User Profile

Discostew

Discostew

United States

Joined:
Sun 30th September, 2012
Website:
http://lazerlight.x10.mx

Recent Comments

Discostew

#2

Discostew commented on Xenoblade Chronicles X Will Use Downloadable D...:

So this has some "optional" installs. The only other game off the top of my head that had some sort of install was Watch Dogs at about 150MB. Are there any others? (Not including patches, DLC, etc, just installs for improvement from disc)

Discostew

#4

Discostew commented on Weirdness: Super Meat Boy Is Calling For Your ...:

The thing about all existing 3rd-party character in Smash is that they've all had some relationship with Nintendo platforms. Megaman, Pacman, Sonic, even Snake. It's this simple attribute that doesn't place Meat Boy as a valid candidate, nor is really wanted.

Discostew

#7

Discostew commented on Video: Super Mario 64 Leaps Onto Wii U Virtual...:

@StarDust4Ever Honestly, why 480p? They already jumped the hurdle of taking N64 games, most of which ran at only 240p, and had them running at 480p under emulation. At this point, the work is already done in handling the internal resolution scaling, so why not up it a notch to 720p or 1080p? Are they using just the Wii portion of the GPU, which is limited to 480p, for this rendering?

Discostew

#16

Discostew commented on Video: What If Super Mario World Was A 3D Clas...:

The cross-eye method doesn't work because the two parts are reversed, which in turn reverses the depth, making things that should be far away appear to have a depth as if they are closer than everything else. That's what is making people's eyes hurt.

Discostew

#17

Discostew commented on Video: Even the Glitches in Super Mario Galaxy...:

Out of all the glitches/exploits done here, only one has been identified as being able to crash the game. That is what I call quality, especially when you compare that to so many other games that crash simply by doing normal things.

Discostew

#18

Discostew commented on Card Format amiibo Confirmed to be Heading our...:

The only Amiibo figures I'm interested in is Rosalina, Fox, and maybe Lucario. Don't particularly care for the rest, but would like the perks that others grant in the various games, so cards would be a good option there.

Discostew

#21

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

Here's the thing. What sort of message is PDP sending out for suggesting this is wrong of Nintendo, that it impedes on what people do, when he himself is guilty of such actions to the same people he's riling up against Nintendo? PDP benefits from people "lesser then himself" yet closes comments on all his videos because he feels it's within his right to do so.

Saying this affects everyone in a negative sense is a lie when far more people will benefit from it than those that won't. Them saying otherwise only shows that those that have a lot to lose will make up anything to insure that they keep what they have, insomuch as they're willing to lie about the circumstances. How many people do these LPs for a living? A couple hundred? A couple thousand? There are millions upon millions of people that frequent YT, and only a small group actually make up the channels, with an even far lesser number that make up these LP people.

Discostew

#22

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@Zombie_Barioth Bayonetta is not Nintendo's property, even if they published the games on Wii U, and Smash Bros (Brawl and SSB4) contain non-Nintendo characters. Even Pokemon, which Nintendo owns the majority of, is still not 100% Nintendo's property, so that can't apply either. Fire Emblem may not be on the list due to story-elements, which is something similar to why Naughty Dog doesn't allow their content on YT.

Discostew

#25

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@Quorthon They won't take any either, else they'd be in hot water from trying to profit off someone else's content. Sound familiar?

edit:

If you're referring to a channel that has other games in it other than Nintendo, then you can't register the "channel", else you'd have to remove the videos. You'd have to register video-by-video in that case. If you decline to remove them yourself from a registered channel, then the channel itself cannot be used for the program, and you'll have to re-register it at a later date.

Discostew

#27

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@AVahne Yet who has been making money off of Nintendo-related content on Youtube prior to this program? No one, except for those that were able to make a little before the Content ID matching system caught up to them (which reduced all profit from then on to 0%), and those that have been an affiliate with Nintendo through a different program, like various reviewers.

Discostew

#28

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

The funny thing about this complaining about Nintendo taking 30/40% is that prior to this program, Nintendo took 100% away from the video creators via flagging or removal of videos via Content ID and whatnot.

This isn't going from 100% to 60/70%. It's going from 0% to 60/70%, in favor of those that make videos. The people complaining about Nintendo taking away from them aren't telling people they weren't making anything from Nintendo to begin with.

