Good dino, nice dino
When it comes to the Nintendo 64 and first-person-shooters, there are two titles that have become synonymous with the genre: GoldenEye 007 and Perfect Dark. While these classics rightfully deserve their place among the greats, the Turok series has largely fallen into obscurity, which is a crying shame when you consider that...
More fog required
Turok: Dinosaur Hunter on the Nintendo 64 is an interesting title in the history of the FPS genre; it played its part, alongside much-loved contemporaries like GoldenEye 007, in pushing first-person shooters onto another level. It arrived early on the system - when its library was still tiny - and generated a lot of buzz. Modern...
Oblivion is at hand
Acclaim Entertainment must have always had a good feeling about Turok: Dinosaur Hunter. Before the game was even released in 1997, the company announced that it was already working on a sequel. In hindsight of course, it’s easy to see why Turok: Dinosaur Hunter was such a massive success; it released at an ideal time in the...
A game worthy of acclaim?
Turok: Dinosaur Hunter was a wise and lucky move for publisher Acclaim Entertainment. In the late '90s, the company was struggling financially and drastically needed to change its fortunes. Making good on its purchases of Valiant Comics in 1994 and development studio Iguana Entertainment in 1995, Acclaim used the rights it...
Ex-Iguana dev talks N64 development and the influence of James Bond
Former Acclaim and Iguana Entertainment designer Ryan Tracy wants to see the four N64 Turok games made available on the Virtual Console, but admits that the thorny issue of IP ownership could mean that his desire never comes to pass. Speaking to NotEnoughShaders.com, Tracy also...
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