@Gnoll: Mistranslation is impossible. Erdrick in Japanese would be aadoriku (アードリク), where as Link would be rinku (リンク) As you can see, aside from the ending ku (ク), they look and sound nothing alike.
What really happened is that they purposefully changed the name in the versions. It's Link in one version, and Erdrick in another. See Stuffgamer1's post.
The assets and coding in order to make this possible just don't exist. There is no way one could just add a character into thousands of ROM images and then say "Use the Konami Code to get Luigi in your game. Cool, huh?!" It's simply impossible. That said, you kinda had me for a minute before I realized the date and had thought the whole thing through.
@RikuzeYre - He works with original Disney films, not Miyazaki translations. Apparently he's a producer and director (he actually directed Toy Story and was executive producer of Wreck-It Ralph).
HarmoKnight is a really good game and I seriously recommend it. I haven't played it much, but it's still fun and charming. That's just my opinion though, take it as you will.
@Burning_Sphere - Nintendo can't know for certain that you had a third-party battery in the system. Like I said, if you need to send it into Nintendo into repairs just put the stock battery in and they won't know the difference. I have a Nyko 3DS Power Pack as well, and when I had to send my 3DS back to Nintendo for repairs, I just put the original battery back in.
People, this is an accessory. There is no way this could void your warranty or not work on non-American Gamepads.
For people worried about voiding warranty, Nintendo made it possible to be able to change the battery because they knew people would be disappointed with the normal battery life. If your that worried about it though, change the battery back to the original if you have to send it to Nintendo.
For those worried about it not working on PAL consoles, it will. Accessories are not games, therefore they cannot be region locked. As long as all Wii Us have the same battery cable components (which they do), it will fit.
If Peach is so much more stuck to her previous gameplay mechanics, then why not make a four-player Mario featuring Mario, Luigi , Peach, and Toad, with all the abilities each had in SMB2?
Because Peach would always be lagging behind since she's the slowest of the characters.
All I'm seeing is people screaming "Nintendo is Sexist!"
Really?
Sure, I'll admit that the Mario games have been cut-and-paste copies of every other Mario game ever, but boy-saving-girl does not mean they're sexist. They just need help coming up with another plot that does not involve Peach getting kidnapped.
@FonistofCruxis: "Maybe because the 3 NES titles were more unique than the NSMB games are."
They're only "unique" because they came out in a time where video games BARELY started. They don't have originality because of choice, they have originality because of technology and the fact that almost NOTHING has been done at the time.
I don't know what's stupider.
The constant nostalgiaing or the fact that people pretend NSMBU don't exist....
...Oh, yeah, and to the kids who think SMB1-3 has an excuse of being even more used than the NSMB series (because its teh originals right?!?!?!?), yeah, 1) Lost Levels and SMB2 USA just proved you wrong The former isn't original at all and the latter isn't even a Mario game. So, in reality, between 1985 to 1988, only ONE Mario game was original. 2) There were MORE 2D Marios in between SMB1 and SMB3.
They had completely new game play elements. In Super Mario Bros. 2 (JPN), Luigi had a different jump than Mario did. You could also play as Luigi as player one. Not only that, but the addition of the death 'shroom, and aesthetic differences (and the difficulty) made it a whole new game.
The US version had even more differences; playing as toad or Peach as well as the brothers, the picking up of vegetables and "riding" enemies was definitely new, as well as the red door potion things (which I NEVER understood). Besides that, again, the aesthetic differences and the health hearts (which you could add to), also made that a new game.
Super Mario Bros. 3 saw an entirely new structure as you have the map you commonly see in the NSMB games, the addition of SEVERAL different power ups, the addition of new enemies, a new way to end the level (with the "lottery" cards), and the option to gain back up power ups (also present in the NSMB series.)
Of course I'm not mentioning other differences I could name, but it's already obvious that the differences between all 4 games is night and day (more so for SMB2 (US) and 3), whereas the NSMB series rehashes the same plot, same aesthetics, same type of play (single player for handhelds, multiplayer for consoles), same type of gimmick to draw you in ("Collect the three power coins hidden in each level to unlock a bonus!").
It's no longer as fun as it used to be, and I'm sick of playing Nintendo's game (no pun intended) with 2D and 3D Mario. I will play Paper Mario, a Zelda, and some of the other franchises I enjoy, but no more Mario for me.
