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Darren_Wilson

Darren_Wilson

United States

Joined:
Tue 13th January, 2009

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Darren_Wilson

#1

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

Yeah, that article hits a lot of the major points. The best advice I can give is to have your working game to show when you meet with publishers. As an artist, you're better off finding an experienced programmer to work with than attempt that stuff yourself.

Darren_Wilson

#2

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

I'm working on a couple of different ideas for my next game.

With this game, I was intentionally trying to make a game that was insane with a lot of tension. There's a tremendous sense of relief when the scene cleared message pops up. I like how the game recreates the buildup of exhausting frenzied tension and then sudden relief every two minutes. Some people have told me they really like that element. This wasn't a game designed to help your brain relax after a rough day by any means. It's a game you play before you go out, to get riled up. I'm trying to give people a very different gameplay experience than what they are used to. Some people might not take to it. But I made this game for people that have become bored with the status quo.

@longtimegamer:
I wrote the script with my friend Jonathan Shepard, listed in the credits. He probably wrote 75% of the funny stuff in the script. The extras we shared 50-50. And I definitely find the villains' story funnier, as well as the space ship part descriptions.

Darren_Wilson

#3

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

If you guys are having trouble, you can give this a try in the main menu, with Wii Remote sideways:

(B, A, B, A, Up, Right, Minus, Left, Minus) to increase starting lives from 3 to 6.

Darren_Wilson

#4

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

Thanks longtimegamer and KDR.

1UP uses a grade scale, so it's hard to get confused.
Gamespy uses star like movie reviews.
Gamespot: 4 is Poor, 5 is Mediocre
IGN: 5 is 'meh'

So you can see where this leads to problems when going between sites. And if you read people's responses here, you can see where they equate 5 to bad or harsh, instead of average.

Darren_Wilson

#5

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

There are two schools of thought here, that review sites are using.

Many websites rate things as average at about 7 or 7.5, which is the US grade school equivalent of an average C grade. A 5 would then be an F-

There's the movie score approach, where a movie can get two out of four stars but still be considered a film worth watching.

It's hard to distinguish what a website is using when they don't put the descriptor next to the score, as in: "5/10 Average." If someone frequents sites that use the first approach, someone might come read this review and think the game is terrible.

And Metacritic used to rate games in the 50s as red. It looks like more sites are moving to the second rating approach.

Darren_Wilson

#6

Darren_Wilson commented on Review: Planet Pachinko (WiiWare):

You're either going to really like it or you're going to be overwhelmed. If you're into slow-paced games, it's not for you. This is more of an arcade game. Basically platformer character vs arcade madness. It's about getting hooked in and becoming one with the destruction.

@Corbie:
"And as I said, not a terrible game, but it's a handful"
If it's not a terrible game, why did you give it a terrible score? 5/10 is basically an F-
EDIT: 5/10 is average, my apologies.

Here's a higher quality video of the game:
http://www.youtube.com/watch?v=kMAJ8V6O1JM&fmt=6
These are of the most hectic moments in a level. It looks like I need to get out a video of an entire level, to better show people what to expect from the game.