User Profile

DreamOn

DreamOn

Male, Canada

Joined:
Fri 16th March, 2012

Recent Comments

DreamOn

#2

DreamOn commented on Video: Japanese TV Commercials For Super Mario...:

In America we get one approach to ads with graphical flash, pop, nothing contemplative and a snappy finish. I really want so much less production value but they're not going to give it to me, they want me stunned. Unless it's an ad on late night CNN, then they want me to contemplate life's troubles as a senior

DreamOn

#8

DreamOn commented on Mario History: Super Mario 64 - 1996:

SM64 gave the world much. Anyone disputing its achievements is too far removed from the year 1996 where a bit-sized video game icon made a move into 3D with a gracefulness that few pixel platformers would replicate after the way was lit.

DreamOn

#9

DreamOn commented on Talking Point: Pokkén Tournament May Not Be a...:

Once Reggie said at E3 they will be talking new hardware next year, that was it for me in wondering how it would end as that moment ended it. Nintendo has moved on to 2016 plans that involve hardware that isn't branded WiiU. I don't think any game can help the Wii U to momentum when Nintendo has shifted gears. It's seriously a competitive market and every product absolutely needs full, 110% promise from the company making it, that can't be stressed enough. Nintendo is talking what's next, fans are a talking what's next, sales momentum is done.

DreamOn

#15

DreamOn commented on Review: 3D Gunstar Heroes (3DS eShop):

The 3D that's been implemented can't be praised enough. Games built from scratch for the 3DS don't do the 3D as well as this game which is a technical marvel of emulation and porting programing before you even get to the 3D. It really can't be overstated the work and sheer passion M2 put into this game that they weren't even tasked by Sega to do. The quality and even the existence of this product exceeded the order in this case, all in the name of retro glory. So go buy this game!

DreamOn

#21

DreamOn commented on M2's Porting of Gunstar Heroes To 3DS Was Almo...:

Nintendo can't put SNES or GBA on 3DS but M2 is breaking up the backgrounds of Gunstar Heroes into 2000 pieces (read the interview) to frame the graphics in a stunning 3D all while the 3DS is emulating the Genesis with not a single frame lost?

M2 are champions of the retro cause and everyone should read all their 3D classics interviews as they are some of the best interviews of this generation.

DreamOn

#23

DreamOn commented on Mario Memories: Super Mario Galaxy 2: A Tale o...:

Also I feel it's not extremely fair to stack up 3D World against the Galaxy games as they don't accommodate 4 players on the screen. It's a huge accomplishment I think that 3D World held up as well as it did for the single player. Not many 3D adventure platformers tackling level design for up to 4 players and it was Nintendo's fist go at it with Mario. I do get that the genre's single player experience is an all important aspect but 3D World was always going to have to scale back it's level design (but only in a traditional sense) and the amount of visual elements on screen at a time. But if I'm honest, its definitely the reason I preferred my first play through of 3D Land more, but multiplayer in 3D World was a new feeling that mostly produced joy for all

DreamOn

#27

DreamOn commented on Mario History: Super Mario Land - 1989:

For sure a gameboy classic. I've not returned to it as an adult, and really it's not a game that I feel has outstanding gameplay so I'm happy just letting it stay a memory of my childhood gaming for now

DreamOn

#29

DreamOn commented on Mario History: Super Mario Bros. 2 - 1988:

This game set the stage for SMB3. It was such a great game and new Mario's time away from the mushroom kingdom really made the return of the goomba and other elements of SMB1, just shine once that game came out. It expanded Mario lore and really gives the gamer a gem to rediscover now when going back to Mario's NES days because of its differences. More Mario's like this please

DreamOn

#30

DreamOn commented on Talking Point: Nintendo's Dismissal of Chris P...:

A discussion about Nintendo's company culture is a discussion worth having. There's probably even some points there to be argued like when @ThomasBW84 talked about NCL's top management having no diversity. I think this was the wrong event to frame that discussion around for a number of reasons but mostly because Chris's case is not unique to Nintendo. What is unique is this case in light of the Nintendo Treehouse - this a rare moment for a Treehouse team member to stand out from his peers so much. And that's something that's not in line with the mission and operation of any company. It is harmful to organization and that is a serious matter for any group unified for a purpose or a cause.

