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Aryon

Aryon

France

Joined:
Wed 4th September, 2013

Recent Comments

Aryon

#1

Aryon commented on Cubic Ninja Sales Spike Following Announcement...:

Haha! Good thing I guessed right and ordered it back before the New 3DS
announcement!

With regards to patching, as far as I know, several exploits are used in
order for the Homebrew Channel to work, Cubic Ninja is just the entry point.
So there's room to patch the firmware to prevent one of those exploits.
Which they'll probably do within a few days after the release, I guess...

Again, this exploit cannot directly lead to piracy. It certainly exposes
a greater attack surface (now that you can actually execute code on the
system) but it is not enough to run ROMs of retail games. It's not "locked
down" to prevent it, it just can't. Unless someone finds new huge bugs and
write new exploits on top of it, which would probably amount to at least
the same amount of work that was needed to get homebrew in the first place.
If piracy is your goal, there are other ways that are much more likely to
work with less effort (I can think of two products that allegedly already
work and take two very different approaches: one gets full access on the
system, the other emulates cartridges).

Regarding emulation... emulating something you've backed up yourself is
perfectly legal in most places... although I doubt many people actually do
that (it's easy with Wii/GC, but hm, it's a bit more invovled for SNES and
stuff). Emulating games you haven't backed up yourself is clearly illegal,
and causes some harm to Nintendo, indeed.

Aryon

#2

Aryon commented on 3DS Homebrew Exploit Set to be Launched on 22n...:

Well well well… as it is, it can't play ROMs, at all, and can't help you cheat in retail games either. Of course it opens up a bigger attack surface, but you'd still need to find additional exploits to ever hope doing piracy with it.
So, some may eventually find a way to load ROMs based on this exploit, but if piracy is your goal, it's already possible using different exploits (or, you know, actually emulating legit 3DS cartridges).

Aryon

#3

Aryon commented on Wii U Owner Proves That Rejecting The End-User...:

To people claiming that EULA is law: no, that is not true. EULAs are some forms of contracts, which terms might actually be illegal, stripping them, or even the whole EULA from any legal value. And even if the EULA does not contain anything like this (and this EULA definitely contains such clauses), breaching a contract is not illegal per se.

Putting homebrew aside (and obviously piracy, which is illegal and harmful no matter how you look at it), there are legitimate reasons to not agree with an EULA. Like not wanting to grant Nintendo the rights to use your user-generated data how they see fit. Or automatically update your console.

Again, without considering homebrew (or piracy), there are legitimates reasons to not want your software automatically updated without your consent. That includes, for instance, modified user interfaces you might not appreciate as much, loss of functionnality (e.g., Playstation 3's Other OS), or new bugs.

By the way, they already did this kind of things with Swapnote (and I actually believe they breached their own Terms of Service by not announcing it beforehand: if I remember correctly, they can cancel services without you breaching the contract, but they have to announce it beforehand).

Edit: Also, one of the issues here (in addition to the EULA itself), is that if Nintendo updates its EULA, you are forced to agree with it, or you lose everything you had previously. Even if you agreed to the previous terms, but not the new ones.

@eza, I do not believe running homebrew is (or should be) illegal. However, that really depends on how, and where you do it. Law is incredibly complicated and widely dependent on the country you live in.

Aryon

#4

Aryon commented on Marty Reminds 3DS Users What Not To Do On Miiv...:

@TheGZeus, I beg to differ. You can't do anything with a FC unless the person has also added you. That is hugely different from a phone number. This is still personal information, but not really more than your Nintendo Network ID itself.

Regarding the NNID restrictions, yeah, your guess is probably a correct technical explanation for some (one 3DS by NNID) of them, but not all (country/currency locking, etc.).

Wrt. NNID replacing Friend Codes, I don't see that happening anytime soon, to be honest. Games most probably rely on those codes without any abstraction, so they would still be needed... they could possibly associate FC and NNID, but it brings other issues...

Aryon

#5

Aryon commented on Marty Reminds 3DS Users What Not To Do On Miiv...:

@Einherjar because complaining about stupid restrictions is going to prove them right? Because not agreeing with them is an abuse, right? On the other hand, silently agree, and they'll go out of their way to lift the restrictions you've implicitly agreed with?
Anyway, I'm not that annoyed with the non-NNID sharing clause (but it's in complete contradiction with how Pokémon X/Y encourages you to befriend strangers and let you do so), I'm more annoyed about the shutdown of a service (Swapnote) without any prior notice, the absence of private messaging on 3DS, and the insane restrictions that come with the whole NNID thing (only one 3DS, only way to dissociate is to transfer, or delete the whole NNID, bound to one region, etc) which are more a regression than anything else.

