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Re: What good games are still coming for Wii U? What *could* come?

CanisWolfred

kkslider5552000 wrote:

Noitu Love came out on PC the same year as Smash Bros. Brawl. Chromophore had a kickstarter and entirely different name before the Wii U was out. Indie game development is crazy.

Especially Chromophore, that game has been sort of a disaster in terms of getting anyone to actually help finish it.

Yeah, I read through all that while eating my supper. It was very interesting read, albeit a bit heartbreaking, but hopefully their other game (which looks awesome) helps bring in the funds they need to finish it.

Edited on by CanisWolfred

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Re: The Playstation 4 fan thread.

CanisWolfred

Haru17 wrote:

@Tsurii Have you figured out all of these combos? It's not just hold circle, contrary to everyone's expectations. Combo list: https://www.reddit.com/r/FinalFantasy/comments/4d66o9/ffxv_mo...

To be fair, I thought KH2's comat system was crap until I played on hard and discovered that there more buttons you can use than just X and occasionally Triangle. The real question (for a lot of players, for some reason) will be: will the game actually be challenging enough to require the majority of these advanced techniques?

...history says "no". FFX had one of the best turn-based battle systems I've ever seen, but the only way I ever got to experience it was playing as the game as wrongly as humanly possible. Same with FF6 and 8. Even 13 arguably counts, except its battle system is flat-out terrible to begin with. Auto-battle city was arguably more enjoyable than the few occasions where it actually required a conscious effort.

Most of the other times, the battle system is relatively simplistic, or at least standard. Honestly, FF12 was the only game in the series where combat was a major focus that actually panned out in its favor for the most part, so I can understand why fans like Tsurii are disappointed with the shift to an action-RPG, since combat would have to become a major focus by default.

I still don't agree with his assessment of the battle system presented in the demoes, as I feel they're very fleshed out and interesting, and I've already encountered a health amount of difficulty while playing it, so I know it'll get my blood pumping the way a game of its caliber should. But I'll concede, yet again, that it's not the game we originally expected, nor what many fans of the series would've wanted.

Edited on by CanisWolfred

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Re: What good games are still coming for Wii U? What *could* come?

CanisWolfred

SKTTR wrote:

@CanisWolfred

You didn't know 40% of the good games!

Well, no. Even out of the ones you listed, I can tell a lot of them won't actually be good, or at the very least won't appeal to me (mostly because of grievous design flaws that are apparent even in their preview material), and even out of that 40% I mentioned, only 2 were actually ones I'll be keeping an eye on from now on. My general number of Wii U games to look forward to has largely remained unchanged. However, it's still nice to know more of what's to come, albeit mostly for trivia's sake. Plus, I had been meaning to update my personal list of eShop games to look forward to - a burden that your lists will surely lighten - and all that looking I did before was quite enlightening, since I got to read a lot of dev blogs. ReVeN still looks like crap, IMO, but its situation has been quite fascinating. Anybody with "ambitious ideas" outta learn from their mistakes, and I hope they don't get burned too badly when all is said and done - it'd be a shame if they quit the game biz right after earning their degree from the School of Hard-Knocks...

It's also fascinating to see A.N.N.E., Chromophore, Earthlock, Paradise: Lost, Cryamore, Noitu Love Devolution, and a bunch of other games that had gone through all kinds of trials and hardships, but seem to be passing with flying colors at every (hairpin) turn. I definitely can't wait to see how those ones turn out at the finish line. I'm tempted to throw Hex Heroes on there, too, but mostly out of curiousity. Gameplaywise (and especially art-wise) it doesn't seem like it'd appeal to my tastes. I'm still rooting for its devs, though.

Edited on by CanisWolfred

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Re: The Playstation 4 fan thread.

CanisWolfred

Tsurii wrote:

...It's not the game I've been looking forward to for years on end anymore.

...It just seems like they went full-on style over substance with XV....

So, wait, you weren't expecting style over substance when it was being directed by same guy that made Kutscenes Heaven 2: The Spectacle?

...that's...huh....alright then. I guess you really weren't getting the game you wanted, though I wouldn't exactly say it went anywhere...

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Re: Awsome Game Deals!!

CanisWolfred

@JaxonH - Then I'm complaining to the mods, because there's no reason this thread should remain active when it's been dead for a full year. If you were redirected here, then I share your frustrations. If they want to corral all the deal threads into a single space (understandable considering their shelf-life), then they ought to make a sticky thread or sub-forum. Or perhaps not allowing deal threads at all, though that would require a drastic change to the rules that I doubt even they would want to enforce. I know the website occasionally points out non-eShop deals from time to time, so that would complicate things further.

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Re: What good games are still coming for Wii U? What *could* come?

CanisWolfred

faint wrote:

@CanisWolfred I'm talking about the poster who mentioned silent evil. I'm pretty sure that's not the dev. The dev is from Spain with English as a second language and doesn't write this way.

