Talking Point - News

July2012

  • Talking Point Another Look at the News - 20th July

    Sonic, retail downloads and a certain analyst

    It's that time again, when a few members of the Nintendo Life team look at recent news and decide that they simply have to give their opinion on it. Last time out things were very serious, with topics such as Nintendo's online services, the number of 'new IPs' on Wii and the continued madness that is...

  • Talking Point Music and Rhythm Games Are Coming Back

    No plastic guitars needed

    There was a time, in the not too distant past, when Harmonix and Activision were locked in a gaming battle of the plastic bands, with the Guitar Hero and Rock Band franchises facing off in the charts. It was a phenomenon, capitalising on the rise of a new generation of gamers, that allowed us to live out fantasies of...

  • Talking Point 3DS XL's Media Potential

    Look ma, no glasses!

    One of the biggest shifts of the last generation has been the evolution of games consoles into entertainment centres, allowing almost all forms of media to be played back through your TV. It’s a far cry from the old cartridge systems when gaming ruled supreme, but thanks to their knowledge outside of video games both...

  • Talking Point What Games Are You Playing This Weekend? - Issue Three

    Now it's officially a trilogy

    It's time, once again, for the Nintendo Life team to share their weekend gaming plans with you in their own lovely, lovely words. You may have noticed that this entry has been slightly delayed, as yesterday our esteemed editor James Newton completed his last day by sharing his favourite Nintendo Life moments; he now...

  • Talking Point Another Look at the News - 6th July

    Telling it like it is

    A couple of weeks ago we published the first of this new series, where members of the team share their personal views on news stories of the week. Last time around James, Tom and Mike wrote about the only story in town, 3DS XL. Now we start the real business of team members sounding off about different articles, giving their...

  • Feature Sharing Some Hits at a StreetPass Event

    Go for that green light

    Did you leave the house today? If you did hit the streets to go to the shops, work or school, then we have two more questions for you. Did you take your 3DS with you, and did you get any StreetPass hits? It’s easy to forget that, when 3DS was launched, Nintendo placed a fair bit of emphasis on the idea of taking the...

June2012

  • Talking Point What Games Are You Playing This Weekend? - Issue Two

    Summer gaming

    Here in the sunny UK — by which we mean heavy rain and flooding — we're well into summer, a time of year when the rain has a distinctly warmer feel on the skin. We're sure that some of you live in far more temperate climes than this, but for those that don't there's always an answer — playing video games. That's what many of our...

  • Talking Point 3DS XL - Why Now?

    The timing is both predictable and strange

    The upcoming release of 3DS XL, the sizeable update to the original model, is hardly a surprise. Nintendo has constantly iterated its handhelds in an effort to attract more consumers and, to put it bluntly, make a lot of money: we can’t even argue that the XL is arriving earlier than expected, as the...

  • Talking Point The Pros and Cons of 3DS XL

    Weighing it all up

    The latest Nintendo Direct had its usual mix of game trailers and release details, but they were a distant priority behind the big opening act on each regional broadcast: announcement of 3DS XL. A remodelled 3DS had been rumoured and debated almost from the moment that the original hit stores, simply because Nintendo has a long...

  • Talking Point Another Look at the News - 22nd June

    Topic hint: it's big

    It's Friday, but we're not going to share our weekend gaming plans with you today, remember that's every two weeks. Today we're starting a new feature series where members of staff pick a piece of Nintendo news from the week and give their own opinions, sometimes irreverent, on the story. Normally that would mean that each...

  • Talking Point Wii U Bundles Need to Suit Us All

    One size does not fit all

    After the fun and games of Wii U noise over E3, now we probably have to wait until the next Nintendo Direct broadcast for another hit. We learned a great deal about Wii U at E3, with game reveals and system demonstrations giving a broader idea of what the console will offer. Much was left to our imagination, however, such...

  • Talking Point What Games Are You Playing This Weekend? - Issue One

    We could be heroes

    Before E3 we posted a few features where members of our team listed their gaming plans for the weekend with some witty prose, and you did the same in the comments below. As we all like talking about games and weekends together, we're going to make this a regular feature every two weeks. Same time, same place. We have plenty of...

