User Profile



DQ & SQ Fanatic

26, United States

Playing video games for 24 years, often on Nintendo platforms but not exclusive to them. Still waiting for the day all platforms unify under a single banner to truly witness a gaming utopia.

Sat 7th Nov 2015

Recent Comments



Browny commented on Dragon Quest X Compilation of All Three Versio...:

I remain hopeful DQX makes it to the West as a launch title for NX. So hopeful...

@Fazermint @CB85 the versions in question are updates to the game, basically. 1.0, 2.0, 3.0; each with a different core narrative culminating in a final boss fight. At least, that's what I've been led to believe from descriptions and forum posts of people who play the game.



Browny commented on Poll: Nintendo's Free-to-Play Experiments - Ar...:

I still play the Badge Arcade daily because it takes up a few minutes of my time and I get something for it. Shuffle and Rumble World both bored me quick, and of course I had less inclination to spend money on either.

Still haven't spent money on Badge Arcade, and I don't intend to. Doesn't help that the pink rabbit really rubs me the wrong way.



Browny commented on Feature: Our Top 10 Wii U eShop Games - Third ...:

I have Olliolli on 3DS but haven't played it. AVGN I'd actually like to try but I'm waiting for a sale. Gunman Clive I have on 3DS, but still haven't tried it. I have Shantae but haven't finished it yet. Freedom Planet I didn't much care for, and I skipped on NES Remix. Duck Tales I have on PS3, but didn't play for more than a few minutes. SteamWorld Dig was promising, but I have it on the backlog. Shovel Knight I got recently (3DS) and it's certainly fun.

Again, thoughts on the selection.



Browny commented on This Handsome Infographic Shows Off All The Jo...:

I heard nothing but bad press over this game when it was released in Japan. And quite frankly the gameplay reminds me of Crystal Chronicles without the charm but all of the mindless combat.

Not only will I wait for more information in the form of reviews, but even then I'd rather pick it up used for $10 at most.



Browny commented on Feature: Our Top 10 Wii U Retail Games - Third...:

Pikmin 3 was fun but felt short. Yoshi Woolly World was fun overall. Wind Waker HD was as nice as on GC but never finished it. DKCTF I didn't like much (input issues). Bayonetta 2 was a blast. Mario 3D World was great fun with a friend. I hate Smash. Mario Maker burned me out super fast. Splatoon has probably been the most fun game on Wii U ever. I disliked Mario Kart 8.

Just my thoughts on all of them.



Browny commented on You Can't Alter The Chest Size Of Female Chara...:


Doesn't bother me, since I'm content being able to play either gender regardless of their appearance. By the end of the game, male or female, you'll probably be so decked out in cool armor you wouldn't be able to tell how large the chest is anyway.



Browny commented on Fire Emblem Fates Releases In North America On...:

Earlier in the comments I made a post about perceived value to the general consumer. I am a general consumer, like you. Individually we could argue whether a game merits the additional cost for the amount of content they provide. However, as a whole the general consumer's perceived value of a handheld game at this time is $30-50 (US). Anything more than that will be perceived as "overpriced". It sucks, but it's true.

That in mind, while I can applaud the company for not reusing assets as a way of providing new content, they can't expect the general consumer to willingly pay more for this effort. Companies recycle assets to save time and money so they can maximize profits from the established trend, in this case your typical price point of $40 for a handheld game. Replacing assets I would imagine only happens when necessity demands it, such as a switch in platform.

I think the idea that just because Fates went the extra mile and didn't abuse existing assets from Awakening (I won't argue if this is true or not, for the sake of debate I'll assume it is) doesn't mean it justifies an increased price point. Your typical consumer will obtain this knowledge, go "Oh...", and then put the game back on the shelf and wait for a sale. It sucks, but it's true.

As for your final comment, my mention of those particular prices were in regards to getting the games on sale. If your average consumer wanted to get Fates in its entirety on sale, they would have to wait for all three to drop in price. Which I think won't happen more than once in our lifetimes simply from experience at how Nintendo handles sales of their properties on their own shop.

