User Profile

DrMonk

DrMonk

Nintendo gaming since the NES

Male, Australia

Favourite Franchises - Metroid Prime, Zelda, Mario (3D and 2D),Star Wars: Rogue Squadron, Uncharted, Halo, Fable, Pikmin, Paper Mario, Smash Bros, Mariokart, Resident Evil... Other Gems - Streetpass Mii Plaza, Eternal Darkness, Tiny Wings... Profession - Student/Researcher/Teacher

Joined:
Tue 27th December, 2011

Recent Comments

DrMonk

#1

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

@liljmoore just eShop download. Just like putting the Wii disc in except it goes straight to the game and back out again (rather than through the Wii menu).
@unrandomsam I was wondering that... that's really the only game. I mean it's cool 'cause I never played it but was hoping there were more games that would be playable with Gamepad/Pro controls.

DrMonk

#2

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

@stefostyle umm yeah, it's either side of the camera on the front of the gamepad. It becomes active in Wii mode if you choose 'TV and gamepad' or in some games that use it like golf in Wii Sports Club and in Wii Party U. You could just sit your gamepad underneath your TV and use that as a sensor bar if you want.

DrMonk

#4

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

@BaffleBlend Ahh, good question. I think the only NWFC game on the list is the sharing of friend tokens in Metroid Prime Trilogy? My guess is this will still be lost, since the game is just playing in Wii mode.
@rjejr what you describe sounds amazing! I wish they would do that too... my Wii U menu would be so full!
@stefostyle yeah, or you can use the gamepad's built in sensor bar
@RaphaBoss It's highlighted at the top on the main page in Aus... I'm guessing it hasn't launched in your region yet...

DrMonk

#6

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

@Kaze_Memaryu analog triggers on the touchscreen (well back touch surface) is what PS vita does to emulate analog triggers when playing a PS4 game remotely... but yeah, front touch screen would be weird. I don't see anything that is too much development effort happening on Wii U unless sales increase dramatically - it's just not worth it.

DrMonk

#7

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

@rjejr yeah... it's a bit sad they couldn't do more with this... It is just running on the Wii chip on the console, and using the Wii U's hard drive as the disc reference. If it was emulated they could have changed the Wii menu to at least say "Return to Wii U menu" rather than "Return to Wii menu".

DrMonk

#8

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

You can't even press the HOME button on the gamepad - same notification shows up - "Wii software cannot be controlled with the Wii U gamepad"... I assume this will turn into the Wii home button for classic control compatible games though.
I'm wondering if it's worth trying to trade Metroid Prime Trilogy disc in tomorrow morning (before they adjust the price) and see if I can get more than AU$13 for it!?

DrMonk

#9

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

Also, FYI, full colour manual (a la GBA titles on Wii U) available at game launch, but not during play. The game shows up in the quick start menu, but you can't just start it from the gamepad since you need to select the 'TV only' or 'TV and Gamepad' icons on your TV.
@TruenoGT @Azooooz It would be great to extend this to disc games from the Wii U menu, but that would require a system update for each game (or an eShop download or something). Seems unlikely...

DrMonk

#10

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

It will be interesting to see if it really does make the games visually crisper. I have Metroid Prime Trilogy on disc, so could compare with that, but don't have Mario Galaxy 2 to compare. Unless there is a visual difference it seems it's only worth getting games you don't have on disc or games that supported classic controller.

DrMonk

#12

DrMonk commented on Wii Disc Software Heading to the Wii U eShop:

No Wii U features available during play. Same Wii menu when you hit home, but that takes you back to the Wii U menu instead. Says 1080p resolution and looks very crisp but no texture changes, just sharper (I don't have the disc version in Wii mode to compare). The game is not available in Wii mode (only through the Wii U menu). Still forces you to prove you have a Wii remote ready when going into the game, and you can choose TV only or TV and gamepad. It is not playable with Gamepad controls (since Mario Galaxy 2 wasn't)... I'm guessing that means DKCR is still Wiimote only :-(

DrMonk

#17

DrMonk commented on The New Nintendo 3DS Doesn't Come With An Inte...:

@mr12calvin so right off the bat, it supports all the European languages (English, French, German, Spanish, Italian, Dutch, Portugese and Russian).

Interestingly it has a shorter but thicker stylus (talking about new XL compared to old).

@smashbrawler It is very comfortable to hold, even compared to the old XL. Smooth all around the edges. D-pad and circle pad moved up slightly which feels great in my hands. I only held a new 3DS (small) briefly, so can't really compare to that. That did seem small compared to the XL though, which is what I'm used to... but I do have big hands.

