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United States

Wed 26th August, 2009

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bro2dragons commented on Video: Shigeru Miyamoto Outlines Online Sharin...:

Only as big as Twilight Princess... I hope this is just expectation management at work here, because with all they've been hyping about this massive open world and how long it takes to go end to end on horseback, something the size of Twilight Princess would be hugely disappointing. It would be easier to fill it with interesting things to see and do, for sure, but that game's scope, while originally impressive, has been far outclassed and on weaker systems. I was hoping for something at least Xenoblade-sized...



bro2dragons commented on Review: Donkey Kong Country 3: Dixie Kong's Do...:

Kiddy is my favorite of the three playable Kongs. He and the overworld are the only parts of this game that to me stand out as better than the other two. The environments are different, and I like the greater presence of water to set the feel apart, but all in all, it doesn't have QUITE the same level of quality as the other two.

But, as the review says, that doesn't mean it's not a MUST-HAVE for any and all platformer fans.



bro2dragons commented on Feature: The Wii U is Two Years Old, But How's...:

If I step back from my personal tastes and look at what it does to appeal to the market as a whole, then I have to agree it's sorely lacking in all areas and probably earns a solid C. Power, library, install base, online, extra features... some areas are better than others, but overall, it's not quite up to snuff.

But just going by my own experience, it's an A+ system. I will concede that my gaming time is rather limited by my job, friends, other interests, and familial obligations, so the Wii U's relatively small library isn't much of a factor. There are enough games I want to play to fill all my available gaming hours five times over in a year. And the ones I've picked have been incredible experiences. Pikmin 3, The Wonderful 101, Super Mario 3D World, Bayonetta 2, Donkey Kong Country Tropical Freeze, The Legend of Zelda: The Wind Waker HD, Mario Kart 8, ZombiU, Child of Light, Little Inferno, Trine 2, BIT.TRIP Presents RUNNER 2: Future Legend of Rhythm Alien and Cloudberry Kingdom are all games that will stick with me for a very long time and games I found myself involuntarily smiling at over and over again. Games like these remind me why I love gaming and choose this medium as my way of winding down as opposed to all the other things friends and family are into.

The Wii U has supplied more of my favorite gaming experiences of all time than any other console, and for that, I am grateful. I just wish it was doing more to sell itself to the world at large, so more people could feel what I have in these games.



bro2dragons commented on Video: Relax With This Collection of Mario Kar...:

On topic: I LOVE the music from almost all of the new tracks, but especially the three posted here. In fact, these are my new favorite versions of both Mute City and the Zelda overworld theme.

@Kaze_Memaryu: I agree with you on a few of those, but only a few. I don't think the Hyrule and Mute City tracks quite captured the feel of their sources.

There's a little bit of it in the beginning, but I was really hoping the Hyrule track would feature a good stretch of wide open field. A few small hills and potholes, trees to dodge and maybe a couple freely moving peahats, but for the most part, lots of room to line up a green shell shot or to blaze through with a golden mushroom. I wanted it to capture the awe of Hyrule Field.

As for Mute City, they got a little closer, but I was hoping for even more boost pads. Really just send karts soaring down the track. There are plenty, but there are also a few stretches where they're suddenly missing and I was wanting to see it all but filled with them. I also, like you wanted them to take the anti-gravity to its fullest extreme like F-Zero, in fact, did way back on the N64. Give me a fully-traversible cylindrical track to race 360 degrees around. I was immediately disappointed the moment I saw barriers on the side.

As for the others, yeah, I think they could have done a little more to make Wario's Goldmine and Dragon Driftway stand out, but they aren't bad additions, while Yoshi Circuit and Excitebike are big changes of pace with the tight turns or jumps/straightaways. And I appreciate Rainbow Road's simplicity in a game of such otherwise wild proportions.



bro2dragons commented on The Original NES Duck Hunt Is Coming Soon To T...:


The Virtual Console rerelease of Duck Hunt will use the Wii Remote for the point & shoot functionality.

The Smash Bros. character named Duck Hunt controls via button presses with every controller, including the Wii Remote, the same way as all the other playable characters. The zapper in the video was just for effect.



bro2dragons commented on Super Smash Bros. for Nintendo 3DS Update Incl...:

That's Brawl.

He was never in any of the top tiers to begin with, but for some reason, they took a good big away from him in the new game. He was my best character in Brawl, but now he has fewer Pikmin and, while his tilts are quicker and much stronger, his smashes are slower, which were one of his best features, prior. And his up special no longer has any offensive capacity (though it is better for recovery, that wasn't a desperate need for the character to begin with).

