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Ambassador_Kong

Ambassador_Kong

Rest of the World

Joined:
Tue 26th March, 2013

Recent Comments

Ambassador_Kong

#1

Ambassador_Kong commented on Nintendo Download: 13th March (North America):

Another week of the slow drip. Didn't Iwata say he understood our frustration with the VC and was going to fix it? I suppose if SMB3 coming soon can mean anytime in the next 6 months to a year, then I shouldn't expect any improvement in the VC until 2017

Ambassador_Kong

#5

Ambassador_Kong commented on Soapbox: Why Region Locking Is A Total Non-Issue:

Fatal Frame: Crimson Butterfly is forever beyond the reach of American gamers because Reggie thinks he knows what his customers want better than his customers.

One thing no one seems to consider is that importing costs will disappear because of the eshop. Just drop all digital content on the Nintendo World eshop and set costs for each region. This isn't rocket science.

Ambassador_Kong

#8

Ambassador_Kong commented on Nintendo Download: 27th June (North America):

Great week. The wiiU gets to be late to the part again as Nintendo fails to get Mystara in the update again. So the game will get released when everyone as already bought it for another console, it will sell poorly, and Capcom will rightly say there is no point to developing for the WiiU. But Nintendo understands that there is a perception that the WiiU has no games which is why they are giving us the gaming masterpiece, Vegas Stakes, this week. So glad they are waiting to release Earthbound when it can compete with the big hitters because it makes no sense to launch a game when there are no other titles to compete with.

A monkey could run the company better than this.

Ambassador_Kong

#9

Ambassador_Kong commented on EA Outlines Its Reasons for Lack of Wii U Support:

@Tasuki Actually that is a major misconception about business. EA. is notin the business to make money, they are in the business to entertain. If they do a good job of entertaining then they will make a profit. When businesses become about money first, that is when they collapse.

Ambassador_Kong

#10

Ambassador_Kong commented on Nintendo Download: 20th June (North America):

@Deadstanley
They get everything right with the 3DS (except the whole Sonic Blast coming soon for over a year), so their complete Tone Deafness on the Wii U is very shocking. They said they learned their lesson with the 3DS, then they made the exact same mistakes with the WiiU.

Depressing.

Ambassador_Kong

#11

Ambassador_Kong commented on Nintendo Download: 20th June (North America):

@Keldo_Sword.

Agreed. I have no interest in the FPS of the week console, but that doesn't change the fact that Nintedo is competing with Sony and Microsoft for gamers. If they can't do something as simple as meeting a street date for a digital download, well.....?

I criticize because I care.

Ambassador_Kong

#14

Ambassador_Kong commented on Nintendo Download: 20th June (North America):

@Shanksta
It's not about the drought, it is about perception. Missing the release date for a release from a major company (Capcom) is extremely unprofessional. Nintendo is already under the gun with Xbox ONE (now DRM free) and PS4 just around the corner. If Nintendo wants to remain competitive then they have to stop making rookie mistakes.

I personally don't care one way or another about DD, but the fact that they couldn't make the release date suggests that there is something seriously wrong behind the scenes.

Ambassador_Kong

#15

Ambassador_Kong commented on Nintendo Download: 20th June (North America):

@divinealpha

So, Nintendo is incompetent and can't get the game released on the same day as everyone else. Everyone with another console will have already bought it by the time finds the time to "do their job" and the game will sell poorly. The take away for Capcom is "Nintendo is incompetent, let's not release our games on the platform."

Nintendo keeps saying they "get it," but they keep proving that they don't.
Oh yeah, Sonic Blast is now on the 3DS, a year after it was posted as coming soon in the 3DS eShop. Not to mention it was supposed to be part of the 8-bit summer release series, which it never was, and Nintendo never bothered to explain why. Great way to run a business (into the ground).

Ambassador_Kong

#19

Ambassador_Kong commented on Dying Light Set To Skip Wii U:

Seems to me that Nintendo is being punished by the devs because they refused to take part in "no used games" party that Microsoft and Sony (presumably until proven otherwise) are throwing.

