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Einherjar

Einherjar

Male, 25, Germany

Joined:
Mon 11th April, 2011

Recent Comments

Einherjar

#1

Einherjar commented on Nintendo 64x64: F-Zero X:

@Shiryu 10/10 for you sir xD THAT made my day.

@Topic: Am i the only one thinking, that this 64x64 Review line is a freaking brilliant idea ? A short, boiled down "professional" Review, followed by user reviews ? Absolutel fantastic !

Einherjar

#2

Einherjar commented on Nintendo 64x64: F-Zero X:

@Shiryu Reading your review....did you alsways quit after finishing the first round of a track ? :P

@unrandomsam Id say that both are more on less on equal terms really. GX obviously looks and feels better, but its difficulty and balancing is seriously flawed and the story mode is sometimes simply broken. X on the other hand is challenging but overall fair and well ballanced.So, both have its destinctive pros and cons.

Einherjar

#5

Einherjar commented on Hyrule Warriors Horses Around with Epona in Ma...:

@RainbowGazelle Spoiling what ? The deadline for the registration ? O.o

@Topic Ok, now i really fear that Ruto might get Lord Jabu-Jabu as a weapon Set :P
But seriously, this is great. Not only does it cater to one of the games sad omissions (Horses or mounts in general), but takes a pre existing character, and turns him into a new one with a simple "weapon" :)

So, lets just see if Link holds a candle against Ma Chao on horseback :P I mean, from Links Sword endscreen, Epona already looks as big and sturdy as Red Hare, just not that demonic :D

Einherjar

#13

Einherjar commented on Review: SPIKEY WALLS (Wii U eShop):

@Kaze_Memaryu Exactly. This whole "Big Joke" thing could very well turn around and bite him in his behind sooner or later. People boycottet bigger devs for far less.
This whole thing is just a disservice to the community and the dev himself.

Einherjar

#14

Einherjar commented on Review: SPIKEY WALLS (Wii U eShop):

@Kaze_Memaryu YOU are the reason why i hate the fact that NL doesnt have a follow feature :P Couldnt have said it better.
The problem isnt the game per-se, its the massage it sends.
If this gets popular and profitable, the message is clear that such games are an easy way to score big on the eShop, that the consumer base falls for the same tricks the mobile market consumers fall for.

Games dont need to be blockbusters all the time, especially not with a more open consumer base like Nintendos where silly stuff like Tomodachi Life can become a huge sucess. But as a developer, as an artist, shouldnt you strife for more ? This one went from the pioneer of Web Frameworks games that are generally well recieved to the one who made the shameless ripoff.

Thats how you commit career suicide in a nutshell. I think that very few people will take you and your "tongue in cheek" attitude very serious in the future now.

Einherjar

#15

Einherjar commented on Animal Crossing Content Is Coming To Monster H...:

If nothing else helps, try unnecessary fanservice.
Like many said before, i can understand the nods in Bayonetta and co. Those are homages to Nintendo, the onew who made these games possible.
But with Capcom, who basically bops back and forth between shunning and embracing nintendo is clearly trying too hard with this.

"Animal Crossing is a big hit, shoehorn it in so we can reach more people" How about reaching more people with creating a well known and loved image for yourself ? You know, like you had back then...

Einherjar

#16

Einherjar commented on Nintendo Advert Confirms November 21st Launch ...:

@MailOrderNinja Absolutely ! And thats exactly the reason why im for the strict exclusion of characters, that wouldnt work on the 3DS only. This way, its fair game for everyone, everywhere. No "but my main isnt in this version" or "its unfair that you pick them, i could never train against them".
And i also love the addition of the 3DS as controller. If you get into the series with Smash 3DS, you grow acustomed to the handhelds controlls, and although the button layout will be the same on every regular controller, the familiarity with the piece of hardware in your hand plays a huge factor.
That way, you really dont exclude anyone, which is. in my eyes, absolutely fantastic. A very organic setup :)

Einherjar

#17

Einherjar commented on Nintendo Advert Confirms November 21st Launch ...:

@MailOrderNinja From what ive heard so far, it actually seems to be the opposite :D
But oh well, we have people here, that would want the portable version to be scratched entirely because of teh Ice Climbers :P
Again, if you ask me, you cant favour one over the other since both offer different things. The "definite" experience would be to own both games. And since both use the same safe file, its a "hand-in-hand" experience.

