User Profile

EdwardCORE

EdwardCORE

Bring food, I'll bring the games!

Male, 37, Brazil

One thing I can tell you there is no better system, there's no best game ever. A game is what you play, what it is to you, not to others. If you play games for what they are for other people, you're playing it wrong. So stop choosing systems, and choose the games instead.

Joined:
Thu 14th February, 2013

Recent Comments

EdwardCORE

#2

EdwardCORE commented on E3 2014: Nintendo Hopes to Share Metroid News ...:

I think Nintendo would simply bring the world down to their knees if they ever release a Metroid Prime 4. That's exactly what they need to keep the momentum after Smash Bros is released, and to finally make the Wii U a "big boy" machine. I wish just like StarFox, Nintendo could grant us with a new F-Zero. If Nintendo start to put their things up and together, they can turn this over and make the Wii U a huge success like the 3DS, or at least be profitable until the next console comes out.

Nintendo needs to be more Nintendo than ever, and for what I've seen on this year's E3, they realized they needed to do just that. The 3DS is already a powerhouse and a classic style Metroid would fit it like a glove, so would a F-Zero in portable form (it could be a remake of F-Zero X, just like they did with StarFox 64, opening the way for a Wii U version of GX and a totally new one), but we did know the Wii U needed to shake things up a little and they certainly got that covered, but they have to keep it full steam, so StarFox, Metroid Prime and F-Zero would be the Tri-Force alongside Zelda to make the Wii U one of the best Nintendo consoles ever.

EdwardCORE

#3

EdwardCORE commented on Talking Point: Horror and Metroid Could be a P...:

Thing is Nintendo have almost zero experience outside their standard for games, which would be a real concern making a Metroid game in the likes of Dead Space, which for me is the perfect read of a Metroid game as Survival Horror. I said it before and will say it again, most games we used to love haven't evolved very well. And that's why games like Alan Wake, Dead Space, Batman Arkham games, Devil May Cry, Tomb Raider, Assassin's Creed, Uncharted, The Last Of Us have become such huge success, because they are filling the void left by those great Nintendo (and some others) games we used to love and never evolved into something more mature or simply something new. And I must be honest, I don't miss any of those classics so much, because I learned to live without them since Nintendo may never release them in a more current format, also I don't know if Nintendo could do better than these new games which were built upon the legacy of those classics, but didn't have the pressure and responsibility to be exactly what those games once were. Dead Space is the most thrilling Metroid experience I've ever had without having the name Metroid on the title screen. Alan Wake is the most amazing haunted house adventure that Luigi's Mansion could never be. Batman is both Symphony and Metroid at their best. The whole core of Tomb Raider is pure Zelda. And that's because all these games were made by people who probably once had Nintendo classics as their favorite and best games, but after a while, the very lack of those games led these people to imagine and ask what if these games would have evolved and grew up, what would they have ever become? And some bets really paid off in these cases.

I would be all in for a Metroid and survival horror blend, but I don't think Nintendo would really have the balls to do so. They are way too focused on what they were in the past and are always trying to figure out how to replicated the success of the same old formula with a few twists into their new consoles. The proof of that is A Link Between Worlds, which, by the way, is amazing, but if you think, it is the same Super NES game with twist. Nintendo is actually good on doing that, and people seem to like it, and Nintendo fans are die-hard classic aficionados, so it seems right to Nintendo never mess with the original formula and make the same game over and over again. Maybe this the Nintendo magic, knowing their games will never change.

EdwardCORE

#4

EdwardCORE commented on Talking Point: The Logic Behind Game Boy Advan...:

@JaxonH

I think it is healthy to disagree, as long respect can be sustained between different opinions, since they are just what they are, just opinions. But through them we can relate an still defend our points of view, which sometimes can lead to new and different ways to see a same subject, and reach consensus and information. This is why care put my opinions here, because yet passionate, Nintendo fans are friendly and respectful. Thank you.

When I say that the Gamepad drove away devs, it's because Nintendo is so self centered. They haven't implemented a primary controller concept to work universally with games on a multiplatform basis (which is the gross income to most game companies), but to work towards itself. That drove devs away. Because Nintendo thinks basically only on what will make their games work, and if it also works for others, fine; if it doesn't, their loss. But this time, this strategy didn't work very well. Because this time even Nintendo themselves could save their beloved egotistical machine. Why do you think we don't have SF4 on the Wii U, for example? My bet is that the Gamepad doesn't fit well for demanding and frantic gameplay such as professional-level fighting games like SF4.

But returning to devs, if they don't publish, people won't buy a system on which they can't play the more prominent games. In the end of the day, people just want to play the games that others are all talking about. I see, the Nintendo community is a very close one and full of very fond people, and I can relate to that. But it is hard to ignore what they would miss if they stay only on a Nintendo machine and I assume many fans have another system apart from a Wii U.

Nintendo have been selfish and in the last few years, they have ignored the consumer and the market extensively, trapping themselves in their own world. They have to offer options, not a middle finger for everybody else just because they feel like doing it. The Gamepad is being taken like that middle finger because they keep pushing it instead of showing they are opened to changes, but thing is, everybody is middle-fingering Nintendo back at the Wii U, by not supporting it and by not buying it. Nintendo is on their own now. I hope they are enough themselves, if not, they will inevitably end up like Sega. And I was (and still am) a Sega die-hard fan. And not all the love in the world was enough to save Sega from themselves. Nintendo is heading the same way.

EdwardCORE

#5

EdwardCORE commented on Talking Point: The Logic Behind Game Boy Advan...:

@JaxonH

It is valid question, thank you.