Of course even this is subjective; one could acquire (for example) Birthright on sale for $20, then still pay full price for Conquest and Revelations (both digitally for $40 total), paying out a total of $60 and consider it a bargain since it is still less than the $80 typical cost. I consider it a bargain when I pay less than that magical perceived value amount of $30-50 we have been trained to accept.

(And I didn't touch on the classes bit because at the end of the day I'm a weird Fire Emblem player in that I only use Lords and Mages/Sages in my runs, never anyone else.)



Browny commented on Fire Emblem Fates Releases In North America On...:

@VanillaLake Until the end of time I will continue to chant how Nintendo got greedy with this entry in the franchise.

However, the simple fact of the matter is because of Revelations being exclusive to the eShop, it will be virtually impossible save for perhaps ONE, MAYBE TWO sales in the lifetime of the eShop to get all three story paths at what could honestly be considered a true discount (say, $20 for the first, $10 and $10 for the other two). And even then the total would STILL be $40, the price of a typical new release. Nintendo wins.

So yes, I did get the special edition the second the option went up on Amazon. Because I know that there is no way in Hell Nintendo will leave such a version on store shelves for long. It would completely undermine their hopes of extorting all other buyers. And the odds of finding a used copy are slim at best.

As long as they never pull this crap again, all is well. They want to double dip the Fire Emblem fandom, they're free to. None of Nintendo's first-party offerings rank among favorites for me, so my soapboxing is really just for my own amusement. And if they were to ever try something like this again, I'll just 100% boycott their product and make sure others know why.



Browny commented on Preview: Crossing Over With Mario & Luigi: Pap...:

I'm super excited for this one, probably far more than I ever was for Dream Team. Sadly Dream Team was a bit of a letdown (and let's face it, Bowser's Inside Story is a tough act to follow). I'm hoping Paper Jam does the series justice again, and revives the since-fallen Paper Mario series.

It would be so nice to see a PROPER sequel and return to form for that series. At the very least I'll take a port of The Thousand Year Door on 3DS. Make it happen, Ninty. Make it happen.



Browny commented on Review: Stella Glow (3DS):

I certainly want the game, but sadly priorities demand I not buy the game to save funds for XMas gifts for my friends.

I am holding out hope for a lucky find during Black Friday. If not, I'll wait. And if I miss out on the Launch Edition with that fabulous cloth poster, I'll continue to wait for a super cheap sale on the eShop.



Browny commented on Fire Emblem Fates Releases In North America On...:

Don't get me wrong, I'm probably the most anti-AAA release person here. But that's mostly because I've abandoned major console gaming in favor of my 3DS. Simply because my genre of preference (RPG) is at home here. That said, I'm against any game that demands a constant online connection (barring MMOs).

As for me, I prefer saving money, so I don't mind waiting games out. Some I'll buy up front regardless to support the developer, like Atlus. But if I can get away with it, I'd rather wait for a sale. Gaming isn't my only pasttime, so I can't drop insane cash on each and every release. So again, where for you Fates is actually a steal, for me it's highway robbery given the low prices of Atlus games, my other main fix.

No hard feelings; I like to rattle cages sometimes.



Browny commented on Fire Emblem Fates Releases In North America On...:

I understand the need to avoid comparing games, but sadly it's inevitable (at least in my case). Whether a result of having bought and played hundreds of games in my lifetime, I find myself comparing them if they are similar enough to be compared to. Fates to Tactics Ogre was a big one for me because they both share a genre and concept (story branches).

In a better world, my problem would be solved by waiting it out. They could charge $80 now, but give it time and it'll drop. Sadly, this is Nintendo, and they are bastards when it comes to dropping their game prices. Add to that the fact that the Complete Edition isn't something they'd want on shelves any longer than launch window to maximize their profits. And as such, its price will increase as time goes on.

So yes, it sucks that this is the only way to experience it. I do think it's important to voice your discontent with something like the price even if you intend to buy it, so that the company doesn't become complacent and think they can pull this crap with every release. As it were, I already have my Complete Edition reserved via Amazon. Grudgingly, but it's there.



Browny commented on Fire Emblem Fates Releases In North America On...:

@JaxonH You misunderstand my intention.