Ambassador_Kong

#20

Ambassador_Kong commented on CNN Money: Nintendo Is "Tone Deaf" To Industry...:

@HeatBombastic

An interesting theory, but until a journalist actually finds out what is going on between EA and Nintendo, all we have is speculation. Amazing that there doesn't seem to be a game journalist interested in pursuing this story, it seems that it would make for an interesting read.

I suppose a better way to state what I was saying is this - the WiiU architecture is significantly unique and requires studios to rework their existing engines to run on the new platform. Up to now, very few studios (Ubisoft) seem interested in putting the effort into WiiU releases.

Ambassador_Kong

#21

Ambassador_Kong commented on CNN Money: Nintendo Is "Tone Deaf" To Industry...:

@th3r3ds0x

I have a VIta too (white AC bundle) and I think it is a very nice device that has been sabotaged by Sony's usual business plan which seems to be "throw stuff against a wall and see what sticks." If something sells, Sony supports it. If it doesn't, they let it die. Sony constantly forces their customers to do the heavy lifting of supporting their products.

It's pretty sad about the 3rd party, but not at all surprising. Nintendo apparently wasn't paying attention when PS3's unusual architecture put off third party developers. The set-up that the WiiU has basically prevented games like Metro and anything with the Frostbite Engine from coming to the WiiU because they are based around the CPU and the WIIU is designed around the CPU and the GPU.

Of course, this doesn't really bother me too much, because the industry seems to be stuck in the pew-pew-FPS-of-the-week syndrome and I am not a fan of the genre. Honestly, I played (as a function of the job) DIshonored, Far Cry 3, and Borderlands 2 and, to be honset, aside from graphical differences, they were essentially the same game.

CNN is correct in their saying that the WiiU and Nintendo aren't following the same path as the NEXTbox and PS4, but they see that as a bad thing. Personally, I believe that the industry is headed or another crash and I think Nintendo's unique approach will give them a better chance of survival.

Ambassador_Kong

#22

Ambassador_Kong commented on CNN Money: Nintendo Is "Tone Deaf" To Industry...:

@th3r3ds0x

You've been around for all the console launches and have never seen a worse case of abandonment than the WiiU? Seriously?!?

There's this little thing called the Vita that you might want to check out to see what being ignored really looks like. After all Sony, the company that makes the Vita, has even forgotten that the device exists.

Ambassador_Kong

#24

Ambassador_Kong commented on Nintendo Confirms Yearly Net Profits, But High...:

An Operating Loss occurs when a company is not making enough money to cover the expenses of running the company. I imagine a huge part of this loss is caused by the under performance of the Wii U and the fact that Nintendo is building new facilities. An Operating Loss isn't necessarily a bad thing if the loss is taken because you are investing in your core business, so this isn't another episode of Nintendooooooomed!.

Nintendo is investing in new facilities, improvements for the Wii U (hopefully), and courting indie developers who will be the AAA developers of the future. These things cost money and, fortunately, Nintendo has plenty in the bank.

Ambassador_Kong

#31

Ambassador_Kong commented on Epic Games Rules Out Unreal Engine 4 For Wii U:

@OverturePT

This is really old news. Epic said that the Wii U could run Unreal 4 last year (June or July), but that they weren't going to support Unreal 4 on the Wii U. That doesn't mean a developer couldn't use it on the Wii U, just that they wouldn't.

Read the whole interview. The really troubling part is that he was laughing at the Wii U and everyone else in the room was too. Nintendo has a big perception issue. It seems that the "core" gamers have decided that the Wii U is a kiddie console even before they've actually tired one.

Ambassador_Kong

#33

Ambassador_Kong commented on Epic Games Rules Out Unreal Engine 4 For Wii U:

I guess no one remembers this:

The Wii U is capable of running Epic Games' Unreal Engine 4, according to company Vice President Marc Rein. He goes on to say, though, that Epic has no plans to port the engine themselves, but that developers would be able to port games using that engine to the system.