The reason I don't like it is the same reason I don't like the Kinect as a primary controller. It simply is an alternative, and for that alternative to be valid, it shouldn't be mandatory. For me, the Gamepad is clunky, big and uncomfortable, and I have big hands. It is in no way as practical as a "ordinary" controller. I haven't played a fighting game on the Gamepad yet, but from my experience with less demanding games, I'm going to guess it won't be as good as Pro controller. Also, it fragments the experience. With the 3DS you have both screens in the same field of view, what doesn't happen when you play on the Gamepad and on the TV.

Again, as an alternative, as an interesting complement and peripheral, the Gamepad would have worked wonders. But Nintendo built the entire Wii U concept around it and they don't seem to realize what to do with it apart the obvious, to put a map on it, for off-screen play of old games, or to replicate 3DS-like experiences that once felt right into fragmented and awkward asynchronous play. The "icing on the cake" is to make it obligatory to use it for some basic functions that could be easily done with any controller, the Pro or the Remote, like settings or the eshop. The entire concept is so misleading that it drove away third party devs, who saw themselves puzzled with a feature which implementation is hard to justify, and not because the Wii U is weaker than the new gen machines. The Wii was way more underpowered than both Xbox 360 and PS3 and that didn't stop devs from developing games and exclusive titles for it.

For me, the Gamepad is what holding back the Wii U, which I think it should be independent of the Gamepad features at both system and game level and ship with a additional Pro controller, pretty much like the Xbox One, which ships with the Kinect but it also comes with a controller. The Gamepad may work for some off-screen play sessions, but that's it. As long the Wii U is bound to the Gamepad as its only strength, the Wii U will struggle to sell and to convince people why an alternative control method is the primary and only way to play on a system that desperately needs real control of itself.

EdwardCORE

#6

EdwardCORE commented on Talking Point: The Logic Behind Game Boy Advan...:

@JaxonH

As you also are entitled to your own opinions, I respect them. And I'm not seated waiting for a new system, I play the Wii U whenever it gets a decent game, the last was DKCTF, and still working on completing it. You may really love the Gamepad, but it won't change the fact it is making a hard time for Nintendo to truly figure out what to do with it, and their best guess now is to throw GBA games on Wii U to "take advantage" of the Gamepad. As for playing on a real controller like the Pro or PS4’s and X1's, I find really bothersome looking at a second screen, for me it is way worse than hitting a button to show the map on the screen, since you can really play and look at the TV screen and the Gamepad at the same time, it is too fragmented to consider a real convenience. Anyway, if you find it to be a great feature, enjoy it. Most Wii U owners seem to be crazy in love with it. Shame those who haven't bought the system yet doesn't seem to be so sure. But if Nintendo ever release a system like the a Wii U again, I simply won't bother to go for it. I've been a fan of Nintendo games since the NES early days, but I won't support any new wacky bets from Nintendo. Fool me once, fool me twice, you know the drill. But give me a real videogame such as the Super NES or the GameCube again (or the PS4 and the X1, for that matter), with real games to play in a real way, and I'll throw my money at them.

EdwardCORE

#7

EdwardCORE commented on Talking Point: The Logic Behind Game Boy Advan...:

@Kaboom

It's nice to see someone reasoning.

Still, Nintendo today is a mess. What was somewhat cohesive and innovative on the Wii, the VCs have become a travesty of what they once were, as a promising and exciting library. I don't think Nintendo will ever deliver a great VC library as they did on the Wii, prove is this ridiculous GBA VC on the Wii U to make use of the Gamepad, and hoping it will improve sales. It won't. Nintendo is ruining their ecosystem in favor of a poorly conceived concept that is the Gamepad. They are so lost and confused, the Wii U has drove Nintendo off a bridge. I really have no hope when it comes to VC anymore. They are simply throwing some random titles on the eshop with no title or system categories, mostly because they seem to know the system won't take any longer, and the GBA VC is the last stretch, if it wasn't, we'd be seeing GameCube VC in HD now on the Wii U and the GBA VC would be on the 3DS. I think Nintendo knows the Wii U won't be around this time in the next year, and we can only hope for a new system to emerge soon and they know better how to handle it.

EdwardCORE

#8

EdwardCORE commented on Poll: Have Your Say On The GamePad's Role With...:

The Gamepad is as bad as any Kinect, 1.0 or 2.0. But it is worse in a way, I can't simply turn it off since Nintendo attached system functions to it, so you have to bare with that useless and pointless peripheral. Playing the Wii U on a Pro controller is like removing the chains you have when using the Gamepad, but not quite, since you still need it for basic system functions. That is the rock dragging the Wii U down. Nintendo fanboys are just too happy with GBA games coming to a pseudo handheld to see it, how idiotic is to play a game in that controller and not be able to even move around the house with it, or the room, for that matter. At least I can play my PS4 from anywhere in my house and even outside it on my Vita, and my Xbox One's Kinect won't get in the way since it's not plugged in and won't make a difference to whatever I do or play on the system. The Gamepad is a nice coaster though. And when I lose the TV remote, the Gamepad is also easier to find, it is that second TV standing beside the real one, you know, the one we play games on.

