User Profile
Destroyer64
- Joined:
- Sat 9th January, 2010
- Location:
- United States
User Signature
Formerly Destroyer360
[20:25] Dark_TeeJay: Y U no B Destroyer64?
[20:26] Destroyer360: Dark_TeeJay, that was the best Idea EVAR.
[20:27] Destroyer360: Hang on.
[20:27] Destroyer64 joined the conversation
[20:27] Destroyer64: There.
Play my fun, addicting shooter, Cannonman!










Recent Comments
#1
Destroyer64 commented on Mad Dog McCree Takes Aim at 3DS:
But still, I think it's silly you people won't buy something because it isn't in 3D. That's like starving and not eating something because it's not the color blue. Not saying this game is good or anything (I doubt it is), but there ya go.
#2
Destroyer64 commented on Mad Dog McCree Takes Aim at 3DS:
I don't really see why it will be on 3DS without 3D when it could be on DSiWare. I mean, if they could fit Dragon's Lair into DSiWare's tiny size limit, I'm sure this could get in there somehow....
#3
Destroyer64 commented on Wii Motion Gaming Won't Guarantee Better Fitness:
I would take this seriously if it was a more controlled experiment. In order for an experiment to yield good results, you got to keep as many factors the same. The studies don't say anything about all the kids having equal playtime or if the ones playing Wii Sports were forced to stand up and play rather than bowl from the couch seat, which leads me to believe that this wasn't a proper experiment.
#4
Destroyer64 commented on Pokémon Director Hypes up Sunday Announcement:
Pokemon 3DS. MAKE IT HAPPEN. NAO!
#5
Destroyer64 commented on Next Smash Bros. Development Starts with a Loo...:
I want to see another dev blog for Smash Bros. NEXT. It was nice to see a lot of what was ahead for Brawl before it came out.
#6
Destroyer64 commented on Welcome to the New Look Nintendo Life!:
Guess we gotta turn and face the strange(?) changes.

Site looks nice. Gonna take some time to adapt to, but I kinda like it.
#7
Destroyer64 commented on Talking Point: The Future of Pokémon:
I prefer electronic screeches to the Pokemon just saying it's name, like you don't what it is from that floating bar thing already.
Also, optionally betting on Pokemon battles sounds like a good idea. I'm pretty sure that at least some age rating boards would call that "Simulated Gambling," though, and I don't think Nintendo is ready to give up that E for Everyone rating. ~Remember what they did to HeartGold/Soulsilver's slots?~
Also, I do think it would be neat for the battles to be in cinematic 3D a la the Pokemon console games (At least the ones that have to do with battling....), and is totally what I can imagine Pokemon 3DS being.
Also, let's not forget the possibility of the version names being of precious metals/gems....
#8
Destroyer64 commented on Talking Point: Using Glitches - Cheating or Cl...:
Cheating in single player games is fine, because it's only you who's playing. But cheating in multiplayer is just plain wrong (unless everybody gets the cheat just for kicks and giggles, i.e. making all cars go super fast), because you're getting an advantage over honest players. If you cheat in multiplayer, you're just saying you're not good enough to win with pure skill, in which case you should be practicing instead of utilising glitches and busting out your Action Replay.
Also, I used to cheat in Single Player only, but I don't do that anymore because I realised that most of the fun of the game is taken out when all of your Pokemon are level 100.
#9
Destroyer64 commented on Rumour: Wii U Heading for E3 Face-Off with PS4...:
So, the Wii U's going to lose sales because it isn't a media center? That's ridiculous. Want cable TV? Buy a cable box. Want to watch DVDs? Buy a DVD player. Want to play a good-looking (as in the game itself, not just graphics) video game? Buy console that plays said good-looking video game. Running out of holes to plug things in? Buy an input box/power strip.
