User Profile

Captain_Gonru

Captain_Gonru

Gamer for life.

Male, United States

Joined:
Fri 22nd February, 2013

Recent Comments

Captain_Gonru

#2

Captain_Gonru commented on Nintendo Download: 2nd July (North America):

@rjejr I think it's for the "original" experience. Kind of like the original cut of Star Wars vs the new one with all the digital stuff in the background and the awkward Jabba the Hutt scene.
Though I don't want to suggest 3DS OoT is bad. I would compare I more to the remasters of the original Star Trek episodes. All the important interior stuff is the same. They just jazzed up the space parts. So now, it's more matches what our childhood brains remember it as.

Captain_Gonru

#13

Captain_Gonru commented on Shovel Knight is Coming to Retail:

@rushiosan I would guess the Wii U version would work. The 3DS would be more difficult, but not impossible. My Fantasy Life save was in some way tied to the SD card, and thus lost when I lost most of my save files when I transferred systems.

Captain_Gonru

#19

Captain_Gonru commented on Reminder: North American Club Nintendo Rewards...:

@holygeez03 Yeah, Target have a 2 TB on sale this week for $90. And it's actually on the approved list from Nintendo's web site, so no grief from tech support if I have an issue.
And I don't know about the average user not filling the HDD. Between DLC and other updates, I've got a couple GBs taken up on mine. Granted, most of my space is occupied with eShop and VC titles, but I've also never DLed a retail title on there. I just see Nintendo pushing digital for the profit margin. As such, it would make sense for them to provide more storage space.

Captain_Gonru

#20

Captain_Gonru commented on Reaction: The Concept of eShop 'Early Access' ...:

@BLPs Good point. I've played some drivel made by folks who should have known better. But, I think the point was more that there are some devs with a fairly successful track record. If, say, Image and Form came along and said " Hey, wanna pay a couple bucks to play our new game early? It's not quite done, mind you", there are plenty of people who would jump at that. And given the quality and subsequent success of their past efforts, it's a safe bet that they would ultimately deliver another quality product. On the other hand, if newcomer Captain BLP Games wanted people to pay for an alpha of the first game, Nintendo, and your average consumer, would be right to be cautious about giving them money for an unfinished product.
Btw, I think our game would be awesome, but try telling everyone else that.

Captain_Gonru

#22

Captain_Gonru commented on Reminder: North American Club Nintendo Rewards...:

I wish I had more confidence in the new program. They've been overly coy with the little bit of info they've been willing to leak. The recent statement about not discounting digital downloads of retail games, but promising to "make up for it" with the upcoming program bothers me, a person who prefers physical games when available.
If you want to push downloads, how about putting a bigger HDD in your systems?

Captain_Gonru

#24

Captain_Gonru commented on Super Mario Maker Producer Tells Fans Not To E...:

I love the IDEA of a LoZ Maker, but the difficulty of actually making those dungeons (I assume the overworld would be out) would certainly be higher than the Mario levels. I hardly think it impossible, though. "Games" like RPG Maker show that the tool set for creation isn't outside the realm of possible. And tabletop Dungeon Masters have been building these sorts of things for years now. I do think there would be far fewer quality dungeons sharable online, though. That's kind of my biggest concern with Mario Maker. Does anyone remember if they have a mechanic in place that requires creators to be able to finish their own levels? I know that helps keep the crazy under control with the level creators in GTA Online.

Captain_Gonru

#25

Captain_Gonru commented on Mercenaries Saga 2 Is The Closest You'll Get T...:

For a second, I read that headline as "Mercenaries 2", and got really excited. But that would require EA putting a game on a Nintendo system, and they aren't too keen on that these days.
This looks cool too, though. I eagerly await a review.

Captain_Gonru

#26

Captain_Gonru commented on Talking Point: The Mystery of Devil's Third an...:

@brutalpanda Not a terrible theory, but would counter that releasing this between now and the Xmas holiday would give that older crowd even MORE of a reason to pick up the system.
As for myself, this is an easy day one pick up if it gets a retail release. I'm less enthusiastic about an eShop only release, though. Just a personal preference thing, but I like saving that hard drive space for a lot of smaller, "indie" titles. Which isn't to say I'd NEVER pick it up if it were download-only. I'm just less likely to grab it immediately.

Captain_Gonru

#28

Captain_Gonru commented on Nintendo Life Weekly: F-Zero Wii U, Octolings,...:

@JaxonH To return to your original point, it would be cool if they required some sort of item before the marriage occurred, sort of like the feather in some Harvest Moon games (or maybe all of them. I've only ever followed that path a couple times). There was one play through of Awakening where it was part of my tactics to pair up two characters who I had no intention of marrying. But, because of this, they ended up together after ranking up. I had seen it as a subtle flaw to an otherwise brilliant game, long before the current issues arose.
On THAT topic, I'm staying out of it. I'm seeing some rather fiery rhetoric coming from both sides, and would prefer to not get caught up.

