Space blaster comes with the good and bad
At about 80 percent finished, Dead Space: Extraction is getting to the point of no return as far as features and design goes. So what's good? Quite a bit, according to Kotaku, but there's also some not-so-good. Like the HUD. When you have a developer sitting next to you explaining what the heads-up display means and you still get a bit confused, there's..