Also.... 2) There were MORE 2D Marios in between SMB1 and SMB3. MORE 2D Marios in between SMB1 and SMB3. between SMB1 and SMB3.
Are you stupid? There were technically two of them in between 1 and 3, but how is this relevant? Or are you talking about the Gameboy Marios? In which case....No, that's wrong.
OlympicCho - I've noticed you've been acting like a jerk lately...Is there something up?
Either way, our hunting deer or fowl is just our way of population control. It's like your rabbit population problem.
Also, you said something about familial ties earlier. I really doubt they feel those kinds of things, as a buck has 4-5 different hinds that he mates with, and then totally ignores any offspring. IF he does get back to the offspring, it's female during mating season.
Back to the topic at hand, the airport level in COD made me sick. I stayed behind the other mafia members and shot at the luggage and other minor things in the background (I do that during FPS games, just to see how much detail they've put in. I find it fun to shoot tires on vehicles and watch the air whoosh out). As for other violent games, it really depends on the context and the amount of blood and stuff. If there's a war, I'm fine with it, but if it's random killing of NPC's, I don't pick it up. For hunting games, I think it's okay, as long as you put a disclaimer in the manual saying that the hunting of endangered species is prohibited in real life (if applicable). Killing monsters is also okay with me. I doubt I'll find a Goomba or a Moblin (or even a zombie) in real life who will judge me for killing their inner game counterparts.
I'm just gonna say: give $15 now for the regular game (which, when posted, will probably be $10), or wait and pay maybe around $20 for the "special version." Hmmmm, tough choice...
Look, I'm all for helping people make good games, but when I can get it cheaper at when it's launched, I'll wait.
I'm going to try to answer everyone.....whether they see this or not.
I'm seeing a lot of "Super Mario Galaxy (2) was such a great game, while Skyward Sword was quite dumb." I was the complete opposite. I found Mario Galaxy to be really short and dull, and the best thing about the first one was Rosalina. Don't get me started on the second one. I got less than five minutes into it and said "This is stupid" and promptly threw away the disk.
Skyward Sword on the other hand, was a lot better. The storyline was great, the "romantic" moments made me laugh, and the graphics were great. I do have a few bones to pick with the game...Fi, the backtracking, the giant potato guy with the terrible toenails, and the upgrading of items to name a few....
I'm also seeing a lot of "Skyrim is great, Skyward Sword should be like that." Glitchy? Dark and Depressing? Meme generating? Seriously...the people who say that need to take an arrow to the knee. What makes Skyrim so great? The fact that it's not Zelda, that's why. The Elder Scrolls has it's storyline, the Zelda series has it's storyline. Can we please agree on that? Zelda is not a freeroam RPG, so get that in your heads.
Something about Voice Acting as well.....Um, may I say "Other M--'Nuff said?" Seriously, if Nintendo were to go the Voice Acting route, they would get even more complaints. It's best for EVERYONE if they leave the voices out. I leave this paragraph with "Do a barrel roll!"
Also, I saw something about this game taking a year. A movie can't be made in a year, and a video game takes longer to create than a movie. 'Nuff said.
@sdcazeres1980 - You're getting too worked up to read the posts right. Lordlz was never said that it was the ESRB that allowed Nintendo to pick up Mortal Kombat. He said, and I quote "Nintendo adopted a "no-blood" policy because at the time, there was no rating system for games." If you'll notice, the blood in Mortal Kombat was edited out.
In what way does technology = kid friendly? Are you trying to say that primitive technology is only for children? With that kind of logic, you're saying that a Kindle Fire is better than an iPad (as a tablet). The thing with technology is that there really is no "bad technology;" it will do what it was meant for. For the Wii, that's play games that may focus more on storyline than graphics.
As for putting the numbers together, that's cheating. You can't say that the 130 number would stay there if the console was " just one system," due to people buying multiple systems. However, to entertain you, say the HD consoles WERE one system, that would cut the number to approximately 75 million, making the HD consoles lose to the Wii.
Sure, the Wii is at the end of it's life span, so maybe the 3rd Party companies should start understanding NINTENDO instead of their System.
Nintendo going the route of Sega? Not when Wii Sports Resort can outsell both Skyrim and Modern Warfare 3.
Here's one reason why a new Resident Evil should come every year: Activision does that with the Call of Duty franchise, and used to do it with the Guitar Hero franchise and spin-offs. In other words, it would make the entire Resident Evil franchise a money grab. Games that take a few years between the core games, such as Mario, Zelda, Elder Scrolls, and I'm sure Battlefield falls under this category, are great; simply because they aren't for money grabs.