I find it ridiculous that people think that one console will eat another console just because ONE IS A DANG MEDIA CENTER (Want a media center? Get a Home Theater PC or one of those media boxes). When it comes to the breakdown of consoles, all that really matters is the games, especially exclusives. And that's why I stick to Nintendo, because their games are awesome. As for other games, I'll stick to my PC, but Nintendo is the reason I buy Nintendo consoles. And if I wanted to play a 360 or PS3 exclusive game, I'd guess I'd have to get the console, but I wouldn't buy it because it let's me watch movies from my computer on the TV. If that was the case, I'd get an Apple TV or a Roku or a Boxee or such a device, and if I do decide to later get a 360 or PS3 and don't need the streaming box anymore, then I have numerous options, I can a) hook the box up to a different TV, b) sell the box, or c) be nice and give it away. But I wouldn't have to do any of those if I never wanted a PS3 or 360. So the thing is, why should it matter so much if a console can do this if a non-console box can do the same thing? Is unification really worth being such a huge factor in picking a console?
#10
Destroyer64 commented on Turn Your Retro Cartridges Into ROMS, Legally:
I'm not even sure that backups are even legal in the US. Some say it's legal, others say that it isn't. Although it's not unethical if you're backing up your own cartridges/disks for a system that you own, and are only using them for personal use and are only using one copy at a time, but idk. :/
#11
Destroyer64 commented on Nintendo Working On Two Controller Support for...:
@Rococoman: The GameBoy brand is pretty much long gone now. After the failure that was the Game Boy Micro and the shoot-up of DS sales, Nintendo decided to retire the Game Boy brand. What's wrong with the 3DS, or the DS line for that matter? Too many screens? I think the DS is a worthy successor to the DS, and the 3DS is the worthy successor to the DS.
#12
Destroyer64 commented on Review: Disney Universe (Wii):
Are we saying it's okay to manipulate children and give them something sub-par over something superb? Chicken Brutus is right. The reason many licensed games are crap is because the developers don't try, because most of these games are targeted towards children, and children don't read reviews, or pay attention to a game's quality. They just want to play as their favorite character. Kids are being manipulated all the time these days...
#13
Destroyer64 commented on Review: Cave Story 3D (3DS):
The 3D is that good? I was too busy going "OMG WHAT HAVE YOU DONE TO MY PIXEL SPRITES?!" to actually pay attention to the visuals. Also, music by the same dude who made beats for Super Meat Boy? Now, I'm very iffy on buying this for $40, but I will definitely buy this if it also includes the voice of the dude in Super Meat Boy that yells "SUUUUUUPER MEAT BOY!!" when you press start at the title. ("CAAAAAAAAAVE STORY!!")
Just kidding, but I really am sitting on the fence on this one, though I'll probably. not go for this, considering that after playing the free PC version and loving it, then buying the DSiWare version and being unsatisfied at what my $10 brought me, I guess I'll decide to pass on this and keep my pixel sprites. For now, at least...
P.S. Can anyone show me some sound bytes of the music on this game? Are they remixed versions of the original songs, or whole new stuff? (I sure as heck hope they didn't totally replace some of my favorite VGM tunes...)
#14
Destroyer64 commented on Talking Point: Should Nintendo Regularly Offer...:
@Joeysgirl: Just because you decided not to buy a game with your 3DS, Nintendo has to send you free games? :S
#15
Destroyer64 commented on Review: 3D Classics: TwinBee (3DSWare):
Sounds awesome, I will consider greatly.
#16
Destroyer64 commented on Analogue Stick Add-On for 3DS Revealed:
This can't be true. It can't be. It has a huge design flaw. With the second control stick in the way, how the heck are you supposed to reach the face buttons easily? I can only really imagine this being good for FPSs, since they don't make too much use out of face buttons.
#17
Destroyer64 commented on Something Bugs Us About This Centipede: Infest...:
@Oddy: You have it and haven't played it too? Me niether. Did you get it free during the Steam Summer Camp like me?
