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Talking Point: Nintendo's eShop Policies Deserve Both Praise and Attention

Nintendo's eShop Policies Deserve Both Praise and Attention

We break down the known details of eShop publishing

Just recently we reported on announcements made by Nintendo of Europe's Business Development Manager, Ed Valiente, who gave a presentation on eShop publishing at The Indie Games Collective event at the UKIE HQ in London. We picked up on a couple of notable revelations, relating to Miiverse coming...

Talking Point: The Wonderful 101 Provides Some Rare Family Friendly Thrills

The Wonderful 101 Provides Some Rare Family Friendly Thrills

Falls nicely into the PEGI 12 and ESRB Teen bracket

In this Talking Point, our colleague Andy Robertson — who runs FamilyGamerTV — explains why The Wonderful 101 is a game perfectly suited to families and, in particular, the young teen audience; it's an age group rarely catered to directly. Andy regularly works with families and appears on...

Talking Point: The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

Some third-parties may never be on board, however

The challenges facing the Wii U, like those that faced the 3DS before it in 2011, are numerous. It's seeking to reverse stalled momentum that was, perhaps strategically, allowed to happen in exchange for a busy lineup of games in the second half of the year. This is being done against the backdrop...

Talking Point: What Games Are You Playing This Weekend? - Issue Sixteen

What Games Are You Playing This Weekend? - Issue Sixteen

Sweet, sweet games

It's party time, Nintendo Life readers! Or should we say PARTAY? It's the sweet sixteen celebration of the What Games Are You Playing This Weekend feature, which we're sure is a thing because we saw it on MTV once. The idea is that we find some wealthy parents, get followed around by cameras while acting like spoiled brats because...

Talking Point: Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

When going Direct isn't the right call

Yesterday may have brought huge Nintendo news, giving the company coverage on any technology or gaming site that you'd care to mention, but how that news was disseminated was interesting. With major releases we've become accustomed to short-notice Nintendo Direct broadcasts, which build hype and then drop the...

Talking Point: The Wii U's Limited Hard Drive Space and Future Install Headaches

The Wii U's Limited Hard Drive Space and Future Install Headaches

It's not just about installing eShop games

Splinter Cell Blacklist, on every platform but Wii U, has install options either mandatory or optional. According to analysis from Digital Foundry there are possible trade-offs on Nintendo's system as a result, with longer loading times and some weaker textures that are improved with an optional install...

Talking Point: Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Nintendo yet to reveal its full hand

In a typical year Gamescom is a vibrant show, undoubtedly, but not necessarily one that draws a mini-E3 level of headlines. Yet if you're following Microsoft or Sony, this year's show has certainly delivered. It's all about circumstances, and with the two companies launching new hardware no high-profile...

Talking Point: The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

Both sides of the Atlantic should make noise for the Wii U eShop

Last week's major Nintendo Direct, by which we mean the full-fat multi-game broadcast on 7th August, served up the odd surprise and some release dates, with plenty also left in the tank for future presentations. What was certainly surprising, and one of the most popular news articles...

Talking Point: The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

Removing confusion and doubt

The Wonderful 101 has had a slightly peculiar route to the Wii U, in terms of visibility and awareness. At E3 2012 Nintendo used its live conference to make peculiar jokes about zombies liking French food and provide a rather thorough walkthrough of Luigi's Ghost Mansion in Nintendo Land. That presentation had good...

Talking Point: Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Is Nintendo's system enough on its own?

It's been a slightly bruising week for the Wii U, though some positives have also emerged. From a first-party perspective there's the notable positive of Pikmin 3 hitting the valuable North American market, a game generally considered to be of excellent quality and an opening salvo in Nintendo's bold plans...

Talking Point: Nintendo's Financial Results Tell a Tale of Two Systems and Bold Ambition

Nintendo's Financial Results Tell a Tale of Two Systems and Bold Ambition

The company builds wealth amidst negative Wii U news

Nintendo has announced its first quarter financial results, which brought some notable headlines. The company made an operating loss, but ultimately posted a net profit; despite hardware and software business struggling overall, Nintendo had boosted its coffers by roughly 8.6 billion yen ($87.8...

Talking Point: Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

It's a marathon, not a sprint

For a number of months now we've reported on sales success stories for the 3DS and often had an accompanying Wii U line saying something like "X had a quiet debut week, hardware sales still struggling". Another common refrain, this time instigated by Nintendo itself, has been "the games are coming, the fightback will...

Talking Point: The Famicom Was the Beginning of the Modern Gaming Era

The Famicom Was the Beginning of the Modern Gaming Era

Solid building blocks

We recently shared the landmark news that the Famicom has celebrated its 30th Anniversary, having launched in Japan on 15th July 1983, over two years before the NES made its way West. The latter version is that best known and most commonly cited, yet it was the original model's release — Nintendo's first dalliance with a...

Talking Point: The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

That "strong impact in the market" could be crucial

At the end of last week Nintendo released the official translations of Satoru Iwata's most recent investor Q & A, giving us an insight into Nintendo's current standing with that audience and providing some useful teases of information on what's to come. These meetings are intriguing as, in a...

Talking Point: What Games Are You Playing This Weekend? - Issue Fifteen

What Games Are You Playing This Weekend? - Issue Fifteen

It's not all New Leaf, really!

It's time for our semi-regular whenever-we-get-around-to-it feature where a number of Nintendo Life writers share their weekend gaming plans. We may be getting further into the Summer months, but we still intend to spend a decent amount of time inside, curtains drawn, playing games. Unless we're on the road, which is...