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Donjwolf

Donjwolf

Canada

Joined:
Thu 24th November, 2011

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Donjwolf

#1

Donjwolf commented on ​Miiverse is Getting a Massive Redesign this...:

What? I can't edit my own posts? Wow. Anyway, why is AA the only drawing app not to have Miiverse capability? Pokemon AA does, the Wii U AA app probably does, and now this Sketchpad whatever-it-is has it too >> 3DS AA is the only drawing app I have >>

Donjwolf

#7

Donjwolf commented on Nintendo Download: 25th June (North America):

Getting the dog and cow themes!! Just to let you guys know, the themes are 99 cents each, or 2.99 for the bundle.
Depending on the discount though, I may have enough to get SoR and a theme instead. If not, I'll just get the two themes.

@Kaihaku I still have the cartridge too, but no system :( I'm pretty sure Argonaut owns part (or all) of the SFX chip, and this copyright issue is preventing the game from being released digitally. Either that or the composer (who made one of the best soundtracks ever made BTW) has something to do with it.

Donjwolf

#15

Donjwolf commented on Review: Densha de Go! 64 (Nintendo 64):

Although there's many half-assed simulation games for every profession out there, there's some that are actually very good, and are great games to relax with after a stressful day. Euro Truck Simulator 2 for example is one of the best games I've ever played. It's incredibly relaxing to drive a truck (with cargo) hundreds of miles across the European country while listening to your own music. Even people who have never played a sim before have ended up getting addicted to the demo and end up buying it. I highly recommend it.

Donjwolf

#16

Donjwolf commented on Super Mario Bros. Inducted Into the World Vide...:

@Einherjar It has to do with the fact all the other games that won are all classic titles that helped shape the industry. WoW is the odd one out. Sure, WoW is the best selling MMO ever, but there are loads of other, older, games too that helped jumpstart a genre that would've been better choices; games like Ultima for instance, or SimCity. MMOs are a rather 'new' genre compared to SHMUPs, RPGs, city builders, etc.

Donjwolf

#18

Donjwolf commented on Harvest Moon: Seeds of Memories Heading to Wii...:

Is this going to be the first HM game on PC?? Interesting. I don't have Wii U, or any mobile device. The Lost Valley was a great game. It's sad so many people refuse to give it a try just because Marvelous didn't make it. A good game is a good game, regardless of who makes it. All this 'it's not a true game in the series so it MUST be awful' talk is a really silly way of thinking IMO.

Then again, I'm pretty tired of the 'real' HM games now. They're growing rather stale. My last HM game was A Tale of Two Towns and I don't plan on getting any future HM game. Natsume's game is a refreshing take on the series, IMO. I wish lots of the features in the game was in the main games. These should have been in the main series from the start :/

Donjwolf

#21

Donjwolf commented on Video: GameChap Shows Us Five Ways to Get Bann...:

What if you're playing, and then suddenly a parent yells at you to take out the garbage? You could get banned for taking out the garbage then, and it's not your fault that you were idling. People CAN get interrupted with whatever they're doing, so being banned for idling makes no sense at all. The person should just be kicked to the lobby, not a outright ban. That's not really fair.

Donjwolf

#24

Donjwolf commented on Nintendo Download: 28th May (North America):

The price for themes keeps going up. They used to be $1.99 for themed ones. Then they went up recently to $2.49 (cause of exchange rate), and now I've seen three that are $2.52; both Shantae themes and the new MSF theme. Add in 13% tax and man, these themes are getting to be really expensive.

If SEGA makes an 3D After Burner II or 3D Out Run theme though, I'll get them. The two themes that came out recently were $1.99 so the price didn't go up for those, and I'm more inclined to get themes at that price. The Eevee theme is cute, but I don't think I'm willing to pay $2.81 for it.

Donjwolf

#25

Donjwolf commented on Star Wars: Battle Pod Now Available For Home U...:

I'm not a huge SW fan, and I think the prequels are awful movies compared to the originals. Episode 1 was merely 'all right' but Ep 2 was downright bad. Ep 3 was better than Ep 2 but not by much. The only good thing that came out of the prequels was Star Wars Ep 1 Racer.

Donjwolf

#27

Donjwolf commented on Three More Pokémon 3DS HOME Themes Heading t...:

Doesn't anyone wish there were some Digimon themes instead? I'd pick one up in a heartbeat, especially if it was Tamers or Savers related. While I'm not a huge fan of Pokemon anymore, I admit the Eevee one is pretty cute and has nice colours. Too bad it's going to cost almost 3 bucks for it.

These themes are so expensive now in Canada, BTW. They used to be 99 cents for generic ones and $1.99 for themed ones. Now they jumped up to $2.49. Add in 13% tax and it'd cost me $2.81 just for a theme!! I'm not paying that much unless it's a reaaaaaallly good theme. I'm very lucky the Totakeke theme I wanted came out back when they were $1.99.

Donjwolf

#29

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

@Kirk Okay I didn't see the entire video yet, but WOW. That looks amazing! Can't believe this game came out before Star Fox. Maybe SF took inspiration from Star Blade. Yeah, I'd prefer if this was what we got for SF 64. The level design and battles in Star Blade take SF to new heights.