Discostew

#30

Discostew commented on Editorial: Nintendo's YouTube Creators Program...:

http://en.wikipedia.org/wiki/Harper_%26_Row_v._Nation_Enterprises
http://itlaw.wikia.com/wiki/Video_Pipeline_v._Buena_Vista_Home_Entertainment

The first involves review/criticism, in that the usage was too substantial to be considered fair-use. The second had a response by the Third Circuit Court of Appeals.

"It is useful to compare the clip previews with a movie review, which might also display two-minute segments copied from a film. The movie reviewer does not simply display a scene from the movie under review but as well provides his or her own commentary and criticism. In so doing, the critic may add to the copy sufficient 'new expression, message, or meaning' to render the use fair."

Regarding "free advertising"....

"Judge Simandle ruled in Buena Vista’s favor in connection with its trademark claim, finding that there was a likelihood that consumers would mistakenly believe that Buena Vista created or authorized Video Pipeline’s clip previews. And he granted Buena Vista’s summary judgment motion on its breach of contract, unfair competition, replevin and conversion claims as well. (The replevin and conversion claims asserted that Video Pipeline failed to return trailer materials BuenaVista had once given Video Pipeline.)"

This is why you need to sign up and be approved. A company holding copyright has EVERY RIGHT to control the advertisements of it products. It is not someone else's right to take something, call it advertising, and send it off if they don't own the content they are advertising.

Discostew

#33

Discostew commented on Target Won't Be Restocking Rosalina amiibo, Se...:

This is a problem I have with exclusiveness. Not only do I get a limited selection of places to get these particular items from, but once the seller decides "no", then it screws over everyone. It's one thing if it's been years after the release, but within days?

Well, seems one store near has a few of them left (at least that's what the inventory checker states). I'm tempted to get one, but due to my available funds, I dunno, plus I was thinking of MPT for $10 so I could store my CE version. Unless something wonderful happens soon, it may be one or the other (or neither). :(

Discostew

#34

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

@Joetherocker

1) There are some that don't care, and there are some that strictly prohibit any use of their material without proper licensing, which includes paying the content owners for their use. Break the rules, and you get nothing. This is Nintendo's method of giving people a license to use their content. Nintendo may be the first to do this, but they are not the first to restrict people that use their content.
2) It is not the LPer's money to keep if they are using someone else's content without permission. LP videos are not sanctified by fair-use, and people will warp the definition to make it sound like it is. People are complaining because the law is finally catching up to them. If they truly feel their rights are being violated or feel this is truly fair-use, then they should take Nintendo to court to determine whether this is. I'd imagine PDP and Notch have plenty of money to make this happen.
3) This actually allows more people likely to post videos regarding Nintendo content, because with permission, they don't limit themselves to what LPers do.

The problem is people using other people's content without permission, and expecting 100% of what they don't 100% own. When they don't get what they want, they complain. The complainers are the loudest of the bunch, and will look like the majority because the actual majority don't feel it will be negative to them or don't care. Nintendo would rather deal with bad PR now than to have this bite them later on because it's bad for IP protection.

Discostew

#35

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

How exactly does this make Nintendo out to be the bad guys when the program actually helps more people than it hurts? The ones that say it hurts them are the vocal ones. This program is not meant just for their demise. It allows anyone who had thought about posting Nintendo videos to be granted permission, all the while granting them an incentive. Prior to this, Nintendo would take all possible profits because it was within their right as it was their content being used. By letting their content be used freely without permission, they are risking the IP's security. When a developer pays these YTers, that in itself is being granted permission, as as was already explained, the developers that seemed to benefit from these YTers are those that didn't have a name until now. Nintendo could have instead shut down the videos, preventing the popularity of those channels from increasing as they have from their content, and/or have taken YT to court for allowing them in the first place (which would have resulted in the videos being taken down anyways). If it was not within Nintendo's right to do this, YT would not have agreed to the terms.

What Nintendo is doing is offering to share their content to those that request it. They are the ones sharing, not the LPers, who believe they should keep all 100% of that which isn't 100% theirs. This may provide bad PR for Nintendo right now, but that's a short-term problem that is more easily manageable than a long-term problem of increased abuse of their content and the risk of losing their property.

Discostew

#36

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

I'll admit that I'm ignorant about what videos PDP does because I don't visit his channel, but if what I've heard is true (in that he's never done a Nintendo-related video), then why is he complaining? Is he trying to speak on behalf of all LPers? Quite frankly, so few of them are actually complaining about this, and many of those weren't affected by Nintendo's decision in the first place. For instance, Angry Joe, who didn't even attempt Nintendo videos until one of his followers gave him a gift of a Wii U recently (he had multiple Sony/MS consoles, and not just one of each), has now begun complaining about it when what they did had no effect on his situation. Then you've got Game Grumps, who have been doing Nintendo videos for years, and yet are perfectly fine with what Nintendo is doing.

