User Profile

aaronsullivan

aaronsullivan

United States

Joined:
Wed 24th December, 2008
Website:
http://www.buzzabit.com/aaron

Recent Comments

aaronsullivan

#1

aaronsullivan commented on Amazon Confirms US amiibo Pre-Order Times for ...:

@rjejr I haven't cracked it open. Soooooo tempting. Sigh.
I'm really trying to find a way to justify it. Need to sell something. Want a squirt gun?! :P I kid.

Ouch about stats. Don't have the problem with dedicated NFC reading bases. You know Nintendo really didn't know if the GamePad was a tablet or a controller and went far too much in the tablet direction, IMO. I get why they were thinking this way, but it should have been so much more ergonomic as a controller. Still needed almost all the features, but it should have felt like a pro controller in your hands just with your hands further apart.

What on earth is taking the 3DS thingy so long? Oh, right. New 3DS sales haven't reached a sales goal yet, I'm betting.

Are you enjoying the game?

aaronsullivan

#2

aaronsullivan commented on Video: Obsession, Violence And Shameless Scalp...:

BTW, the video.
Nice effort. Not a fan. I just... don't want to see all that connected. I get where it comes from and all, but if you care that much about something that even the satire is this extreme, it's probably too much right? They are just games and entertainment and toys. And I am passionate about it, but blech.

aaronsullivan

#4

aaronsullivan commented on Video: Obsession, Violence And Shameless Scalp...:

@rjejr
Sounds like they'll be expecting you. ;)

It took awhile for me to learn, but, as a consumer you really should just go and make a big deal out of things if you are asking for something reasonable. Also, always ask for deals and always fight your internet/TV/phone provider on every price increase.

aaronsullivan

#5

aaronsullivan commented on Video: Obsession, Violence And Shameless Scalp...:

@rjejr
You know, our Target had a one-per-customer rule as far as specific Amiibo. I think two is too much, but I understand how it might appease the one boxed, one unboxed people.

I wonder what they'll do with the return since you used the $5 gift card already. They had to redo everything for me to get the squirt gun. :/ You should try either way, of course.

aaronsullivan

#6

aaronsullivan commented on Video: Obsession, Violence And Shameless Scalp...:

What if you could buy an slightly more expensive Amiibo CARD that could be activated when purchased (like a gift card) and gave you the regular ameba functionality but ALSO promised you an amiibo figurine to stick it in, but you had to wait a month or two for it to be manufactured and delivered?

Too outside the box?

Could really, really curtail the eBay baloney I think and get very accurate numbers for manufacturing. At least in my fantasy of it.

aaronsullivan

#8

aaronsullivan commented on Video: Obsession, Violence And Shameless Scalp...:

@rjejr
Lots of Splatoon stock, which is nice and important.
I don't know if you saw my post in another thread but I picked up the three pack and the game and got a squirt gun. They are pretty small, they forgot to give me one so I had to do it through customer service. Don't think anyone is going to pay me $35 to $60 for one. ;P

I may return them all as money is tight, but didn't want to miss the fun opportunity. :)

It was sad to watch one woman beg another guy for the last Lucina because her son wanted it for his birthday and it was the only one she came for. He said, "me too as he bagged about 6 amiibo. (there were only 4 Robin and Lucina shipped). One girl behind him said, "I would have let you have mine". She had a relative in California that still had time to get one.

aaronsullivan

#12

aaronsullivan commented on Rumour: TT Games Currently Working On Minecraf...:

This has massive potential, but it's problematic on a technical level if you start imagining it on the level of Minecraft-style flexibility. Wii U probably couldn't cut it, for instance, at least the way I'm imagining it would work best.

Lego needs to develop a box that you can drop your own Lego creation into that can accurately scan how it was made into your computer. Then, give some great tools to play with what you have made, share it, etc. That would be the ideal symbiotic relationship between game and toy, IMO.

aaronsullivan

#14

aaronsullivan commented on Review: Splatoon (Wii U):

@rjejr
I was mostly kidding about eBaying the squirt gun, but the thought did cross my mind. I mean, we have squirt guns already. Plus, do you think I could get say... $60 for it? ;)

I completely understand what you are saying but you may very well be the first person to say they want Splatoon because it's "normal". :D

But come on... how can you want a game that has been so much fun to talk about and scrutinize to fail, right? Plus, it's fun to play. I want to be a part of it.

