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DRLAdmin

DRL

United States

PureXbox US Editor / Nintendo Life Reviewer

Joined:
Fri 28th October, 2011

Recent Comments

DRLAdmin

#5

DRL commented on Review: Yoshi's New Island (3DS):

@DestinyMan - After playing majority of Yoshi's New Island, I went back to play Yoshi DS and ended up enjoying it more than I ever have. And to be clear, I wasn't a big fan of that installment.

DRLAdmin

#27

DRL commented on Review: Pinball (Wii U eShop / NES):

@Philip_J_Reed - Thanks man. I had fun with this one for review, but only in short bursts. I remember it being a ball as a kid!

And to the rest of you mentioning the 3DS, YES, this would be much better on the go. Nice for short bursts of play.

DRLAdmin

#33

DRL commented on Review: Jewel Adventures (DSiWare):

@Morphtorok - I can't say for certain, but I can say that when the glitches weren't present, the puzzle action was pretty enjoyable. That said, I still wouldn't want anyone to have to go through what I did, so it's hard to award too much praise here. If someone feels compelled to play it, and doesn't mind risking $5, then I'm not going to stop them. :)

DRLAdmin

#34

DRL commented on Review: Jewel Adventures (DSiWare):

@Nintendojuenger - Wouldn't beating a puzzle game without challenge compromise the integrity of the experience, as well? And regardless of the classes, the difficulty shouldn't only be present on a single level here and there. It would literally go from being a breeze to play, to one beyond-challenging stage, then right back to being easy as pie. If the classes mean something, they should mean something in a much more substantial manner.

But like I said in the review, take away the glitches, which were obviously much more frequent for me, and you'd have a recommendation.The core gameplay is actually very fun. Those glitches though...man, were they frustrating. :(

@bezerker99 - Sorry about that, man. ;)

DRLAdmin

#35

DRL commented on Review: Jewel Adventures (DSiWare):

@True_Hero @Morphtorok That's very, very odd. I played a lot longer than I expected to and it was a common occurrence for me. It didn't matter if I restarted the system, rebooted the game, or exited to the menus; it would always happen at some point. It did happen less on classic mode, though.

DRLAdmin

#36

DRL commented on Review: Jewel Adventures (DSiWare):

@Eisenbolan - A health bar for the enemies would've been very beneficial. Have you been experiencing glitches like I've detailed in this review? They became more common the further I progressed into the game.

DRLAdmin

#41

DRL commented on Review: Ninja Gaiden II: The Dark Sword of Cha...:

Where are my manners?! Thank you for the nice comments, guys. Greatly appreciated as always. :D

@Windy - No problem, sir. And thanks for the compliment. I do agree with you that there need to be more 3D Classics. It's a nice way to freshen up a familiar experience. :)

DRLAdmin

#43

DRL commented on Review: Ninja Gaiden II: The Dark Sword of Cha...:

@XCWarrior - You actually can change the direction you're facing after jumping into the air. I literally just did it about five times in a row in front of my wife who now thinks I'm crazy. Thanks a lot, man. I bet that was your master plan all along. :P

@Ryno - Dude, I played these games when they were first released for the NES; so it has zero to do with age or experience. The fact is, for the challenge that the game presents, I felt the range of motion given to the player wasn't always quite enough to meet the demand of the situation. I prefer that when I die in a game, I feel that it's my fault, and that wasn't always the case with Ninja Gaiden. That's all.

DRLAdmin

#46

DRL commented on Review: The Smurfs 2 (Wii U):

Thanks for the comments so far, everyone!

I know I'm jumping in here late, and it's unlikely that many of you will see this, but if you have any questions about the game, feel free to ask away! Just make sure to tag @DRL in the question so I'll see it.

Also, remember that people are entitled to their own opinion. Please respect those that have played the game and have their own personal feelings toward it. If we all liked the same things, we'd live in a pretty boring world - don't forget that. ;)

DRLAdmin

#47

DRL commented on Review: Undead Bowling (3DS eShop):

@Le_Wario26 Yeah, that's the biggest problem. Had the game been $4.99, it would've been a much easier recommendation. If you're solely looking for something commitment-free, that will keep you entertained for short amounts of time, then this is worth consideration. If not, there are plenty of GREAT downloadable titles for comparable prices that should absolutely be purchased before this one.

DRLAdmin

#50

DRL commented on Review: Urban Trial Freestyle (3DS eShop):

@DonMigs85 Very weird. I tried this last evening and had no issues. I am also using a US 3DS, but mine is an XL - not sure if that makes a difference. Your best bet is to contact Nintendo to see if they have a solution for you. It really is perplexing. Something odd with the save data, I'd imagine.