It's not that I don't want to play them. It's that I was always against paying a price I thought exorbitant for what is one story with multiple paths. I don't see them as two (and a half) games, I see them as one grand story that could have been done in one package. Like Tactics Ogre did way back when. Differing paths is a means to keep me invested for multiple playthroughs, and the fact that Nintendo chose to profit from that is what rubbed me the wrong way.

Again: subjective. What I call 1 for the price of 3, you call 3 for the price of 1. Clearly no side is right. I'm just sharing my POV on this matter after experiencing various games with varying degrees of difference in their story deviations. And in my case, I don't think even with the full set of chapters from all three paths that Fates could top what Tactics Ogre offered at a much lower price point.

That clarify things a bit?



Browny commented on Fire Emblem Fates Releases In North America On...:

@JaxonH I don't think I'm looking too deep into this.

If siding with neither Hoshido or Nohr is an option, which it is because it's a relevant third path with a full set of chapters (or so I've been led to believe), it's as valid an option as Hoshido OR Nohr and deserves its own standalone release. So my question remains: why can I not have Revelations as a standalone game if it acts that way? Why must I suffer paying for a story path I do NOT want first?



Browny commented on Fire Emblem Fates Releases In North America On...:

@Fath Prices don't go up because the general populace has a perceived value of video games in mind. That being the standard price of games ($40-60 currently).

If each game were priced differently from the start to reflect the money and effort put into it, we probably wouldn't have this problem today. But because the public has been taught that games are "worth" $40-60 and anything that deviates from that is either "value priced" or "overpriced", people will resist the change to game prices. They already achieved a $10 general price increase when the 8th Generation landed (from an American's POV). I'd say that was a huge win.

Companies can try to up the prices to reflect the cost, but because games aren't a necessity people can reject that price increase easier than if it were imposed on something more important; say food, clothing or housing.



Browny commented on Fire Emblem Fates Releases In North America On...:

@JaxonH Normally I would have dropped out of this pointless back and forth by now, but then I must ask:

If you believe that they are separate games that merit separate releases, why then is Revelations-- the game's TRUE canonical ending-- the only one without a separate, standalone release? Why deny those of us who only want the TRUE story the ability to buy only that version?



Browny commented on Fire Emblem Fates Releases In North America On...:

@Xenocity Whether or not it's newcomer friendly, the simple truth is it's as much a part of the package as Conquest. The irony being Birthright follows the traditional formula established in previous games (from what I've read, not experienced, I have not played the games in Japanese or looked into LP footage).

I still don't see it as a justified reason to divide the game into three parts to maximize profits. That part is disgusting; no two ways about it.

Alas, they have, and only time will tell if this game's success (or failure) influence how the company treats stories with multiple paths in the future. That is my primary concern.

@JaxonH If you sell the answers to your narrative apart, that's a cash-grab. And considering the third path shows the truth behind everything (according to what people have said, I am not a source), it applies.



Browny commented on Fire Emblem Fates Releases In North America On...:

@melvin2898 Well gee, that was rude. No need to get vulgar.

You see them as full games. I see them as one game chopped into three. Which is probably closer to the truth considering the way it was developed. But that's subjective.

And clearly it isn't about whether one can afford it. It's about whether it's worth what they're asking for, as this will influence Nintendo's future pricing options when it comes to games like this (different versions).



Browny commented on Fire Emblem Fates Releases In North America On...:

@Dr_Lugae I never said everyone was going to pay $80 for the game. And I never said it could be $40. I said it could be $50, taking a cue from Atlus by raising the price a smidgen to account for the wealth of content.

I've already stated my thoughts on this "split route" thing: considering the story was written first, they knew how much each side would have. Making different map layouts using the same gameplay engine and mechanics requires a fraction of the work compared to everything else. Do I applaud them for giving that much in the way of "chapters" per path? Yes. Do I agree with and support their pricing for it? Absolutely not.



Browny commented on Fire Emblem Fates Releases In North America On...:

@Xenocity Maybe I'm not understanding something, which is entirely possible because I can be out of it at times.