I'm not saying that Capcom will become money grabbers if they make a new RE every year, but it's sure possible, and it could really damage both the game and the company.
I, for one, see annual games as a money grab, so I would start losing respect for Capcom as a company if they started making the RE franchise a new-every-year thing. This may seem harsh, but I don't see how much quality can be put into a game that took less than a year to make. [/opinion]
I prefer physical due to the fact that if I get bored of the game, I can sell it. Sure, digital is easier, but what about buyer's remorse? If I bought a digital game and it wasn't as good as I thought it would be, I'm stuck with that game and wasted $X. That's just my opinion
@Bigdog and @Haywired Most developers overlooked the GameCube. This actually may have been the disc capacity, and I could be wrong. However, the graphical power of the GameCube is nowhere near that of the PS2. Don't get me wrong, I really like Nintendo and will fight to the death for them, but I can also understand that Nintendo hasn't had the best history of sales (GameCube sold only 21 million worldwide)
I bought the Japanese version. I'm glad I have none of this American version garbage (though even if it did, I wouldn't be able to understand it _'). It's pretty fun other than a small, aforementioned issue.
QUOTE: "Blu-ray Disc (BD), is the name of a new optical disc format jointly developed by the Blu-ray Disc Association (BDA), a group of the world's leading consumer electronics, personal computer and media manufacturers (including Apple, Dell, Hitachi, HP, JVC, LG, Mitsubishi, Panasonic, Pioneer, Philips, Samsung, Sharp, Sony, TDK and Thomson)."
#1
Buob commented on Feature: The Nintendo Easter Egg Hunt:
@Gnoll: Mistranslation is impossible. Erdrick in Japanese would be aadoriku (アードリク), where as Link would be rinku (リンク) As you can see, aside from the ending ku (ク), they look and sound nothing alike.
What really happened is that they purposefully changed the name in the versions. It's Link in one version, and Erdrick in another. See Stuffgamer1's post.
#2
Buob commented on New "Luigi Code" To Provide a Fresh Take on Vi...:
The assets and coding in order to make this possible just don't exist. There is no way one could just add a character into thousands of ROM images and then say "Use the Konami Code to get Luigi in your game. Cool, huh?!" It's simply impossible. That said, you kinda had me for a minute before I realized the date and had thought the whole thing through.
#3
Buob commented on John Lasseter Speaks of His Appreciation For V...:
@RikuzeYre - He works with original Disney films, not Miyazaki translations. Apparently he's a producer and director (he actually directed Toy Story and was executive producer of Wreck-It Ralph).
More info here.
#4
Buob commented on Rhythm Hunter: HarmoKnight's US Price Is Revealed:
HarmoKnight is a really good game and I seriously recommend it. I haven't played it much, but it's still fun and charming. That's just my opinion though, take it as you will.
#5
Buob commented on Feature: The Big Valentines Nintendo Direct Su...:
I already own HarmoKnight and Animal Crossing New Leaf, so that wasn't very exciting for me.
I was mostly excited for Lego City and Wii Street U.
#6
Buob commented on Chotto Nintendo Direct Details New Promotion I...:
I wish the US had a Karaoke app for Wii U. I know it's not as big here, but some people still like it!
#7
Buob commented on Nyko Power Pak Boosts Wii U GamePad Stamina By...:
@Burning_Sphere - Nintendo can't know for certain that you had a third-party battery in the system. Like I said, if you need to send it into Nintendo into repairs just put the stock battery in and they won't know the difference. I have a Nyko 3DS Power Pack as well, and when I had to send my 3DS back to Nintendo for repairs, I just put the original battery back in.
Is it really that hard to understand?
#8
Buob commented on Nyko Power Pak Boosts Wii U GamePad Stamina By...:
People, this is an accessory. There is no way this could void your warranty or not work on non-American Gamepads.
For people worried about voiding warranty, Nintendo made it possible to be able to change the battery because they knew people would be disappointed with the normal battery life. If your that worried about it though, change the battery back to the original if you have to send it to Nintendo.
For those worried about it not working on PAL consoles, it will. Accessories are not games, therefore they cannot be region locked. As long as all Wii Us have the same battery cable components (which they do), it will fit.
That is all.
#9
Buob commented on New Super Mario Bros. U Director Explains Why ...:
ThreadShadow wrote:
Because Peach would always be lagging behind since she's the slowest of the characters.