DrMonk

#21

DrMonk commented on Talking Point: The Super Smash Bros. 3DS Demo ...:

@GamerZack87 Apparently some Aussie Club Nintendo users did get the set of four codes. There's exchange of them across multiple sites, and the codes appear to be specific to the Aussie eShop (i.e. Europe codes don't work). I didn't get them though, and I'm a pretty heavy Nintendo user subscribed to all announcements.

DrMonk

#22

DrMonk commented on Talking Point: The Super Smash Bros. 3DS Demo ...:

I don't know about this opt-in rumour... I opt-in to everything, and I buy pretty much every Nintendo 1st party title, and I didn't get the codes. Maybe it was just random, with an aim to create media buzz.

DrMonk

#23

DrMonk commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Knuckles You'll lose the extra software (or it will remain on the original system), but you can transfer the save data across. You can't have two of the same software on the same 3DS... it will just say that software already exists on the target system in the transfer process and not move it across.

DrMonk

#24

DrMonk commented on New Nintendo 3DS Models Announced:

I was expecting an update like this (essentially 3DSi) this year, and already had money put aside for it. So actually, I would have been disappointed (and was, when the Smash Bros. 3DS XL was revealed) if they only released different skins this year and not a system update. To be fair, though, it's not hitting the West until next year, which is disappointing. The question is, is the software support going to come back for the 3DS, as that has been severely lacking this year outside of a few key releases.

But yeah, I think the changes they've made are perfect and just what the 3DS hardware needed. Certainly it's not time for a brand new platform already? I think it's possible we won't see a brand new handheld platform until the end of the Wii U lifecycle, when they'll be joined into one platform.

DrMonk

#33

DrMonk commented on Nintendo Confirms Dedicated Development Team f...:

The last paragraph sounds to me that app-like services that would have a greater purpose/flexibility/reach on smart devices will be developed for that platform instead. In other words, if there was a way to make an app like the Animal Crossing Plaza app more effective, have greater use, and market the game more effectively on smart devices then they will shift development to that platform. However, if, using the same example, the Animal Crossing app's core functionality/vision would be limited by removing it from a dedicated Nintendo platform then maybe development focus would remain on the dedicated device. Essentially, they don't want to develop the same app for different platforms, but will rather choose the most effective platform to focus development on. Iwata seems to make it clear that this does not include their traditional game software, although game-like experiences (think gamification or minigames) could be possible on smart devices.

Overall I think it's a pretty smart approach, and of course hope it works out for them. It will be interesting to see if they can get the attention of non-existing Nintendo customers on smart devices though (if the experience is compelling enough... but how do you do that without games?)...

DrMonk

#35

DrMonk commented on Talking Point: Claims of Wii U Third-Party Dev...:

It is a sad state of affairs from the highs of initial promises of partnerships and support. I really hoped the Wii U could become a leading 3rd party platform, but it just wasn't to be and really hasn't been the case for Nintendo's home consoles since the SNES. It is worth reflection for Nintendo to think about how much focus they should give to designing a welcoming and generous 3rd party development environment in terms of the potential real benefits to Nintendo and their customers. Are they secretly or subconsciously afraid if 3rd parties succeed as they do on their consoles that it will mean less software sales for them?

Personally, I am comfortable with the Wii U being my primary home console because I care most about Nintendo's 1st party releases... I just think they are the best developers in the world and I think that is worth owning a console for. But it would have been so nice if the argument for getting PS4 and/or XBOX1 weren't so readily supported by the weight of 3rd party releases.

Great article though - the original may have been sensationalized to some degree, but I do believe they were legitimate experiences worthy of consideration. I couldn't understand why 3rd parties were so quick to turn their backs, but this potentially goes some way to explaining why.

DrMonk

#36

DrMonk commented on Feature: Time to Vote For Your Game of the Yea...:

What a brilliant year to be a Nintendo gamer. So many awesome titles, and choosing the best (especially on the 3DS) is so hard. It's difficult for anything to outshine Super Mario 3D World on Wii U, though I wish Pikmin 3 had more acclaim as well. On 3DS... wow... I have to go with Luigi's Mansion 2, but Zelda and Fire Emblem are such incredible games too.