Donjwolf

#30

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

The cutscene of the ships being blasted off into space in the opening of Star Fox looks more impressive to me than SF 64's opening where the pilots are running to their ships and taking off. SF's cutscenes are sure lovely :3

Donjwolf

#31

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

@TheRealThanos I agree with what you said but you said it a lot better than what I can do :D Overall all the elements of Star Fox comes together to make an appealing whole. It works better for me than Star Fox 64 does. I really wish Nintendo would make a brand new SF game with Virtual Racer's aesthetics. That would be simply mind blowing. That or a straight port of Star Fox to the 3DS.

I'm glad I'm not the only person who loves Star Fox more than 64 and/or agrees that the visuals/art design isn't 'butt ugly.' Sadly I've read too many comments like that from people. Yes, most fans prefer 64, but Star Fox is the far superior game to me, and is a lot more impressive on a technical level. Plus the music is epic quality.

Donjwolf

#32

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

@Shani If you say it's all opinion, then why do you keep insisting we're (Kirk, Damo, me) wrong? If we prefer Star Fox's aesthetics to Star Fox 64, then we just have different tastes than you. We're not wrong and you're not wrong for preferring SF 64's aesthetics. SF 64 looks fine to me, but SF just looks -better- in my eyes. The flat, textureless look keeps it looking simple and clean. I don't see anything 'ugly' about it. Even if showed 2 pics to random people and they prefer 64, that doesn't change the fact that -I- prefer the original so how does that prove anything? What a bunch of strangers say isn't going to change my mind. Take a look at Kirk's image of Virtua Racing. It looks fantastic to me. That's what I also feel about Star Fox's visuals. It looks more visually appealing.

Donjwolf

#33

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

@shani Sorry, but I too think SF looks better than SF 64. There's nothing wrong with those polygons. They look clean and bright and unique to me, and no it's not because of nostalgia. Newer isn't always better. I've replayed it several years ago and it still looks and plays great like it did back at launch. As much as I like SF 64, I wish we had gotten a 3D version of SF instead of SF 64 3D. IMO SF is still the best SF game in the series. It has an epic quality/feel to it that has yet to be matched.

Donjwolf

#35

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

"I was also actually just thinking last night about how different and possibly even better the original Star Fox might have been if they didn't go with those kiddy anthropomorphised animal characters"

@Kirk Ugh, no. You can design anthros without looking 'kiddy,' and anthro characters doesn't automatically make it 'kitty,' if that was what you're implying. The first cartoons (anthros and otherwise) were created for adult audiences. Having SF characters be humans or something else would have destroyed the charm it has. I like animation and animals though. I wouldn't mind redesigning them to look more realistic, like the original animatronic models they've used.

I do agree though that Star Fox is loads better than SF 64. It has a more epic quality to it that hasn't been matched since, and the music is among the best soundtracks I've ever heard in a game. While SF 64's music is good, it just pales compared to the original. Space Armada (the level and the track) is one of the best tracks/levels ever.

I really wish the license issues were worked out and I could play it again on the 3DS. :(

Donjwolf

#36

Donjwolf commented on Feature: The Full Story Behind Star Fox 2, Nin...:

@BigBabyPeach Star Fox is the best SF game ever IMO. It beats 64 in many ways. It has better music (movie quality), challenge and levels. The graphics still look great even today and the controls are fine. 64 is a good game, but it still pales in comparison to the first. I'm rather annoyed with Nintendo for rebooting Star Fox with SF 64, and then pretending the original no longer exists. I'm really happy SSB Brawl included two tracks from the game, but other than that they're doing their best to ignore it. I'd really wish I could play the game on the 3DS but that's never going to happen.

@KLZ Command was a good game IMO. It was a lot better than SF Assault. It's my third fave SF game.

Donjwolf

#37

Donjwolf commented on Nintendo Download: 21st May (North America):

@cali_angel Yeah those type of casual Mahjong games (I say 'casual' because I can't think of a better term for them) are generally bad and have random 'story modes' that make no sense for the genre.

I've played lots of digital Mahjong games so I am used to seeing little tiles on a small screen, but if you're having trouble, Best of Mahjong has several other tilesets that's easier to see (I think one has numbers). I always use the Chinese characters personally.

Donjwolf

#39

Donjwolf commented on Nintendo Download: 21st May (North America):

@cali_angel Solitaire Mahjong games have timers? When it goes to zero, it's game over? Wow. That's pretty stupid. Well Best of Mahjong has no timer. It's also the best Mahjong game on the eshop as I've mentioned above, and did I tell you it's pretty cheap??

I dunno any physical mahjong games other than that 3D one (Atlus I think) but I never bought that so I can't comment.

Donjwolf

#42

Donjwolf commented on Review: 3D Thunder Blade (3DS eShop):

The whole point of these games is to replay them over and over in order to achieve the highest score possible (and to beat your high score). The length of the game doesn't matter for this genre. Loads of SHMUPs had only 5 or 6 levels. Points shouldn't have been taken off for that. Anyone that does so either wasn't around in the era of SHMUPs, or doesn't understand the genre.

