Latency tests show that Nintendo's streaming tech is rock solid
We're a bit late to the party with this one, but for anyone who was worried that the Nintendo Switch might run quite hot during prolonged gaming sessions, this will come as welcome news nonetheless. Imgur user throwmeawaywouldyoukindly helpfully took a thermal imaging infrared camera with him to a Nintendo Switch hands-on event (as...
All those hours on Rad Racer might come in handy after all
Security experts Charlie Miller and Chris Valasek have demonstrated a method which allows hackers to control a car using a laptop and NES joypad. The pair have created a system which enables them to connect to a car's electronic control unit (ECU) via the on-board diagnostics port and...
Idea was scrapped to keep costs down, says Jez San
The polygon-pushing power of the Super FX chip might seem humble in modern terms, but back in the early '90s it was a seriously potent piece of kit and allowed the SNES to produce games like Star Fox, Stunt Race FX and Super Mario World 2: Yoshi's Island. The chip — which was conceived by British...
If you're into that sort of thing
Since before it even hit stores, much speculation has swirled over the graphical power of the Wii U, by which we mean how many polygons, shaders and effects it can push all at once. The launch window line-up includes exclusives that look gorgeous, others that have modest visuals, as well as ports and multi-platform...
Latency tests show that Nintendo's streaming tech is rock solid
One of the first things many people will question when picking up the Wii U GamePad for the first time is the quality of the streaming. With no wired connection between the console and controller, many make the assumption that the delay must be greater than when playing on a standard...
Industry veteran has "unbelievable respect" for its creator, though
Co-founder of 22 Cans and industry legend Peter Molyneux has already spoken out a few times saying he doesn't think modern day consoles are equipped properly for the ever-changing gaming market. Recently the former Bullfrog and Lionhead boss said he "struggles to see anything...
Info apparently obtained from Wii U hacks
For plenty that aren't merely interested in playing games on Wii U, but also want to know about its capabilities under the hood, the past few weeks have been full of claim and counter-claim about various aspects of the system. The CPU has been at the forefront of the debate, with negative and damning...
What silicon treasures lie beneath?
Are you curious about what's inside the Wii U? Users across the web have been discussing the system's technical specifications for months, but now that it is finally available in North America, many folk are seeing first-hand what Nintendo has to offer. However, few (if any) observations are as thorough and...
Developing titles is easier than expected
We already know Rayman creator Michel Ancel is a big fan of Wii U, as last week we reported his praise of the GamePad, saying it's "more advanced than what people might think". He's also stated how surprised he is at the console's power, and that developing Rayman Legends for Wii U has been easier than he...
GamePad is "more advanced than what people might think"
Nintendo's most recent systems, particularly from DS onwards, have succeeded on the strength of unique selling points rather than raw power, even if some label these as "gimmicks". DS introduced dual screens and stylus-based touch controls, 3DS was initially marketed on its glasses-free 3D...
Ding Ding, FIGHT!
What do you get when a Nintendo system's big selling point is innovative dual screen play — with a GamePad featuring its own screen — and a competitor's handheld and home console systems also offer various dual-screen connectivity options? You get a lot of corporate boasting and big talk, that's what, and the Nintendo vs Sony...
'N64: Everything just kinda works'
There may be some who read this article that are aspiring game designers, possibly playing around with PC development tools or maybe even a Raspberry Pi device — that's a super-cheap computer, for those that don't know. Beyond that group there are surely plenty of gamers curious about how a game goes from code to...
Blazing a trail
Nintendo has been known to dip into its past when looking for the future. The 3DS is a good example: while the handheld may be the first glasses-free 3D video game system, it's hardly the company's first foray into the third dimension. The forgotten Famicom 3D System brought pop-out graphics to Nintendo's original home console in...
More than just a super-sized 3DS
3DS XL lands in Europe and Japan a week from now, with North America joining in on 19th August. There's been a justifiable temptation for some to readily dismiss the new model as a re-scaled 3DS with no actual technological improvements. While that's a true comment in terms of processors and graphics chips, the new...
Eurogamer gets technical
Debate about the technical capability of Wii U has been taking place ever since it was revealed at E3 2011, but we're now in a better position after seeing plenty of game footage at E3 2012. The Digital Foundry team at Eurogamer.net has been picking apart footage from the event and assessing the power that Wii U is...
The money merry-go-around
While nobody can seem to agree on exactly what's inside the Wii U, one anonymous tipster has told Forget the Box that the console's components will cost around $180 USD. That figure supposedly comes from sources "closely involved with manufacturing and distributing Nintendo products." The $180 number includes the...
It worked for Wii
As the release of Wii U approaches, much focus seems to be on its technical capabilities, particularly its graphical prowess. Comments from anonymous developers that Wii U is less powerful than PS3 and Xbox 360 have raised the issue about how capable the machine 'needs' to be in terms of the graphics it's producing: we've already...
Too early to know
Earlier today we reported that the Gears of War developer expects Wii U success, so it would be remiss of us to not report the alternative viewpoint of well-known Wedbush Morgan analyst Michael Pachter. On his regular GameTrailers show, Pachter answered a question about whether Wii U would face a similar fate to Dreamcast, an...
Some of them, anyway
Havok will provide its physics and animation tools to developers working on Wii U. Havok Physics is arguably the most recognisable in-game physics engine — a small field, admittedly — and has powered games including Half-Life 2, The Elder Scrolls V: Skyrim and more. Managing director David Coghlan is very excited: We are...
A tablet-sized 3DS?