Doesn't look like Centipede. I wish that instead of devs and publishers naming games after existing franchises it doesn't relate to very well, they could come up with a different name. (Also applies to Red Steel 2 and probably a bunch of other games)
#18
Destroyer64 commented on Nintendo Refuses to Confirm GameCube Downloads...:
@LTD: Hmm, maybe they are. But then arouses the question of multiplayer: only 1 Wii U controller can be hooked up at a time, along with 4 Wiimotes. So if they decide they want to bring GC games to VC, they should make a GC-like CC for multiplayer and those that don't want to use the Wii U controller.
#19
Destroyer64 commented on Feature: The State of WiiWare:
I hope Wii U Ware follows the example of Steam. Whenever there's the rare occasion that there's a game on both WiiWare and Steam, I always pick the Steam version because I know I can get it for real cheap if I put it on my wishlist and wait for one of Steam's huge sales. During the Summer sale Steam was having, I bought 10 games and spent only ~$20 (That would mean if every game I bought was the same price (they weren't really), each one would cost ~$2!). If I bought 10 games on WiiWare on any given day, I would definitely spend a lot more than $20, even if all the games were 500 points. Granted, the same would go for Steam games at their regular prices, but that's why there are sales. In fact, one of Valve's founders (Valve created Steam, in case you didn't know) said that sales help give more profit to Steam. If you put on a huge sale once or twice a year that lasts a week or two, people are going to buy things they were hesitant to buy, because now they are dirt cheap, and more games will be sold. It's a business practice that's been done for centuries, and it works. So why doesn't Nintendo push sales like Steam does?
I also like how Steam's demos work. There isn't a demo for every game (I loath you, XBox Live Arcade), but when there's a demo, it will never go away (you hear that, Nintendo?). But the best part is most game demos on Steam will not only save your progress, but when the full game is purchased, you can continue from where you left off in the demo, but with all of the game's features unlocked.
Oh, and while I'm dreaming, I would like it if the Wii U to not only allow patches, but to download them whenever the system is plugged in, even when the system is "off," like how Steam downloads game updates automatically whenever the computer is on, and like a feature Playstation Plus members get for their PS3s.
#20
Destroyer64 commented on Nintendo Refuses to Confirm GameCube Downloads...:
Eh, I only care a little about GC games on VC. I still have my GameCube and am planning on keeping my Wii and GameCube after getting a Wii U, but I would jump on the opportunity to get games I missed out on without having to hunt for it on eBay and at GameStop, and be able to play it without having to pop in a disk, not to mention not needing to worry about the disk I end up getting being scratched from abuse by it's previous owner.
But I still have my GameCube and every game I've ever owned for it (I never sell games because I'm afraid I'll miss them), so I don't care if Nintendo shuns GC support.
Now that I think about it, GameCube controllers had analogue (a.k.a. pressure sensitive, or at least kinda, by allowing the buttons to have a "partly pressed" mode and "fully pressed" mode) shoulder buttons (except for the Z button, which was normal), which the Classic Controller lacks. Since GC controllers aren't supported by the Wii U, and some games used this feature (i.e. in Super Mario Sunshine, you could walk around and spray water at the same time by holding down the R button lightly), this would poise a problem for VC ports of some games. Does the new Wii U controller have analogue shoulder buttons? Could there be a new Classic Controller that has analogue shoulder buttons? Could there be a new GC-like controller that connects to a Wiimote, or maybe a GC to Wiimote adapter? Would this keep Nintendo from releasing GC games on VC that used this feature, like Super Mario Sunshine? Could Nintendo remap the controls of GC games (That does seem like a possibility. The only extra button that a CC over a GC controller is the Select/- button, the Home button (out of the question), and one shoulder button (CC has 4, GC had 3), which could toggle the "partly pressed" mode when it and the L or R button is held down)? Or will Nintendo just shun the idea of GC VC entirely because of this and probably other issues? Stay tuned...