PS. Since people seem to look at my comments like senseless rants, I must say that if the Gamepad was an option, not a mandatory requirement to navigate the system and play some games, I'd be fine with it. If Nintendo ever make the Gamepad optional, making it intelligently used like they did on Super Mario 3D World, where you can play some extra levels on the Gamepad and have extra gameplay elements when playing on it, without breaking the main game when playing on a Pro or Remote, that was smart use of the Gamepad. They can release functions on games that will accommodate the Gamepad, since you can also have a full experience without it too, on a Pro controller or the remote. So when you have to handle the Gamepad to adjust settings, or navigate through the eshop, that is not giving the consumers, gamers, players, and fans options, and that hurting the system. Look at all the noise people made when Microsoft tried to cut down the options you should have when playing a game console. Kinect was mandatory and now it is not anymore. This is the problem with Nintendo. Nobody thinks the making the Gamepad mandatory is a problem, but I say it as bad as it was the Kinect back then. And Nintendo shows no sign it will give the consumers the right or the option to choose how they use the system. It is not like they can't do it, they can. But if they allow you to go through the system and games without using the Gamepad, it is like admitting the device has no use besides being a peripheral with a second screen, and honestly, that's what it is. They should act more like MS and simply make it easier. I could even start to like the Gamepad, and play on it. But as it is, it stands as a sign of ignorance and intransigence, and just for that, Nintendo have failed to make the Wii U a hit product that would appeal to everyone.

EdwardCORE

#9

EdwardCORE commented on Poll: Have Your Say On The GamePad's Role With...:

One thing most people haven't realized yet is that Wii U failure to grow in the market have changed the whole Nintendo ecosystem. We are not getting GC since they think it wouldn't sell well enough to justify any conversion costs, while the 3DS won't get the GBA since Wii U needs cheap games to boost any kind of sales, which I find very stupid, since it won't. Nobody will buy a Wii U for GBA VC.

The Wii U concept is somewhat a two edged blade. As a Nintendo console it seems to work, but it is failing to captivate the audience it is targeted. The Gamepad IS the reason the Wii U is not selling. The Gamepad is not a game changer, is not innovative enough, it makes the gameplay fragmented when using it like a second screen and haven't draw the developers into it. Nintendo lack of titles that can use the Gamepad in a creative way shows that the Gamepad is an add-on, a peripheral rather than an exclusive feature. It hasn't brought anything new to gaming, deeming it useless as complement device. It is in no way as good as the concept of the dual screen on the DS or the 3DS, because your field of view can accommodate the focus on the two screens at the same time, and on the Wii U, you can't. It is not as useful as the Vita, which can be used on wifi to remote play; the Gamepad stops working if go 10-feet away from the console.

The day Nintendo offer a Wii U without a Gamepad, it will immediately sells better. And will set free third party devs from the stigma of developing outrageous features for a second screen that only breaks the gameplay in half. It is a failure as concept, and unfortunately Nintendo is standing the Wii U on this pillar. Microsoft is doing the same with the Kinect, but it is selling because the Xbox One is a next gen machine which is still a novelty and you can turn that thing off. The second it stops selling because it's not new anymore and because the Playstation 4 is a gaming oriented machine with a better gaming performance and promotion with the Plus and at $100 cheaper, it will drop the Kinect and make it obsolete. I have the Xbox One and the Kinect is not even plugged in. Unfortunately I can't let my Wii U's Gamepad inside the box, because it is need for basic actions, like the eshop and the configuration settings.

If you like the Gamepad, great. I don't. And I just bought the Wii U because I'm a fan of Nintendo games and I'd never be without a Nintendo console. But I know it would be excellent if they had oriented the system more towards gaming, more towards recovering and rebuilding their classic franchises instead of trying to reproduce the magic recipe they had with their handheld and made the Wii U a real videogame and treated it like it more like they are doing with the 3DS actually. I truly miss the GameCube. That was Nintendo's Finest. Maybe the next console they will return to what Nintendo was, but I just hope it's not too late for them.

PS. But you realize I'm not complaining about the games, but the Gamepad. I don't think the Wii U is underpowered or anything. It works well for Nintendo, they seem to push the system well graphic-wise. And I wish they had Sega with them, almost like a first party, and get their arcade classics and all Sega games exclusively to the Wii U and 3DS. The one system I truly wish there was a Shen Mue 3 is on a Nintendo system, apart from a Sega system, of course. Nintendo has to comeback to what they were. To stop trying making versions of themselves and be truly innovative. And innovation is not necessarily in a new tool, but in using a old tool in a new way.

EdwardCORE

#10

EdwardCORE commented on Nintendo Shows Off April's Game Boy Advance Wi...:

They should be on the 3DS, period. I'd pay full price for these classics on the 3DS. On the Wii U, I won't. Maybe if they turn that piece of crap Gamepad into something useful and release an Wifi connector and we can play it remotely like the Vita does with the PS4, then maybe. Otherwise, it is just another bad idea from Nintendo, and they are having a lot of those lately.

EdwardCORE

#11

EdwardCORE commented on Poll: Have Your Say On The GamePad's Role With...:

Look, I don't hate the Wii U, I hate the Gamepad and all the stupidity around it. It limits the console. It is like the Kinect, but worse. The Kinect I can turn it off or unplug it and the Xbox will continue its life and let me play my games and operate the system with my controller. Sure, there are games that are made for the Kinect or use it partially, but those are some games made exclusively for it or the ones that have Kinect functions, I'm not obligated to use them. The Gamepad is different. Nintendo wants it to be THE console, and they were dumb enough to show the Gamepad as if it was a new system. If people recall, when they first showed the Wii U, they showed only the freaking Gamepad, and not the console, and people thought it was a new controller for the Wii. But then they realized they screw things up and decided to reintroduce the Wii U, now showing the console. But people where misled by all the confusion, because Nintendo itself was and still is confused. The Gamepad should be an accessory, that you buy if you want one, and ship with a pro controller. Simple as that. Get the freaking Gamepad and you get Nintendo Land for endless hous of Gamepad fun. Nintendo is out of their mind thinking the Gamepad is the selling point of this system, it is the ROCK that is dragging it to the bottom every time it reaches for air at any new game release. If Nintendo was smart and humble enough to admit they failed with it, they could turn it around, but they keep pushing it.