Ambassador_Kong

#35

Ambassador_Kong commented on Epic Games Rules Out Unreal Engine 4 For Wii U:

Wow, Nintendolife left out the most important part of the interview:

I figured I'd ask straight-out, so during the Q&A with Rein, I did. "Will UE4 run on the Wii U?"

"Hahaha no." Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: "I mean, sorry, it's not really a correct answer. We're not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already.

So, in other words, the cool kids point their fingers and laugh at the Wii U. Everyone knows the Wii U is the kiddie console, right? So, making fun of the WiiU is great for laughs.

Ambassador_Kong

#37

Ambassador_Kong commented on Platinum's Kamiya: "No Other Way" That Bayonet...:

@Kage_88

Amen!

Don't bother with the GameFAQ boards. I'm a refugee from there. They have been taken over by trolls and every topic quickly descends to Nintendo is doomed or reassurance or game x isnt going to be on the Wii U !LOL!

This place is soooooooo much better. I can never go back.

Ambassador_Kong

#39

Ambassador_Kong commented on Digital Foundry - Need For Speed: Most Wanted ...:

Strangely enough, I play this more than Monster Hunter and I really like Monster Hunter. Need For Speed puts the lie to all those developers that claim the WiiU isn't strong enough to port their Xbox games.

Sorry, the systems are changing and that means all developers need to learn a new bag of tricks. The WiiU isn't weaker, it's just different.

Ambassador_Kong

#40

Ambassador_Kong commented on No Battlefield 4 For Wii U Because DICE Wants ...:

Wow, you missed the money quote:
Patrick Bach: The biggest problem we have right now is we don't want to back down from what we see as our low spec machines. We right now don't have support for the Wii U in the Frostbite engine.

In other words, they think that the WiiU is a lower spec machine than the Xboxb 360 and a PS3.

Ambassador_Kong

#41

Ambassador_Kong commented on New Research Claims Wii U Success Hinges On A ...:

@HeatBombastic
I'm agreeing with your definition. I guess I am not being clear. I'm also saying that the generally accepted corporate/moneygrubbing/parasite definition of core player are the fools that buy the same game over and over again with just palette swaps and a few weapon upgrades.

It's the above definition of core gaming that is destroying the industry. It's the whole AAA nonsense with 100,000,000 dollar budgets. There is a reason that there is a new "shooter" out every week, it's because they sell and that is because the average gamer (the "core" of the business model, if you will) likes them.

You don't like them and I don't like them, but that means we fall outside of the target demographic of companies like EA which is exactly why games like Battlefield 4 and Far Cry 3 aren't coming to the system. Just because you don't personally like labels, doesn't meant that we shouldn't or don't use them. Go to any library and you'll find books being labelled. A book might be about 10 different things, but a librarian is going to reduce it down to one number in the Dewey Decimal System or LC Classification.

So to circle all the way back to the beginning. Business people look at "Core" gamers as one thing while gamers think of "core as another. Using the business definition of "core" (or Pew Pew Bro Dudes who will only buy games with guys and guns on the cover), core gamers aren't interested in the Wii U because it doesn't do what they want and Wii U owners aren't necessarily interested in the "core" games because they lie outside our interests.

Ambassador_Kong

#42

Ambassador_Kong commented on New Research Claims Wii U Success Hinges On A ...:

@HeatBombastic
Which was exactly what I was talking about. The old school core gamer was a master at all types of games. The new "core" gamer (at least as defined by the bean counters in EA's boardroom) is a guy that wants to play first person shooters 17 hours a day. So you and I have one opinion about what a "core" gamer is, but the industry has another.

How else would you explain that just about every game on the Xbox 360 is either a first person shooter (Dishonored, Far Cry 3, Borderlands 2, Gears of War Judgement, Bioshock Infinite, etc....), a third person actioner (Tomb Raider, DMC), or a sports game. Where is the variety?

You can go to whatever dictionary you want, but it doesn't mean you will get an accurate definition of how the word is really being used. Look up "tea bag" and tell me I'm wrong.