#10
Buob commented on New Super Mario Bros. U Director Explains Why ...:
All I'm seeing is people screaming "Nintendo is Sexist!"
Really?
Sure, I'll admit that the Mario games have been cut-and-paste copies of every other Mario game ever, but boy-saving-girl does not mean they're sexist. They just need help coming up with another plot that does not involve Peach getting kidnapped.
#11
Buob commented on Nintendo Direct Wii U Summary Released by NoA:
@Void "wara wara" is the Japanese onomatopoeia for a large crowd.
As for the rest of the video, I probably won't use chat for anything, so it's pretty useless to me.
#12
Buob commented on Under-Age Workers Allegedly Worked on Wii U Ma...:
theblackdragon wrote:
Yeah....that'll never happen.
"Come buy our product! One was made by an unpaid kid in China, and the other by a legal adult in Japan!"
Seems legit.
#13
Buob commented on Nintendo: There's No Such Thing As Too Much Mario:
DonnyKD wrote:
They had completely new game play elements. In Super Mario Bros. 2 (JPN), Luigi had a different jump than Mario did. You could also play as Luigi as player one. Not only that, but the addition of the death 'shroom, and aesthetic differences (and the difficulty) made it a whole new game.
The US version had even more differences; playing as toad or Peach as well as the brothers, the picking up of vegetables and "riding" enemies was definitely new, as well as the red door potion things (which I NEVER understood). Besides that, again, the aesthetic differences and the health hearts (which you could add to), also made that a new game.
Super Mario Bros. 3 saw an entirely new structure as you have the map you commonly see in the NSMB games, the addition of SEVERAL different power ups, the addition of new enemies, a new way to end the level (with the "lottery" cards), and the option to gain back up power ups (also present in the NSMB series.)
Of course I'm not mentioning other differences I could name, but it's already obvious that the differences between all 4 games is night and day (more so for SMB2 (US) and 3), whereas the NSMB series rehashes the same plot, same aesthetics, same type of play (single player for handhelds, multiplayer for consoles), same type of gimmick to draw you in ("Collect the three power coins hidden in each level to unlock a bonus!").
It's no longer as fun as it used to be, and I'm sick of playing Nintendo's game (no pun intended) with 2D and 3D Mario. I will play Paper Mario, a Zelda, and some of the other franchises I enjoy, but no more Mario for me.
Also.... 2) There were MORE 2D Marios in between SMB1 and SMB3.
MORE 2D Marios in between SMB1 and SMB3.
between SMB1 and SMB3.
Are you stupid? There were technically two of them in between 1 and 3, but how is this relevant? Or are you talking about the Gameboy Marios? In which case....No, that's wrong.
#14
Buob commented on Rhythm Hunter: HarmoKnight Is Almost as Big as...:
This game is actually really fun! The Pokemon stage is hilarious (yet freakishly hard).
#15
Buob commented on Talking Point: The Rules for Violence in Video...:
OlympicCho - I've noticed you've been acting like a jerk lately...Is there something up?
Either way, our hunting deer or fowl is just our way of population control. It's like your rabbit population problem.
Also, you said something about familial ties earlier. I really doubt they feel those kinds of things, as a buck has 4-5 different hinds that he mates with, and then totally ignores any offspring. IF he does get back to the offspring, it's female during mating season.
Back to the topic at hand, the airport level in COD made me sick. I stayed behind the other mafia members and shot at the luggage and other minor things in the background (I do that during FPS games, just to see how much detail they've put in. I find it fun to shoot tires on vehicles and watch the air whoosh out). As for other violent games, it really depends on the context and the amount of blood and stuff. If there's a war, I'm fine with it, but if it's random killing of NPC's, I don't pick it up. For hunting games, I think it's okay, as long as you put a disclaimer in the manual saying that the hunting of endangered species is prohibited in real life (if applicable). Killing monsters is also okay with me. I doubt I'll find a Goomba or a Moblin (or even a zombie) in real life who will judge me for killing their inner game counterparts.
#16
Buob commented on We've Got Your Japanese Nintendo Direct Guide ...:
I always assumed it was "Cardsept," not "Culdsept."
#17
Buob commented on Check Out These Kirby Drawings from Nintendo's...:
Miyamoto's is good. I drew Kirby like that once....
