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DreamOn

DreamOn

Male, Canada

Joined:
Fri 16th March, 2012

Recent Comments

DreamOn

#8

DreamOn commented on Wii U Squeezes Past 10 Million Lifetime Sales ...:

Just cracked a tenner. Good for Wii U, double digits finally. It's still such a poorly selling piece of hardware for the market it's in. But I guess it's days are numbered and certainly retailers be countin down. Had mine since day one so I feel like we've had some good years for what it was

DreamOn

#12

DreamOn commented on Nintendo NX Might Be The First Social VR Platf...:

Nintendo knows TWICE now that they don't want sell tech that mounts to your face. The virtual boy demonstrated that and then the 3DS which correctly dispensed with any 3D that required glasses which was proven again by the failure of 3D TV's that did. QOL is also "non-wearable" in concept and moves in the opposite direction of a trend right now that is similar . So I would offer this analyst these points as arguments against

DreamOn

#16

DreamOn commented on Limitations on Console Manufacturing and Sales...:

I know next to nothing about Chinese consumerism other than incomes can be a huge barrier for many and that major centers in the country have been exploited for many years by unchecked manufacturing and labor practices and much in tandem with exploitative and damaging mining practices there and in other parts of the globe, which I might guess would create differences between China's and the west's consumer culture

DreamOn

#18

DreamOn commented on Talking Point: Wii U Gamers Have Been Treated ...:

The late Iwata-san's vision for Wii U before launch:

"Whether asymmetric gameplay will lead to a similar boom as we had for Wii is something we cannot tell at this point, we will have to release it and see how it goes. But if we look at videogame history there have been plenty of games where multiple people play together, but I think in almost all of them each player would be performing the same role.
Asymmetric gameplay is really about ‘what if one person gets a special controller and gets a different role than everyone else?’ You could see some examples in the game modes that we presented in Nintendo Land but I think there are many more possibilities. Our development teams have plenty of ideas for asymmetric gameplay and are proposing a lot of ideas and I think that's a good sign."

And where Nintendo differed with the vision of third parties:

"The architecture is obviously different than other consoles so there is a need to do some tuning if you really want to max out the performance.


We’re not going to deliver a system that has so much horsepower that no matter what you put on there it will run beautifully, and also, because we’re selling the system with the GamePad – which adds extra cost to the package – we don’t want to inflate the cost of each unit by putting in excessive CPU power."

With this we see Nintendo took the gamble once again with it's innovation which meant that there was little accommodation for broader industry and third party trends and direction. This was the philosophy of dear Iwata to keep Nintendo in the eye of the public in a sea of competing new tech. The Wii U was not a success, but I still believe this philosophy for Nintendo is quite sound due to the proven success of Wii, DS and to certain but absolute extent, 3DS. In the Wii/DS brand era, that's 3 for 4. Iwata took risks and he knew the payoff or the payout for taking those risks. In the end I believe Nintendo is a company with a future even after a failure because they are a different kind of company than the competition and they know that risk is necessary to survive the transient, ticklish trends of the tech and entertainment business.

DreamOn

#20

DreamOn commented on Reminder: Amazon-Exclusive Palutena amiibo Ord...:

So much for tidying up stock issues, Reggie. My local retailers still have not received any restocks. No meta knight anywhere on the horizon at this rate.

It's still crazy to me that the average shopper would have no idea the variety of amiibo that were available because stock either didn't make it to stores or had no time to be visible on the shelf. Just no way for many people to see some of the cooler looking figures and become interested

DreamOn

#25

DreamOn commented on Feature: How to Track Down Nintendo's Original...:

I'll have to settle for traveling to Japan on my gamepad. I don't think I'd seek out Nintendo buildings since there's no visitors center. There should be one though like you can find at many longstanding HQ's. But I guess Nintendo never celebrates the age of the company like others do. But with Nintendo building theme park attractions who knows what might change for the real estate presence of the company in the future. They may become more welcoming at their Kyoto site as they "Disney-fy" their operations

DreamOn

#31

DreamOn commented on Video: Watch Sonic Repeatedly Rescue Tails In ...:

@EarthboundBenjy Different technologies being used to run the game code for each platform. M2 probably doesn't have access to that content either because that's certainly beyond what Sega had planned for these 3D Classics. Keep in mind that Sonic 2 is more or less a bonus title in this project along with Gunstar Heroes and SoR 2. Going beyond the emulation of original Genesis content was never what this collection of 16 games was about in terms of the added extras they did put into many of these games and the fact that fewer games than that was initially planned for release.

DreamOn

#33

DreamOn commented on M2 Initially Felt Porting Streets Of Rage 2 To...:

That's Giga Drive power!

M2 are some of the most passionate programers out there. They care as much as any long time Sega enthusiast about the games that made the company great back in the day. They really put in the extra effort to give the player just what they'd expect from a returning Classic title. Few developers that have worked with Sega's software over the years have been as critical of quality

DreamOn

#35

DreamOn commented on Industry Analysts Speculate On Nintendo's Futu...:

Eiji Aonuma. He's my pick for president. He's very much like Iwata to me. He's relevant as ever creating Nintendo's most anticipated game right now. He's got the tenure for sure. He's been great with passionate fans and the Zelda fans at that. I'm positive he could lead the board as competently as Iwata before long and provide vision for the future of the company :]

DreamOn

#36

DreamOn commented on If Nintendo Did Decide To Make A Smartphone, W...:

The LG dual screen slider phone would be a better form factor for a Nintendo phone. Obviously you'd have dual screens but also accommodation for shoulder buttons and face buttons on either side of the slider portion. The concept above doesn't accommodate for more than a single touchscreen. That's kind of useless as a Nintendo device

DreamOn

#42

DreamOn commented on Nintendo Still Hasn't Decided Which Zelda Time...:

I'm only interested in timeline from unofficial sources which used to be the only sources. Now the timeline discussion is so stale as we wait for Nintendo reps to either come up with something when asked or not because that's how it works now.

DreamOn

#44

DreamOn commented on Speculation Grows That AMD Will Provide the Ni...:

Don't care one ounce about circuitry, I'm just anxious to see what it looks like and what unique features it has.

It'll obviously be powerful enough to play Mario and that's all I need to know about processing. Not once have I ever thought about textures and shaders when in the zone of carefully lining up a ground pound on a walking Goomba stack. That's the Nintendo Difference :]

DreamOn

#47

DreamOn commented on Shigeru Miyamoto Releases Statement on the Pas...:

I've stayed up reading comments and articles on Iwata through the night. It's strangely heavy news to me and so many others who only know Iwata through Nintendo's various PR where he was featured. Quite the impression he had made on so many within such small windows, that's for sure.

DreamOn

#49

DreamOn commented on Obituary: Satoru Iwata:

If, over the years, any of us developed a real emotional investment for Nintendo, I think some of that can be owed to the charm and personality of Satoru Iwata. He was passionate about what the company crafted, and maybe some of us couldn't help but be just as passionate about those same things in part because of such a genuine person presenting them to us.

I think it can be said that Iwata was a humble and refreshing personality within the gaming industry.