Ambassador_Kong

#46

Ambassador_Kong commented on New Research Claims Wii U Success Hinges On A ...:

I think there should be a campaign to take back the term core gamer. The term doesn't really fit the reality because the core gamer they are talking about are the people that will only play game with Bro Dudes with guns on the cover. These are the folks that shovel out good money for copy paste shooters every week.

When I was a wee one, hardcore gamers were the guys that could beat the crap out of any cartridge you chose to boot up. Fighting games, platformers, bullet hell games, RPGs, etc.... There was a whole bunch more variety back then than there is now.

I see every major release cross my desk as part of my job and let me tell you, the 3DS, by far, has the most robust and diverse catalog of games right now. IN my opinion the 3DS is where you'll find "core" gamers. Followed by the PS3 and finally the Xbox which seems to have been designed for people that are really concerned about blood splatter in their games.

Ambassador_Kong

#47

Ambassador_Kong commented on Talking Point: An Open Letter To Nintendo:

Seriously, look at how Nintendo turned the 3DS around and knee-capped the Vita at the same time. Vita releases in Japan, Capcom releases Monster Hunter on 3DS. The Vita still hasn't recovered from the launch and Nintendo keeps putting the screws to Sony's portable by releasing more and more quality software while the Vita, it appears, is becoming the portable indie device. Nothing wrong with indie software (La Mulana, Cave Story, VVVVVV, and such), but you can't build a viable system off of it.

So, I am not concerned about the state of the Wii U. Nintendo builds quality games with development costs that don't take 10 million sales to break even. I'm more concerned with the state of Sony (still bleeding cash) and Microsoft (rumors of mandatory hard drive installs and always online) than with Nintendo.

Ambassador_Kong

#48

Ambassador_Kong commented on Talking Point: An Open Letter To Nintendo:

Call me crazy but, why is it so bad that all the generic first person shooter bro dude games are skipping the WiiU. The last thing I want is for the WiiU to be like the Xbox. The vast majority of games on the Xbox are interchangeable Unreal driven, pallet swap "pew pew" games.

The WIiU, with it's lackluster launch, has already show more diversity than the last year of the Xbox 360. I for one welcome Nintendo embracing the indie developers and not courting the AAA developers. Tomb Raider sold three million copies in three weeks and Square Enix is calling it a failure. With an attitude like that, there is no way the AAA studios can survive for long. Nintendo has always looked at things differently. They make great games to play not great eye candy. Their games come down in price over years not weeks. How does the industry think they will survive in a model where all there sales need to be in the first two weeks? How will the industry survive when gamers realize they only have to wait three weeks to get the game for half off?

Nintendo isn't in any danger of failing, it is the rest of the industry that is looking to crash and burn.

Ambassador_Kong

#50

Ambassador_Kong commented on No Battlefield 4 For Wii U Because DICE Wants ...:

Ugh, the whole industry is ripe for a crash. The publishers are avoiding the WiiU because they got fat and lazy from a half dozen good years with the Xbox and PS3. It's like they can't even remember that consoles don't sell 10 million at launch. Do they really think that the Nextbox and PS4 are going to be instant successes that will guarantee them 5 million sales at launch?

The WiiU launch was a typical launch - no better and no worse - unfortunately we live in an ADD society that needs success now, right now, and no later. The 3DS started off slow and look where it is now. The Vita started slow and look where it..... oh, wait... forget that I mentioned it.

Anyways, the publishers need to ground their expectations. You aren't going to sell 10 million copies on a system that has only 3 million in the wild. It just isn't going to happen. Worse, if you don't support a system when it is young, don't expect the consumers to pay any attention when things get better. EA gave Wii U owners Mass Effect 3 with no DLC support for the same price that they launched the Mass Effect Trilogy on the Xbox and PS3. Do they seriously need me to explain to them why Wii U owners didn't buy the game? Are they really that stupid?

My magic 8 ball says, "all signs point to yes."