What EXACTLY is the "casual" content in Fire Emblem Fates? Birthright? The traditional Fire Emblem experience that they've used for the past 13 games?

Personally I think including all three stories into a single package the way it SHOULD have been done would have been the "hardcore" solution. Difficulty options exist for a reason; to allow EVERYONE to experience the same story regardless of their skill level.



Browny commented on Fire Emblem Fates Releases In North America On...:

@Xenocity I'm beginning to wonder in what world one has to live in to consider a wealth of content in a release "unwarranted". Considering Fire Emblem's fanbase in the West knows what they're getting into, always has, and the game's difficulty settings make up for the "casual-hardcore" divide.

It's a cash-grab. It being "not worth bundling" is the company looking to squeeze more out of the buyers. The content in question are maps that use the same game engine and a fraction of the effort to construct. The narrative was planned from the beginning as one game with separate paths. They chopped it up for the sake of money.

Hence: $50 for the full game. If Atlus can succeed with the so-called Atlus Tax, why can't Nintendo? I am totally on board with both @Kaze_Memaryu and @greengecko007



Browny commented on Fire Emblem Fates Releases In North America On...:

I still find it disgustingly greedy of Nintendo to charge that much for the game. Cut a story into three parts and sell them off piecemeal. It's easy to claim a wealth of "content" when that content is different maps under the same mechanics. No different from what Atlus did with Devil Survivor 2 Record Breaker.

Only they didn't charge double for it. I still say Nintendo could have and SHOULD have released this at $50 for the FULL game.



Browny commented on Final Fantasy's Cloud Is Set To Cause Some Str...:

As shocking as this news was, my first thought was: does this mean that FF7 Remake will hit NX?

Or maybe something even more interesting (in my opinion): digital release of FF7 on Wii U? Will we finally see FF7 on a Nintendo platform?



Browny commented on Nintendo Badge Arcade is Out Now in North America:

Caught wind of this last night before I dozed off and hopped on it. I got really lucky and made plenty of badges fall while I was failing at actual catching.

I hope earning free plays will remain as easy as it has been thus far; got 3 free plays from the practice session last night, and 2 more from today's. As long as that remains the norm I'll never drop a cent on it. Not that I planned to; I've bought two or three themes but otherwise I'd rather use my 3DS funds on games I'll probably never get around to playing.



Browny commented on Review: Yo-Kai Watch (3DS):

Honestly the demo didn't really sell the game to me. Maybe it was the way it was set up, with a set party of critters (or should I say ghosties?) to play with. I would have liked to see more of what the options were, like placement, benefits of said placement, and heck just the general main menu.

The method of recruiting new ghosties from what I see here (and elsewhere) is also not to my liking. I'll pass, but hope the game does well enough to merit further localizations and entries. Competition like this will (hopefully) keep Game Freak on their toes for Gen 7 Pokemon.



Browny commented on The Next Nintendo Direct is on 12th November:

This announcement was the highlight of my day. Before I dove into the comments to see the wacky predictions I was honestly only hoping for more Virtual Console love for the 3DS. Say... SNES games?

However out of all the things I saw listed down here, I'm probably most hopeful for that F-Zero X 3D. Won't hold my breath but... I'll be holding my breath.



Browny commented on Editorial: Nintendo's Release Date Quirks in N...:

I just don't get why these long delays between regional (US & EU) releases happens. Outside obvious factors like a different publisher doing the legwork, you would think they'd have the translation and localization done at roughly the same time. I get that the US is considerably larger than the EU in terms of distributing the goods, but surely it can't be that difficult to agree on a single release date for both regions. At the very least within a month at most.

Anything more than that causes frustrations. The world is connected like never before, and it might seem like an exaggeration but even a game can lose its popularity in the span of a month. People move on to the next thing shockingly fast. And considering that both US and EU share languages it makes the gaps all the more infuriating for some people. Region locking the devices certainly didn't help matters.



Browny commented on Site News: Nintendo Life Turns 10 Today:

After having lurked the site for longer than I can remember, I figured now was as good a time as any to join proper. Congratulations to the site, and salutations to all.