Tag: Zoonami

  • News Unseen64 Reveals Information on Game Zero, a Sandbox GameCube Game from Former Rare Staff

    Looks kind of like a Minecraft precursor

    Unseen64 is always digging up interesting facts and trivia about games that never got released and they've recently followed through yet again with another cool project that unfortunately didn't get to see the light of day. The project was to be developed by Zoonami, a studio composed of ex-Rare staff, but...

  • News Zoonami: Nintendo Not Generating Enough Interest in Downloads

    Bonsai Barber studio disappointed

    Martin Hollis was director and producer on N64 shooters GoldenEye 007 and Perfect Dark, but in more recent times his Zoonami studio created WiiWare hit Bonsai Barber, published by Nintendo. In a recent interview with GamesIndustry.biz, Hollis speaks out about the support received from Nintendo, the service's fine...

  • News Bonsai Barber Monthly Competition

    Zoonami is giving European gamers a chance to win Bonsai seeds!

    Do you have artistic talent? Can you draw or paint? If the answer is yes, you might just have the opportunity to win yourself a set of Bonsai seeds. You can take a look at the official competition information below to find out the exact details of the contest and where you'll need to send your submissions in order to have a shot to win..

  • News Bonsai Barber out in Europe this week

    Zoonami celebrate the upcoming Euro launch of Bonsai Barber in style with a big carrot cake!

    Way back in March in North America our pals at Nintendo published a cheeky WiiWare title by the name of Bonsai Barber. The game was quite unique as you get the chance to try out your skills as a barber on a bunch of willing vegetables. Sure, it’s not going to be everyone’s cup of tea, but we found..

  • News USA WiiWare Update: Bonsai Barber

    Horticultural fanatics will be jumping for joy when they see what’s in store on the US WiiWare service this week.

    Bonsai Barber involves giving haircuts to various fruit and vegetable characters to ensure they remain the very height of fashion in their respective part of the garden. Coded by Martin Hollis’ Zoonami studio (of Goldeneye N64 fame), this is certainly something of a departure for..