User Profile



The boy who never grew up.

Male, United Kingdom

Hobbit-like Editorial Director of Nintendo Life, Push Square and Pure Xbox by day, freelance word wizard by night. You may have shaken your head in disgust at my work on Eurogamer, CNET UK, Pocket Gamer and elsewhere.

Sun 20th January, 2008

Recent Comments



Damo commented on Video: Summing Up The Good And Bad Of Devil's ...:

I know that @antdickens has already done an excellent job of stating our position on this, but here goes.

As you're all aware, final code is now in the hands of sites like ours, and we've been playing the game for a while now - hence Tom's preview, Alex's videos and my own initial impressions, which I've shared in some of the content I've posted on Nintendo Life.

The post yesterday which highlighted Itagaki-san's comments seems to have a ruffled a few feathers. The way I saw it, Itagaki was calling out all of the sites which had dared give the game a negative preview - and that was quite a few, I might add - by insinuating that they didn't have the required skill to play it. He's entitled to defend his game, of course - but to claim that the negative reaction was purely down to journalists not being very good at video games was a bit much, in my opinion. I don't consider myself to be a video gaming champ, but I've been doing this for long enough to know a bad game when I see one.

It's abundantly clear to anyone who actually sits and plays Devil's Third for more than five minutes that the game is a mess. It's a fun mess at times - don't get me wrong - but a mess all the same.

I won't outline exactly why as Tom has done an excellent job of that (go read his preview if you haven't done so already) but there are times when this game doesn't even feel like it's finished. The frame rate dips into single-figures with alarming regularity, the explosions (of which there are many) look terrible and texture and model pop-in is rife, even during cut-scenes. Character models are basic (Ivan and the bosses being the only real exceptions here) and locations lack detail. If this were rendered in 480p, it would pass for a Wii game.

This isn't some vendetta that Nintendo Life has against Devil's Third - as Ant says, we all wanted this game to be amazing and I myself was super-pumped for it. I actually voiced my concern to Nintendo about the game being absent from E3 and the London-based E3 event shortly afterwards, such was my desire to actually get my hands on it. I love Itagaki's previous work and wanted to like this so much. The fact that I don't is based on the quality of the game, not because of some fictional problem people seem to think Nintendo Life has with the game or its developer.

You may be disappointed that we've jumped on some equally fictional "Devil's Third bashing bandwagon", but the fact remains that we - along with several other sites - have played Devil's Third and found it badly wanting. It really is as simple as that.

That's not to say that you won't buy it and enjoy it - opinions are just opinions, after all. But hopefully you will feel that we've been on the money enough times in the past for you to trust the review when it eventually goes live. :)



Damo commented on Negative Reception For Devil's Third Is Due To...:

@PlywoodStick So making up something he was supposed to have said would have been more acceptable than quoting him directly? Putting words into his mouth?

We often use direct quotes for sub-headers, and there was absolutely no intention here to make fun of Itagaki's English, which I would estimate is probably a billion times better than my Japanese.



Damo commented on Rumour: Nintendo Isn't Bringing Devil's Third ...:

@BLPs The source in this particular case I would imagine doesn't want to be named because it would cost him/her his/her job. My point is that Unseen64 has been vindicated many times in the past, so with such a good track record there's less room for doubt.



Damo commented on Rumour: Nintendo Isn't Bringing Devil's Third ...:

@BLPs So them getting insider information, digging up unseen assets and building up a network of trusted sources is just a bit of good luck, right? ;)

The reason Unseen64 is such a respected site and gets so much linkage is because unlike many other sites on the web, they only post stuff they have faith in. Like I said, the site has been proven right time and time again, and luck has absolutely nothing to do with it.



Damo commented on Square's Romancing SaGa Finally Gets Translate...:

@KeeperBvK Spare me the technical details, you knew exactly what I meant. ;)

Also, it's not the same as using an emulator as you're using a real cart to dump the ROM, and when you remove the cart the ROM is deleted. So it's less of a grey area.



Damo commented on The Man Who Found The SNES PlayStation Thinks ...:

@kiigu The SNES add on would have been Nintendo branded. This is the stand alone system, and was very much Sony's baby.

Check out the JVC Wondermega - it's a similar system but one that actually made it to market. A Sega Genesis and Sega CD combined, but no Sega logo on the casing.



Damo commented on Gallery: Here's A Closer Look At The Donkey Ko...:

@rjejr Good point, this has been added to the news item.

When the game was first revealed it was stated that the Wii would get a slightly different version of the game. We've got some guys over in LA now and will try and find out exactly how.