I have every game that is exclusive for the console, minus those which make extensive use of the Gamepad, such as Zombie U. But if a game can be played with a Pro or a remote, I play it. I simply don't touch the Gamepad apart from using it to system config or to enter the eshop. So when DKCTF came out and simply turned off the screen on the Gamepad, I staRted to have a little hope things could eventually change, but then came the GBA on the Wii U. Laughable effort, it is needless to say it should be on the 3DS. Nintendo is losing their freaking heads, I tell you. And be afraid: when Miyamoto says he doesn't know how to do F-Zero anymore, because he's out of ideas, man, be very afraid indeed.

Anyway, I'm supporting Nintendo, but I won't support the Gamepad. Hope in the next system they will realize it has to be a real videogame, like the Super NES and the GameCube. The Wii was nice, it was great because my kid was very young, but now he grew up and he can't get around the Gamepad either. He just won't play with that thing, and I thought it would appeal to him, since he loves his 3DS and his iPad. And if my son was the demographic they were aiming for, they failed. And for the sales numbers so far, it is not assumption, it is a fact.

EdwardCORE

#12

EdwardCORE commented on Poll: Have Your Say On The GamePad's Role With...:

Seeing the results of the above polls, I have concluded that the majority of Wii U owners love their Gamepad and want GBA games on the Wii so they can play on their lovely Gamepads. So don't complain on how stupid Nintendo is when they absurdly plan to release GBA games on a upscaled Full HD format on the Wii U. For me? The Gamepad could blow up, it's the very thing that is sinking the Wii U in the market.

I have the Wii U. I'm a long time fan of Nintendo. I have all original games so far for the console, some bought twice, in digital and disc. But that doesn't change the fact the Wii U is a crappy videogame because of the Gamepad, it is a ridiculous piece of hardware which had the ability to make every game a chore to play. I have big hands and still hate the feeling of having an iPad-like thing for a controller. The Wii U is goddam videogame, a console, it is meant to be used with a TV, and not having a TV in the controller. It is stupid. You can't take the controller to your room, because if you stand behind the couch it stops working. But maybe I should buy an adapter, a pack of A-batteries and a bag and go around in buses playing my Wii U portable system, yeah right.

No wonder this thing won't sell and they still think adding portable games on a home console will do. The day Nintendo make up their mind on making it a real console with a proper controller (the pro controller is good, but I can't do certain things with it, such configurations or enter de eshop, which for me is the most idiotic thing ever, if it is a controller, it should be able to work in every instance, the eshop appears on the TV screen, and you can't use a remote or a Pro. Nintendo is just too dumb), the Wii U will hit the roof on sales. But offering it with that useless piece of plastic that the Gamepad is, and making the whole system around it forcing you to play with that hideous thing, well, they will stay where they are. But who cares? Everybody who ALREADY HAS A WII U loves the Gamepad. A shame they have to sell it for those who haven't and seem don't like that thing.

EdwardCORE

#13

EdwardCORE commented on Video: What Could Super Mario Galaxy Look Like...:

@Burning_Spear @Goginho but this is the game in all its glory, since all you see in HD is already there, all textures and effects in all Wii and GC games are made with a higher resolution and then stripped down to fit the low specs of the Wii. So, the Wii game is basically a toned (a lot) down version of a game that could be easily ported with no effort for the Wii U, basically adjusting it to a higher settings. Anyone who ever played a Wii or GC game on Dolphin knows that. So the Wii version of this game is not a game in all its glory, but a game that has been prevented of achieving such glory.

EdwardCORE

#14

EdwardCORE commented on Video: What Could Super Mario Galaxy Look Like...:

It is amusing to read articles like that, considering that's Nintendo we are talking about, the very same company that thinks it is an amazing idea to have GBA games on the Wii U. Sorry, I really am a fan of Nintendo games and consoles, but something Nintendo doesn't have is a keen for marketing their own classic games. Since Nintendo can't even bring GBA games to 3DS, I got myself a modded PSP to run a dedicated GBA emulator. So, just as the Dolphin Emulator is the only way to play such games in HD, Nintendo is only destined to be the fondest maker of great emulated games.

EdwardCORE

#15

EdwardCORE commented on One Man Is Bringing The N64 Kicking And Scream...:

Again, people doing what Nintendo should be doing a long ago. Why Nintendo doesn't step up and make these games available in HD on Wii U VC is beyond me. Good thing we have people like this guy and those at Dolphin for making real what Nintedon't.

EdwardCORE

#16

EdwardCORE commented on Investor Wants Nintendo To Create Mobile Title...:

I really don't see that as a bad move (on Nintendo ever doing mobile games and apps; the "$0,99 for a jump" is just plain stupid, though), specially considering we are talking Japan here. Mobile gaming took over Japan and have an all different structure which is very well received by gamers over there. What you have to understand is that the videogame industry as a whole is a dinosaur. We are attached to systems that are 5-6 years behind smartphones and tablets, and we barely got into a new generation of consoles and we are already behind in technology. I think western gamers tend to be too conservative about games and consoles, but people has to move this thinking forward once for all. Not that we should move all into mobile altogether, but systems has to be renewed faster, not every year like phones, but in a 2-3 year cycle and be directly backwards compatible, as we have today on a iPhone or iPad, or like a PC, for example, where people with older and newer devices can play the same game within the performance of their systems. That way, if you buy tomb raider or batman on a console today, you will undoubtedly play it on the new system. We have to develop a mentality towards this model, which is a successful model elsewhere, why not with videogames? So, I hardly doubt that Nintendo would hurt itself by doing games for a mobile market, it would only to be dedicated games and apps, different from those they offer on 3DS and Wii U or any future system they come up with. Gaming and gamers has to evolve, simple as that. And Nintendo can be a heck of a good start to change it for good.

