User Profile



Mind like a steel tramp

Male, 28, United States

I'm a lifelong habitual mediator. Annoyed by folks like me? I understand completely. I too hate how I seem so wishy-washy about getting dirty regarding sheets like picking sides and having opinions. Any side I could help is left hung out to dry, leaving any chances to win debates simply laundered.

Sun 15th Sep 2013

Recent Comments



Chibi-Hobo commented on Nintendo Download: 12th June (North America):

@FunkkyMonk - Because your impatience for good gaming is a compliment to a good game's developers, in the form of sweet, sweet monies?

Now if you find that you paid full price AND hate it, then your only recourse is to make like the rest of us, and drown your sorrows in more video games.



Chibi-Hobo commented on E3 2014: LA Times Reveals Hot Scoop of New Whi...:

Why be political opponents on a video game enthusiast website, when you two can come together in rage-and-ridicule dumping on the author and/or his bosses for not being video game enthusiasts themselves?

@DarkKirby — I was thinking the same, except for Video Game All-Stars Kart Racing.

These ideas all remind me of the hilarious bizarre "Cartoon All Stars to the Rescue" anti-drug special from circa 1990. ... Only MUCH more bad-ass.



Chibi-Hobo commented on Hands On: Photos with Mario and AR Card Fun:

@Neko_Chan --

That's the day that Mario was unleashed to leap his way to victory in saving his first of several damsels (Pauline), in that blip-blip-bleeping awesome arcade machine about a gorilla gone wonky named Donkey.

In other words, that was the epic day that the world was told, in no uncertain terms, that the time had finally come, as humanity was tasked to "Get It On... Like /Donkey Kong/"!



Chibi-Hobo commented on Nintendo Direct: Nintendo Shows Off The Peculi...:

Well, this game seems bonkers. I also like how a company which is in the business of fun, is able advertise to me by making sure that its own marketing attempts are themselves fun.

The weirdness of this company never ceases to amaze me. Like how if any other company had a failure on par with the Virtual Boy, it would only be referenced in the future behind closed doors as "Well, let's not do THAT again."

Not Nintendo, though. That thing seems pops up when you least expect it. It's like an ongoing testament to learning from one's mistakes, in order to do even better in the future. "All hail the Virtual Boy!", indeed. Or at least, all give it props. Like it the form of advertising an upcoming game that looks pretty sweet.



Chibi-Hobo commented on Ace Attorney Creator Wanted to End Series at O...:

"I think the best way to write an entertaining mystery and make an amazing climax at the end of each story is to have those threads pulled into one conclusion, rather than multiple possibilities."

HOLD IT! — Are you saying that all the stories possible could be told?

"I felt that Phoenix’s story had been told..."

OBJECTION! — (Scratches chin thoughtfully) It seems Mr. Takumi has forgotten the most critical story there was to tell about Phoenix.

(Slams hands down on podium) Indeed, this story had potential world-ending consequences.

(Points straight at the witness) I am referring to, of course, the hand that Phoenix Wright had in saving the planet from the villainous world eater, Galactus!!

"I didn't plan to have Phoenix in the game..."

(Slumps over, blue faced and defeated) Oh right. That was some other series entirely. ......

Well, that story was still MY favorite story.



Chibi-Hobo commented on Nicalis Boss Tyrone Rodriguez Thinks The Wii U...:

@AtlanteanMan — You and I seemed to be working on similar themed novellas with which to respond. That makes me feel not so alone in my Chibi-Hobo train of thought.

Kudos for taking a more hardline hardware angle that has more precedent to point to a pattern than the lofty "these choices failed, but meh-ever" argument I tried to rush through at the end.

Edited grammatically, concerning wibbly-wobbly use of timey-whimey tenses



Chibi-Hobo commented on Nicalis Boss Tyrone Rodriguez Thinks The Wii U...:

I know that the world isn't filled with DnD/ tabletop roleplaying nerds. But that genre of gaming would benefit hugely from use of the GamePad. The Wii U would be the Kong's banana if a game in the style of a dungeon hack'n'loot came out, with asymmetrical controls for a DM to implement any number of unexpected twists and turns.

I give this example here though, because it helps demonstrate the difficulties that are intrinsically tied to "innovation" from a developer's point-of-view. Specifically, while being able to DM is cool, that ability is a separate game altogether from the game of dungeon running. Originally the DM in conjunction with the rulebooks gave players a "smart" but (semi-)consistent world to interact with. Hardware and A.I. would replace first the DM, then in some variations the players.

Multiplayer games always seem like a nightmare to balance, whether it's RPG/FPS classes, or RTS factions, or Mario Kart items and rubberbanding probabilities for those items.

Now try to balance a multiplayer game where one player is playing a different game that affects the game all the other players are. On top of that, which game is the "core game", A.K.A. the single-player experience.

Yes, the Gamepad is innovative. But it is also really, really hard to make it do totally new and interesting things. Especially when getting one video game off the ground is hard enough. But getting two games off the ground at the same time AND merged together, without breaking the other [also known as creating asymmetrical gameplay"]?

It is doable. But for others like me who have a soft spot for the Gamepad, don't underestimate just what goes into the kind of innovation we are craving here. Sure, it'd be easy to treat such innovation as something "easy" that developers should totally get, if only those Pac-wits didn't have their collective heads up their Asteroids. But that outlook leads to treating this lack of innovation as somehow a character defect on the part of developers. In turn, doing so has a nasty habit of leading to soured discourse with fellow gamers who just don't Game(pad) that way. Usually by treating those gamers as if they have a brain defect because they don't understand that the developer's all seem to have character defects!

Maybe the Gamepad was a mistake. But if that's true, I still want to see Nintendo succeed. I forgave them for the Virtual Boy, despite the headaches that the department store demo induced in me every time. Just like I forgave them for the underwhelming thudbutt of a system that was the first Nintendo DS, once they figured out how to make Lite of the hardware. Because I really liked those when they came out, even though those products were simply "Ninten-D'ohs".

In the end, Nintendo learned from them, and consequently improved their products, giving us reasons to be so passionate about Nintendo and the products that they make. Even if some of those products don't quite work out as originally (N)intended.



Chibi-Hobo commented on Satoru Iwata Confirms That DS Games Are Coming...:

This isn't in response to the DS and pirated ROMs/flashcarts, is it? Because if so, I would rather they focus on those of us dedicated to paying them huge sacks of coins in the here and now.

I don't hate this news. I'm not against it. I am simply numb to it, though. If some message is included about "What?! GBA on the 3DS VC? Sorry peebles who want to pay us money for things given to those faithful Ambassadorial folk... we're not interested in your chickenscratch at this time." Then I wouldn't keep my hopes up. I'd let them die, with dignity. The same as my hopes for an official [English] Earthbound sequel died, which included an open wake at the Hyperbole Funeral Parlor, as well as an open bar for drowning my exaggerated and inflated sorrows.

Seriously though, Nintendo: help me help you, because I don't mind giving you money for things that I want. This may be a way to get coins from other folk, so I cannot and will not knock it. But please don't ask me to be excited for it, when I was already excited for so many other things first.