#18
Buob commented on Pledge to Cloudberry Kingdom, Get It Free on W...:
I'm just gonna say: give $15 now for the regular game (which, when posted, will probably be $10), or wait and pay maybe around $20 for the "special version." Hmmmm, tough choice...
Look, I'm all for helping people make good games, but when I can get it cheaper at when it's launched, I'll wait.
#19
Buob commented on Feature: The Evolution of Nintendo's Controllers:
Gamecube is my favorite for the moment. I'm not entirely sure about the Wii U's controller. It looks promising, but I really don't know....
#20
Buob commented on Talking Point: Why Skyward Sword Sales Failed ...:
I'm going to try to answer everyone.....whether they see this or not.
I'm seeing a lot of "Super Mario Galaxy (2) was such a great game, while Skyward Sword was quite dumb." I was the complete opposite. I found Mario Galaxy to be really short and dull, and the best thing about the first one was Rosalina. Don't get me started on the second one. I got less than five minutes into it and said "This is stupid" and promptly threw away the disk.
Skyward Sword on the other hand, was a lot better. The storyline was great, the "romantic" moments made me laugh, and the graphics were great. I do have a few bones to pick with the game...Fi, the backtracking, the giant potato guy with the terrible toenails, and the upgrading of items to name a few....
I'm also seeing a lot of "Skyrim is great, Skyward Sword should be like that." Glitchy? Dark and Depressing? Meme generating? Seriously...the people who say that need to take an arrow to the knee. What makes Skyrim so great? The fact that it's not Zelda, that's why. The Elder Scrolls has it's storyline, the Zelda series has it's storyline. Can we please agree on that? Zelda is not a freeroam RPG, so get that in your heads.
Something about Voice Acting as well.....Um, may I say "Other M--'Nuff said?" Seriously, if Nintendo were to go the Voice Acting route, they would get even more complaints. It's best for EVERYONE if they leave the voices out. I leave this paragraph with "Do a barrel roll!"
Also, I saw something about this game taking a year. A movie can't be made in a year, and a video game takes longer to create than a movie. 'Nuff said.
#21
Buob commented on Feature: Nintendo's Biggest Blunders:
@TrueWiiMaster Well said.
#22
Buob commented on Feature: Nintendo’s Biggest Blunders:
@Gamesake Why are you so opposed to the Binding of Isaac? I'm just curious because you seem to be very outspoken that it is shovelware.
#23
Buob commented on Feature: Nintendo’s Biggest Blunders:
@sdcazeres1980 - You're getting too worked up to read the posts right. Lordlz was never said that it was the ESRB that allowed Nintendo to pick up Mortal Kombat. He said, and I quote "Nintendo adopted a "no-blood" policy because at the time, there was no rating system for games." If you'll notice, the blood in Mortal Kombat was edited out.
In what way does technology = kid friendly? Are you trying to say that primitive technology is only for children? With that kind of logic, you're saying that a Kindle Fire is better than an iPad (as a tablet). The thing with technology is that there really is no "bad technology;" it will do what it was meant for. For the Wii, that's play games that may focus more on storyline than graphics.
As for putting the numbers together, that's cheating. You can't say that the 130 number would stay there if the console was " just one system," due to people buying multiple systems. However, to entertain you, say the HD consoles WERE one system, that would cut the number to approximately 75 million, making the HD consoles lose to the Wii.
Sure, the Wii is at the end of it's life span, so maybe the 3rd Party companies should start understanding NINTENDO instead of their System.
Nintendo going the route of Sega? Not when Wii Sports Resort can outsell both Skyrim and Modern Warfare 3.
#24
Buob commented on Capcom Open to More 3DS Resident Evils:
Here's one reason why a new Resident Evil should come every year: Activision does that with the Call of Duty franchise, and used to do it with the Guitar Hero franchise and spin-offs. In other words, it would make the entire Resident Evil franchise a money grab. Games that take a few years between the core games, such as Mario, Zelda, Elder Scrolls, and I'm sure Battlefield falls under this category, are great; simply because they aren't for money grabs.
I'm not saying that Capcom will become money grabbers if they make a new RE every year, but it's sure possible, and it could really damage both the game and the company.