EdwardCORE

#17

EdwardCORE commented on Game Boy Advance Titles To Hit Wii U Virtual C...:

@justlink

Hope you get there someday, sincerely. Spirit Tracks are one of my favorite Zelda games along with Phantom Hourglass. I think it is amazingly simple, the controls on that game define what touch screen controls should be like (and I wonder if any mobile game designer has ever played that game, since that is the way games should be played on a touchscreen and so many mobile games have such awkward controls).

I didn't mean to imply you are a child, not even insult you. What I meant is that opinions are just opinions, and unfortunately we can change very little of what Nintendo is doing by simply pointing fingers. I got over the Wii U, the system was truly a missed opportunity for Nintendo, and now it won't gain anymore market, even with games like Mario Kart 8 and Smash Bros. Bringing GBA and DS won't help either. Nintendo seem to lose focus very quickly, and the lost of money they are suffering with the Wii U seems to be flowing negatively over the company, I don't know. I really miss Nintendo from the Super NES and GameCube days. They can come back with a bang, and they should, but they are really not looking for what gamers and consumers want from the system now. Nintendo should be aware that they have to cast every classic on their machines, and get some sequels and new games too. They are not doing either, and that's what's hurting them. Every console should have Metroid (Prime and 2D), F-Zero, Zelda, Pilotwings, Wave Race, Zelda (in both Ocarina and Link to the Past/between Worlds form), and all the others, but still missing a proper sequel to Mario 64 and Sunshine, both Mario games that defined the systems they were on. Having Sega under their wing would be amazing if they could team up to bring great Sega classics and exclusives. Imagine if Shen Mue 3 was a Wii U exclusive?

I think, and that's only my opinion, that Nintendo is not thinking right when it comes to the Wii U. It is still trying to push it as a big 3DS, when it's not. The Gamepad may be a great idea for some, but form the great majority of players, it is a wall between them and the system, and Nintendo knows it. Pretty much like MS knows that Kinect sucks.

I hope they don't take too long to release the Fusion. Nintendo has to enter the market of new gen systems quickly, and with a bigger and better machine than PS4 and Xbox One. And simply care about their games and start innovating from there, starting making new and great games. Because Nintendo is losing ground, and the more they wait, the more difficult will become for them to convince players they still have what it takes to go against titans like Tomb Raider, The last of us, Halo, Uncharted, Batman and some more. Have you played Alan Wake? That's Luigi's Mansion. Have you played Tomb Raider? That's Zelda. Uncharted? That's Mario. Batman is Metroid and Castlevania. Last of us is the best RE we have never played by Capcom. Do you get me? Not that Nintendo have to grow up this much and turn every character into an adult, but they should consider evolve their games. Can you play Halo and not think for one second that it's not Prime? Nintendo has to look for themselves to inspiration, but also look around and look forward. Some of the most traditional Japanese companies have lost their touch because they are still looking back. Kojima recently acknowledged that he was way more impressed with GTA 5 and the upcoming The Division that he was with his own game, stating that he wished MGS5 could be that good. If that's happening, that is something to be worried about.

Again, good luck with your game designer career. If ever see a Legend of Zelda: Ghost of the Tower, I'll be very pleased to play it. :)

EdwardCORE

#18

EdwardCORE commented on Game Boy Advance Titles To Hit Wii U Virtual C...:

@sketchturner

I have been wanting Yoshi Island on the VC since ever. I really don't know why Nintendo ignores that there is an audience for these games. The Wii had very organized VCs, plus arcade and Wiiware originals, and when the Wii U came out, I was just waiting that they would improve upon that, simply adding more classics and missing games, and adding new VCs, like GameCube and Dreamcast. When Nintendo showed interest in partnering with Sega, I just thought how good that idea was, imagine Sega and Nintendo teaming up again, Sega arcade games on the Wii U, a new F-Zero, and maybe (long, long shot) Shen Mue 1&2 HD with Shen Mue 3 as a Wii U exclusive. I really don't know what Nintendo can't see around the Wii U that they just can't make it take off. It is a shame, because I bought the Wii U on launch and waited great things. I still do, but just not for the Wii U anymore.

EdwardCORE

#19

EdwardCORE commented on Game Boy Advance Titles To Hit Wii U Virtual C...:

@justlink

Every time someone has nothing to say, here comes the "if you can do better, do yourself" crap. Man, I pay for my games, and I'm a fan of Nintendo. If I'm not pleased with them I send them my messaging by not buying. But it bothers me Nintendo is doing such stupid things when they could be doing great things. But if I remember, I didn't ask for your opinion, so don't even bother giving me one if your coming with the do yourself crap again. Anyway, Nintendo is effing destroying the Wii U, it is a tanked and failed system, and it will be ditched by Christmas, it is a misconceived product and terribly marketed compared to anything else Nintendo does. The games they have released so far are nothing more than rehash of Wii or 3DS games in HD, so that's very original software, mind you. People are getting tired of Nintendo being so childish on their decisions, and that is reflecting on the sales. People want games that are meant for players, a balance, not only bedtime adventures with Peach in a cat costume. And since we are assuming and judging, you may be some guy which owns only Nintendo systems and trumps every one who have a different opinion than yours. Really, don't bother.