  • Talking Point Are E3 Conferences a Dying Breed?

    E3 is changing

    9am PDT, Tuesday, E3 week. For Nintendo fans, this time and date is akin to New Year's Day, ringing in the next big batch of games Nintendo has to offer and beginning a week-long celebration of all things gaming. Nintendo’s E3 press conference has created some magical moments over the years, from the reveal of The Legend of Zelda:...

  • Talking Point The Good and Bad Sides of Moderating Miiverse

    Big Mario is watching

    As we were bombarded with announcements and details about Wii U in the past week, perhaps one feature stood out as something distinctly new in the world of Nintendo: Miiverse. After enduring the lacking online options on Wii for the past six years, Nintendo gamers can look ahead to potential levels of social interaction...

  • Talking Point Reviewing Nintendo's E3 Press Conference

    7/10?

    The dust has settled on Nintendo's E3 2012 press conference. Here in the Nintendo Life offices the pizza boxes have been pushed to one side and we've taken a few minutes to collect our thoughts and summarise how we think it went. James Newton, editor: I wouldn't say this was a classic show for Nintendo — a lot of the right components were...

  • Talking Point Why Gaming Needs E3

    A spectacle like no other

    It’s the final weekend before E3 2012, and thousands of members of the gaming industry and mainstream press are descending on Los Angeles to attend. It’s amazing that a single convention has risen to such prominence in the gaming calendar, but that’s the status that E3 has earned: while there may be a number of other...

May2012

  • Talking Point Should Zelda Go Episodic?

    "Next time on The Legend of Zelda..."

    For more than 25 years, The Legend of Zelda series has grapple-hooked the hearts of gamers across the globe. Thanks to the consistent quality of its library of titles, the Zelda brand has generated a worldwide recognition that few games achieve and has become the standard by which all other action-adventure...

  • Talking Point What Are You Playing This Weekend?

    Last one before E3

    It's that time again, the weekend is upon us. It's been a busy week here at Nintendo Life, so naturally we're planning to unwind for a couple of days with some quality gaming. This will be the last of these features for a few weeks, however, as we'll be busy bringing you all of the content you could ever want for that gaming...

  • Talking Point DS Games Deserve Digital Distribution on 3DS

    Too good to ignore

    Not long ago, we brought you a feature on Bargain Bin DS Games, detailing some excellent games available for relatively little money. The response to the article highlighted how many little-known or under-appreciated gems the DS library has, as it seems to have been a platform that encouraged a lot of creativity from developers...

  • Talking Point What Games Are You Playing This Weekend?

    Time for another round

    It's Friday, so there's a temptation to quote the lyrics from the worst pop song ever, but instead we're going to get ourselves ready for another gaming weekend. After we first shared our weekend plans with you a few weeks ago, we thought that more members of the team should share the most intimate details of their gaming...

  • Talking Point Nintendo Should Offer Indie Game Bundles

    Competitive download prices for a good cause

    We’re just one month away from the 3DS eShop's first anniversary, a busy period that’s seen the service grow and evolve. A modest start, including a slow-burn of actual 3DS exclusives, made way for a vibrant period of service improvements, game demos and, most importantly, some top quality games. The...

  • Talking Point The Critical Importance of Black Ops 2

    CoD always sells

    For those of you that follow gaming news beyond Nintendo, one title has been dominating all headlines: Call of Duty: Black Ops II. The Activision behemoth has been everywhere, grabbing attention ahead of a 'global reveal' and then accounting for the bulk of news stories on many multi-platform websites in the aftermath. While it's...

April2012

  • Talking Point Why Skyward Sword Sales Failed to Soar

    Sword blunted

    The Legend of Zelda: Skyward Sword was one of the most anticipated Wii games ever. After years of teasing it finally launched in November 2011, and has so far racked up 3.52 million sales around the world, a decent performance over a five-month period. It's on par with Wii launch title Twilight Princess, which sold 3.27m units between...

  • Talking Point Does Nintendo Finally 'Get' Digital?

    Mario out of thin air

    Now that Nintendo’s got the announcement of financial losses out of the way, it can look ahead to plans for the coming year. As expected, follow-up statements to investors revealed some interesting insights into the company’s plans, with the biggest news that Nintendo's 3DS retail games will be available to download later...