...I knew that. I was just making a joke about how much its clearly trying to ape two popular survival horror products with as much subtlety as a Hong Kong bootleg chain. I'm not so rude as to tell off an indie developer like that to his face. At the very least, I'd be less harsh and judgmental about it if I knew it was really him. It wouldn't be constructive, and it'd make me look like a jerk. Not that I hold any ill-will towards the dev, I just think that joke is about the most amount of entertainment I'm going to get out of their product, albeit based purely on face-value.

Now, if it was a Nicalis representitive...

Edited on by CanisWolfred

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Re: What good games are still coming for Wii U? What *could* come?

CanisWolfred

faint wrote:

@CanisWolfred I don't think this is the dev.

They're never the dev, at most they're work on porting stuff, but even as a mere publisher, everything they've got in their repitoire was in development hell, only to release with game breaking bugs, often ones that took weeks to fix. Even VVVVVV had to be pulled from the eShop because of a major oversight that made their software hackable. They're incompetant at every turn, and Pelikan13 may as well have tossed their game in the fire by partnering with them.

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Re: What good games are still coming for Wii U? What *could* come?

CanisWolfred

@SKTTR - Thanks man. Though I'll call bull**** on C-Wars, the dev went dark over 6 months ago, and the game they released on Steam was nowhere near what they pitched years ago. It's like they commision a ton art assets, stitched together top 5 most popular buzzwords that were going around Kickstarter at the time, and then just slapped together whatever they could afford in between their morning yacht races 1 month before the deadline.

And yeah, A Hat in Time never confirmed a console release, only that it would be nice to have if they could afford it some day.

Also, 90's Arcade Racer is being published by Nicalis, so you may as well consider that dead in the water. Everything they touch turns to ash. Seriously, how many times do we have to learn that before people stop supporting them?

Soul Saga is a disaster waiting to happen.

Between Heartbeats literally just launched its Indiegogo campaign, and I see no mention of the Wii U at all. At the very least, I wouldn't jump the gun. It might not get funded at all.

Is Rusty Pup even still in active development? Not that I'd want to play it - it looks too morbid for my tastes...I'm just asking, since I don't see anything news about it that was less than 2 years old...it doesn't seem to have a dev blog or anything, either.

Same with the Wii U version of Blood of the Werewolf. That game apparently bombed, anyways.

I can barely find any info on Vegas Prime Retrograde. I wouldn't mind seeing a link to where you saw it was...officially in development, especially one that mentions the Wii U specifically, if you can.

Oliver & Spike looks like its vaporware. Even their own website has been suspended...

I think I've picked out all the sour grapes, though. Now we just gotta wait for the rest of the batch to turn into sweet, sweet wine...

Edited on by CanisWolfred

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Re: FAST Racing Neo General Discussion OUT NOW!

CanisWolfred

Grumblevolcano wrote:

@CanisWolfred Technically the races themselves are spoilers

Not really, because it's not "spoiling" the fun. It's showing you pertinant information that you'll need to find out regardless. I mean, I'm pretty sure they show the full course in a series of panning shots at the start of the race. It only counts as a spoiler if it's supposed to be a surprise. Telling you about the surprise party your aunt is planning for you would be a spoiler. Telling you who killed Mr. Robinson before you've even seen the movie would be a spoiler. Showing you where to find the 4 hidden artifacts in order to create the rainbow bridge would also technically be a spoiler, even though no one should have to suffer through the first Dragon Quest blind.

A set of courses...that's not really a spoiler. Most of it is already plastered all over Shin'en's website, and a course's general layout is something you realistically need to know beforehand so you have a chance of preparing. It'll still require skill and practice to succeed, so if anything, it makes the learning process easier. Saying anything in that video was a spoiler would be the gaming equivelant of saying a repair manual robbed you of the experience of learning how to rewire a refrigerator through rigorous trial & error.

Edited on by CanisWolfred

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Re: FAST Racing Neo General Discussion OUT NOW!

CanisWolfred

Azooooz wrote:

May contain spoilers:

No it won't. Because it's a racing game. There's nothing to spoil. I mean, not in a good one, at least. Maybe Mario Kart will pull crap like secret shortcuts, but not anybody who is actually trying to be fair.

EDIT: I also like how IGN "failed like a pro" at the start of that video.

Edited on by CanisWolfred

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Re: Anime & Manga (NO SPOILERS PLEASE)

CanisWolfred

lilith wrote:

@CanisWolfred

It's one of the few blemishes on an otherwise exceptionally gifted composer's repertoire.

One wonders if Studio Bones pressured her back into the recording booth to overdub those incredibly unaffecting vocals.

I love Kanno, but hate where she was/must have been when she wrote that theme.

Don't make me bring back Dr. Cox, boy. I just listened to that song for the first time in my life, and I can honestly say that it was the most beautiful song I have ever heard. I then spent the rest of the night listeing to Wolf's Rain soundtrack, and it has brought new meaning to my existance. I have never seen this show before in my life, but I think it's going way up there on my anime cue now. The only bad song was track #13 - an insert song, which sounds like the singer was put on the spot about 15 seconds after reading the episode script (or more likely getting the gist from a translator).

