User Profile

CharleSketch

CharleSketch

I like things.

Male, 25, Mexico

Joined:
Sat 28th December, 2013

Recent Comments

CharleSketch

#4

CharleSketch commented on Video: Mighty No. 9: The Animated Series Gets ...:

I'll have to tone down my opinion on this trailer, and the way they're handling the series (it is now), because there's some restrictions in this place regarding language.

It's all a load of garbage. Utter garbage. The trailer kills any kind of character the original designs for the character had, and the new crowd-funding for english voices is ridiculous considering the amount of money they raised in their original kickstarter.

Maybe Kamiya was right. Inafune is just a businessman, not a creator.

CharleSketch

#5

CharleSketch commented on Review: SKYPEACE (3DS eShop):

I bought this because screenshots looked fair, didn't got a below-average score and had a spare buck lying on my eshop wallet. Turns out this is a fun little game well worth $1. It's a bit lackluster on small details, for example; it would be nice to be able to switch sound effects and just have the music, be able to navigate the main menu with the control stick, or give some use to the touch screen during play, at least as a way to quickly pause or something, maybe use it to store that power boost thing and activate when we saw fit. Still, the presentation is great, gameplay can get tough yet remain fair due to solid controls, in-game achievements can be an incentive to some people, and feels just at home on the 3DS. An "easy to learn, hard to master" game perfect for small bursts.

I'm liking it much more than other super cheap options on the system, even when I've never been much of an endless "runner" kinda guy. Still only getting A ranks, thou, haha.

P.S. Pure best Skypeace.

CharleSketch

#6

CharleSketch commented on Princess Daisy Costume Confirmed For Bayonetta:

It's nice to have yet another wardrobe change for Bayonetta, even if it's (fittingly) a palette swap of Peach's dress. There are other, better characters that could've had their outfits featured, thou.

It'll always be a mystery to me why so many care so much for a character with literally zero personality. Granted, I'd like to see her featured in a proper game and see if Nintendo does anything to differentiate her from Peach. But since her first appearance, Daisy's only character trait is being the other "normal" girl character in Mario sport, party and kart games. And even that spot's almost usurped by Rosalina, who actually has a developed personality...

CharleSketch

#8

CharleSketch commented on Poll: A Tale of Two Blockbusters as Mario Kart...:

I'll only CONSIDER Watch_Dogs on Wii U if the game we get is no different from the other consoles' in terms of graphic quality and game content. I'm also at least expecting some interesting gamepad functionality. Anything less than that and Ubisoft won't get my support anymore on any console.

Mario Kart 8 on the other hand... I may have a to wait a couple of weeks, but it's an obvious purchase.

CharleSketch

#9

CharleSketch commented on Feature: Bandai Namco Characters We'd Love to ...:

@Bizzyb I kind of see the comparisons to R.O.B. since it was a toy, and Ice Climbers since I never played the NES game so I don't know what their abilities were. But you cannot seriously compare Pac-man to Little Mac, Snake and G&W. Little Mac is a boxer, you can give almost any other boxing move you can think of, plus more fantastical stuff; Snake is a soldier, endless supplies of weapons and his CQC; G&W had a ton of games where the character did something different, something his Smash Bros.-self does.

Like I hypothetically asked before: tell me what does Pac-man do beside eating pellets. I'm sure if Sakurai decides himself to add the character he'll work out something fun, but for now you canot tell me Pac-man is an "obvious" choice.

CharleSketch

#10

CharleSketch commented on Feature: Bandai Namco Characters We'd Love to ...:

It really baffles me how adamant people are about wanting Pac-man in Smash Bros. That said, of all the suggestions I've heard, him showing up in the Mokujin mech would be the best. It looks funny enough and kinda includes a Tekken character too. Anything other than that would be pretty boring, honestly. When comparing to Mr. Game & Watch, another simple character from a similar time period, at least he had more variety in its games that allowed them to give him an interesting moveset, without taking away from him as an icon. Who knows what Pac-man does in his games other than eating pellets? Just how many people have played Pac-man games other than the original and the Championship edition? (Which is the same, just flashier). The Mokujin mech would allow him to have a unique moveset that wouldn't take away from either him or Mokujin himself, and would feature both of them in Smash.

CharleSketch

#11

CharleSketch commented on Nintendo Passing on PAX East 2014:

Maybe I just don't know much about the event, but since when is PAX so relevant? Isn't that a convention by the penny arcade guys? Why is it such a mind blowing disaster that Nintendo is missing it?

CharleSketch

#12

CharleSketch commented on Infamous Series was Originally Inspired by Ani...:

That original plan sounds way more interesting and fun than the final product. I played the first infamous game for several hours and never really enjoyed it. The characters were horrendous and unlikeable, the story dull as heck, and bad illusion of choice. The combat was kinda fun for a very short time before the novelty of electric super powers ran out. I did liked the "surfing on the train tracks" ability, thou.