  • Talking Point A Big Year for Nintendo

    Time for a transition

    Today Nintendo announced its annual financial results, and the big headline is that it made a loss of 43 billion Yen, roughly $529m USD or £327m GBP. While we don't need to fear for the future of the company at this stage due to its significant stockpiles of cash and assets, it’s nevertheless a blow for the big N. The loss...

  • Talking Point Could AR Games Drive eShop Sales?

    Augmenting profit

    Nintendo made a big deal of augmented reality at 3DS' launch, but it's all gone a bit quiet on the gaming-on-your-table front aside from scant appearances as extra modes in titles like Kid Icarus: Uprising, or in its various uses in horror games that don't cut it. The 3D overlay technology, through which games and avatars can...

  • Talking Point What New Super Mario Bros. 2 Means for 3DS and Nintendo

    Aside $$$

    The biggest news that came out of Nintendo Direct yesterday was the announcement of New Super Mario Bros. 2 for Nintendo 3DS. To say that the revival of 2D Mario has been a gigantic success for Nintendo is somewhat of an understatement; both New Super Mario Bros. on DS and New Super Mario Bros. Wii sold over 25 million copies each worldw

  • Talking Point What Games Are You Playing This Weekend?

    What else are weekends for?

    Another busy week has passed, whether you've spent it at work, school, college or somewhere else, and now it's time to sit back and chill out over the weekend. For many of us that means taking some time for gaming, either delving into something new or playing an old favourite. We've taken a quick poll of four members of...

  • Talking Point Lessons to be Learned from WiiWare and Beamdog

    Cool heads should prevail

    One news story has been dominant on Nintendo Life since it was posted, attracting a significant number of comments from the community. The news that MDK2 developers Beamdog will never develop for Nintendo again seemed to strike nerves, as strongly worded statements generally do. Writing on Twitter, studio president Trent...

  • Feature Super Mario on Wii U - Crowd Pleaser or Game Changer?

    The plumber's conundrum

    The news that Shigeru Miyamoto will show off Super Mario Bros. on Wii U at E3 is more or less confirmation of what we all expected. When 3DS faltered many said Nintendo needed to show the way with a Mario game, and Super Mario 3D Land's Christmas appearance gave the console a big shot in the arm, becoming its first...

  • Talking Point Is Nintendo Over-Reliant on Super Mario?

    Lots of plumbing to do

    Back in 1985, no-one could have imagined that a plumber saving a princess from the clutches of an evil turtle king could become one of gaming’s defining moments. Since the release of the original Super Mario Bros. on the NES, Mario has become not only the face of Nintendo, but arguably the face of gaming as a whole. Shigeru...

  • Talking Point Is Wii U's Power Really That Important?

    It's how you use it

    One topic's dominated the Wii U news since Nintendo revealed its new console at E3 2011 — just how powerful is it? Nintendo's Wii U technical specifications give the vaguest of nods to its under-the-hood power, just mentioning a multi-core IBM processor — which we know is based on game show-conquering chip Watson — but it...

March2012

  • Talking Point Why Wii U's Image Must Grab Attention

    First impressions count

    With each passing week we get closer to the arrival of Nintendo’s next home console, Wii U. It’s due by the end of 2012, yet there’s still so much that we don’t know: technical specifications, prices, planned launch games and even the final name. All of these factors will be important to its early success, but...

  • Talking Point The Inevitability of Digital Retail Games

    How will it affect our gaming?

    For Nintendo gamers, the video game market is currently a simple, relatively traditional place. If you want to buy a retail title, you hit the high street or visit your online retailer of choice and pick up a box with a disc or game cart inside. Pop that media into your Wii, 3DS or DS and you’re immediately playing...

February2012

  • Talking Point Achievements, Trophies and Wii U

    Achievement unlocked?

    Back in 2005, Microsoft kick-started the HD console era with Xbox 360, at the time a technical marvel with online capabilities that were one of the jewels in its creamy white, far-too-easily overheating crown. However, while online play, reams of downloadable content (DLC) and a single, unified community were indeed admirable...

