User Profile

BlatantlyHeroic

BlatantlyHeroic

I AM the very best.

Male, 17, United States

3DS Friend Code: 0962-9923-0016

Joined:
Mon 10th September, 2012

Recent Comments

BlatantlyHeroic

#2

BlatantlyHeroic commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

This is marketing bull for: "We are turning into a greedy corporation that cares more about money than our games and the people that buy them".
I guess pride soils every company once they have someone solely obsessed with money calling the shots. Remember though, pride comes before the fall.

BlatantlyHeroic

#5

BlatantlyHeroic commented on Splatoon Release Date, Modes and amiibo Inform...:

@Quorthon Not having voice chat is to protect Nintendo's reputation, as just a single thing kid cussing or a grown up cussing can put them in hot water legally from sue happy parents, not to mention the media could use that to misconstrue information for some type of agenda like they usually do.

Don't like it? Then do something to stop sue happy parents and dishonest news corporations. Otherwise you have no right to complain.

BlatantlyHeroic

#7

BlatantlyHeroic commented on Talking Point: It's Too Early to Write Off the...:

Well... it seems Splatoon is literally the only Wii U game for me this year unless something interesting pops up. I'm kind of disappointed with the Wii U and its lackluster genre line-up. This year just seems to be extremely lackluster. Splatoon and Batman: Arkham Knight are the only games that I'm most likely going to buy (they're also good quality which makes up for the lack of other games to play) and I'm not really sure if the 3DS will have anything to bring me this year, seeing as they don't seem to have a new Pokemon game coming out. I'd love a few JRPGs on it.

BlatantlyHeroic

#9

BlatantlyHeroic commented on Head Teachers in the UK Issue Warning to Paren...:

Have fun on your slow decline into communism guys!

Let's just let the community (which ends up being clan-like with someone having more power over everyone in the end) have total control over how we live and what we're exposed to. If my children want to play a game like that, I'll be the one that decides. Not the government, not the community, not my child, ME. I'm not going to let my child be exposed to senseless violence, but I will let them be exposed to the real world, and what it's truly like, a little at a time. As long as they understand, then they won't become sociopathic monsters. As long as they're moral living beings that understand right and wrong, they won't go and kill someone.

BlatantlyHeroic

#10

BlatantlyHeroic commented on Poll: Vote For Your Ten Must-Play Games On Nin...:

@SanderEvers Trainer Customization is only one thing. It's the only thing that makes X and Y some-what enjoyable, but it isn't exactly the defining feature of a good Pokemon game. ORAS beats X and Y out at every single thing (mainly because X and Y were rushed and should have stayed in development another year) besides the trainer customization, which didn't even have a good variety of clothes. You see other trainers wearing pompous vests and the like, why can't my character wear something fancy like that? No one knows. The very fact that they didn't have a fashion choice that appealed to me negates the whole "character customization factor" from my pros list, since the options were pretty discriminatory towards males. Girls could wear a vest, but a male couldn't? What's up with that?

BlatantlyHeroic

#18

BlatantlyHeroic commented on Rumour: Warner Bros. is Working on Building a ...:

Over-saturation. Happened with Guitar Hero/Rock Band, happened with Shooters, happened with Just Dance type games, it even happened with motion controls. People need to realize that when you get casuals on board with something, the fad is only going to last a year or a few. Nintendo made the wrong decision thinking they still had all the casuals after the whole Wii success. It's best not to even bother with things like this.

BlatantlyHeroic

#25

BlatantlyHeroic commented on Swedish Newspaper Questions The European Relea...:

@Plywood That's the thing, that's just what the Japanese find more beautiful culturally. The Greeks were more into the overall shape of the body and muscle proportions. Their sculptures were almost always nude, and the reason was because to them, the human body was a beautiful thing.

This whole argument is stupid no matter what side you're on. Human society doesn't even matter, we could all be wiped out by a plague. Would this argument even matter in the face of that? NOPE. We're such trivial beings that like to make everything complicated. This, THIS is why people choose to live in the mountains secluded from other human beings. We're a society that applies rules to every problem we meet. If you were alone in the wild though, and decided that a lion isn't allowed eat you, I'm pretty sure that wouldn't save your life.