#21
Destroyer64 commented on Iwata Tells Shareholders "Core Gamers Will Acc...:
I think the other thing was the Wii's processing capabilities. Due to the fact that it was less powerful than the 360 and PS3, most "core" games get a crappy port for Wii or don't get a Wii port at all. If you notice, most Wii ports of PS3/360 games have ugly graphics, while games like Super Mario Galaxy look top-notch. The people who port these games don't really try to make the games look as best as they can on the system. All they know is the Wii is less powerful than a PS3 or 360, and they just downgrade the graphics as much as they can.
#22
Destroyer64 commented on Sony: Wii U is No Threat, Says "Welcome to 200...:
Hearing these people diss Nintendo when Nintendo is hardly dissing back is really immature and making me start to hate Sony...
#23
Destroyer64 commented on Take a Closer Look at the Wii U Console:
@15: I'd rather have an option that allows the Wii U to switch it's resolution to 480p when playing a Wii game and then back to 1080p when back at the Wii U menu. It would be a nice alternative to those who don't like when a 480p image is stretched to 1080p and then has filters placed all over it. (I'm not sure which is better, but the 3DS has certainly scared me from stretching and filters on older games with lower resolution, though DS games used as much pixels as the screen had, which is not the case for HD TVs and Wiis....)
#24
Destroyer64 commented on Iwata: "We've Finally Reached the Digital Sale...:
I think the 3DS is AMAZING and much, much better than the DSi Shop. It's much more faster and much more convenient and fluid. I also like the ratings and how in order to leave a rating, one must play the game for an hour. I like that because it keeps random people from spamming the shop and you can trust the ratings more. I also like how there is a wishlist.
#25
Destroyer64 commented on Sakurai Talks Connecting Smash Bros 3DS and Wii U:
Unless they do something amazing with SSB on 3DS, I think I'll only get the Wii U version. I mean, SSB on 3DS sounds awesome, but the main reason I love Smash Bros. is the multiplayer, and it's harder to scrounge up $250 handhelds than $40-$60 controllers (I am, of course, talking about Wiimotes/Nunchucks/CCs/GC Controllers and not the New Controller, which there is only going to be one of per console anyway...) just to play a game of Smash Bros. Heck, that's my biggest problem with Super Street Fighter IV: 3D Edition: You either had to find friends with 3DSs (and the game if said friends happen to hate playing as Ryu...), play online (which you can't do everywhere and your opponents might be tougher than you...), or settle for playing against the CPU. Yeah, I know it's not the games fault, it's really just the fact that handhelds are much, much more expensive than controllers for consoles and it's not very practical for most people to buy two handhelds just for a friend to occasionally play multiplayer games, whereas most people will end up buying at least a second controller because they aren't that much (and I'm not saying handheld prices should be lower either, they do have much more meat in them, after all). I'm not saying this game will be terrible, I just don't see much point in having a multiplayer-oriented game on a handheld.
#26
Destroyer64 commented on Looks Like That Red 3DS is Releasing in Japan:
/me reads @zeldaman's comment.
/me wonders why people ask questions of "when" when the when hasn't been announced. (Let alone that there /will/ be a green 3DS.
#27
Destroyer64 commented on Rhythm Heaven Wii Screenshots Go Tap Tap Tap Boom:
Rhythym Heaven (DS) was a very awesome game, so I will definitely pick this up.
#28
Destroyer64 commented on First Impressions: Mario Kart (3DS):
No bikes or tricks? Aw, I took great advantage of the speed wheelies and shaking the controller on ramps gave me. Still sounds promising, so I'm looking forward to it.
#29
Destroyer64 commented on Wii U Hopes to Rectify Problems that Wii is Ex...:
If this is your goal, Nintendo, why did you name the system Wii U? If you gave it a name that didn't tie it to the Wii and didn't sound as stupid as Wii did, "core" gamers might think twice about the system and look at it. But with a name tying it to the Wii, said gamers won't even glance at the Wii U, thinking "it's just another Wii."