  • Talking Point 3DS Depends on Nintendo Titles for Success

    Developers left out of the party

    Recent weeks have seen some positive news for Nintendo and 3DS: a truly abysmal launch period has been forgotten by many, as a major price drop and some heavy-hitting titles have resuscitated the device. It’s now exuding respectability after a difficult summer in 2011 when it looked like a flawed idea and,...

  • Talking Point Wii U and the Future of the Online Pass

    'Project $10' and what it could mean

    With the number of gamers indulging in online play on Xbox 360 and PlayStation 3 at an all-time high, it’s disheartening sometimes to observe how far Nintendo has been lagging behind, as far as online functionality goes. For those lucky enough to own more than one console, the Wii isn’t exactly the go-to...

  • Talking Point The Future of Pokémon

    Time to evolve onto 3DS

    Given that the 3DS console has been on sale worldwide for nearly a year now, the desolate wastes of its almost non-existent software library have finally blossomed into a variety of must-have titles. But there’s one Nintendo property that’s still criminally under-represented on the handheld: Pokémon. The franchise has...

January2012

  • Talking Point NFC and the Latest Wii U Wizardry

    Near Field Communication: cooler than it sounds

    As you may have noticed, we've seen a flurry of news stories coming out of Nintendo HQ in the past few days. We started with bad news, that Nintendo expects to make a loss in the current financial year, though the news that Wii U will launch in time for Christmas 2012 helped ease the pain. Of course,...

  • Talking Point Using Glitches - Cheating or Clever Gaming?

    Everyone stay calm

    This week game cheats have been in the news. We learnt about the origins of the Konami Code and, controversially, that Nintendo has no plans to fix Mario Kart 7’s Maka Waku glitch. All this talk of codes, shortcuts and glitches got us thinking about the morality of these gaming quirks: when is it acceptable to take advantage of...

December2011

  • Talking Point Your Nintendo Christmas Presents

    What was in your stocking?

    By now you've unwrapped (and probably discarded most of) your Christmas presents and digested your Christmas meal. It's time to talk what you got this year. No, we don't mean the Christmas meal: tell us about your Nintendo Christmas presents. Was Satoru Claus good to you this year? Drop us a comment below and let us know...

  • Talking Point Why Is It So Hard to Make a Good Christmas Game?

    Coal in the stocking

    Merry Christmas, everyone! It's that magical time of year again, a time for all of us to indulge in Christmas movies, Christmas music, Christmas TV specials and Christmas video games! Alright, we admit... not so much the last one. But that poses an interesting question: why not? Christmas-themed video games have been around for...

  • Talking Point Nintendo's Year of Giving

    Making Santa look bad

    As we approach the Holiday season, it seems appropriate to reflect on the act of giving. Although it’s nice to say that the real pleasure is in giving gifts, 3DS owners can be honest and say that receiving them is also rather enjoyable. Nintendo have provided a lot of free content since the handheld’s launch, in a variety...

  • Talking Point The Evolution of the 3DS

    Learning to walk

    On 7th December the latest firmware update arrived on the 3DS, adding new features, functionality and playable content to the handheld. In fact, the system now has a more rounded feel to its functionality, with the current fully updated console boasting significant additions to its original capabilities. We've already put together...

  • Talking Point The Overcrowded Holiday Release Schedule

    Time for a congestion charge?

    There’s a popular analogy that likens the act of waiting for buses to other everyday occurrences in life: around this time every year we’re all inevitably subjected to the same situation as we were last year, and the year before that, and so on. Picture the scene: you’ve endured summer months of crippling boredom, either prodding half-heartedly at the games you..

November2011

  • Talking Point Nintendo's Plans to Fight Back

    Mario’s gloves come off

    If we were to summarise Nintendo’s year so far, we’d say that it’s been having a tough time. There have been moments of brilliance that have reaffirmed the faith of loyal gamers, but there have also been a lot of mis-steps, mistakes and bad publicity, some of which has been unjustified. In fact, despite the release...

October2011

September2011

August2011

  • Talking Point eShop Card Delay Proves Nintendo Still Doesn't Get It

    Why the wait?