EdwardCORE

#20

EdwardCORE commented on Game Boy Advance Titles To Hit Wii U Virtual C...:

@justlink

I DO have the Wii U and almost every single original (non multiplat) games released for it, even doubles (I bought Super Mario Bros U, Super Luigi U, Wind Waker and Ducktales in digital and physical forms). I have pre-orders on every original game that is scheduled for the system this year. But no, I'm not overreacting. The Wii U is failing to show consumers that it is a worthy console, and not a gimmick, which unfortunately is what it is. The Gamepad is the deal barker for every person I speak that doesn't have the Wii U, even my son won't touch that and he has his own 3DS, so he's used to touch and dual screens, but not even Mario 3D World and Pikmin could make him want to play on the Gamepad. The Wii U was supposed to take on classic games to bring back what Nintendo has, some of the best games in the whole world. Where is Metroid Prime 4 and a full 2D (or 2.5D) Metroid? A Metroid Prime 4 alone would bring a lot of people to buy and play the system. Besides, where are the games we already have on the Wii VC? Not to mention the chance Nintendo is blowing by not bringing any GameCube games in HD (wind Waker was a great start, but where are the others? No need for fancy remaking, anyone who ever played a GameCube or Wii game on the Dolphin Emulator knows the games has enough bling to be ported by themselves on the Wii U). All that in store and Nintendo thinks that what best suits the Wii U is GBA? I've been waiting for GBA VC on the 3DS since Ambassador, and they never came. Nintendo is doing great with the 3DS, but bringing GBA and DS to the Wii U won't save it from it's certain death.

EdwardCORE

#21

EdwardCORE commented on Game Boy Advance Titles To Hit Wii U Virtual C...:

The most STUPID announcement of the entire Direct. I thought Nintendo would have dropped the (bad) idea of bringing GBA titles to Wii U by now and make them available straight to the 3DS, where they would be a lot better to play and would fit like a glove, but I guess I was wrong. You see, this is why Nintendo is blowing up everything, and I don't think the Wii U will ever resist in the market enough in time for Smash Bros, they will discontinue the Wii U before the game hit the shelves by holidays 2014. But I give up now. I really give up on Wii U. It is too frustrating. That was the last nail on the coffin of the Wii U. They should be trying to bring GameCube games to Wii U, there's a lot they could do with it, but they can't get nothing right. Iwata, please, step down. You are no longer needed. And go before you have the stupid idea of bringing DS games to the Wii U. Ops, I guess he already did that. The Wii U was doomed since he beginning, with that non sense of a pad with a plasma tv attached instead of real controller. Let me play my Cube, that was the last "videogame" Nintendo made. Now I'll just wait for the next hardware and pray they make a real videogame out of it.

EdwardCORE

#22

EdwardCORE commented on Nintendo Still Working On Bringing Game Boy Ad...:

I can't see any benefit from putting DS on the Wii U, really, Nintendo is making a tremendous effort to make things worse for themselves. What they have to focus is to bring Advance games to 3DS and GameCube games to Wii U, plus some other consoles, like the Dreamcast. We can play DS games on the 3DS, it's not like we can't play them now. The Advance and the GameCube are systems that deserve having a second run now. I long to play Mario Sunshine, Mario kart double dash, F-Zero GX, Luigi's Mansion in HD, as well for all those amazing Advance games, such as Metroid Fusion and Minish Cap. Nintendo is constantly doing the wrong thing, and when it has a good idea, it takes too long to materialize. They have to take extreme measures, and take them now.

EdwardCORE

#23

EdwardCORE commented on Feature: 10 Sega Titles We'd Like To See Rebor...:

@Damo
haha now I see what you meant to wait a few days for something you had in store! I really hope Sega and Nintendo listen to us and read all of our posts and that these amazing games come as fast as they can to the 3DS eshop. And yes, Outrun is like an obvious addition, but I'm affraid some licensing issues can hold it back, but let's hope not.

And I'm with those who want nice Model 1 ports like Virtua Racing and Virtua Fighter. I hope Sega sees there's a Strong market for all these games and don't stop at 3DS ports only, HD ports of Model 2 and 3 games would be awesome on the Wii U!

EdwardCORE

#24

EdwardCORE commented on 3D After Burner II Is Jetting Towards The Japa...:

Please, bring this one to the US/EU eshop... And a second wave is coming in Japan in 2014... Hope it sells well enough to secure the next batch of games to come our way. I have bought 4 games so far, Galaxy Force, Sonic, Hang On and Space Harrier and next week I'll get both Shinobi 3 and SOR. Way to go Sega!

EdwardCORE

#25

EdwardCORE commented on Review: 3D Galaxy Force II (3DS eShop):

This game is hands down the best game on the entire 3DS eshop. Can't say enough good things about it. And as a Sega fan, I really wish this new series of ports catch up, because they are fantastic. I hope more games are on their way, such as Out Run, Power Drift, After Burner 2, Rad Racer, Super Monaco GP arcade, Virtua Fighter and Virtua Racing too. But it is a shame Altered Beast is the Genesis/Mega Drive version, hope they get Golden Axe 1 and 2 arcade, and some damn good classics as Shadow Dancer, Eswat, Castle of Illusion, Quackshot, Musha Aleste, Valis 3, Rolling Thunder, Gunstar Heroes, Thunder Force 3 & 4, Elemental Master, Alexx Kidd, Revenge of Shinobi... Gosh, I need Sega to comeback!