Interview went well in my own estimation at least.

aaronsullivan

#15

aaronsullivan commented on Cool Down With a Splatoon-Inspired Froyo This ...:

@rjejr There is a sidebar showing news stories that are being shared the most on Facebook (desktop web page). Splatoon popped up there for me, but it seems to have dropped off now. But that means it was in the top ten at least. It may have actually hit top 3. Because I noticed it off to the side before expanding the section on the web page.

aaronsullivan

#18

aaronsullivan commented on Review: Splatoon (Wii U):

@rjejr
Aw I was at an interview and missed all the fun.
I am, however, shocked, SHOCKED that you spelled valedictorian correctly.

I'm gonna make a go of picking this up at Target early morning Friday. Amiibo and all. My daughter has a birthday coming up and there are grandparents and family who might want to get it for her. Really, I want it, but, you know, gotta keep the spending tight.

Personally, I like the hype and fun of supporting a game I really like (so far) and want to be in on the underdog Nintendo story here with this bright, original game. Want to reward Nintendo for thinking outside of the box and get those young upstarts some success and recognition within that company.

And I'm only saving $4 from the pre-order card and the usual 5% discount.

I might sell the squirt gun on eBay. :P

aaronsullivan

#20

aaronsullivan commented on Cool Down With a Splatoon-Inspired Froyo This ...:

That looks good. I mean the food and Splatoon together and the inkling girl. The odd squid ink frozen yogurt combination is eye catching and weird (almost looks like caviar) but then very appealing. It looks cool in more ways than one. This would be a good promotion in the US, too.

aaronsullivan

#22

aaronsullivan commented on Reaction: There is a Positive Angle to Nintend...:

@electrolite77 Delaying a game for quality is about time and money not hard work or laziness. Your scenario does not rely on preorders either. It's just one of many indicators a game will sell on launch day. For instance, if the next GTA or COD release somehow disallowed preorders, do you think that would scare the publisher into taking an extra six months to do it right? Every fan will rush to get it that first week of launch either way. Canceling preorders is pretty easy too most of the time.

aaronsullivan

#24

aaronsullivan commented on Reaction: There is a Positive Angle to Nintend...:

There's no way around the fact that some of the hype deflated. It seems to me that the number of people paying attention dramatically increased since the initial testfires and since they went pretty well there was an expectation set. Probably should have been some bigger disclaimers out there to remind everyone that things could go horribly wrong.

Besides the fixing of technical issues with servers, I really do hope that Nintendo sees the need for better communication with consumers by the time the launch occurs.

Nintendo in NA (everywhere?) needs a solid PR person with a good personality, a direct approach, and the leeway to do what is needed in times like this.

Overall, though, I really love this game and think the online stuff is going to be rather solid. Wii U owners have an upcoming game that has gained a wide curiosity and I imagine the percentage of owners giving this a try to be very high.

People have complained about the gradual rollout of features and online modes, but I think it's smart. Nintendo wants this to be an evergreen title and believes enough in these brand new characters to back them and support them for a long time to come. Nintendo has done this for roughly two titles in the past Mario Kart and SSB (maybe Fire Emblem, too) so to sink so much into this brand new IP is exactly what we want Nintendo to do right?

Hopefully Nintendo is rewarded for taking this risk and we can see some great new stuff continue to roll out next to our old favorites.

aaronsullivan

#25

aaronsullivan commented on Reaction: There is a Positive Angle to Nintend...:

@mjc0961 I pre-order at Target sometimes because it saves me $4 and I don't have to get out of bed as early. Is that bad? It's also helpful for distribution to everybody whether they sell out or not because it gives the publisher a better idea about how many to put on shelves. Things sell out unexpectedly all the time, even with games at major retailers. Maybe it's just in the store you wanted to go to first, but I don't enjoy calling around and going on a hunt when I could just pre-order. I'm also a little surprised at your confidence that something Nintendo is launching won't sell out, given the infamy of Amiibo sales. In general, however, spending money on something you haven't researched at all or succumbing to irrational hype would be a good thing to avoid.

aaronsullivan

#26

aaronsullivan commented on Splatoon Global Testfire Suffers Major Problem...:

@rjejr Glad you stayed on. :)
Sad for all those who gave up and I can't blame them.