    The Nintendo 3DS eShop was supposed to be available at the console's launch, but was delayed by nearly three months. It promised to improve on the company's so-far lacklustre efforts at building a digital presence for itself, but until recently it's struggled to impress, with one of the main problems being a total lack of payment cards at retail in Europe. When the eShop launched in..

  • Talking Point What Was the Best Super NES Game Ever?

    It's time to decide

    It's 20 years ago today since the Super Nintendo saw official release in North America, and over the following years it amassed a truly incredible library of games still thought of today as some of the finest ever. But what really was the top dog on Nintendo's 16-bit wonder machine? Did the 96 levels of Super Mario World do it...

  • Talking Point What If Nintendo Became a Third Party?

    And would it prove a wise move to embrace the smartphone?

    It's no secret that the 3DS sold far below expectations, even after Nintendo wowed us at E3 and promised to clean up its online act. Many are going as far as to suggest that the Ambassador programme and slashed pricing is as good as a death knell, while investors argue that Ninty should do...

  • Talking Point How Much Fan Influence Should Game Studios Allow?

    What's the magic formula?

    There was a time not too long ago when the origins of the games we play were somewhat mysterious. We knew the company names and could view credit sequences until the cows came home and magazine readers could gain some extra insight, but by and large the thought processes, discarded ideas and development stages that went...

  • Talking Point The Great Nintendo 3DS Price Drop Debate

    What's the impact?

    The Nintendo 3DS dropped in price recently — you might have noticed — and with the Flame Red 3DS hitting North America on 9th September and both Super Mario 3D Land and Mario Kart 7 due for Christmas, many are predicting a resurgence in fortunes for the console. But is the price drop and the promise of these two much-needed...

  • Talking Point The Future of Metroid

    Where next, Samus?

    It’s a big anniversary for Metroid, joining Mario and Zelda in the 25 year club. It’s interesting to note that there hasn’t been much fanfare from Nintendo, with the upcoming 3DS ‘Ambassador’ release of GBA classic Metroid Fusion being the only sign of Samus this year. It seems that as a franchise, Metroid is very much...

  • Talking Point Your 25 Years of Metroid Memories

    Charge your beaming smiles

    Today is the 25th anniversary of Metroid and we want to know your favourite Metroid moments. Do you remember the first time you faced off against Ridley? Touching down on Tallon IV for the first time in Metroid Prime? Whatever your favourite moments and memories of Metroid, we want to know. Leave them in a comment below...

July2011

June2011

  • Talking Point The Resident Evil: Mercenaries 3D Save File Debate

    Is a single, permanent save file ever enough?

    Capcom's decision to limited Resident Evil: The Mercenaries 3D to a single immortal save file has drawn plenty of discussion recently. It's a big issue, and one that deserves another look. At face value, only having one save file for life is baffling, and there's no precedent we can think of: certainly past Resident Evil games needed multiple save files..

  • News Regional eShops Will Continue to Offer Different Content

    Your voice matters

    With a global community such as the one here at Nintendo Life, discrepancies between regional offerings may seem severe. Such is the case now that the eShop is here, offering 3D trailers to users in North America while those in other regions languish without. We contacted Nintendo of Europe, who sought to clarify the issue...

  • Talking Point What's in a Console Colour?

    Hardware colour is crucial in getting your message across. What will Café don?

    In today’s gadget-obsessed world, design is key. How a new piece of tech looks and feels communicates wonders about what type of product it is and the experiences it hopes to bring to the table. Form is important, but colour makes the most immediate impression:...

  • Talking Point Where Nintendo Went Wrong with the DSi Shop

    And how the eShop can fix it

    The imminent launch of the eShop on the 3DS is eagerly anticipated, especially as it is arriving over two months after the launch of the device. Nintendo has gone to great effort to emphasise that the delay will be worth it, with assurances of compelling content and a high quality interface. There has been...

May2011

  • Talking Point Should Nintendo Try to Recapture 'Hardcore' Gamers?

    What is hardcore anyway?

    In recent weeks the internet has been overloaded with rumours about Nintendo’s next home console, the successor to the phenomenally successful Wii. The rumours followed the usual pattern; anonymous sources said it was coming, speculation raged, ideas about the console started to find a level of consistency, and finally...

  • Talking Point Should Nintendo Have Made the 3DS Download-only?