Aryon

#6

Aryon commented on Marty Reminds 3DS Users What Not To Do On Miiv...:

@TheGZeus, wrt Pokémon, it has a feature that enables you to catch more Pokémon (with higher stats and special abilities, by the way) based on the friends you have. So, the more friends, the more Pokémon.
Also, it has a feature to defy or exchange with random players, and to add such a player as a friend as soon as the combat/exchange ends.

Aryon

#8

Aryon commented on Talking Point: Nintendo's Safe and Family-Frie...:

Hm, doesn't the “1.11 Transfer, Expiration and Termination of Agreement” only allow them to terminate a portion of the agreement (including “2.6 Correspondance Application”) if they give “reasonable advance notice”? (which they didn't do)
http://microsite.nintendo-europe.com/terms/3ds/3DS_Shop_EULA/Shop_EULA_GB.html

Btw, the same document declines responsability over user-created content and urges parents to supervise their children's usage of the console. Just saying.

Aryon

#9

Aryon commented on Nintendo Disables Swapnote's SpotPass Service ...:

@Memeboy3, I said Streetpass for Swapnote is completely useless. It only works for people in your friend list (that kind of make sense, considering the issue at hand would be even worse if that wasn't the case). And you can only send one note at a time (to an unspecified person).

Aryon

#13

Aryon commented on Poké Transporter Confirmed for X & Y:

@0-172 If they have free access to the files, then what? Pokémon X & Y saved games will be (hopefully?) stored on the SD, this doesn't change anything.
Wrt weeding out hacked and illegitimate Pokemon, this can be done in the app itself. Although I guess the cloud approach allows for more flexibility.

Aryon

#14

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

@MadAdam81 Return 3k pokemon to your 20-box game? That doesn't sound likely :(

@SphericalCrusher, Anyway, I'm not saying that they shouldn't charge money for such a service, nor that $5/year is too expensive (although I do think it's overpriced), I was only reacting to your “20MB not enough for the visuals” assertion.

However, I trust my own backup/storage capacity more than some third party's service which might get discontinued earlier than I wish, and I absolutely hate the need to use such a thing to transfer from Black & White. I hope there is another way, like directly from the game.

Aryon

#15

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

20MB costs nothing to store. 20MB times millions of customers do cost quite a bit. I acknowledge I phrased it quite poorly. But the point was, if you take into account that those millions of customers did pay the game... well... I think it doesn't cost quite a lot...

And yes, I did make a Nintendo Life account 40 minutes ago. Not to troll, but to react at what nonsense you've talked about. Storing visuals makes absolutely no sense.

Aryon

#16

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

@SphericalCrusher The 1.7GB has only to be stored once. You don't store a copy of the game for each client, since it's byte-to-byte identical. You store it once, like on the eShop. Storage costs are close to zero. Well, not really, since there's potentially a lot of customers. But they are also a lot to have bought the game, which is money for Nintendo. Storing locally for each player would cost absolutely nothing.

Aryon

#17

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

Anyway, they should offer the same functionality locally, for no fee. I mean, I'm pretty confident my SD card can hold save data for 3k pokémon, and I don't need to rely on Nintendo for this...

@mumof3kids82, except it's needed to transfer pokémon from Black & White... (well, maybe it's not, and I hope it's not... but so far, it is heavily implied)

Aryon

#18

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

@SphericalCrusher Sorry, but storing the visuals would make no sense (and it would be 1.7GB total max, as it supposedly is the size of X & Y).
Let me explain. You are not storing the game, but save data. Which is useless without a Pokémon game (or application, such as the Pokémon Bank app), which already contains the models. Furthermore, visuals will probably not stay unchanged in the next (after X & Y) pokémon games, and the stored visuals would be useless.
If the company you work for really do this kind of stuff, please tell its name, so that I can make sure not having business with them.

Aryon

#19

Aryon commented on Nintendo Launching Cloud-Based Pokémon Bank S...:

@SphericalCrusher
“20MB wouldn't even hold the visuals for 3000 Pokemon in X and Y”
Are you insane? It probably isn't enough, but save data shouldn't contain the visuals for the pokemon! And even if they did, it could (should) be reduced to the number of different visuals, and shared across users!