In short, 3DS/Wii U Olimar is bad. Still one of my top characters, just because I like his style, but he's been given a hard shove down the forthcoming tier list.



bro2dragons commented on Wii U-Exclusive Super Smash Bros. Modes and Ch...:

Am I the only one reminded of Shin Megami Tensei IV's SUPER CREEPY labrynths when they showed off Master Fortress? Especially after struggling to make it through the rest of the fight, this sprawling maze could really put me on edge. Super hyped for that, actually, even if I probably won't be good enough to ever actually reach it, let alone finish it.



bro2dragons commented on Actos Games Announces Wii U eShop Exclusive ps...:

The concept of touch screen combat in a platformer worries me. I can't quickly switch from D-pad + button controls to pulling out the stylus for accurate taps and swipes.

It looks interesting other than that, so here's hoping for some alternate control schemes or something.



bro2dragons commented on Video: See the B Dasher Tear it Up in This Mar...:

I hope each of these karts also comes with wheels or a glider, too. The more customization, the better. Especially if we could get some gliders with a third set of stats.

But there's only one specific thing I can say that I want to be in there. To coincide with Link and the Zelda track(s?) would be to complete the package with an Epona bike or ATV and either a Triforce or Kaepora Gaebora-themed glider.

No, make that three things: I also want Waluigi Pinball and Baby Park as retro tracks.



bro2dragons commented on Nintendo Confirms Development of Games That Wi...:

Can anyone explain to me how this is supposedly worse or more divisive of the fanbase than releasing an entirely new console? I mean, they're giving the people that want/can afford it a significant upgrade (which is THE SAME THING that happens when a new system launches), but they're still including everyone who can't/doesn't want to upgrade (which NEVER HAPPENS when releasing anew system). Literally, everybody wins here. Plus, it still feels just a little early for a brand new system. If they were to cut of 3DS support in favor of making games for the new, HD, time-traveling Nintendo 4DS, fans would throw their hands up in rage at Nintendo abandoning their system so quickly. This New 3DS, instead, gives people what they want without penalizing those that don't want it.

The games people play on normal 3DSes will be exactly the same as the games that would have been made if the New 3DS never existed. The games people play on the New 3DS will be made the way its adopters (like myself) feel they ought to have been made in the first place. Nobody loses.



bro2dragons commented on Review: Gargoyle's Quest II: The Demon Darknes...:

What's the difficulty like? The first was so much easier than the series that inspired it; how does this one stack up?

And how's the level design? The Game Boy original had some thoughtfully designed levels (though nothing to write home about), although I felt that the small screen led to a few too many leap-of-faith jumps. Does the NES afford this sequel better, larger and less unfair stages?



bro2dragons commented on Sakurai Explains Reasoning Behind Removal Of I...:

I'm with everyone else here. It's really lame they're not in at least the Wii U version and there's no reason they have to have exactly the same character list. So you can use your 3DS as a controller if you have the game. They already cut Mii Fighters from the list when you play With Anyone online, why can't they cut Ice Climbers out if you're playing with a 3DS on Wii U. It's a small sacrifice for a high-profile inclusion.

I HIGHLY doubt it, but I hope the DLC rumors that accompanied the factual roster leak turns out to be true. If I have to pay extra and download my Ice Climbers later, so be it. I want them in.



bro2dragons commented on Feature: A Week of Super Smash Bros. Wii U and...:

I'm excited to see interesting new items, so I'm voting Galaga. Takamaru was close, though.

On that note, why don't they resurrect Takamaru's Ninja Castle as a series so they can use him as a full character in the future? It should be revived as a stealth/action game and, judging by my (admittedly limited) knowledge of the original, has a lot of potential to be great.



bro2dragons commented on Review: Armillo (Wii U eShop):

I'm surprised by the lack of reference to Pacman when talking about sources of inspiration for the game. The trailers feature a lot of maze-running and dot-grabbing. Is it not a fair statement to say it takes a little from the arcade original, albeit in a 3D environ? I haven't played it yet, so it's an honest question, not a suggestion.



bro2dragons commented on Save The Universe From Evil Vegetables In Upco...:

I don't think this looks THAT bad. We've got a lot of things coming up on Wii U, but no other "space" shooters that I can think of. It could be all right. Not the best trailer, but the game isn't necessarily garbage just for that.