EdwardCORE

#26

EdwardCORE commented on Soapbox: The Wii U Virtual Console Needs to Fr...:

Nintendo, here's what we need: on Wii U, a GC HD virtual console, a Dreamcast VC, Arcade games VC (CPS, CPS2, Sega Model 2, you got the idea) and all those VCs already available on the Wii - I want to play Neo Geo on my Wii U. On 3DS, we need a GAMEBOY ADVANCE VC AS SOON AS POSSIBLE, and a Super NES and a Genesis VC. Simple as that.

EdwardCORE

#27

EdwardCORE commented on Capcom Bringing More SNES Goodness To The Wii ...:

@NINTENBOY Yes, I hope Nintendo can see there's a great potential for a GameCube VC in HD Widescreen for the Wii U eshop. We all know they can bring all the GC library in at least native 720p Widescreen, because we know that almost every game can be upscaled internally thanks to the Dolphin emulator. If they did it, I'd buy all the classic games in a heartbeat. And where's the GBA VC on 3DS?

UN Squadron was a single player game on SNES, but it was 2-player on Arcade. You know, I really miss how "homey" (in a good sense) all the game translations from arcade was on the Super NES. It wouldn't simply throw an game into the system, it was entirely rebuild from the ground up with the SNES hardware in mind and most important, with the console players in mind, whose always demanded deeper experiences than a simple arcade port. Great examples are Super EDF and Ninja Warriors Again. Gosh, how I miss those days.

EdwardCORE

#28

EdwardCORE commented on Capcom Bringing More SNES Goodness To The Wii ...:

Sorry, but I got so excited that I couldn't include the rest of the message!

Capcom can bring all of their Super NES games into VC, I wouldn't complain a bit. But having UN Squadron and Megaman 7 would simply be amazing. Magical Quest would also be a great addition. And when, when will we ever get the GBA VC on the 3DS and a GameCube VC in native 720p-1080p widescreen (like Dolphin) on Wii U? When?

But back to topic: UN SQUADRON NOW!

EdwardCORE

#30

EdwardCORE commented on Reggie: Pace Of Wii U Software Launches Is "Sl...:

I wish Nintendo could talk more closely to Sega and make some sort of collaboration for Sega to come with their games more often and exclusively on the Wii U. The first step would bring a full DC support with a DC VC in HD. Maybe even a Saturn VC. So they could have a great environment to release what could be one of the most anticipated games ever, Shen Mue 3. Sega would be a valuable partner which would make perfect sense if they team up with Nintendo and use the Wii U as their exclusive platform for both classics like Daytona, Sega Rally, Indy 500, Virtua Fighter and new games alike. How amazing would this be?

EdwardCORE

#31

EdwardCORE commented on Reggie: Pace Of Wii U Software Launches Is "Sl...:

Reggie, please take a time to read this comment section. A lot of people here are saying the same over and over, and I'll will say too, because what all we need is games. Right, games. It's not hard for Nintendo to pull it off right way, if you think about it.

Here's my thoughts and they are pretty simple. You launched a Nintendo system without any real Nintendo games on it. You see, Nintendo has the most invaluable game collections there is and is second to none when it comes to replay value, because games released over 20 years ago are still played and adored by millions. So starting without a extensive Virtual Console collection was the biggest mistake. And the biggest mistake was not making available from day one a GAMECUBE Virtual Console with games in HD (I know you know Dolphin, and that the very same games could be natively upscaled to 720p Widescreen easily withing the Wii U hardware, so why not do it NOW?). Maybe you plan to come up with it later down the road but I'm really afraid it will be too late and I don't want it to be too late for the Wii U.

Reggie, please, look around. The VC is the right thing for Nintendo to go with in between first party releases. It would please so many to have GC games back and in HD. For many it would be the first time with Mario Sunshine, F-Zero GX, Luigi's Mansion (keeping side by side with the release of the 3DS version), Metroid Prime, Mario Kart Double Dash, Star Fox Adventures and so many other games from Capcom, Konami, Namco, Sega and others. It would have given us enough reason to stick with it and so many people would simply jump in because of these titles alone.

Investing in the VC is smart but you are blowing up the chances with it. Dreamcast VC in HD would also be a favorite that would bring many to buy the system.

Start thinking. We all know there will be a Zelda, a Mario, a Mario Kart, and even a Star Fox and a F-Zero for the Wii U, but meanwhile we have so many classics that would fit the Wii U perfectly if they were brought in HD shape and most important, that would feel like new, because they are simply that good.

Reggie, please, hear our plea. Because I'd have bought a couple dozen of GC and DC games if they were available on VC. The same for the GBA on the 3DS, and it's been two years since Ambassador and no sign of GBA VC and that would be another dozen games you'd have sold for me. Please, consider this more like a son asking a father what he wants for Christmas. Please, don't give us socks again.

EdwardCORE

#32

EdwardCORE commented on Feature: The GamePad - From Waggling Remotes T...:

@WWammy I can see that happening, and the best game to prove a point would be a re-release of Four Swords with online multiplayer. But I'd rather like a smaller Gamepad than that uncomfortable gigantic device. It's too big to the point of being goofy. I'd have embraced it way better if its use wasn't mandatory within the system. But I see that Nintendo wanted to tackle some DS/3DS functionality into the Wii U, although Nintendo is also famous for not taking any of this functions much further. I'm afraid we end up playing with a 10" TV monitor for a controller because Nintendo finally realized it is not everything they hoped for. It happened before and it can happen again. That's because I think we desperately need a system update that enables full control of the Wii U with whatever controller we are using, the Remote, the Pro or the Gamepad.

