Development News - Page 16

News: Lack of "OMG" Idea Explains Borderlands Wii U Absence

Lack of "OMG" Idea Explains Borderlands Wii U Absence

Aliens: Colonial Marines pushed some buttons

Gearbox is the developer behind Aliens: Colonial Marines, a title coming to Wii U in 2013 that promises to make many film-buffs weep with joy at the first "beep" sound to emanate from the GamePad. The famous motion control sensor from Aliens will be recreated on the system's controller, and is likely to...

News: Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic

Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic

Chris Seavor spills the beans on Conker, the chances of Killer Instinct 3 and why he left Rare

Conker's Bad Fur Day is famous for its bad language, adult themes and profusion of poo, but it didn't start life as a mature-rated piece of software. Originally intended as a direct sequel to the cute and cuddly Game Boy Color title Conker's Pocket Tales,...

News: Iwata Reveals How Nintendo Developed The Early Prototype For Wii U

Iwata Reveals How Nintendo Developed The Early Prototype For Wii U

Simply strap two Wii consoles together

With the immense success of the Wii, the folks at Nintendo certainly had their work cut out when developing its successor. It was around 2009 - with the Wii well into its third year of service - that Nintendo’s top men got around a table and started to discuss what their next move would be. The first task...

News: Nintendo's Recommended Range For GamePad Use Is Conservative

Nintendo's Recommended Range For GamePad Use Is Conservative

Playing it safe

Ever since the GamePad was revealed people have wondered just how far away from your TV you can go with it. Can you get to the next room? The kitchen? The bathroom? The garden shed? So far Nintendo have only confirmed that you can definitely play it within the same room and the official Wii U specs declare a maximum range of up to 26...

Developer Interview: KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

"Wii U is a revolution of the social space of the play situation"

Spin The Bottle certainly isn't your average run-of-the-mill video game - but then the studio behind it is unique, as well. Spawned from the development hotbed of the Copenhagen Game Collective, KnapNok Games is all about creating unique experiences with modern technology, with a...

Developer Interview: Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

Blasting onto eShop

With the 3DS eShop continuing to grow, and the Wii U equivalent already shaping up with an increasingly encouraging range of confirmed titles, there’s plenty of positivity around Nintendo’s download offerings. Like any platform it still has its detractors and issues, such as the occasional broken mess on the release...

News: Struggling Silicon Knights Ordered To Recall Unsold Games

Struggling Silicon Knights Ordered To Recall Unsold Games

X-Men Destiny May Become A Collector's Item

A while back we reported that Eternal Darkness developer Silicon Knights was effectively on the ropes, with less than five staff members remaining in the company. The outlook has just gotten significantly worse, as it has transpired that the Canadian studio has been ordered to recall most of its recent...

News: Mega Drive RPG Classic Pier Solar Could Be Headed To Wii U

Mega Drive RPG Classic Pier Solar Could Be Headed To Wii U

Kickstarter campaign for HD version at 50% after just 3 days

Back in 2010, indie developer WaterMelon created an all-new RPG for the Sega Mega Drive (Genesis to US readers) called Pier Solar and the Great Architects. An incredible achievement in itself, the game soon found a cult audience thanks to its gorgeous 2D visuals and gripping story line,...

News: Miyamoto Working to Encourage More Wii U Third-Party Developers

Miyamoto Working to Encourage More Wii U Third-Party Developers

"I am trying to meet with the game developers individually"

One of the big challenges facing Nintendo and its Wii U system is to encourage more third-party developers to commit to major projects on the system. While Wii had a diverse library — perhaps more so than many think — it arguably lacked a lot of big-hitting titles from third-parties...

Developer Interview: Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

"I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"

Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...

Talking Point: Splinter Cell Director Doubts Triple-A Gaming's Future

Splinter Cell Director Doubts Triple-A Gaming's Future

"Lower-case aaa" may take over

While it's easy to get tangled up in technicalities when it comes to the graphical prowess of Wii U, one thing is 99% certain: the successors to Xbox 360 and PS3 will be more powerful, from a graphical standpoint. Whether or not the Wii U matches or surpasses the existing HD systems in this respect — it will take...

Developer Interview: Pwnee Studios Talks About Cloudberry Kingdom and Wii U

Pwnee Studios Talks About Cloudberry Kingdom and Wii U

"We have learnt to expect bizarre events"

With all of the excitement surrounding the upcoming release of the Wii U console and its retail launch titles, it’s easy to forget the assortment of potentially fantastic Wii U eShop titles also heading our way. One of which is Cloudberry Kingdom, a platformer which promises to supply the gamer with...

News: Nintendo Is Holding Back Wii U Titles To Maintain Momentum Into 2013

Nintendo Is Holding Back Wii U Titles To Maintain Momentum Into 2013

"We realize the biggest challenge is to make sure that Wii U sells well even in the next year"

Talking in an investor's Q&A, Nintendo President and CEO Satoru Iwata has revealed that the company has intentionally held back certain Wii U launch titles to ensure that sales remain robust well into 2013. He said: If you look at how pre-orders are...

News: Insider Reports Suggest That Focus On Eternal Darkness 2 Has Crippled Silicon Knights

Insider Reports Suggest That Focus On Eternal Darkness 2 Has Crippled Silicon Knights

Less than five staffers remain

After the critical disaster that was X-Men Destiny, things were looking pretty bleak for developer Silicon Knights. However, a recent report by Kotaku — based on interviews with former staff members — reveals just how bad things have become. The studio is believed to have less than five employees, including company...