DreamOn

#32

DreamOn commented on Mario Memories: How Super Mario Land Made Me A...:

I got a Gameboy at or close to launch and this was one of my most played games. I could play it repeatedly and never tired of the music or the strange sound effects. It was one of the games that created my obsession with handheld video gaming. It's a near and dear game in my memory banks for sure. I look forward to other handheld Mario's in these articles as they all kept me playing

DreamOn

#34

DreamOn commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

I imagine the podcast creators were blown away by the news. Kind of a traumatic moment in your podcasting. When you hear the audio you just know there's no way anyone was thinking the recording would ever eventually be under review by NoA executives.

DreamOn

#36

DreamOn commented on Review: Japanese Rail Sim 3D Journey to Kyoto ...:

I liked the first game and found it fun. It's a cool little simulator even if not a good one. I'd like to get this sequel but at close to $30 CAD, that's way too much for a crappy little game that I happen to like anyway

DreamOn

#37

DreamOn commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

Harsh reality is harsh. A textbook case of a violated contract and subsequent Letting-Go. A lesson to us all that when you finally get that employment you want and need, remember to keep your guard up lest you let affairs become too casual

DreamOn

#38

DreamOn commented on Nintendo's Awesome Super Mario Maker Overview ...:

The daily unlocking of tools sounds like a great idea to help get more people into thinking about what makes a sidescrolling game fun. I have no doubt that people will discover that fun levels can be created even with a limited tool set. Nintendo might just know a thing or two about how the basic elements of a level can enhance more complex features later on.

Obviously there are people who were born to play Mario Maker and can educate themselves about level fundamentals well within one day. But I think they may be a small fraction of the audience contributing playable content for the wider community.

DreamOn

#39

DreamOn commented on Mario Memories: Being Taken To A New World In ...:

I really liked Galaxy which is nice because I couldn't get into Sunshine. I failed to find motivation to complete Galaxy 2 so it's a testament to how good Galaxy 1 is. My comfort level really lies with 2D Mario, particularly the handheld games. 3D Land was the first 3D Mario that really impressed me though, even having played it long after the Galaxy games. I know that's crazy talk to most 3D Mario fans but like I said, 2D handheld Mario's have been my jam since the release of Super Mario Land years ago, and so 3D Land was a real milestone to me for Mario

DreamOn

#45

DreamOn commented on Nintendo: Wii U GamePad Is The Only Real Innov...:

The gamepad discussion has been beat to death both for and against views. That's the risk taken with an innovative feature paired with an otherwise perfectly standard product like a home console - when the innovation fails, it steals the whole show. But Nintendo needs to continue to take innovation risks as that's its key in a market that has such a wide audience

DreamOn

#47

DreamOn commented on Retro Studios is Still Busy, With Job Listings...:

I'm sure Retro really has to find the time to make its own game as a support studio that could be passed along essentially any in-house project at Nintendo from Mario to Zelda to whatever it is that is needing the final programming manpower. At least that's what past reports lead me to believe now. They do great work for NCL!

DreamOn

#48

DreamOn commented on Poll: We Want Your Views on Splatoon Version 2.0:

@shani The amount I did play tells me how good of a game this. I typically only make exceptions to play for extended anounts of time on the TV for games like Zelda in the past. It's a brilliant game and if they ever made a potable sequel like Smash Bros got that'd be unbelievable and I'd play it to death

DreamOn

#50

DreamOn commented on Poll: We Want Your Views on Splatoon Version 2.0:

@shani It's only better for me. Gaming for me is tied to the handheld experience controls and screen have to be close to my face and positionable for my comfort. But that's fine because most of my friends tell me they could never play games on a small screen. There's also plenty of people who would not want to play a Wii U game that only plays on the gamepad. I'm just the opposite and the minority that has a strong preference for handheld only gaming when I can manage it