User Profile

BlueCosmos42

BlueCosmos42

Male, 18, Australia

Joined:
Sat 19th January, 2013

Recent Comments

BlueCosmos42

#1

BlueCosmos42 commented on Mario 64 Speedrunner Offers Cash Reward To Any...:

The speedrunning scene is incredibly large, especially for a game like Super Mario 64. With only a few minutes between a large majority of the speedrunners (those whose times I could find anyway) and with improvements only being in seconds, a glitch like this could easily break the SM64 meta. That's why there is the $1000 cash prize, because this is something that can and will probably change the community forever. Could he donate it? Yeah, but who's to say he doesn't already donate?

I'm looking forward to seeing if this glitch gets recreated, and kudos to whoever manages to do it.

BlueCosmos42

#3

BlueCosmos42 commented on Play-Asia is Taking Orders on This Multitap Ma...:

I would exercise caution with this, the actual adapter has been out for a long time, and some of the reviews are a bit mixed. Some people are saying input lag of about 1/4 of a second, while others have issues of just connecting the thing to the wii u.

I would love this to work perfectly though, because if it does, I would happily take one in a heartbeat.

BlueCosmos42

#4

BlueCosmos42 commented on Monster Hunter 4 Ultimate Gets Devil May Cry a...:

Just thought I should say, the Dhalsim and Guile costumes aren't actually costumes, but the hunter styled to look like them. The armor their are wearing is just the bone pants, the rest is the default underwear. I'm also not sure about M.Bison, didn't get a great look at him so it might just be another normal costume.

BlueCosmos42

#5

BlueCosmos42 commented on Sakurai Explains Reasoning Behind Removal Of I...:

This is disappointing, but understandable really. Running the fighters at 60 fps is already pretty consuming, and unlike Luma, Nana has her own AI that follows Popo, not blindly following like Luma does to Rosalina. This doesn't mean one extra character on field, but instead a possible 4. 8 characters, all with complex models, possibly all with their own AI as well that the game has to use, assist trophies, final smashes and it isn't hard to see why this was so intense for the 3DS.

tl:dr, the game looks better therefore demands more resources, ice climbers double the resources for the characters, therefore the game would suffer because of them, I'm glad they made the decision to cut them out if it caused a wider problem.