Captain_Gonru

#29

Captain_Gonru commented on Talking Point: Nintendo's Approach to Transfor...:

@Sakura I totally agree with you. AC:aF it completely devoid of gameplay. I would go a bit further than you, in fact, and say that those aren't even "minigames" that occasionally pop up. It is so transparently an effort to push amiibo, plain and simple.
My disappointment was fueled even more by Animal Crossing Plaza. Here we have an app that displays fully realized, high definition character models. It gets shut down at the end of last year. So the expectation was that we'd get a new Animal Crossing. The spacing between releases supported this idea. And then we had Happy Home Designer, which to me just seemed like an add-on to a bigger game. A way to expand the game to use amiibo in a creative way. But no. We get the video game equivalent of Candy Land.
And maybe this was the overarching issue with all the spin-offs. We, the fans, had been set up for one thing, and got another. Some of this was our own fault. We saw the leaks one way, and were angered when they went another. And had it been one game, we would have grumbled and moved on. But when practically ALL the new announcements were like this, they were just asking for this reaction.

Captain_Gonru

#30

Captain_Gonru commented on Shigeru Miyamoto Suggests Low Key and Accessib...:

@rjejr Hey, I like stuff. Ice cream sandwiches, sushi, comic books, golf, minor league baseball, Star Trek, a good diner breakfast. I'm not a 24/7 curmudgeon ;-)
And I agree that a Splatoon bundle would be a good move for them. Maybe with a bigger HDD. While I'm excited about XCX (I also like a good RPG), I don't know if it's a big enough franchise to draw in the casual crowd. I feel like Star Fox falls into that category, too. Splatoon, meanwhile, has had a HUGE marketing push, and makes sense for a holiday push to draw in the kids who feel left out.

Captain_Gonru

#31

Captain_Gonru commented on Shigeru Miyamoto Suggests Low Key and Accessib...:

@rjejr See, I liked Codename S.T.E.A.M.'s use. You got an extra character to use, but didn't lose anything by not having the requisite amiibo. Splatoon looks to have too much locked behind amiibo, while Ace Combat and Mario Kart 8 perhaps don't have enough. It's a delicate balance, to be sure.

Captain_Gonru

#34

Captain_Gonru commented on The Legend of Zelda: Ocarina of Time is Hittin...:

@KirbyKirbyKirby See, it's weird. I beat the game without ever hitting the glitch. Though I guess maybe I didn't 100% it. But it would serve as an example of a game that could be "fixed" before VC release. However, is it still a "true" rerelease then? Or do you have to label it a "remaster" or something like that?
Oh well, I guess we just need a sequel then ;-)

Captain_Gonru

#37

Captain_Gonru commented on Nintendo Isn't Talking About NX Because It Doe...:

@shani A very good point (actually a few, but I'll stick to what I said to which you responded). I think the mistake was giving it a name, even a code name. Had they said, "we're doing this team up, but are still working on our next dedicated game system", there would be little for people to clamor for.
Once you name it, though, now it goes from an abstract future product to something to be analyzed and speculated about. Now every game you DON'T announce, or push back, becomes a launch title for the NeXt system. Every time you speak about ANYTHING, regardless of coNteXt, your words get reinterpreted through the internet colander of "what AREN'T you saying that we can blow out of proportion as "fact" about your NeXt project".
I wouldn't be surprised to find out that we won't even see a NX until 2017, with next year's "reveal" just being some teaser trailers, tops.

Captain_Gonru

#38

Captain_Gonru commented on Nintendo Isn't Talking About NX Because It Doe...:

They really just should have kept their mouths shut about the NX in the first place.
Now, if they say nothing, they're accused to having no ideas, or plan, or whatever.
Say something, and now people can attack whatever it is you put forth.
But honestly, given the sales figures of the Wii U, no one is saying "man, I wish we had THOSE numbers."

Captain_Gonru

#41

Captain_Gonru commented on Gallery: The Yarn Yoshi amiibo Is So Cute And ...:

@Shiryu They also make those display case things for them. Though I suppose those are designed for the regular, non-yarn variety. I don't see why they wouldn't work, unless these are much larger. How do they compare, size-wise? The pics make them look roughly the same volume.

Captain_Gonru

#45

Captain_Gonru commented on Animal Crossing Director Talks More About Happ...:

@TsukiDeity Oh, I assume it'll be even worse than that. I bought quite a few of the e-reader cards back in the day, and had TONS of duplicate cards. No joke, I got the same card in FIVE packs in a row.
I do question if they'll go blind packs, though. Disney even moved away from them on the discs for Disney Infinity. And if Disney thinks a money grab is a bad idea, then you KNOW it isn't working out.

Captain_Gonru

#46

Captain_Gonru commented on Animal Crossing Director Talks More About Happ...:

@TsukiDeity I have a similar list in mind. My fear is that the poll from the Wii U Animal Crossing app with either be used to determine that first 100, or, more likely, the harder to find ones. Because why make everyone's favorite characters all show up in the first packs? There'd be no reason to buy more, then.

Captain_Gonru

#47

Captain_Gonru commented on Animal Crossing Director Talks More About Happ...:

@Yorumi Exactly. Why wouldn't this be used as your setup in a new Animal Crossing? It would expand on the usual tutorial "job", giving you an ongoing way to both interact with townsfolk, and maybe make a few extra Bells. This feels like a test run for a bigger game, at best. When they first announced it, I was certain this would be something that would serve as an add-on game to a full Animal Crossing game. You'd transfer homes to your Wii U game, likely using an app similar to the Monster Hunter 3 one, or maybe by saving them to the amiibo.
But this, man, this just seems like the brain child of someone looking to shill amiibo. If they aren't "needed", then why include some in the retail game?