    By sticking with physical media as the primary form of software delivery, Nintendo may have handicapped its new handheld challenger

    Earlier this year, Sony finally closed the book on the PSPgo, the company's ill-fated attempt at releasing a console based entirely on the concept of digital media. Although Sony's failure was the subject of much mirth...

  • Talking Point How 3DS Can Thrive at E3

    What the Big N should do at this year's expo

    A little less than one year ago, as E3 2010 approached, one question was on everyone's mind: would the 3DS work? Surely our bodies were not ready for the futuristic glasses-free technology Nintendo promised. As we all know, it wasn't long before Reggie put our fears to rest: yes, it works, and it works well. Before we could even articulate our next..

April2011

March2011

  • Talking Point The 3DS Friends List is Severely Lacking

    What can you do?

    Picture the scene: a new Nintendo handheld is announced, promising brand new features including more advanced communication functions. You'll be able to send messages to your friends through thin air, arrange to meet-up in games and, of course, draw crude pictures using the touch screen. What more could anyone want? That's right:...

  • Talking Point 3DS Launch Line-Up Lacks Fresh Ideas

    Where are the new games?

    We're just days away from the launch of the Nintendo 3DS in Europe and North America, and although the launch line-up is peppered with good games — read our 3DS reviews if you don't believe us — for many there's still a nagging feeling the launch day games aren't quite as original as they could be. The DS had a similarly...

  • Talking Point Nintendo has Nothing to Fear from Mobile Games

    Why the rise of mobile gaming won't destroy Nintendo's handheld dominance

    These days it almost goes without saying that most gamers own some kind of mobile phone, and a staggering majority of those devices are capable of playing moderately entertaining games. Indeed, Apple's iPhone platform has been graced with some maddeningly addictive titles, such as Angry Birds, Infinity Blade, Canabalt and..

  • Talking Point To 3D or Not to 3D?

    That is the question

    With the release of the 3DS in Japan, gamers have finally been able to sit down with the system and play it for extended periods of time. While this has led to a lot of excitement and rave reviews, it's also brought up a lot of complaints about headaches, motion sickness and blurred vision. Given that there are a huge number of gamers outside of Japan who have yet to experience..

February2011

  • Talking Point Why Nintendo and Rare Should Reunite

    Is now the right time for Rare to come back home?

    Last week wasn't the best of times for the UK games industry. We reported that indie dev The Code Monkeys shut its doors after 23 years and on Friday Bizarre Creations – who produced the brilliant Project Gotham Racing for Microsoft, as well as the criminally underrated Blur – finally closed...

January2011

  • Talking Point Is the DS Dead at Retail?

    Console's heyday is over

    Nintendo's DS has had unprecedented success at retail, becoming the world's biggest-selling handheld and shifting millions of copies of unusual titles including Nintendogs, Brain Training: How Old Is Your Brain? and the Professor Layton series. Now, however, with the 3DS on the horizon it looks like the machine's head

December2010

  • Talking Point Your Nintendo Moment of 2010

    Pick one. Just one.

    As we all recover from yesterday's festive extravagances and pledge to do more on Wii Fit Plus next year, we're in a serenely reflective mood here at Nintendo Life. Talk has turned to the best Nintendo moment of 2010, and we want to hear your thoughts. Was it the revelation of the 3DS? Stepping foot into Throwback Galaxy in Super...

  • Talking Point Your Nintendo Christmas Presents

    Celebrate the gift of giving

    If Father Christmas brought you everything you asked for this year, then a) you're very lucky and b) you probably want to crow about it here. That's why we've opened up the comments for you to brag, boast and bray about your Nintendo-related Christmas presents. Whether you got the DSi XL you've been asking for, that...

  • Talking Point Your Favourite Nintendo Christmas Memories

    Gather round, gather round

    For many gamers, Nintendo is as big a part of Christmas as tinsel, turkey and too-tight trousers, the company's magic helping to make the festive season just a little more joyful. With that in mind, we want to hear from you, our beloved Nintendo Life readers, about your favourite Nintendo Christmas memories. Perhaps it was...