BlatantlyHeroic

#26

BlatantlyHeroic commented on Swedish Newspaper Questions The European Relea...:

Hey, this is an okay thing in Japanese culture, the only reason people have problems with it is because western regions have a hard time accepting and glorifying the human body. The ancient Greeks did it in their sculptures, but if those sculptures were made in the present day in America/most English speaking countries, everyone would be foaming at the mouth.

It just seems to me that this is more cultural ignorance and the current attitude of most western regions to make everything hyper realistic in all media than anything else. The ancient Greeks would make their sculpture, putting emphasis on body parts. A lot of it was an exaggerated and idealistic image of beauty within the human body. Did they expect to have those exact shapes and sizes? No, because any intelligent person knows that it's impossible to reach those standards, and that it's simply glorifying the beauty of the human body itself.

BlatantlyHeroic

#27

BlatantlyHeroic commented on Swedish Newspaper Questions The European Relea...:

@Quorthon I sure hope that there isn't any anti-theistic sentiment behind any of that, as that would be morally wrong considering we should all be allowed to believe what we want to believe.

There are certain things that I dislike in this world, those things are authoritarianism, extremists of any sort (religious or not), and anti-theists which group together with the extremist part. Basically, those who will not let people maintain the beliefs that they want. We don't want communism, we want freedom to think and feel the way we decide to.

BlatantlyHeroic

#29

BlatantlyHeroic commented on Nintendo Confirms Wil Wheaton as Voice Actor f...:

Wil Wheaton is absolutely fine, Gamergate is the worst place on Earth. Like, it's even worse than Gamefaqs and 4chan, and that's saying something. Anyone who willingly goes there and ENJOYS it are terrible human beings and need some type of morality class.

BlatantlyHeroic

#32

BlatantlyHeroic commented on Game Freak and Sega Tease a Collaboration, wit...:

@Grumblevolcano @InterwebUser @XCWarrior X and Y had a luckluster story and a region that was all just linear crap(not to mention your rival is an absolute joke and the whole friends theme is just shoved in your face ALONG with having the worst designed champion in the history of champions). It was just utter garbage, Red and Blue have a more compelling world and story, and that's saying something. ORAS actually had a story that at least brought SOME form of immersion, and didn't make the legendary Pokemon feel randomly thrown in, not to mention it had a fantastic post game and a region that felt more expansive and free, instead of the whole thing just being a straight line to the next freaking destination. Pokemon region quality started to fall after 4th gen.

@Grumblevolcano It's a glitch fest that barely has much of a story or any relevance and really nothing to do after you beat the game. In other words, it hasn't aged well at all compared to all of the later Pokemon games which can do what it did but a whole lot better. I suppose you can say that Red and Blue have their atmopshere and artstyle going for them though.

BlatantlyHeroic

#34

BlatantlyHeroic commented on Game Freak and Sega Tease a Collaboration, wit...:

I just want to know what POKEMON game they're working on... ORAS were amazing (Emerald/Platinum level amazing, yeah, that's a very high mark to reach, as I consider those two the best in the series), but X and Y were terrible. Meh.

It's funny to think Gamefreak made such a big deal about X and Y (they even got their own special direct), and they ended up having about as much content as Red and Blue.

Then, they just quietly announce ORAS, and just throw in information every once in a while throughout the year without really acting like it's a big deal, and they're pretty much the best games to date. Gamefreak really needs to understand, we don't want an experience that feels hand-holdy or makes you follow a linear experience. Humans like to explore. We like finding secrets and new things. We like having hidden places that you can't get to unless you pause and leave your current objective. We like sidequests (NOT FETCH QUESTS) that make people in the overworld seem more important, we like a good narrative and lore. We like having new Pokemon, and having them play a prominant role (in X and Y they were kind of... there and not there, most of the time you'd forget about them because you wouldn't see them unless you looked for them and made the conscious decision to only use gen 6 Pokemon. ORAS chose a better route, at the beginning you only have that regions Pokemon available, then once you beat the story, you can go find Pokemon from other regions and use them in the Elite 4 battles and post game story if you so choose to do so). X and Y didn't even give its own legendary Pokemon a prominent role in the story... they were pretty much shoe horned in, and the only legitimacy to their existence was some random insignificant guy who knows a few tales (not really even legends) about them. Why they couldn't get a main character to tell you with a little more mysterious atmosphere? No one knows. Then after that you catch them and... well... that's that. ORAS succeeded in taking the original RSE story, and making the legendary Pokemon seem more majestic and.. well.. more legendary.