#30
Destroyer64 commented on Super Mario 3DS Has a Zelda-Style Dungeon Level:
Reminds me of how there are some Mario elements in Link's Awakening (A Chain Chomp somewhere, a Yoshi doll, some Goombas...)
#31
Destroyer64 commented on Games Do More Damage Than Passive Smoking, say...:
Yeah, ever since I've played Mario, I've had the urge to jump on people's heads. /sarcasm
Seriously, not all games are damaging, it's more of an effect of violent games on children. Whatever they see normally in their early days has an impact on what they think is normal. No kid should think maiming people is normal. Really, those kids need to stick to E rated games. I'm surprised at how many 5-year-olds play COD...
#32
Destroyer64 commented on This is the Wii U Controller in All Its Glory:
Hey guys, I think you can only connect 1 Touch-screen controller to the Wii U at a time. You guys can stop going "OMG EXPENSIVE CONTROLLER" now.
#33
Destroyer64 commented on Skylanders: Spyro's Adventure is Truly a Multi...:
Eh. The concept sounds awesome but not much of a reason to buy the game. If it's a crappy game, I wouldn't want to play it at all, let alone play it on multiple platforms.
Anyway, if this concept became the norm, I would totally love that, and it might actually make me buy 2 copies of a game (one for a home platform and another for a handheld platform). Then again, why buy 2 of the same game? If all the versions of the game are going to be the same, I'd rather buy it for a handheld and that'll be it. I'll bet anybody who isn't obsessed with the "home experience" would be the same.
#34
Destroyer64 commented on Talking Point: Where Nintendo Went Wrong with ...:
User reviews wouldn't be the best idea IMO. On the iOS App Store there are people that spam, people that judge games unfairly, and people that give the game one star just because it's not compatible with their device (Although the eShop probably won't have that problem unless Ninty wants to take the very unlikely route of making a more powerful 3DS)
#35
Destroyer64 commented on Zelda's Timeline is Simple In the Hands of Dr ...:
Only two words for the video: Great Scott.
#36
Destroyer64 commented on Wii Just Couldn't Handle Sonic Generations:
It's funny how multiplatform games that weren't on Wii are being ported to the 3DS. Like how the 3DS launched with Super Street Fighter IV, but the Wii never had it. But I think Sonic Generations will be a little downgraded on the 3DS. Super Street Fighter IV: 3D Edition was the same game with extras, except all the people in the background are static. It doesn't look as cool when everybody in the background is a statue...
#37
Destroyer64 commented on Talking Point: Should Nintendo Have Made the 3...:
I would love to someday open up my Nintendo Whatchmacallit and be able to select any game without having to insert cartridges. However I think the handheld market isn't quite ready for total digital distribution. I love my iPhone (I'm actually typing on it now) and it has some pretty good games, but if I want to play a Mario or Pokemon equivalent on it, the App Store doesn't have much of a selection. That's because deep games need more memory, and you have a limited supply. If an iOS developer wants to make a game as long and deep as a typical
DS game, his game would be as big as one GB and nobody is going to keep a huge game on their device for a while if it's restricting how many apps the user can hold. I deleted 2 apps from my iPhone that were nice, but took a lot of memory that I wanted back. If Nintendo does go cartridgeless, they should make a entirely new portable. The biggest of the PSP Go's downfalls was that because it didn't have a game slot, PSP owners wouldn't be able to play their old games without buying them again. There is room for an entirely digital game store on PCs and Consoles (Except Wii, of course) due to their massive memory storage. Steam has proved to be very popular and even I use it. XBox 360 and PS3 offer full games on their stores (I think?). This all works because hardrives can store a ton of memory, with harddrives going up to 2 TB (that's 2,000 GB!) and will probably go above and beyond in the future. When flash memory becomes smaller and more affordable, and Nintendo is actually willing to put more memory in their products (Really, Nintendo? Why bundle the 3DS with a 2GB SD Card when you could have put that memory inside the machine?), maybe we will see a time when cartridges no longer exist and everything is a digital download.