Einherjar

#18

Einherjar commented on Review: Hyrule Warriors (Wii U):

@Emblem I havent had the chance to test it out yet, but whatever it is, it cant be any worse than DW7 Empires.
For everyone who complained about the half second stutters in Orochi 3: DW7E came to a complete halt in local co-op, froze for a second or two, and snapped back into slowmo action.
Orochi 3 on WiiU ran beatifully compared to that. Also, i recently got the PS4 rerelease of Orochi 3 and let me tell you, even THAT version stutters.
And worse, if a player in co-op use the tripple rush special attack, EVERY entity on the other players screen will vanish for the duration.
The original version made is so, that the special just slowed characters around that player, and the other player could go on. But on the PS4, they needed to clear the second players screen xD
So much for Co-Op being a necessaty for games like that. Its a tacked on afterthought at best.

Einherjar

#19

Einherjar commented on Review: Hyrule Warriors (Wii U):

@arnoldlayne83 Your loss. After playing HW, i have to say its pretty much one of the best Warriors games out there (comming form someone, who owns EVERY single title, some even imported).
Simple things like the skill crafting, the well done bosses, the Samurai Warriors-esque combo system and Kens Rage dodging system elevates it to a pretty high standart overall.
Also, the overall mission flow has hints of Zelda games in it (find an item to proceed, look for a hidden chest etc) which isnt totally reinventing the wheel, but its a nice change of pace.

So, for everyone just looking at its graphics: Your loss, not mine :P I simply love the ability of appreciating a game without giving a single wet goomba about its technical aspects. It makes gaming overall so much more enjoyable :)

Einherjar

#20

Einherjar commented on Immediate DLC Reinforcements Arriving Soon On ...:

@WiiUExposed The game is out for quite some time now. You cant go by western release dates. And from the size you can see, that its actually content, that wasnt on the disct beforehand. Day one DLC is 90% disc locked content.

Koei ist often really quick when it comes to DLC for their warriors games. The reason is, that they keep on developing the game past its initial deadline. So. they finish the game that was initially planned, and trust me when i say that there is no lack of content even without DLC. And everything they can think of during development, that cant be added before the initial deadline, or that falls out of the initial financial plan, gets added as DLC later on.

@AJWolfTill I am insane enough to have bought every piece of DLC Dynasty Warriors 8 (XL) had to offer, and trust me, it pretty much tripled the initial cost. On the other hand, it also quadruppled the content the game had to offer. The same goes for Orochi 3. If you get the stage packs alone, you end up with the same amount of stages (if not more) the game had to offer initially, which was a lot to begin with, so you end up with double the amount of content.

But their prices for DLC arent always consistant. For some of their games, DLC prices are rather tame, ranging form 1-2€ per pack, 4 for something bigger, while other games (Kens Rage 2 for instance) charge 4-5€ for a single character. Personally, i can live with that for the reason, that they are already struggling to find a decend audience for their games and yet, push as hard as they can to get the games to the west. The money has to come from somewhere, and if thats the price to pay to get the game, im willing to support them.
They could just go the Square route and simply refuse to release their games outside of japan.

Einherjar

#22

Einherjar commented on Sakurai Explains Reasoning Behind Removal Of I...:

@jedisquidward If every player picks the Ice Climbers, you basically have 8 full blown characters in one match. Its simply not possible.

@Lalivero It would seriously help if you could point out my whiny and ridiculous posts youre refering to. No one said that its a problem to be a bit miffed about their exclusion, but some arguments on here are, like always, just far and beyond any reason.

Einherjar

#29

Einherjar commented on Sakurai Explains Reasoning Behind Removal Of I...:

So, lets break it down:

  • Remove a character for performance issues on the handheld.
    This is the scenario we have now, if thats so bad, here are the alternatives, with a slight hint of what the outcome might be
  • Reduction of framerate and frametime to leave computing power of the fith character = FPS whining, unplayable in the eyes of MLGs, timing difference between home console version: Verdict: SMash Bros forever ruined.
    Ice Climbers become a solo character = Its not the ice climbers anymore, not original anymore, character change too drastic. Verdict: Waste of a slot
    Ice Climbers are console exclusive: But they said the roster is the same, they favor the pooooooooopy WiiU, competetive training ruined on 3DS. Verdict: Smash Bros forever ruined.