Granted, "Stray" in particular feels very much like 70's/80's american rock music, like Kansas (the band) or America (the band), so I'll admit to having a more personal connection to the musical style. I'm almost offended you'd call those lyrics "in affectual" though. They're emotionally charged, clearly fit the theme of the series, and even the animation during the OP is clearly meant to reflect that. It's an excellent opening for a supernatural series with heavy personal themes. I can't think of a better definition of a "perfect opening theme" than that.

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Re: Anime & Manga (NO SPOILERS PLEASE)

CanisWolfred

lilith wrote:

@CanisWolfred

I've been meaning to ask if you've read-

No.

lilith wrote:

Are there any particularly stinky offenders

Yes, but the cops have already been notified-

lilith wrote:

(on the opening and ending theme front)?

Ooooooh. I'm sorry, I haven't had access to my smell-o-vision since I left in my Uncle's space garage next to the flying car and the castor oil.

lilith wrote:

I've blocked a lot of them out but Ayakashi: Samurai Horror Stories opener was particularly nauseating. Especially given how Chitose Hajime's authoritatively quivering vibrato single-handedly redeemed many of the awful episodes that weren't about the apothecary that would go on to star in his own series.

I'm just quoting this part to mention that I did read this and find it interesting, I just didn't have anything worthwhile to add to the topic. I don't usually pay attention to bad openings. Only ones that come to mind are "Hard Knock Days" that I recently had to put up with in One Piece (really, the autotune was the only thing that annoyed me. Otherwise it was just a generic pop song from a forgettable, flavor-of-the-month boy band), and Watamote's opening (throat-y screaming is not my thing, to put it lightly. HxH's first ending theme was pretty bad for that, too, if only because 20 seconds of it ruined an otherwise good song. At least in Watamote, the entire song was terrible even without the screaming, as was the show it opened for). "Rock the Dragon" is actually kind of enjoyable out of context, but it just feels so out of tune with everything else Dragon Ball Z that knowing it's supposed to be the opening theme to this: https://www.youtube.com/watch?v=UObqk44eNJs

...it fills my stomach with bile every time I listen to it. Especially the vocal versions. Even as a kid I felt like it was a gut-punch to the audience every time I tried to watch it on any station besides Cartoon Network (Tom will always have my back ;_; )

EDIT:

lilith wrote:

Wolf's Rain for another terrible opener guys.

Aaaaand there it goes...

Edited on by CanisWolfred

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Re: Existential Gaming Crisis(es)

CanisWolfred

Ralizah wrote:

@CreamyDream Is that really an "innate instinct," though, or just years of socialization working their magic on you?

Yeah, it really doesn't seem like a "primal instinct". Instincts are involved, I'm sure, but iI highly doubt any wild creature would ever have the time to stress out about things we do in our society. So it could just be the "fight or flight" instinct getting triggered by accident, or at least not being helpful, since it's only supposed to help you get away from immediate dangers - it's not a long-term solution.

...just some thoughts I've had on the subject...I have a lot of time to think about things these days...

Edited on by CanisWolfred

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Re: Citadale: Gate of Souls Is Set To Suck The Life Out of The Wii U eShop "Very Soon"!

CanisWolfred

At this point, it's been in development for so long, that I still believe it's not worth talking about until it's finally out. No need to dedicate a thread to vaporware, you know? That's basically what it was looking like for over 5 years. I'm pretty sure it was originally gonna be ported to Wiiware...

...I guess we could stop bumpung this thread, though. Honestly, more attention would probably hurt this game rather than help it...

Edited on by CanisWolfred

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Re: Stella Glow--Underrated 3ds Game

CanisWolfred

Kogorn733 wrote:

Does anyone else feel that this game hasn't gotten nearly as much attention as it should? :/

Considering it's now rediculously rare and goes for more than its intial release price of $50 on Amazon and occasionally eBay (though I think those listings I saw were the 'day 1 editions' that came with extras packed in....no. No it is not underappreciated.

Also, I'm going to pretend you're the person who reserved the copy I was about to get from the only Gamestop in a 50 mile radius of me that still had a copy last week, just before I got there, and now I shall direct my rage towards you:
<.<
...and now I'm done.

Edited on by CanisWolfred

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Re: Citadale: Gate of Souls Is Set To Suck The Life Out of The Wii U eShop "Very Soon"!

CanisWolfred

Rukiafan7 wrote:

@CanisWolfred I'm so freaking excited that Noitu Love Devolution is releasing in a few weeks! Is it just me or does it look and feel like a top-notch NEOGEO game?

It's just you. It feels like a very good action-platformerThe Neo-Geo never had any good ones of those, as far as I'm aware. The sprite art is pretty snazzy, though.

EDIT: Well, actually, I guess you could say it's kinda like Metal Slug. It's certainly got more high-octane action than I remember from its prequel, at least.

Edited on by CanisWolfred

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