Sure, it's not as good as Out Run and After Burner II, but that doesn't make it -bad.- It's a technical powerhouse and the rail shooter portions of the game is really cool. Yes I kept crashing into everything at the start and yes, it was definitely frustrating, but I did much better later so it IS something you can adjust to and become a much better player. I was awful in After Burner II too a first. I'd recommend it to others.

I have heard that Super Thunder Blade is very bad, like the Genesis version of Galaxy Force 2, and the arcade versions are vastly superior. Just to let you know, the controls in Thunder Blade are very good.

Donjwolf

#44

Donjwolf commented on Review: A-Train 3D: City Simulator (3DS eShop):

$14.99 is way too cheap for a starting price, considering how much deeper it is than any other console/handheld game in existence. It's one reason why PC games are awesome; their depth and complexity. The full price is actually a steal.

3D is used for camera view mode.
.

Donjwolf

#45

Donjwolf commented on Review: A-Train 3D: City Simulator (3DS eShop):

@SuperWiiU Other than the people, the game isn't 'cartoony.' SimCity 2000 from way back had very similar graphics for the buildings, making the cities pretty colourful, and that game sure wasn't 'cartoony,' unless you're talking about something else entirely.

@notchucknorris As a sim fan I liked Civ DS actually. Also have the PS3 version. It's not very indepth, no, but it was still pretty fun. My only gripe was the size of the world. It was pretty dinky. SimCity DS was horrible though. I'll stick to the PC versions.

@Spoony I don't understand why non-fans of a genre would want to review genres that they don't care for either, but I'm pretty used to it by now. If someone cites 'slow paced' or 'too much work' or something similar in a review, then I'd say it's probably a good game :3 Reviewers who don't understand a genre does the same for hunting games (the good ones anyway) and first person dungeon crawlers. I actually saw a review for a good hunting game say the maps are 'too large' for a negative. What? It's a big plus for fans. Who wants to hunt on a dinky map? In fact, the maps were actually kind of small compared to other games, actually. It wasn't dinky, but it wasn't huge either. The bigger the better! All these things people say are negatives are actual positives to fans, it's a positive. It'd be a lot easier though if actual fans reviewed games instead.

If The Witcher 3 wasn't coming out this year, I'd say A-Train would be my GoTY, but I can still say it's my handheld GoTY though.

Donjwolf

#46

Donjwolf commented on Review: A-Train 3D: City Simulator (3DS eShop):

If you've played similar games before, it actually doesn't have a impossible learning curve. In fact, the tutorials teach you stuff in small batches, not all at once so it will help you learn faster if you're brand new to the genre.

Donjwolf

#47

Donjwolf commented on Review: A-Train 3D: City Simulator (3DS eShop):

@World While I like Air Traffic Controller Hero Hawaii too, it's hardly considered a simulation game. The air chatter may be authentic, but the gameplay is basically a slow-paced puzzle game with planes.

A-Train is an actual simulation game. Although a Japanese company made it, it plays exactly like any Western made simulation game that has done very well on PCs, like the SimCity series. If you've never played this genre before, and you don't have access to a PC and it's bajillion simulation games, then A-Train is a good starting point! It has extensive tutorials that tells you everything you need to know in small batches, so you're not terribly confused all at once.

Donjwolf

#49

Donjwolf commented on Review: A-Train 3D: City Simulator (3DS eShop):

@AndymanMessiah @TheWPCTraveler I just finished tutprial 2. You're never going to believe that this game is actually as complex has a standard PC simulation. There's -loads- of info and features in this game that you won't believe is on a handheld. Believe me when I say there simply isn't any other game like it outside of a PC.

The game actually has a ton of customization and helpful features that I wasn't exactly expecting, such as the ability to colour-customize your vehicles, changing the trackbed, bridge and the piers (the support structures holding up these bridges) adding catenaries, fences, guardrails and street lights.

You can copy a vehicle's schedule/colour/etc to another vehicle for convenience.

You can make elevated tracks and even have "highway" intersections with on/off ramps. Not sure what to call those, but I'm sure you know what I mean.

You can put the 3DS in sleep mode and the game can still run (and earn you money) while you do other non-gaming things.

See, THIS is what SimCity DS should have been. That game was horrible. A-Train actually has a lot more depth and you can fully customize how your trains run.

As a simulation fan, I highly doubt you're going to be disappointed in this game. I've always wanted a game like this on a handheld, and that game has finally arrived. Maps are huge too, BTW!!

Donjwolf

#50

Donjwolf commented on Review: A-Train: City Simulator (3DS eShop):

@MitchVogel Oh, you misunderstood me. I don't actually have an issue with the review. I know the genre isn't for everyone with its slow pace, so having it as a 'negative' isn't a knock against the review, as it's to be expected. Pretty much all first person dungeon crawler and hunting game reviews generally say the same thing too (unless it's a cruddy Cabela title), and to fans of those genres, it's actually considered a good thing that it's slow.

This type of game is barely on handhelds/consoles, so A-Train may actually get some people interested in this title, which previously can only be found on PCs. I already said action-oriented people aren't going to get any fun out of A-Train, but people with a lot of patience may find a lot to like.