And i could go on with that farce. It makes me wonder how games like Street FIghter 3 are still considered one of the best in the series, when the whole original roster was omitted, when people cry their eyes out about the omission of a single character here.
The game offers so much new content, so many great and innovative new characters, and people boycott it about the missing ice climbers...
What a sad sight, really...

Einherjar

#30

Einherjar commented on Review: Super Mario Ball (Wii U eShop / Game B...:

Pretty much one of the most annoying and frustrating pinball videogames ive ever played :D
When it comes to deeper mobile pinball games, i always go with the pokemon ones, or Metroid Prime pinball, that one was great too.

Einherjar

#32

Einherjar commented on First Image Of Wii U Wipeout-Beater FAST Racin...:

@McGruber For me, "triple A" implys a mass produced game (franchise) that mostly consists of content created to cater towards mass appeal tests results.
Shin'en on the other hand is known to put MUCH more effort and love into their titles, pay close attention to little details and often derives from what the masses cry out for.
Just look at their shooter series. Instead of following the trend of just putting together a flashy twin stick shooter that simply looks gorgeous, they went several steps ahead and created a love letter to arcade enthusiasts, with deep scoring systems and difficulty thats beyond brutal if you want to achive anything past "stage clear".
For me, thats pretty much the polar opposite of "triple A", a term, that has long lost its initial meaning and status :)

But thats really nitpicking on my part, please dont think that im picking on you or anything :) Thats just my weird way of saying how freakin great Shin'en is xD

Einherjar

#37

Einherjar commented on Nintendo Download: 18th September (Europe):

@KeeperBvK I never said anything about the 3DS here.
And we europeans are at least missing out on MMX3 and MM7.
Not to mention that theres a plethora of Battle Network titles to release.
And then, there are capcoms other "promised" VC releases, like Demons Crest and such.
When it comes to capcom, im rather nervous, even ebout a one week break.

Einherjar

#40

Einherjar commented on Carbon Fire Studio Launching Frenchy Bird On W...:

Its like ants: "Where there is one, there are many"
Probably all banking on the "lol, its cheap, i buy it just because its so poooooooooooooooooooooooooooopy and it pisses off others" people.
With such an atitude, even "games" like that are lucrative. Just be prepared to see lots and lots more in the future.

Einherjar

#43

Einherjar commented on Little Orbit Bringing Falling Skies: The Game ...:

Well, teh show itself has lots of potential when it comes to game adaptations, but im a little hesitant to root for it just yet.
We will see how this turns out, its definitly on my radar, and thats something i dont say everyday about licensed games.

Einherjar

#46

Einherjar commented on Standard 3DS Consoles Will Have Limited Online...:

@McGruber Yup, it is, im glad that the Vita showed it whos boss...
As if hardware is of any real importance -.-
If hardware alone is king, tell me why the original Xbox or even the GameCube "lost" to the PS2. Both consoles are superior to the PS2 in many ways.

You have a game, thats pushing the system to the breaking point of its abilitys, so much so, that unimportant features like that had to be disabled. Thats not a sign for messy hardware, is a sign of a game actually being more than it technically could be.

Einherjar

#47

Einherjar commented on Scandinavian Gamers Will be Included in the Hy...:

The way they are handling these DLC packs is quite disturbing :/ Lets just hope that they are all timed exclusives, or only people who robbed a bank and pre ordered the game from everywhere are able to get the full package...

Einherjar

#48

Einherjar commented on Square Enix Temporarily Pulls 3DS Dragon Quest...:

You have two options in a situation like that:
1: You do the above, pull the game from sales to attract ess new customers, recieving an image blemish due to acting irrationally and probably miss out on a lot of potential future consumers
2: You crank that sh+t up to eleven. You ride that insane wave of popularity, maybe even lenghten the sales and use that income to buy new servers.

Whatever it is, i think its time for SE to realize how idiotic it is to think that this game / franchise "isnt popular enough to localize it"
Double or even tripple the servers, bring it out world wide and earn youself a golden hand or two.

Einherjar

#49

Einherjar commented on Video: Watch These Teenagers As They're Expose...:

@TheWeird As far as i know, the "brown box" was actually commercially sold but id have to do more research to be sure about that.
Of course you cant speak of a well known and public home console release with that thing, no matter how you present it laughs
It was just to show "hey, there actually WAS something before you were born" ;)