there.
This game was created to draw the attention of those who don't like Mario in 3D and miss the classic gameplay, but at the same time to please those who love Mario in 3D. The purpose of the game is to mix the 2D and 3D dynamics.

You're able to play with Mario in a 3D environment and enjoy the feeling of the old Mario games. Time limit is back, the Tanuki suit is back, this is like a retro Mario in 3D.

The gyroscopic control is a nice idea, I think they're aware of the limitations but they really want you to spin around with the 3DS, if you watch any japanese gameplay or 3DS commercial you see what you're supposed to do:

/watch?v=-D-oVeGVzb0 (Steel Diver Japanese commercial, pay attention to this one)
(Yet we're not Japanese and we don't like to spin around with the 3DS, so it looks like a limitation for us xDD)



Emborges commented on Talking Point: Why No Plans for GBA on 3DS Vir...:

Nintendo is probably planning to sell GBA games on the eShop and that's why they reacted so quickly, practically with the Ambassador program in hands xD It's only natural that they have plans to earn money with GBA games on eShop anyway, and that's been rumored before the 3DS release, just like the short battery life, the lack of the 2nd circle pad and the complaint about the 3D camera not being able to record 3D videos. Everything is being confirmed xDD...and what @Omenapoika said:

"The same thing with Nintendo always, nothing exists until launch." xDD



Emborges commented on Activision Comes Out in Support of Circle Pad ...:

@HugoSmits Yes! And that's why I think Capcom is creating Monster Hunter 4 for the 3DS, they can simply make an HD version and release it for the Wii U (Like the HD version of Monster Hunter portable 3rd for the PS3). Probably the same will happen to Smash Bros. too, since Iwata said the Wii U and 3DS version will work together "in some fashion"



Emborges commented on Activision Comes Out in Support of Circle Pad ...:

@jerryo It looks hypocritical but, 1 analogue stick is almost useless because you can do the same thing with a D-pad, but with 2 sticks you can use one to move and the other one to rotate the camera (for example)

If you pay attention, Nintendo could have placed the circle pad below the face buttons and moved the D-pad to the position where the current circle pad is right now, and the result would be the same, with no need for a 2nd circle pad or extra money...but no, they decided to put the circle pad and the D-pad on the same side. Puzzling design isn't it? xD



Emborges commented on Activision Comes Out in Support of Circle Pad ...:

I think the 2nd circle pad should have been included in the design of the 3DS from the beggining, but well, the attachment is optional in my opinion, specially talking about Monster Hunter. Don't you guys remember that Monster Hunter was playable on the PSP when it had just one analog stick? Anyway, the attachment doesn't look so bad, it looks like a PS2 controller but even more comfortable!

My main concern is about the battery life, and now with the announcement of the circle pad attachment, I'm pretty shure Nintendo has reason enough to make a revision with:
1) Better battery life
2) The 2nd circle pad (Even being optional they'll probably include it)

I'm waiting for the revision just because for doesn't matter the game type, I'm a hardcore gamer even playing Reversi lol, so, I simply have no patience with short battery life since I know I'll dedicate a lot of time playing something.



Emborges commented on Check Out the Concept Trailer for Monster Hunt...:

@EvisceratorX It's too soon to talk about localizations..but If Monster Hunter Tri G get localized, they probably will localize this one too.

Like I said in a youtube video (about MH Tri G); I think Capcom will first release the game in japan and see what happens, then it will get localized depending on the success or failure of the product. (That's why Capcom said that they currently have no plans to release the game outside Japan)

In my opinion, Nintendo should make an effort to convince capcom to localize MH Tri G...and I believe they will, because this is a system-selling game, and this is good news for both capcom and Nintendo.

Also, it's hard to believe that after announcing Monster Hunter 4 for the 3DS Capcom's stocks dropped 8,3%...the only company working hard and showing what they can do with the 3DS hardware...(Even though I understand the investors fear they may loose money because the 3DS is not selling as expected..)



Emborges commented on Rumour: Nintendo Readying Big Announcement Nex...:

If there's a big game to be announced, I hope it is a new Metroid, platformer (with 3D graphics) or gameplay similar to Other M..not fps

I'm pretty excited to get a 3DS, but the main reason for me to buy one would be a good Metroid, if they can't give me that...then I'll only save my money for a Wii U :/...



Emborges commented on Nintendo Will Announce Wii U Release Date Next...:

@ WaveBoy Try to be more open-minded for those depressing shooters xD..Nintendo is doing a smart choice supporting a wider variety of game genres. They may not appeal to you, but they'll give more options for those who actually like Nintendo games but at the same time can't give up the more adult and maybe "violent" oriented games. Variety is always good, and with this Nintendo may even bring back the old me for example xD (I don't know how I managed to surive all this time without a good Metroid) And by bringing back old fans and let's say,maybe sony and Microsoft fans, Nintendo probably will be even more successful (like in the SNES era)

About the controller design, the placement of the analog sticks looks really precise, because while the thumbs are placed in the analog sticks, the other fingers will be in a lower position in relation to them. That's what makes the Xbox 360 controller better for FPS (for example). It looks more natural and comfortable at least anyway. The controller design was really original and surprisingly well thought out. I hope I have expressed myself well D: And I can't wait for the launch of Wii U! xDD