It just sounds like a whole lot of fear-mongering.

Discostew

#38

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

In the end, this whole thing is about money and popularity, and people like PDP are trying to rationalize that they're doing others a favor by free advertising when in reality, it's not their intention or purpose at all. It's a coincidental side-effect that has help just a few developers. Nintendo isn't the only one placing restrictions on their content. Blizzard and Microsoft are two companies that have strict rules regarding the use of their content in what is called Machinima, and those rules must be followed. Nintendo is making its own rules regarding its own content. They are protecting their IPs.

Discostew

#39

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

@reasonnotwhine The only companies that seemed to get a boost (ranging from small to large) from such LPers has been indie developers, which don't have their own marketing/advertising teams. Perhaps these people want to say this is free advertising for Nintendo because they feel Nintendo isn't doing that (or at least not to the extent they'd expect). That may be true in these later years, but Nintendo is big. They made a name for themselves long before Youtube was a thing, and that alone contributes to their own advertising.

Discostew

#40

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

People are claiming that this is free advertising and such, yet that's not actually happening. These LPers are not advertising for them freely. What they are doing is using someone else's product to advertise themselves. As funny as that sounds, that's exactly what PDP was letting us know. People don't watch/subscribe to his channel because of the content he uses. They do it because of him. It would be advertising for the products if the situation was reversed. Check out any commercial, and what do you see? People promoting a product, not promoting themselves. That's advertising.

Discostew

#41

Discostew commented on Xenoblade Chronicles X is so Sizeable That It ...:

Just because no game has had a need for more than 25GB of space doesn't mean the discs are limited to that. The main difference between Nintendo's optical discs and Bluray discs is that one is CAV and the other is CLV. Basically, a difference with how the data is stored/read, and is how they can be prevented from being ripped, as most computer disc drives don't have CAV capabilities. The game could very well be dual-layer, and they were reaching the 50GB limit, as they made no mention of the actual game's size.

Discostew

#44

Discostew commented on A Keen Retro Gamer Has Produced a Handy Virtua...:

My theory behind why Wii digital games on Wii U can support Gamepad controls only if they support the Classic Controller is because they use modified IOS modules that are packaged with the game. These modules are how software on the Wii/vWii can interact with the system. On boot, base modules are loaded, like Wii System Menu. When a game is launched, many (if not all) loaded modules are unloaded, and the game loads up its own modules prior to running. The "Home menu" you see when you press the Home button is not a background process. It's part of the game.

The theory is that Classic Controller support is part of an IOS module that comes with the game, not in a base module. Nintendo went and altered this module with the Wii digital titles because the module itself is likely non-unique among all such CC-compatible titles, making for a universal change, and thus leaving the actual game unaltered and compatible with no additional bugs. Games that lacked CC support from the get-go probably did not have this module in the first place, so the game was not programmed to use it, and they'll continue to lack that support. Retail games on disc can't be altered like the digital titles can be, so they're out of luck regarding Gamepad control support. WiiWare/VC are likely not going to be altered because they continue to be obtained from the Wii Shop (not eShop), so they must maintain compatibility with last-gen Wii hardware (because there are differences between the Wii and vWii).

Discostew

#49

Discostew commented on Mega Man 2 Fan Remake is Now Available to Play...:

@nessisonett We'll see. I had thought about porting this to the 3DS's SmileBasic when it becomes available in NA, but I'd need to know more information about it. It certainly has more features than this current Petit Computer does (and it is faster), but it also is missing various features, like color palettes (used for color animation without having to copy in all new graphical data). It's all straight-up direct-color, with each pixel representing a color rather than an index to a palette. There are plenty of differences that would require some in-depth planning.

I will say this though. If I do make a port of this project to the 3DS SmileBasic, it will be a heck of a lot easier to get as it would simply be downloaded rather than scanned in one QR code at a time.

Discostew

#50

Discostew commented on Mega Man 2 Fan Remake is Now Available to Play...:

Version 1.0.1 is now available on the website. Contains various bug fixes, and uses the Megaman 2 font. Some bugs may still crop up, but I hope most have been squashed.

@iphys Heh, I have it too, even after I began the project. Of course, I did include various other things, like making your own levels (and being able to share them), a Boss Rush mode, etc.