User Profile

DamoAdmin

Damo

The boy who never grew up.

Male, United Kingdom

Hobbit-like Editorial Director of Nintendo Life, Push Square and KINECTaku by day, freelance word wizard by night. You may have shaken your head in disgust at my work on Eurogamer, CNET UK, IGN UK and elsewhere.

Joined:
Sun 20th January, 2008
Website:
http://www.nlife.com

Recent Comments

DamoAdmin

#11

Damo commented on Event: Mario Kart 8 UK Championship 2014 At EGX:

@Baker1000 We tried, but the GamePads wouldn't work properly - the connection would drop or the screen would glitch out. There's no way of linking all of the consoles physically - they were connected to the internet and each race was like joining an online room - so it's fair to say that Nintendo didn't design the Wii U to be played alongside 11 other Wii Us. In the end, we opted for the Pro Controller, which almost all of the contestants preferred anyway.

DamoAdmin

#15

Damo commented on Video: Which YouTube Star Is Best At Mario Kar...:

@97alexk It's a cover version of the Jane Wiedlin track Rush Hour by the now defunct Irish band Joyrider, released in the UK in 1996 - presumably before you emerged from your mother's tummy.

I used it because I thought it suited the theme of the video well - racing!

DamoAdmin

#20

Damo commented on Developer Interview: How Two Graduates From No...:

@Superstick It's real and we've been lucky enough to play the demo! It's certainly a lot of fun and I think there's real merit in Nintendo opening up the SNES side of things for projects like this...let's be honest, the quality benchmark for Wii U eShop titles isn't as high as it used to be, and this is already much better than a few titles on there I could mention.

DamoAdmin

#28

Damo commented on Review: Bayonetta (Wii U eShop):

@JibberX This is a review of a game which has previously never been available on a Nintendo platform, so we obviously thought it would make more sense to describe the game itself in detail before moving onto the benefits of the Wii U port.

Even if this wasn't the situation, reviews should never assume the reader knows everything about the game in question; it's always good form (in my opinion, and clearly Tom's, too) to take the time to describe what the game is about before digging into details such as how it compares to other versions on other systems. While people like yourself - who have played the game elsewhere - will know the basics, there will be many who have never touched Bayonetta on PS3 or 360.

Hope this explains our stance.

DamoAdmin

#29

Damo commented on Review: Bayonetta (Wii U eShop):

@JibberX We always use press shots - as do most sites!

Grabbing unique screens for every single game would be an incredibly time-consuming venture, and press shots are usually better anyway, so we - like most of the industry - just use those instead.

I can assure you that this review is based on Wii U code. What about the review's structure gave you any reason to doubt this? I'm just curious.

DamoAdmin

#30

Damo commented on Sonic Boom: Rise Of Lyric Speeds To Earlier Re...:

@rjejr Haha! Calm down there, you'll do yourself an injury!

We didn't update the article because Nintendo France - or Nintendo of Europe / UK, for that matter - didn't get in touch to say it was a "mistake". Believe it or not, we don't have the time to constantly re-check sources after we've posted a story.

I'd be willing to bet that the only "mistake" is that the banner displayed the date early. Truth? Or hits?

DamoAdmin

#35

Damo commented on Hyperkin's RetroN 5 Console Allegedly Infringe...:

@Bass_X0 @KeeperBvK Creating an emulator is not a crime, it's an original piece of programming which is actually a very impressive act, when you think about it.

And you've totally missed the point there - the people who create these emulators don't charge money for them, they're non-commercial (often open-source) pieces of work, and by placing them inside a console, Hyperkin is going against that.

DamoAdmin

#36

Damo commented on Review: Hyrule Warriors (Wii U):

@GeminiSaint Ack, fixed. Thanks for the heads up!

@Pahvi Asymmetrical gameplay generally means when each player has a different view of the action to one another. With one person on the TV and the other on the GamePad, that's basically what you're getting here.