People really needed to take the Test part of TestFire seriously, but the whole hour being a waste is pretty bad. If that extension didn't happen it would have been a total disaster.

Just imagine the stress of those running the servers. This actually felt like different problems than happened on that first test where I had problems. It was totally down, it felt like. Plus, then the server couldn't handle the load and had too many connections. Near the end it got what I consider the worst of the errors when you get stuck in the waiting for players mode and you have to shut off the system to get out of it.

Anyway, at least when the server goes down in the real game, you can just give single-player, 1v1, or customizing your character a go. It would seriously help.

aaronsullivan

#31

aaronsullivan commented on Hands On: Disney Infinity Toy Box 3.0 Brings A...:

@rjejr
Wasn't even necessarily disagreeing with you, btw. Just a different perspective.
I agree that the character upgrade trees were a huge deal. The characters and their interactions are always going to be the key ingredient, too.

@sinalefa and I are awaiting your comments over at the review of Swords and Soldiers 2. :P

aaronsullivan

#32

aaronsullivan commented on Little Devil Inside is Close to Bringing Its A...:

Looks fantastic. They already have a lot of the key technical elements in place. Will keep an eye on this one. Hope it makes it to Wii U.

@ikki5
The discounted price was for early backers. This is pretty common. You reward those who see the value immediately and support the game early. The same digital copy is available at the normal price.

aaronsullivan

#33

aaronsullivan commented on Hands On: Disney Infinity Toy Box 3.0 Brings A...:

@Yrreiht
The driving is rebuilt by the team behind Sonic All-Star Racing, so I think it will be tightened up way more than "a bit", thankfully.

@bluedogrulez
Yeah, but it's just one part of the game and it should play very well. Some people prefer the racing feel from the Sonic All-Star Racing games to Mario Kart (not me, really) and, of course, it's a different set of characters. It should be a nice alternative at least.

aaronsullivan

#34

aaronsullivan commented on Hands On: Disney Infinity Toy Box 3.0 Brings A...:

@rjejr
I think Infinity 1.0 was super ambitious but fully realized.

2.0 was a stop gap. Almost experimental and clearly rushed. Fundamental things were not fixed, such as the driving, mixing characters more. They sort of took half steps towards everything then got it out the door.

3.0 looks like a return to a fully realized version again, to me. There's still some rough edges, but bringing in other developers to focus on the key spots is hugely important as the game is trying to be all things to all people. I imagine the karting is hugely improved if the Sonic All-Star people rebuilt it. Like you mention, having dedicated game spaces where you can mix ALL of the characters is a big deal. Yes, you can create your own stuff, but sometimes you just want to play. :)

Of course, I may be getting rose-colored glasses from Tron and Star Wars getting real attention. :)

My big worry with all of this is how much the Wii U is going to strain under the features. I have to admit the resolution in 2.0 hasn't bothered me too much, but how long can this go on?

aaronsullivan

#36

aaronsullivan commented on Icy Wind Games Set To Release Action-Adventure...:

@Mega719 so you don't understand that it's a joke then? The developer is joking that 60 fps is a next generation feature. Did you look at the above posts? One of the developers chimed in and explained that it was used tongue-in-cheek which is like winking at you while he says it. He was kidding. Like I mentioned it goes further on the game's website and puts a trademark symbol after next generation to further emphasize the silliness of it. I can't believe how quick people are to prove how smart they are on this by assuming the developer is that naive.

aaronsullivan

#41

aaronsullivan commented on NPD Survey Outlines Bright Future For amiibo A...:

@rjejr
Ah, Nintendo Land 2. Sigh.