EdwardCORE

#33

EdwardCORE commented on Feature: The GamePad - From Waggling Remotes T...:

And this poll is not done right. Every option is favorable in some degree to the use of the Gamepad, when it should at least include one negative option to note some problem or non-preference for the Gamepad. I, for instance, haven't voted because none of the options reflects my thoughts about the Gamepad. In the end, it will give the same answer to Nintendo: that they made an incredible Gamepad and it will only take some time for everybody to get used to it. That couldn't be so far from the truth. The Gamepad is gimmick and is totally useless from the perspective of a core game player. I love the Wii U despite its flaws, but when I bought it I thought it would be my choice playing with the Gamepad or not, and its not like that. To configure the system, to enter the shop, for the most basic actions on the Wii U we have to use the Gamepad. The Gamepad is only useful when playing with friends or off-TV. If I'm using the TV, I want the pro controller to be the only controller I need to use from the time I turn it on till I turn it off. This is Nintendo biggest mistake and this is why many gamers can't see the Wii U as a core system. I'm a loyal fan of Nintendo, but others won't take anything Nintendo goes for. And I thought that when they showed the Pro Controller they've learned their lesson, but apparently not.

EdwardCORE

#34

EdwardCORE commented on Feature: The GamePad - From Waggling Remotes T...:

I absolutely hate the Gamepad as a main controller. As a add-on for a game that uses a map or a second screen like the 3DS for the upcoming RE Revelations I might find it ok, but I'd still like having the Pro controller anytime over the Gamepad. The Gamepad wasn't the drawing point on the Wii U for me, I bought the Wii u because it is a Nintendo system. I'd wish Nintendo could make the Wii u fully operational with any controller we had, and not only the Gamepad. The real revolution for me would be having a "normal" videogame from Nintendo, a thing I seriously miss since the GameCube.

EdwardCORE

#35

EdwardCORE commented on Capcom To Make "New Product Announcements" At ...:

People asking for a new Okami, count me in. Although I see this is not what Capcom may thinking about right now. But rumors of a Tequila Works' Ghouls and Ghosts points to a new game and this might show up at PAX. But would be happy with some remakes though, like Viewtiful Joe, Power Stone Collection, Giga Wing and Mars Matrix, SNK Vs. Capcom and maybe, if only we are that lucky, a RE2 HD remake. One can dream, can't he? And since I'm dreaming, I now live in a world where we have a Aliens Vs. Predator HD for Wii U/Xbox 360/PS3.

EdwardCORE

#36

EdwardCORE commented on MercurySteam Still Interested In Developing A ...:

If Castlevania was his greatest love and he has done that to the game, imagine what terrible things he would do to Contra. Please Konami, don't let him get near to none of your games anymore. Get back from Alien Wars stopped and we're fine. WayForward can handle it pretty fine as they did on Contra 4. MercurySteam should no longer be allowed to touch another classic and try to reboot it once more.

EdwardCORE

#37

EdwardCORE commented on Ubisoft CEO Not Satisfied With Wii U Sales:

Sorry for saying that, Rayman is cool and all that, but it is not an important game at all. It's not important for Wii U, Xbox or PS3. Rayman is as generic as it could be and for what it's worth, it made a better and more adequate iOS game than it did on the consoles. Rayman Origins only merit is to show us what a real developer could do with 2D graphics and top notch animation, because, frankly, Rayman doesn't cut for me, it was a stupid character back in the day, and it is as much now as it was then. Sorry for the fans, but Rayman only success is to make me feel sad for what I could be playing if Capcom or Konami ever decide to bring us again their best 2D action and adventure games, such as Megaman, Castlevania, Ghouls and Ghosts, Contra, to name a few at the top of my head. Playing a artistic 2D full HD Castlevania or Ghouls and Ghosts would simply be a dream to come true.

Rayman Origins was ok, but is an one way ride you will take only once. Glad Ubisoft shoot themselves in the foot with that, because I would have bought that Rayman Legends game at launch like I did with the first and would have played it till half way through and never touch it again. So I'm done with Rayman. Now, by the time it releases, there will be so many good games that it won't even be noticed. At least not by me. Ubisoft is thinking of themselves as EA. And that can't be good for anyone.

EdwardCORE

#38

EdwardCORE commented on Fan Feedback Prompted Capcom's Resident Evil: ...:

I think this is a great thing to see games like this coming to home consoles and it proves how well done the 3DS was to generate this much interest for a portable game. This game is technically flawless and deserves to be part of the "main" series, not a spin off. Capcom did well treating this like it should and if they have used the same recipe in RE6, the game could have done a lot better. Playing Revelations was like playing a true sequel to RE2, and people saying throughout the game "it's Racoon City all over again!" only added to that feeling. Hats off to Capcom for realizing the importance of this game and for taking it seriously with the 3DS. And the version I'll get will be the Wii U's version, so I can replicate the experience I had on the 3DS with a second interactive screen.

EdwardCORE

#40

EdwardCORE commented on Nintendo Direct: Watch The North American Pres...:

And yes, more GameCube HD remakes, please! F-Zero, Luigi's Mansion, Mario Sunshine, Mario Kart Double-Dash, Metroid Prime, just to name a few. And Capcom, yes, you Capcom, be nice an bring us back Viewtiful Joe and PN.03 in HD and get that Okami HD running on my Wii U as well!

EdwardCORE

#41

EdwardCORE commented on Nintendo Direct: Watch The North American Pres...:

I do hope they announce the GBA VC for the 3DS. It is about time. It's been what, two whole years since Ambassador? And a good surprise would be SNES VC for 3DS and GameCube VC for the Wii U, with a proper and decent version of Four Swords running through the game pad screen as the GBA. And I still have hopes for a Dreamcast VC on Wii U. Boy, wouldn't that be sweet? One can dream.