October2010

April2010

  • Talking Point The Virtual Console's PAL Problem

    60Hz and the confusing state of Virtual Console emulation

    “Many people don’t know what the difference between 50Hz and 60Hz is, but since most modern TV models support 60Hz it’s definitely worth finding out.” This interesting and illuminative statement, plucked readily from any number of Nintendo Wii game manuals, is fascinating in its...

February2010

January2010

  • Talking Point Are Rereleases Killing the Retro Market?

    We sink our teeth into plummeting retro prices

    MTV Multiplayer recently published an article detailing the decline in value of sought-after videogame classics after their rerelease on download platforms such as Virtual Console and Xbox Live Arcade. While it chronicles mainly high- profile games such as Marvel vs. Capcom 2; it’s the Nintendo releases that make for really interesting reading..

October2009

  • Talking Point How Does The DSi LL Compare To Rival Handhelds?

    Compare-me-do!

    Nintendo's surprise confirmation of the DSi LL is proof that the company is willing to change the way it operates; normally, such a launch would be hyped to high heaven, but here's a machine that we knew little about yesterday - other than rumours - and it's going to be with Japanese gamers in less than a month. However, this isn't the only way in which the DSi LL bucks current..

July2009

May2009

  • Talking Point About "The Waggle"

    A button press by any other name...

    For some reason the fact that motion controls (or "gestures") are a major part of the Wii control interface bothers people; it is felt that this ruins the gaming experience and that the majority of such implementations would be better served by traditional digital button presses. Indeed some people go so far as to desire all Wii games to have support..

April2009

  • Talking Point Should Game Stories Be Regarded as Highly as Literature?

    Expert assures us that games do, in fact, tell us stories that engage our minds.

    Dr Souvik Mukherjee of Nottingham Trent University believes video games should be regarded as a storytelling medium that can stand along with traditional literary texts. Of course as a computer game narrative expert he has conducted an arbitrary research study to make these incredible findings... well, more credible..

  • Talking Point Could The Conduit Be in for a Rough Ride at Retail?

    Game designer predicts poor sales performance for high-profile FPS

    With past ‘hardcore’ failures like No More Heroes, House of Dead: Overkill and (more recently) Madworld, the Wii is getting a reputation for being a casual gamers’ machine first and foremost. This certainly doesn’t bode well for Sega’s upcoming FPS title The Conduit...

  • Talking Point Copyright and Video Games

    What is stopping us from experiencing the entire history of video games?

    Last year Taito issued Space Invaders Get Even on the WiiWare download service as well as multiple versions of the original game on the Japanese, PAL and North American Virtual Consoles. This was in celebration of the 30th annivesary of the release of Space Invaders in arcades worldwide. Similarly Namco is due to celebrate..

January2009

  • Talking Point Is Nintendo Ignoring WiiWare?

    Before WiiWare became a reality Nintendo was telling everyone that would listen that the service would revolutionise the way people purchase and play video games.

    Such was the company’s enthusiasm for the notion of digital distribution, the hype surrounding the launch of WiiWare was almost deafening. It was hard not to get carried away by the tidal wave of optimism. The service has now been..

  • Talking Point Is the Virtual Console On The Slide?

    Since the birth of the Virtual Console a couple of years back we’ve been granted some truly amazing slices of retro-related brilliance. Zelda, Phantasy Star, Street Fighter, Alex Kidd, Mario, Castlevania, Sonic…all of these franchises (plus many others) have been reborn in a blaze of glory thanks to Nintendo’s download portal.

    At the start of...

June2008

  • News SNK Virtual Console Releases In Jeopardy?

    It’s been on the cards for some time now but Ignition Entertainment has officially announced the Euro release of SNK’s Arcade Classics Collection, Volume One.

    This retro anthology is already available on the Sony PS2 and PSP and contains 16 choice cuts from the back catalogue of this illustrious company. All of the games are taken from the library of the near-legendary Neo-Geo console, which..

  • News Only Geeks And Otaku Want Extra Storage On The Wii

    In a recent interview with Edge Magazine, Laurent Fischer, managing director of marketing at Nintendo Europe had the nerve to call Nintendo fans wishing for more storage space to download VC and WiiWare games “geeks and otaku”!

    Here is a section of the interview directly from this month’s Edge: First Nintendo will not be concentrating any...

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