But... I don't understand why they would be fighting a cake. Shouldn't cake be on their side?



bro2dragons commented on Shigeru Miyamoto Confirms That Dual GamePad Su...:

This makes me sad. I was hoping they would announce Splatoon as the leader in dual Gamepad support. I am still very interested in that game, but my hype would be 10 times what it is if I knew I could play online with my wife on my same team sitting next to me on the couch. That's how I prefer to play Halo or Call of Duty when I'm with friends, and that's how I'd MUCH prefer to play Splatoon. I like the real human interaction mixed with my online gaming.

And it seems like a game that would lose too much, if they decided to allow a second player to use the Pro Controller instead. The real-time map and touch screen teleporting will be critical aspects of the gameplay.



bro2dragons commented on E3 2014: Shigeru Miyamoto Confirms Star Fox fo...:

This sounds, honestly, like GREAT fun, but it's actually the opposite of the Star Fox game that could have made gamers flock to the Wii U. I am both excited and disappointed by this review.

I think it's great that even when Nintendo's got it's back against the ropes, it still focuses on fun experiences, rather than the surefire sellers it could create. But at the same time, I'm somewhat disappointed this won't be the system seller a safer, traditional, action-packed Star Fox could have been.



bro2dragons commented on Interview: Goodbye Galaxy Games on Tappingo 2 ...:

@HugoSmits : Honestly, I love games like Tappingo and I loved Tappingo for its creative puzzles. There are really only two things I want in the sequel (besides new puzzles, of course).
1. The ability to navigate the menu with D-pad and buttons. I do most of my 3DS playing in bed, and using the stylus while laying on your side is difficult. I played the puzzles using buttons, but why can't I also choose the next puzzle using buttons, too?
2. Like Picross does, I want to see the name of the picture pop up after I complete the puzzle. Usually it's easy enough to tell, but there are a few occasions I'll complete a puzzle, it will spin triumphantly around and then I look at it going... o.O ... O.o ... "What is that???" Like in the screenshot posted above. I know it's not completed, but it looks like... maybe a corn stalk? Or a blowtorch? I don't know. It would be great to have just a little "Corn stalk" flash up on the screen after it does its little victory spin.



bro2dragons commented on The Wii U Version Of Super Smash Bros. Will Ut...:

Nintendo's not dumb enough to make separately purchased figures mandatory to enjoy the game. That's the opposite of how Nintendo has always done business.

But it does mean that now, not only will I get to enjoy a new Smash Bros. game for years to come, but there is also the potential I'll get to line my bookshelves with the displayed figurines of the game's entire roster. Great news, indeed.



bro2dragons commented on The Wii U Version Of Super Smash Bros. Will Ut...:


"La Wii U avait souffert l'an passé d'un manque de jeux, avec des sorties très espacées. Le début d'année 2014 a lui aussi été calme, qu'en sera-t-il après la sortie de Mario Kart 8?"

Beaucoup de sorties de jeux seront officialisés lors du salon de l'E3, mais vous savez déjà que nous allons sortir le jeu d'action Bayonnetta 2. D'ici à la fin de l'année, il y aura également le nouveau Skylanders, le nouveau Disney Infinity, Sonic Boom, Watch Dogs ou Zelda Hyrule Warriors. Et du côté des sorties de jeux produits par Nintendo, il y aura évidemment le jeu de combat Super Smash Bros. L'E3 sera aussi l'occasion de montrer l'utilisation de la technologie NFC [technologie utilisée dans Skylanders et Disney Infinity, permettant d'utiliser des objets réels - ici, des figurines - dans des jeux vidéo] dans les consoles Nintendo. Le NFC sera utilisé dans la version Wii U de Super Smash Bros.



bro2dragons commented on Tecmo Koei Hopeful That Hyrule Warriors Will T...:

I'm really excited for this game and will probably get it at launch if I can find the money.

BUT — I really hope they settle on an art style. The brand new, detailed, realistic dodongo is great. I'd love a game modeled like that. And I liked the bokoblin look in Skyward Sword and would really enjoy an action game in that style. But mixing realism and superdeformity makes for a really awful overall look that seems cheap, incohesive and confusing, in my eyes. A game isn't all about visuals and I may end up loving it anyway, but if the game launches looking like it does right now, that aspect will be a MAJOR disappointment for me.



bro2dragons commented on New Mario Kart 8 Screenshots Power-Slide Into ...:

We can all agree that "Pink Gold Peach" is stupid and should never be included in anything. It's not even a person, it's just three colors they some how threw together.

