Talking Point News - Page 5

Talking Point: Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

When going Direct isn't the right call

Yesterday may have brought huge Nintendo news, giving the company coverage on any technology or gaming site that you'd care to mention, but how that news was disseminated was interesting. With major releases we've become accustomed to short-notice Nintendo Direct broadcasts, which build hype and then drop the...

Talking Point: The Wii U's Limited Hard Drive Space and Future Install Headaches

The Wii U's Limited Hard Drive Space and Future Install Headaches

It's not just about installing eShop games

Splinter Cell Blacklist, on every platform but Wii U, has install options either mandatory or optional. According to analysis from Digital Foundry there are possible trade-offs on Nintendo's system as a result, with longer loading times and some weaker textures that are improved with an optional install...

Talking Point: Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Nintendo yet to reveal its full hand

In a typical year Gamescom is a vibrant show, undoubtedly, but not necessarily one that draws a mini-E3 level of headlines. Yet if you're following Microsoft or Sony, this year's show has certainly delivered. It's all about circumstances, and with the two companies launching new hardware no high-profile...

Talking Point: The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

Both sides of the Atlantic should make noise for the Wii U eShop

Last week's major Nintendo Direct, by which we mean the full-fat multi-game broadcast on 7th August, served up the odd surprise and some release dates, with plenty also left in the tank for future presentations. What was certainly surprising, and one of the most popular news articles...

Talking Point: The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

Removing confusion and doubt

The Wonderful 101 has had a slightly peculiar route to the Wii U, in terms of visibility and awareness. At E3 2012 Nintendo used its live conference to make peculiar jokes about zombies liking French food and provide a rather thorough walkthrough of Luigi's Ghost Mansion in Nintendo Land. That presentation had good...

Talking Point: Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Is Nintendo's system enough on its own?

It's been a slightly bruising week for the Wii U, though some positives have also emerged. From a first-party perspective there's the notable positive of Pikmin 3 hitting the valuable North American market, a game generally considered to be of excellent quality and an opening salvo in Nintendo's bold plans...

Talking Point: Nintendo's Financial Results Tell a Tale of Two Systems and Bold Ambition

Nintendo's Financial Results Tell a Tale of Two Systems and Bold Ambition

The company builds wealth amidst negative Wii U news

Nintendo has announced its first quarter financial results, which brought some notable headlines. The company made an operating loss, but ultimately posted a net profit; despite hardware and software business struggling overall, Nintendo had boosted its coffers by roughly 8.6 billion yen ($87.8...

Talking Point: Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

It's a marathon, not a sprint

For a number of months now we've reported on sales success stories for the 3DS and often had an accompanying Wii U line saying something like "X had a quiet debut week, hardware sales still struggling". Another common refrain, this time instigated by Nintendo itself, has been "the games are coming, the fightback will...

Talking Point: The Famicom Was the Beginning of the Modern Gaming Era

The Famicom Was the Beginning of the Modern Gaming Era

Solid building blocks

We recently shared the landmark news that the Famicom has celebrated its 30th Anniversary, having launched in Japan on 15th July 1983, over two years before the NES made its way West. The latter version is that best known and most commonly cited, yet it was the original model's release — Nintendo's first dalliance with a...

Talking Point: The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

That "strong impact in the market" could be crucial

At the end of last week Nintendo released the official translations of Satoru Iwata's most recent investor Q & A, giving us an insight into Nintendo's current standing with that audience and providing some useful teases of information on what's to come. These meetings are intriguing as, in a...

Talking Point: What Games Are You Playing This Weekend? - Issue Fifteen

What Games Are You Playing This Weekend? - Issue Fifteen

It's not all New Leaf, really!

It's time for our semi-regular whenever-we-get-around-to-it feature where a number of Nintendo Life writers share their weekend gaming plans. We may be getting further into the Summer months, but we still intend to spend a decent amount of time inside, curtains drawn, playing games. Unless we're on the road, which is...

Poll: How Important is Dual / Second Screen Gaming?

How Important is Dual / Second Screen Gaming?

A major part of Nintendo's strategy

Yesterday brought us some interesting comments from Ubisoft Managing Director Nicolas Rioux, who spoke about the potential prominence of "second screen" gaming, even going so far as to praise the Wii U as an innovative first step. As we observed in that article, it'd be a nasty piece of irony if technical...

Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries

The Uncertain Collectible Future of Download-Only Game Libraries

Servers will surely shut down, but what about the games?

Just before the weekend, a number of Wii Channels were shut down. On 28th June most of the online enabled channels and services — such as Weather, News, Everyone Votes and Wii Connect 24 — went off air; low participation rates more than likely caused Nintendo to deem them an expense not...