Nintendo's next home console, which may or may not be called Wii U, is due before the end of the year. While Nintendo is gradually unveiling details about the console and its tablet controller, the recent appearance of the console's patent filings has provided an interesting insight into what the machine could potentially...
The uprising starts now
Goombas are so much more than their common portrayal as easily vanquished stomp cushions would have you believe: they have other skills, like cleaning the house. That's right: someone made the inevitable leap and combined the Roomba robotic vacuum cleaner with the Goomba and created... well, the Goomba Roomba, presumably. The...
Here comes the science
The whole 3D-without-glasses deal is still pretty impressive several months after the 3DS launch, but Tomita Technologies isn't happy about seeing the tech turn up in Nintendo's latest portable, taking the company to court with claims of patent infringement. Seijiri Tomita, a veteran engineer who worked at Sony for 30 years,...
Lost? Let us explain
The 6.2" screen in the centre of the Wii U controller is likely to use the same resistive technology that features in the DS and 3DS consoles, rather than the more advanced capacitive system used in modern smart phones and Apple's iDevices. Hardware images released by Nintendo show a stylus being used on the touch screen,...
Companies hook up again
IBM has been providing chips for Nintendo consoles for years and will continue to do so, as the two are joining forces once again to power next year's Wii U. IBM's Power microprocessor will run the console, though neither IBM nor Nintendo has given any clock speeds or solid figures, other than stating it's a bespoke chip for...
Part of experiments
Nintendo's experiments with 3D go right back in time: there was 3D Hot Rally on the Famicom Disk System, a 3D GameBoy Advance SP and every GameCube has 3D-capable circuitry inside it. Despite the company's dabbling, not everyone was convinced that the new 3DS would be a success, so Nintendo set about changing their minds. 3DS...
How to give your Wii and classic hardware a new lease of life
While the relentless march of progress ensures that modern gaming consoles — and the televisions upon which they are played — are able to offer pin-sharp HD picture quality, it's worth sparing a moment to consider where this leaves older machines, as well as the humble Wii — which...
Like a robot
Over the years we've seen people play Super Mario Bros. in some crazy ways: you can play Mario with Kinect, play Mario with your eyes and even, believe it or not, play Mario with your hands, like a baby's toy. They've all required some sort of human interaction, but not this latest Mario-related chicanery, which uses a robot to replace...
Too bright by half
There's no dressing it up: the 3DS's battery life of 3 - 5 hours is disappointing. Ryuji Umezu, the system designer, talked to Nintendo President Satoru Iwata about the many features that sap away the machine's battery life, with the main culprit, as you would expect, the 3D top screen. Explaining that the most energy-hungry...
Your games are going places... just not too many places
While we've known about the ability to transfer DSiWare to the 3DS for a while now and learned today about transferring software between devices (DSiWare, 3DSWare and Virtual Handheld), we've just found out that there will be a limit to how many license transfers you can make. From Play.com
Machine strips off
While we all know that the 3DS's technology isn't powered by wizards and warlocks, it's still surprising to see just how mundane the machine's insides are. Following the handheld's "vacation" from a Chinese production line, some enterprising console lover has taken the console apart and displayed its guts for all to see...
So expect huge games
The new-style cartridges used by 3DS may look similar to those you currently slot into your DS, but they're actually bigger, on the inside at least. Manufacturer Macronix has confirmed that the game cartridges will start at 1GB capacity and run all the way up to a massive 8GB of storage, a huge increase over the DS, which...
Now this is technology
The GameBoy Advance belongs to a simpler time, when buttons were king. That's why it's so great to see a video of GBA title Rhythm Heaven played in a way we're fairly certain the developers never considered. The video below shows a simple circuit involving a laser pointer, a prosthetic finger and, of course, a Japanese sword...
The first title to use portable version of Capcom's game engine
When it was revealed that what we saw in the Resident Evil: Revelations trailer at E3 was rendered in real-time, people had a hard time swallowing that nugget of information. Although Nintendo is tight-lipped about the technical specs of the wonder-machine, Capcom has recently touched upon what the 3D system is really capable of. A..
Hold those horses, however
Vague registrations for patents, trademarks and age ratings power the Internet Rumour Mill, particularly when there's a big announcement around the corner, and a recent filing over at the Federal Communications Commission may have the first photograph of a 3DS test kit. Why jump to the 3DS conclusion when the image title refers to the plain old "DS"? Well, for..
Game engine powers Resident Evil 5, Lost Planet 2 on HD consoles
According to a report from today's edition of Japanese newspaper Nikkei Industrial, Capcom has plans to bring over a game engine normally used for Xbox 360 and PS3 to Wii with the hopes of shrinking development costs and time; specifically, developing simultaneously on all platforms...
Is there no end to the versatility of the Wii?
Remember Virtual Reality? Back in the ‘90s everyone thought it would change the way we played games forever, and thanks to (quite poor) movies like The Lawnmower Man we actually believed the hype. Then it just sort of died. Some argued that the technology wasn't powerful enough, but others pointed out that users often felt sick when playing VR games..
Never get lost within the Magic Kingdom again - whoopee
Some interesting developments are happening in the Magic Kingdom. In a recent post on a Disneyland fan website (we don’t make a habit of visiting these places, honest), a recent vistor to Walt’s Wacky Wonderland reveals that they were asked if they would like to participate in a trial run of the park’s new guide system. Amazingly, it..
3,746 replies |
84 replies |
7,162 replies |
11 replies |
734 replies |
23,331 replies |
32 replies |