#38
Destroyer64 commented on Are We Nearing the End of Consoles? Nintendo T...:
Let's not forget that console games are aloud to suck as much energy as they want without effecting playtime. Anyone who's ever played an iOS port of a console game (Bit.Trip Beat, World of Goo, etc.) knows what I'm talking about. Those games drain plenty of my iPhone's power...
#39
Destroyer64 commented on Mario and Sonic 2012 Screens Blow Minds, Colla...:
@Dragoon: My thoughts exactly.
#40
Destroyer64 commented on Mario and Sonic 2012 Screens Blow Minds, Colla...:
Race walk? Where have I seen this before?
#41
Destroyer64 commented on Miyamoto Explains the Chubby Appearance of Mario:
Yeah, constrictions definitely make iconic appearances. Did you know the reason Mario wears a hat is because hardware restrictions didn't give enough pixels to animate his hair? If he was just appearing today, he might be hatless for an entire game, whether it has hat-stealing monkeys or not.
#42
Destroyer64 commented on Super Mario 3D to Use 3DS Gyro Sensor:
Guys, I don't think he means that tilting the 3DS in any way would move the camera. I think what he means is you hold down a button and move the 3DS to adjust the camera. Any other way would be just too annoying to be Nintendo.
#43
Destroyer64 commented on Rumour: Nintendo to Launch "Wii Select" Budget...:
@Kirk: The app store can get away with small prices because the development team is much smaller (sometimes even one person), the games don't come in any packaging that needs to be paid for, and the games themselves have less content than retail games.
#44
Destroyer64 commented on Rumour: Nintendo to Launch "Wii Select" Budget...:
I started disbelieving it after I read "Wii Sports will be sold separately." That game is not enough for $20 and deserves to be included with the console.
#45
Destroyer64 commented on Rumour: Wii Successor Won't Have a Traditional...:
I wouldn't be surprised if this rumor was true. Instead of giving the 3DS more than half a GB of flash memory, they put half a GB in there and put a free SD card in it. I hope it has a hard drive in it though.
#46
Destroyer64 commented on Ever Seen Professional Ice Skaters Do a Super ...:
He's controlling Mario with a 360 controller!
#47
Destroyer64 commented on You Won't Get a Nintendo Console with a Button...:
Thank goodness! Touch buttons work okay when they're on the same screen as the action like an iPhone game that reallies on button action, but when playing games on a screen separate from the device I'm using to move my character, I and pretty much everybody else need physical buttons to rest my thumbs on without doing something I didn't tend to do and to figure out where my thumb is placed. I used one of those virtual WiFi PC controller apps on my iPhone before, and it didn't last very long on my phone (and same for the client program on my computer) once I realized it was impossible to determine where my thumbs were, and on top of that I couldn't rest my thumbs on the screen without doing something unintentionally. Buttons FTW.
#48
Destroyer64 commented on Rumour: Wii 2 to Cost $350, Support 3DTVs, Out...:
Huh? 3DTV Support? That doesn't match up with what Nintendo has said. They said that they want 3D gaming to be glasses free. Nonetheless, I hope these rumors prove true, except for the price.
#49
Destroyer64 commented on Rumour: We May See a New Nintendo Console at E3:
A controller with a touch screen, eh? I remember hearing that Nintendo used that as a concept when they were developing the console after Gamecube, but they decided not to because then it would be too similar to the DS.
Just imagine, we could have already had touch screen Wiis.
Oh, and hold the phone. It's compatible with Wii games, but will use an all new controller? Huh. Hopefully this means Wiimotes will connect to the system much like Gamecube controllers connect to the Wii, and not that a dude was making up rumors and made a flaw.
#50
Destroyer64 commented on Masuda: Playing Pokémon is All About Being He...:
Eh, if you want to steal Pokemon, play Colosseum or XD.