But names aside... she's supposedly made of metal, and yet her hair's blowing in the wind? How...?



bro2dragons commented on NPD Results Deliver a 3DS Milestone And Modest...:

Me? I'm still hopeful. Perhaps baselessly so, but hopeful nonetheless. I'll say this, though. I work for a mid-level. American newspaper and we've been collecting kids' letters to Santa for cute articles. Not every kid asks for a new system, and I'm sure plenty already have one. But about 50 percent of those asking Santa for a new system want a 3DS, 40 percent want a Wii U and the rest want an old system. I realize it's not any kind of reliable data, but it is nice to see a somewhat random sampling of kids preferring Nintendo and not a single one asking for an Xbox One or Playstation 4.



bro2dragons commented on Hideki Kamiya Explains Reasoning For Not Leadi...:

I never played Bayonetta, but I have it on good authority my mind will be blown to bits if the sequel is nearly as good. I hope it is.

That said, after finishing The Wonderful 101, I slipped it into my top three favorite games ever. I loved every single bit of it. So if Kamiya not directing Bayonetta 2 was the only way he could have produced that, I don't mind one bit.

Bit, bit, bits...



bro2dragons commented on Nintendo Download: 7th November (North America):

I'm actually really upset at the lack of a ZombiU discount. I was excited at seeing the substantial temporary and permanent discounts in Europe, but North America's is pretty shallow. I really want to play it and in a download version, but when I can buy the disc used for $12, I'm not spending almost $50 for the download.

That said, I am excited for Wii Sports Club and Toki Tori and a $2 game is AWESOME. We need more following that example.



bro2dragons commented on James Pond Kickstarter Campaign Has Been Cance...:

Isn't there another James Pond reboot being made, too, though? Am I nuts or did I actually read two NintendoLife articles within a short time span about James Pond, one being the kickstarted game and the other by a more financially sufficient developer?



bro2dragons commented on Hands On: Pure Chess (Wii U eShop):

My only question for the writer: can you set the gamepad down on, say, a coffee table and compete against another person without having to pass the controller back and forth? Or does the design mean that passing the gamepad back and forth is the more natural turn progression?



bro2dragons commented on Review: Myst (3DS):

I'm just curious why this is just now being reviewed.

I've almost dropped money on this more than once on the merit of its source's reputation. I'm very glad I didn't, but NintendoLife was nowhere to be found as the guiding light I needed. :/



bro2dragons commented on Gazooks! Pokémon Favourite Charizard Can Mega...:

He looks cool, of course, but these mega evolutions are starting to look a bit haphazard and simply determined by how popular a given pokemon is. I guess I can't fault anyone for a business decision, but I really want it to make sense in-game and outside.

Mewtwo kinda made sense (in real life, it was the first big legendary, and in-game, it's the only legendary that was man-made, so why couldn't two forms of Mewtonite also be made?), but all the rest, no. I like that all three starters were chosen from the original (in-game they're just regular pokémon that happen to have mega forms), but then choosing Blaziken makes me just wish they gave ALL starters a mega form. Why keep me from a Mega Serperior?

And then if one non-legendary randomly has two mega forms, that seems a little unfair to all the others, too. I dunno. This bothers me more than it should, but it bothers me nonetheless.



bro2dragons commented on Wii Sports Club Takes The Competition Online W...:

The new elements of this are really cool... the online "club" thing in particular sounds like a phenomenal use of Miiverse.

But I agree with everyone else that the pricing is WAY too high for these. I also don't have any idea why they couldn't also include more games. At least some from Wii Sports Resort, if not new games altogether. It seems like a cop-out to me.

I would have them include 10 games or more. Each can be purchased for $5 or you can get them ALL for, say, $30 or $35. That seems much more fair to me and with a LOT more value for the consumer.

I also hope you can go online and join a stranger in sports like doubles tennis. I don't know anyone else who owns a Wii U, so the Miiverse teams aspect is lost on me.



bro2dragons commented on Video: This Japanese Pokémon X & Y Overview T...:

I am really hyped for this... but the only thing that worries me is that the mega evolutions seem to evolve mid-battle. I wonder if the items are then a one-use thing, or if you have to choose to use it on the pokemon taking up a turn in battle or if it's automatic and just a REALLY annoying cutscene that's going to play every time.

I really hope it's the second and you have to sacrifice a turn to gain power (making their existence a little less unbalanced), but to my knowledge, they haven't really specified that.