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Male, United States

Tue 13th May, 2014

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Dankykong commented on Donkey Kong Nearly Missed Out On Pixels Stardom:

I knew the movie would bomb. Old men playing old video games with a sort of Stay-Puffed (ghostbusters) theme going on with everything. Who the heck wants to see that? It's not Wreck It Ralph people. Also who keeps giving Sandler money to make movies? Stop wasting our lives



Dankykong commented on Exclusive: Project CARS "Simply Too Much For W...:

Lmfao I knew it would come to this. I was never super interested in this but they've been struggling with this game for ages now and it's tarnished their record. But at least we know who they are now. Too bad buyers in real life are ignorant to their trips and falls



Dankykong commented on Review: Kirby 64: The Crystal Shards (Wii U eS...:

In my personal opinion I think this is the best Kirby game. It felt like there were enough enemies around, the music was great and it looked pretty decent for a 2D-3D game. Obviously some people disagree but I can think of many that looked worse or less crisp even back in the day. Although it's a really fast play through, probably one of the quickest to play through even...



Dankykong commented on Review: G.G Series GREAT WHIP ADVENTURE (DSiWare):

They all look roughly the same which is a gigantic yawn but some of these GG games have a decent style, which resemble Kirby or Starfy. But I despise that upper screen with the cheap GG graphic and score table they put in every single game, I don't want to call it lazy but that's what it feels like. There was nothing they could have ever done with the upper screen?



Dankykong commented on Nintendo Life Weekly: Devil's Third Apparently...:

Who the heck even asked for "Zombi" on XB1/PS4? It'll fall flat on it's face again just like it did for WiiU. They game even seemed archaic on the WiiU. Sure it has some good ideas, but short and linear with a steep difficulty curve at times to make it last longer? Meh... So they're getting that, where's the WiiU's AAA ported game from Tantulus now? It's our turn ok.
As for Sonic, lmao @ the thought of getting a game that won't get an average score of 66 or lower "here comes the best sonic game ever!!!! Sonic '16" instead of 06..



Dankykong commented on Review: The Legend of Zelda: Ocarina of Time (...:

I wonder what it would take for this game to not be a 10/10, meaning if there'd be some advancement in gaming that deems this too old, ugly or unplayable on the standards of the future.
Also any perfect score for this game reminds me of the time when this got 99/100 and GTAV (and other games) got 98/100 on IGN and everyone went nutso



Dankykong commented on The Current State Of Virtual Reality Just Isn'...:

VR is a snooze, everyone is upset and it's hilarious. Pray tell people what games or software are you looking forward to for either VR headset coming out? Is there even anything other than Endless Ocean clones and Otaku Zooming In On Breasts games being developed?



Dankykong commented on First Impressions: Getting Into the Fold With ...:

I wonder how they'll do the Paper Luigi cameo in this game, you know it has to happen. At least like the ones in Sticker Star where you just saw him in the background every so often or maybe where you can talk to him like in the console Paper Marios.
Anywho, I can't wait for this game. Seems fun. But everyone is going to try and ruin it by using the word "gimmick" and "confirmed" over and over.



Dankykong commented on Video: No Matter How Annoyed You Are At Ninten...:

This isn't even the worst musical thing by a million billion miles ever they've done. Wii Music anyone? Everyone dancing up there with Wii remotes and the game not playing properly and it sounded like just a bunch of noise. Or even just the embarrassing time when Zelda on the Wii didn't work properly.



Dankykong commented on First Impressions: Our Maiden Flight In Star F...:

This game so far seems more like it's the framing of a building and they've yet to build the insides, but from the outside the building looks almost complete (because in construction you do the facade first) and then we'll finally get to see the sweet insides when it comes out finally. But I'm not sure why everything is changing in an awkward sense, like fine use the gamepad it seems cool doing the 1st person stuff there but I do not need awkward button presses.
I should think they may do a "new" controls and a "classic" button set up perhaps, because they do that a lot now, where they show us what they want to push as new controls but give you the option for "old style" of sorts.