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CricketGoat

CricketGoat

Male, Canada

Joined:
Sat 21st September, 2013

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CricketGoat

#2

CricketGoat commented on Iwata: Wii Fit U's Free Trial Period Will Impr...:

@TheWatcher I agree. It's less about finding that "one" thing that will move the consoles and more about building up a critical mass of reasons to get it. When I tell people about all of the different great things available on the console, they are significantly more interested than when I tell them about the "one big game". The Wii U now has a really solid library of great an diverse titles. That's what will get people through the door IMO.

CricketGoat

#3

CricketGoat commented on Talking Point: What Games Are You Playing This...:

@Gunblade_Hero Nice! Baten Kaitos is one of my favourite RPG's ever!

As for me, I had to cancel my preorder of Pokemon X (super sad!), but I'll be okay, as I'll be playing Wonderful 101 (which I have been loving!), and SMT IV (which has also been a treat... once I figured out what the heck I was doing).

CricketGoat

#4

CricketGoat commented on Reaction: Nintendo Reminds Us of the Wii's Glo...:

Personally, I adore the GamePad, I think it's fantastic and don't really feel like it's been under-utilized as much as other people do. And the off-tv play is a feature I didn't even realized I wanted or needed until it was available. Along those lines I also love that Nintendo is still, not only allowing, but integrating the Wii Remotes. Pikmin 3 reminded me how legit the Wii Remote is as a control scheme. When used right, I find the motion aspect is so intuitive and enjoyable. But beyond that, I loved using it for a game like Xenoblade that didn't use any motion elements. The I find the remote-in-one-hand-nunchuck-in-the-other approach really comfortable.

The point is I wish we could all stop thinking that "Motion controls are 'last gen' and Nintendo using them means they have no idea what they are doing with the WiiU". I remember hearing comments when Pikmin 3 came out along those lines and it just doesn't resonate with me.

I mean, no one complains about the fact that PS and Xbox have basically used the same controller, with adjustments and tweaks, for several consoles now. No one says, "another dual shock?! I feel like I'm playing as PS2..."

Nintendo has given developers a palette of great control options so that whatever the needs of the game there is a control scheme for it. Making a game where motion controls would be great, Wii Remotes are awesome! Want to use touch screen for better inventory/map/asynchronous/something else we haven't seen yet? The GamePad's dope for that! Wanna do something classic? Pro Controller. Bam!

How does this ramble tie into the announcement? I just don't feel like the fact that Wii Sporta Club features games that will primarily focus on motion controls means that it doesn't belong on the Wii U. The Wii U is not about a specific control scheme/gimmick. It is about the continued exploration of new/different/fun gaming experiences built on the continued legacy of everything, hardware and software, that has come before.

I think having Wii Fit and Wii Sports in HD with online play/interaction (Miiverse!), is a welcome addition on a platform that has, in all honesty, kept me busier as a gamer than I've been in a long time. And the pricing/release structure is brilliant. Well played, Ninty.

Whew! Okay, I'm done now. Peace y'all!