DrMonk

#37

DrMonk commented on Nintendo Acknowledges Network Issues and Sugge...:

@PinkSpider lol. Just because you don't have to pay an ongoing service fee for an online service doesn't mean its free. It's part of what you pay for when you buy Nintendo products.
And I've been on Facebook since shortly after it first launch (and was certain Uni students only) and have never had trouble accessing it.
I'm not sure why you're in denial. If this was mid year then fine it's just a hiccup, but for it to happen for several days over Christmas when hundreds of thousands are forming their first impressions of the console - not good.

DrMonk

#38

DrMonk commented on Nintendo Acknowledges Network Issues and Sugge...:

@PinkSpider Free has nothing to do with it - people are paying for their Wii U's and expect the service that's sold with it (part of which is access to the eShop to get games and give Nintendo more money). It's not really free - we are paying for it all the time. And even if it was... Facebook is free... would this kind of outage be tolerated there?

DrMonk

#39

DrMonk commented on Nintendo Acknowledges Network Issues and Sugge...:

It's pretty pathetic. Been trying to access for the last couple of days. Can't even try out the new Wii Sports games with family over Christmas because it needs the eShop for the pass. They anticipated many more systems selling than have been sold - wouldn't they have upgraded the network to cope? Not going to leave a good taste in the mouth of all those new Wii U owners...

DrMonk

#40

DrMonk commented on UK Study Finds No Link Between Video Games And...:

Still, 11,000 is a pretty impressive sample size. It did only measure across 2 years though (from age 5 to age 7), so it doesn't measure any effects over a longer period or later on in life (not that I expect them to exist, but that's what critics of the study might say).

DrMonk

#42

DrMonk commented on Review: Wii Sports Club: Tennis (Wii U eShop):

Also... how about a skill shaper that lets the second player use the gamepad to launch balls at the main player.

@SirGreatNose - Nintendo can't expect it's audience to know what their ping is - it should be testing these connections using their servers and denying access (or pairing together) connections that drop the gameplay to an unacceptable level. You can't choose to play again with a random with a good connection, and you can't choose to end a matchup without penalty even if the connection gauge shows it is unplayable. Those are design decisions and Nintendo is responsible for that.

DrMonk

#43

DrMonk commented on Review: Wii Sports Club: Tennis (Wii U eShop):

I've had some unplayable matches, but I think for the most part when it's connected it has been okay. The problem is it only really gives me people in Australia and nobody seems to be playing with a guest so it was impossible to find an online match with a guest. I've actually been mostly playing the Skill Shapers as the controls are even more sensitive there than in matches and they are really difficult but really rewarding when you start to master them!
I don't think this review is far off though (I would have maybe given a 7), and I hope they do update the title a bit (more detail in the club section would be appreciated, as would single's matches and improved online play).

DrMonk

#47

DrMonk commented on Nintendo Considering Cross-Buy eShop Purchases...:

This needs to happen so bad. It should be default for virtual console (I believe we are already paying enough for this). Maybe they will launch it with Smash Bros - would be weird to truly have to buy this twice when so much of the game is the same on both platforms. Surely they can learn from Apple in this regard and realise the benefits of a rich ecosystem across platforms!?!

DrMonk

#48

DrMonk commented on Soapbox: Why Grand Theft Auto V Isn't For Me:

I will eventually buy GTA V, but it is somewhat reluctantly. I realise it is a technical marvel and appreciate what it will undoubtably achieve in terms of narrative, but GTA IV let me down by not being very... well... fun. I join the boycott this week because it is not launching on my favourite system and because frankly I have better things to do right now, but if it is announced for Wii U I will preorder it and will probably get it over the holidays anyway to experience it.
I think it is good to explore issues around sex, culture and race in videogames, but agree that the GTA games have a habit of being particularly sexist. They clearly pander to the adolescent teenage boy in most men supposed to be far past that stage. It's not that this is wrong, but it would have been interesting to have one of the main characters be female or gay, now, wouldn't it?
FYI - I've played GTA III, Vice City, and IV, but more because I love videogames and so need to be across this juggernaut.

DrMonk

#50

DrMonk commented on Weirdness: The Legend of Zelda: Ocarina of Tim...:

To be fair to the naysayers, there should be a difference between a speed run that completes the key milestones of the game (i.e. acquires the minimum regularly required items and completes the minimum regularly required boss fights as set out in the design document) versus a glitch reliant speed run that just looks for the absolute fastest way from the start to end condition of the game. When the gameplay and narrative is a mere shadow of the original game then it is hard to call it a speed run of that game.
To be fair to the supporters though, it's an interesting sport and displays great skill and perseverance and poses interesting questions about gameplay and game design.