An Animal Crossing-type game where you can become a super hero at night, unbeknownst to your neighbors, sounds hella fun.

CharleSketch

#13

CharleSketch commented on Soapbox: Ignoring The Objectification Of Women...:

Political correctness is ridiculous, even more so in a gaming news website. As long as it's not downright insulting, I see no problem with the particular depiction of a character, male or female. Specially in this case, considering how well-developed the girls are in this game (pun intended).

All this discussion is doing is make me want to go back to play the game even more, and I might as well just do that.

CharleSketch

#14

CharleSketch commented on Review: Pokémon Link: Battle! (3DS eShop):

Nice, the announcement trailer caught my attention so I might get this soon. Only thing stopping me is not knowing how many blocks of memory it uses. Perhaps that information could be included it on the game's info sidebar?

CharleSketch

#15

CharleSketch commented on The Link Between Worlds Poster Set is Back on ...:

Dangit. Just a couple weeks ago I ordered the Animal Crossing posters right before they disappeared, and now these pop up. I'm missing around 150 coins, so I don't think I'll be able to afford these... again. If only I hadn't redeemed Pictobits (although I am liking the game, so it's okay).

CharleSketch

#16

CharleSketch commented on Video: What Could Super Mario Galaxy Look Like...:

Some of these comments read as if they were written by a friend of mine who's out of contact with the modern world. He doesn't notices a single difference between a video clip in SD and in HD, or knows what an iPad is.

Mario Galaxy looks really beautiful in HD; and it's true, the developers intended for the game to be in SD, but that's because of their limitations back then. If this same game was made today, they'd focus on taking advantage of the HD and making the game pop out even more. Take a look at Wind Waker for example: made with the Gamecube limitations in mind, but it looks gorgeous with an HD coat. True, both WW and MG have aged really well visually, but wanting a pretty game to look even prettier shouldn't even be up for discussion.

That said, I'd love some sort of HD remake of at least the first Mario Galaxy on the Wii U, but it's very unlikely we'd ever get one with Wii mode implemented on the console already. Also, I'd rather have Nintendo focus their people on new projects... or Smash. Yeah, just hurry up on Smash Bros., will ya? At least give us the official title.

CharleSketch

#17

CharleSketch commented on Review: Donkey Kong Country: Tropical Freeze (...:

@Funny_Moblin No, I'm saying that as long as the game's art direction is as good as the rest of the Zelda games, I don't mind the end result. Whether it's similar to WW, SS, MM or TP.

Most people screaming for basically Skyrim with a triforce just want a "gritty and realistic" game for the sake of it. They don't want memorable characters or interesting worlds, they just want "realistic graphics" because it's the cool thing to do in video games nowadays. You know? The kind of people that back in the day (or some even these days) shunned Wind Waker because "it looks like a game for kids".

Sure, I'd love a Zelda game with a realistic art approach in full HD. But I'd also love if they went for something similar to SS again, and took advantage of the Wii U's power to fill the world to a brim with life and personality.

However the game ends up looking, I'm won't doubt of Nintendo's 5-star quality across the board to deliver something amazing. All I hope is that for this one time, they forget about all the hand-holding they've been doing these past years.

CharleSketch

#18

CharleSketch commented on Review: Donkey Kong Country: Tropical Freeze (...:

I just pre-ordered the game. Excitement levels went higher and higher the more they showed off this tittle on Nintendo Directs and trailers. Getting this on friday and will play it with a friend all weekend long, if things work out.

Now, a bit off-topic from the review, but t I just wonder what's the average age of all the people that want a "realistic" Zelda compared to the ones that just want good art design?

CharleSketch

#19

CharleSketch commented on Review: The LEGO Movie Videogame (Wii U):

The movie blew my mind. Despite the great reviews, I seriously did not expected the movie to be just THAT good. Among my favorite movies ever, hands down. I love lego games, and although the lack of surprise, when it comes to the script, will be a bit of an issue, I'll pick up this game later. Donkey Kong's got priority, but this is second on the list..

CharleSketch

#21

CharleSketch commented on Free-To-Play Title Steel Diver: Sub Wars Break...:

Well, this is much better than I expected. The morse code chat is really clever and adds a layer of challenge to the game which requires a fair bit of strategy already. Everyone fails to mention the presentation during the fights as well. With the lower screen showing the "driving panel" of the sub and nothing but the shouts of "fire!" every now and then, it's really easy to get immersed during the battle.

Definitely worth the free download, and if the multiplayer is still populated in a month or so, I'll go premium.