I think we are going to see some serious action on the stock issues. There's a report now about Meta Knight coming back at the same time as wave 4 and Splatoon Amiibo. It will always be hard to find some, I think, but it just needs to improve a great deal, not be perfect.

The success of Amiibo means that something that lets you play with them in a more universal way than Smash Bros. is almost inevitable. Like everything else with Amiibo, I think Nintendo thought they had more time for it to grow and were caught off guard.

Right?

I mean Nintendo can't be looking at numbers like shown in this report and ignoring the potential of an actual game with amiibo in the title. It could also be that Nintendo is waiting to tie it in directly to the new account system and loyalty program. You'll want to view your collection on the go and let it interact with mobile games, too, for instance.

aaronsullivan

#43

aaronsullivan commented on Review: Ultratron (Wii U eShop):

@rjejr
Whew, for a second there I thought you were going to admit to saying your vows through a fan. lol.

Nice majestic theme, though. :D

Did you ever check out the Ronald D. Moore Battlestar reboot? I liked it quite a bit, despite some missteps. I think you dig cheese a bit more than me, however, and I'm going to guess you prefer the original. ;) :P

aaronsullivan

#44

aaronsullivan commented on Review: Ultratron (Wii U eShop):

@Captain_Gonru @rjejr
For me, it was Venture:
https://www.youtube.com/watch?v=PA9Y-63-tss

Nobody beat Williams when it came to sound effects and visual effects in these high intensity action games, though, like Robotron and Defender.

Also, I really like Puppy Games but some of these games have been out for over a decade. They were some of the first to reinvent retro so they used to stand out back then. I used to play Titan Attacks in my browser somewhere between 2003 and 2005 I think. (Was pretty impressive to be able to do that back then). Revenge of the Titans is the one I've put the most time into. It's a tower defense of sorts and would be a good fit for 3DS or Wii U I think.

@rjejr My older brother and I would frequently speak through a fan to get the correct sound for "By your command". ;)

aaronsullivan

#47

aaronsullivan commented on Ronimo Games Explains Pricing for Swords & Sol...:

@rjejr
I don't know enough about the game and market to set a price but it's definitely a bad sign if you inspire an article to justify the price. Marketing needed to soften the blow or the price just needed to be lower. So a mistake was made.

$20 games that are a great experience but shorter or with less content really appeal to me honestly so I don't mind if indies try to carve out a new normal there.

aaronsullivan

#48

aaronsullivan commented on Ronimo Games Explains Pricing for Swords & Sol...:

@rjejr
I don't know. The only thing that stands out in your post is that you thought a game that gave you 80 hours of play should only be $10. You decided to pay multiple times for it, too. So, the sequel arrives with two new factions that need to be balanced, and presumably much more work involved. Why not $20? Just because you got a great deal on the first one doesn't mean they shouldn't try to get a more reasonable return on the second, IMO.

Plus, why is the Custom Army feature not a legitimately important new feature?

Also, they almost doubled the factions as they reworked one of them.

"Knew how to do it" on two screen multiplayer does not negate: had to optimize a new engine for it to work smoothly.

I don't know how many side quests and mini games there were in the first, but this looks from the outside to be exactly what they want to sell it as: a more fleshed out, fully featured sequel to an original which was repayable but more slight in content.

I get that it's not convincing you and you want to pay less. That makes sense. You are evaluating it compared to other games you want right now. That makes sense. I'm just not feeling your arguments against the developer's logic here.

It's just sad to see you as such an advocate for this game just leave the devs in the dust once they ask for more money. :) I haven't even played the first one, yet... and I think I own it. Got it on sale for like $5 or something.

aaronsullivan

#50

aaronsullivan commented on Feature: A Nintendo Fan's Guide to E3 2015:

@CreativeWelshman
Joe Hisaishi delivers again and again. Nausicaa is one of my favorite movies and I'm not really into anime. When I discovered this movie as a teen I went crazy checking out anime and realized I had stumbled onto the exception, not the rule. Fortunately, Studio Ghibli and Hayao Miyazaki (and Isao Takahata) kept churning out amazing movies over the years.