I, for one, see annual games as a money grab, so I would start losing respect for Capcom as a company if they started making the RE franchise a new-every-year thing. This may seem harsh, but I don't see how much quality can be put into a game that took less than a year to make. [/opinion]
#25
Buob commented on Feature: The Desire for Physical Media:
I prefer physical due to the fact that if I get bored of the game, I can sell it. Sure, digital is easier, but what about buyer's remorse? If I bought a digital game and it wasn't as good as I thought it would be, I'm stuck with that game and wasted $X. That's just my opinion
#26
Buob commented on There's Zero Escape from Aksys Games' New 3DS ...:
Darn it, Aksys, I want the game already!
If I'm not mistaken, I think the title was "Extreme Escape Adventure: Good People Die."
#27
Buob commented on SEGA AM2's First 3DS Project is Not Virtua Fig...:
I want this game. However, I do wish that it was the lifelike versions, not the chibi version.
#28
Buob commented on eShop Game Size Limit is 2GB:
Lordlz is right. Team Meat never said the limit was 2GB. Quote: "Never said that 2GB was the size restriction on eShop. I do not know what it is."
(Thanks to Swiket for the link)
#29
Buob commented on SEGA, Capcom and Namco Bandai Tease 3DS Project:
The words on the tab say something about "Game Maker 3" and a "Cross-Over Project." That's about all I can read.
#30
Buob commented on Super Mario Bros. Ambassador Update Hits North...:
@THENAMESNORM That's actually been there from the beginning.
#31
Buob commented on Nintendo Confirms Takeover of MobiClip:
I'm not surprised; I noticed that 90% of my DS library had the MobiClip logo in the logo screens quite a while ago.
#32
Buob commented on Rumour: Wii U "Twice as Powerful as Xbox 360":
I just realized that the above post is all over the place. I'm sorry if none of that really flows together.
#33
Buob commented on Rumour: Wii U "Twice as Powerful as Xbox 360":
@Bigdog and @Haywired Most developers overlooked the GameCube. This actually may have been the disc capacity, and I could be wrong. However, the graphical power of the GameCube is nowhere near that of the PS2. Don't get me wrong, I really like Nintendo and will fight to the death for them, but I can also understand that Nintendo hasn't had the best history of sales (GameCube sold only 21 million worldwide)
#34
Buob commented on Rumour: Wii U "Twice as Powerful as Xbox 360":
@Koto and @Haywired The GameCube was also quite underpowered.
#35
Buob commented on Nintendo America Dates Upcoming 3DS Games:
@StarDust What do you call Kid Icarus?
#36
Buob commented on Review: 999: Nine Hours, Nine Persons, Nine Do...:
Thanks for reviewing! This is my all-time favorite DS game. Also, as uel pointed out, the sequel is coming to 3DS too! Y U NO BELIVE IN 3DS?
Also; MetroidMasher17 - you should try the game out, then decide to play it or not.
I'm glad to see there are many others who like this game as well!
#37
Buob commented on Review: Suikoden: Tierkreis (DS):
I bought the Japanese version. I'm glad I have none of this American version garbage
(though even if it did, I wouldn't be able to understand it _'). It's pretty fun other than a small, aforementioned issue.
#38
Buob commented on LEGO City Stories:
@mastersworddude That's exactly what it is. I think it's gonna fail XD
#39
Buob commented on Iwata: "We Need Big Games to Hit 3DS Sales Tar...:
^ Mine isn't
@30 I'd guess not...It makes it more fun XD
#40
Buob commented on Rumour: Wii 2 has Blu-ray Drive, Controller Co...:
@anyone who says Blu-ray is owned by SONY: http://www.blu-ray.com/info/
QUOTE: "Blu-ray Disc (BD), is the name of a new optical disc format jointly developed by the Blu-ray Disc Association (BDA), a group of the world's leading consumer electronics, personal computer and media manufacturers (including Apple, Dell, Hitachi, HP, JVC, LG, Mitsubishi, Panasonic, Pioneer, Philips, Samsung, Sharp, Sony, TDK and Thomson)."
#41
Buob commented on Hands On: Nintendo 3DS:
Oh, and I'm getting black as well
#42
Buob commented on Hands On: Nintendo 3DS:
@Marioman I think it means you can turn it off or on, just not in button form, ergo, it must be a slider.
#43
Buob commented on 999: Nine Hours, Nine Persons, Nine Doors:
thanks tbd. I'll make sure I keep an eye on this page...I wouldn't be surprised if it was an 8 or a 9...or even a 10 (though it's highly improbable).
Can't wait for the review!
#44
Buob commented on 999: Nine Hours, Nine Persons, Nine Doors:
Can we get a review here? I really liked this game and would like to see what the reviewers thought of it.