CharleSketch

#24

CharleSketch commented on Watch_Dogs Delayed Again on Wii U, Will Arrive...:

@The_MARVEL_Mod If they're bothering on releasing a game on all platforms, all platforms should be equally focused. A good entertainer always gives a 5-star show whether it's for a crowd of 10 or 10,000. That applies to a game dev as well.

I was prepared to buy day one on PS3 when the game was first revealed. Then it got confirmed for Wii U and I signed up for day one buy on that; but now the hype has died and there's a lot I'm playing on my Wii U. Now, with this whole delay thing, I will have even more time to make sure the game is actually good before buying it.

If the Wii U version isn't a crippled version of the game and has good gamepad support (like it SHOULD be) I'll buy it. If not, I'm dropping ubisoft off my radar entirely.

CharleSketch

#28

CharleSketch commented on Lucario The Aura Warrior Returns To Battle In ...:

Wait, people like Mewtwo now? I thought nobody liked him. It's nice to see Lucario back. I wasn't sure about him when he was announced for Brawl but it was fun to play as, since he had Mewtwo's moveset but with the whole aura thing added; and, more importantly, without the constant struggle to float back to the platform. Mewtwo was way too floaty, and so easy to knock away. Unless they work Mewtwo into a completely different character, I don't see him coming back. And I'm not sure I'd even want him back.

CharleSketch

#29

CharleSketch commented on Matters of Import: E.X. Troopers Brings The He...:

Oh, man, this game. By mere chance I ended up downloading the demo for it on the Japanese PS Store and had so much fun with it I had to import it. Like someone said before, it's a pretty import-friendly game. Story missions are easy to figure out, so is the leveling up system for weapons; the only thing you'd miss out are the story details. Although, the final cutscene made me wish real bad that I understood what was going on; it was just so crazy awesome. Totally worth the import: really fun to play, and even more fun to watch if you're into anime.

CharleSketch

#31

CharleSketch commented on Club Nintendo Rewards Updated for January:

Aw, nuts. Like allav866 said, since they decided to delay the update for another day I thought we were in for a surprise but... eh. I may be tempted by 1080, but I don't think I'll give in. 200 coins for a bit of curiosity isn't worth it, I rather get Grill-Off for 80 coins.

CharleSketch

#34

CharleSketch commented on Senran Kagura 2: Deep Crimson Is Bouncing Towa...:

Nice! I hope they bring this to the US as well. I got Burst recently and I'm really, really enjoying it. It's a simple (but not easy) brawler with lots to unlock, good customization and just enough combat variety. Fun characters as well, and japanese voice-acting for every menu and situation. Great game well worth the price.

CharleSketch

#35

CharleSketch commented on Review: EDGE (3DS eShop):

I bought this last week and so far it's been pretty great. I'm liking it so much, I regret not double dipping and getting the Wii U version as well instead of getting Gunman Clive (a great disappointment). I felt the small level format was better for a handheld so I went for this version, but the Wii U version looks pretty gorgeous.

About the framerate, I'm on level 25 and I've had 1 or 2 times where it went down pretty bad, but other than that it's nice and smooth. Also, regarding the 3D, it's pretty good.. not bad but not great. I like it.

CharleSketch

#36

CharleSketch commented on Gunman Clive Sells Quarter Of A Million Copies...:

Having completed the game a while ago I must say it's good for the price and... that's it. The character is way too floaty (probably a leftover from touchscreen controls), some enemies respawn randomly, and, despite the charming visual style, it does get boring to look at after a while. I guess it's okay to dip back in every couple of months or so, but if my memory space is ever running low, it's the first thing I'm uninstalling.

Those $2 could've definitely gone one something worse (I still regret the $3 I spent on that psn thing, Linger in Shadows) or something much better ($1.50 to re-buy Kirby Super Star on Wii U), but all in all it's okay.

CharleSketch

#37

CharleSketch commented on Nintendo Download: 26th December and 2nd Janua...:

I cave in and got EDGE along with Gunman Clive on my 3DS with what was left of my eshop credit after getting Shantae. So far I'm enjoying both of them. I was a bit torn with EDGE since it looked so, so pretty on Wii U, but the pick-up-and-play nature felt native on the 3DS; but so far it looks pretty great and it's fantastic for sporadic runs. Gunman Clive is practically revered around here, haha, so I went for it and so far it's been pretty good as well, so let's see what happens.

If only I had 21 cents to complete for Kirby Super Star on the Wii U, gotta appreciate the double-dip discount on the virtual console.

@SahashraLA I get what you mean, they're getting ALTTP on Wii U and get Super Mario 3D Land for free when they register a 3DS with Club Nintendo. I really wish I got the chance to take advantage of that promo.