BlatantlyHeroic

#42

BlatantlyHeroic commented on Eiji Aonuma Explains Several Design Choices in...:

I'd like to point out that the Game Theory video claiming Link is dead is false. Link appears as the Hero's Shade in Twilight Princess as a full adult, not to mention he's wearing armor, which means he was guarding something or someone. He might have even been a soldier in one of Hyrule's many different wars, as Hyrule is VERY politically unstable. We also know that the Link in Twilight Princess is a descendent from the Hero of TIme (also known as the Hero's Shade now). The Hero of Time is the same Link that went through the events of Majora's Mask, which in the end are just the story of going through all the stages of grief and accepting loss. Skull kid accepted the loss of not being with his old friends (the giants) like he used to, and Link accepted the loss of Navi, who he went searching for in the first place. Link later had a child with whoever the mystery woman is. Truthfully, he's had a few love interests, so anything here would be just up to speculation. It does seem likely that he married Malon though, as the Link in Twilight Princess is seen living a ranching life before everything goes wrong. In the end, Link's story is probably just as tragic, but his time of death was as an adult, and most likely serving Hyrule once again, for the last time. His spirit stayed however, as his children had never grown old enough for him to teach everything he had known, and so, once his descendant came and learned all of the Hero of TIme's Sword techniques, he was finally able to rest and find peace, much like he had done for Darmani and the dying Mikau. It's funny to think the Hero that saved so many from their grief and anguish, ended up carrying the burden himself...

BlatantlyHeroic

#43

BlatantlyHeroic commented on Eiji Aonuma Explains Several Design Choices in...:

@JellySplat They're complaining about changes that make sense lore wise. When you complain about something that makes logical sense, that means you're opposing logic itself in favor of a few stupid nitpicks due to nostalgia, which means they won't be able to fairly judge the game. You can't have a preconceived notion of anything when you play something, otherwise you're going to continue to be pessimistic during the whole playthrough, and thus your opinion will be biased since you had already decided you didn't like something BEFORE playing it, and BEFORE looking for each individual reason and seeing the logic behind the choices. It also makes no sense at all to gripe over something that HELPS the lore, which in turn helps the overall story.

Also, on the whole Zora thing, even after you run out of magic you can continually press the R button while swimming to get the same boost and speed, thus you are able to jump out of the water like normal. Basically imagine the Epona carrots, except you don't run out of them.

BlatantlyHeroic

#44

BlatantlyHeroic commented on Eiji Aonuma Explains Several Design Choices in...:

@FlappyFalco Seriously? Do you even play games for the lore? The boss battles now require precision instead of randomly hitting them over and over without needing a strategy. Not to mention it ties them with Majora herself, as they are just extensions of her dark powers that have captured and contained the giants in cursed masks. Zora Link used to bounce into everything all over the place, not to mention you can still swim fast by pushing R, whether or not you have Magic left. The bomber notebook just notifies you when a quest is started, it doesn't give you hints or anything, all it does is tell you when you start one, and when you've finished one. Also, like I said earlier, using the design of the MASTERS mask makes more sense than the standard foot soldier Garo mask. Lore is ALWAYS more important than nostalgia, and with the whole ice thing is just nitpicking, as it originally wasn't any harder, just more of an inconvenience. In a game that gives you only so much time, inconvenience is a VERY bad thing and WILL make people rage.

Majora's Mask 3D is the best version of TLoZ: MM. It's quite frankly superior to its original counterpart, and anyone who says otherwise because they view tiny details such as using fog to HIDE the limited capabilities of the N64, and the not so good control scheme of the original game are kidding themselves and need to take off those nostalgia goggles and learn how to appreciate change where it's useful.

BlatantlyHeroic

#50

BlatantlyHeroic commented on 3DS Flashcard Users Playing ROMs Online Report...:

I find it perfectly acceptable if the game can no longer be bought from the publisher, other than that piracy is terrible and should be annihilated. Emulating Pokemon Collesseum isn't a bad thing since Nintendo won't remake it or put it up on VC and they no longer sell it. Now if someone was emulating something like Majora's Mask or Ocarina of Time, games that should rightfully be purchased either in remake form or VC, they should be reprimanded and forced to at least pay Nintendo for their "copy".