Get ready for an intense, adrenaline-pumped thrill ride
No more teases, only shmup bliss
Treasure has teamed up with Nicalis to bring at long last (after some cruel teasing) legendary Arcade/Gamecube/Dreamcast cult classic Ikaruga digitally to the Switch on the 29th of May. The complete experience - featuring local co-op along with online leader boards and Switch TATE option - will set you back $15 in...
Will this GameCube classic ever come to Switch?
Hardly a day goes by at Nintendo Life Towers when we don't daydream about Ikagura one day appearing on Nintendo Switch. Smooth 60fps in both docked and portable mode? Check. Optional TATE mode for both modes? Double check. We do like to daydream around here, but looks like we might not be the only...
It's time to give the SNES Mini some competition
It's fair to say that the NES Mini and SNES Mini have been very successful ventures for Nintendo, selling millions of units and creating a new awareness of the company's glorious past. However, when the NES Mini was announced it felt very much like Nintendo was playing catch-up; we'd already seen...
Get ready for an intense, adrenaline-pumped thrill ride
If you happen to live in North America and are yet to experience Treasure’s brilliant Nintendo 64 title, Sin & Punishment, along with its sequel, Sin & Punishment: Star Successor, on the Wii, then you’re in for a treat as of tomorrow – with both games releasing on the Wii U’s...
A pleasurable experience
For the latest Wii release to get another chance on the Wii U eShop, Nintendo has given us something a little different in Treasure's Sin & Punishment: Successor of the Skies, or Star Successor as it's known in North America. A sequel to an N64 game that never even made it out of Japan (until a Virtual Console release on...
The Sega Channel takes a look at Treasure's first release
Gunstar Heroes is unquestionably one of the greatest games ever to grace Sega's 16-bit Mega Drive / Genesis system. It was also the first title from Treasure, a studio formed by former Konami employees that would find greater fame producing the likes of Radiant Silvergun, Ikaruga and Sin...
Still no sign of a Western release
Japanese video game developer Treasure, best known for critically acclaimed titles such as Sin and Punishment and the Sega Mega Drive classic Gunstar Heroes, is working with Capcom on a sequel to the 3DS action game – based on the manga, animation and toy series of the same name – Gaist Crusher. Gaist Crusher...
We go hands-on with this hyperactive Treasure-developed 3DS title
Gaist Crusher is one of those multimedia extravaganzas where right from the start there’s a TV series, manga and other merchandise all lined up and ready to drain the wallets of anyone unable to withstand the assault. This 3DS offering — developed by none other than the...
Bakuretsu Muteki Bangaioh (which translates as Explosive, Invincible Bangaioh — you might know it as Bangai-O) is a relatively obscure Japanese exclusive for Nintendo 64 that holds a rather interesting history. Released in 1999 and developed by Treasure — the same team that produced the Sin & Punishment games — it is...
3D action shooter inbound
Veteran studio Treasure - the team behind the amazing Sin and Punishment: Star Successor - has confirmed that it is working on a 3DS exclusive. Speaking to UK magazine gamesTM, Treasure CEO Masato Maegawa revealed the exciting news: We are making a new game on Nintendo 3DS now. Not multiplatform, but exclusive to 3DS...
Or something like that anyway
What better game to use in determining who can score the highest than one of the more difficult shooters available? Last month, Nintendo of America launched the official competition to find the nation's gamer who can score the highest on Sin and Punishment: Star Successor's third level on difficult using the Wii Remote and Nunchuk setu
Prizes and pride at stake
Sin & Punishment: Star Successor is a classic: hugely difficult, but a classic nonetheless. Anyone currently honing their best scores may want to take a look at this new official Nintendo competition for North America – sorry, rest of the world! – to prove they're the best. The challenge asks players to score as...
So say the game's developers
In a recent interview with Official Nintendo Magazine, Sin and Punishment: Successor of the Skies producer Masato Maegawa claims his new game is so unrelentingly difficult that he doesn't expect anybody to finish it on the most difficult setting. I think that the Easy Mode is the perfect difficulty for anybody to be able to play the game to the end without having to..
Sequel to Nintendo 64 classic is on its way
Nintendo and Treasure have just announced that the sequel to the cult classic Nintendo 64 shooter will be hitting North American store shelves on June 7th. Sin and Punishment: Star Successor will use the Wii Remote to create an unprecedented level of play control and interaction within the game. You can check out the official press release information..
You wait half a year for some information and suddenly a video and preview show up all at once
Sin and Punishment 2 was announced as far back as October last year, despite that screens and information about the sequel to the N64 shooter have been a little thin on the ground. However for this months Christmas Issue, Official Nintendo Magazine in the...
Famitsu reveals new details, with more to come!
Thanks to Nintendo's lovely Virtual Console service, thousands of lucky Western Wii owners have experienced the wonders of Treasure's seminal shooter Sin and Punishment, its first appearance in the West after years out in the Japanese N64 wilderness. Then, as the delicious icing on the cake, a sequel...
Sin & Punishment sequel really shaping up!
For you Sin & Punishment fans out there, we just got our hands on the brand new E3 trailer for the upcoming Wii sequel Sin & Punishment 2. Here's a snippet from the official press release that accompanied the trailer. Players engage in nonstop shooter action as they're propelled through this run-and-gun style game. Isa and Kachi are being hunted..
Treasure president Masato Maegawa has confirmed that his company is looking at producing games for downloadable content services such as WiiWare and XBLA.
Speaking to 1up.com, Maegawa commented that he really liked the job fellow Japanese developer IntiCreates did with Mega Man 9. This might suggest that Treasure is looking at doing similar things with its own IP – which should get all serious..
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