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Talking Point: Nintendo's System Updates Bring The Wii U to Another Level

Nintendo's System Updates Bring The Wii U to Another Level

A major leap from day one

For those that owned the Wii U since day one, cast your mind back to its UI (user interface) and OS (operating system) when you fired up the system for the first time. It was, to be rather blunt, a mediocre experience, mainly due to its excessively slow performance. Don't forget that a popular video of a Japanese fan...

Talking Point: The GameCube Controller Adapter for Wii U Should Open Some Doors

The GameCube Controller Adapter for Wii U Should Open Some Doors

Such a simple idea, but perfect for pleasing dedicated fans

Let's kick this off with a remark that may, when read with fire in the belly, be interpreted as a tad controversial. The GameCube Controller Adapter for Wii U, unveiled by Nintendo in a video advertising its upcoming Super Smash Bros. E3 Invitational event, is unlikely to excite or even...

Talking Point: It's Not Too Late for Nintendo to Join the Minecraft Party

It's Not Too Late for Nintendo to Join the Minecraft Party

The blocky horse hasn't bolted, yet

If Minecraft was a conventional video game, its time in the sun would have passed by now, or we'd currently be playing Minecraft 4 and questioning whether Mojang was going 'a bit EA' with its annual releases. That's far from the reality, however, as this is a game that has ignored convention to establish itself...

Talking Point: For Better Or For Worse, The Wii U GamePad Is Here To Stay

For Better Or For Worse, The Wii U GamePad Is Here To Stay

Don't expect a Microsoft-style U-turn from Nintendo

The brief lifespan of Microsoft's Xbox One has been overshadowed by a series of embarrassing turnarounds. First, the company was forced to bow to popular opinion and alter its policy on having an "always on" internet connection, then it quickly changed its stance on indie self-publishing. More...

Talking Point: The Nintendo Figurine Platform Could be a Vital Money-Spinner

The Nintendo Figurine Platform Could be a Vital Money-Spinner

A '90s approach that can still work

The Nintendo brand used to be everywhere. In the late '80s and early '90s the big N's brand, particularly in North America, was ever-present and dominant in the market. Mario and his fellow mascots had TV shows, cereal brands, toys and assorted paraphernalia all over store shelves. If you grew up in that era and...

Talking Point: Nintendo's E3 Plans Are Full of Tantalising Potential

Nintendo's E3 Plans Are Full of Tantalising Potential

Talk of retreat is unjustified

The moment Nintendo announced its plans for E3, we suspect some immediately began to sharpen their metaphorical knives and state that the company was, once again, in retreat at the world's highest-profile games industry showcase. Undoubtedly E3 2013 had been a partial retreat, forgoing the live press conference due...

Talking Point: Nintendo Must Take Careful Steps Into Paid DLC and Free-to-Play

Nintendo Must Take Careful Steps Into Paid DLC and Free-to-Play

The balance seems reasonable, so far

As more first-party games arrive on the Wii U and 3DS, we may need to stop thinking of paid DLC and free-to-play models as exotic rarities on Nintendo systems. To an extent they still are, in that there's a degree of surprise whenever either emerges in a Nintendo title, but it's quickly becoming the norm, with...

Talking Point: The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

Nintendo's most vital triumph

Today's an important day, and we imagine a large celebration cake has been purchased for Nintendo HQ in Kyoto. The Game Boy was released 25 years ago today in Japan, and it was a system that — perhaps unlike any other — defined and set Nintendo on its path to being a successful multi-billion dollar corporation...

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty Three

What Games Are You Playing This Weekend? - Issue Twenty Three

Hooray for holiday weekends

It's a holiday weekend in various parts of the world; whether you're observing Easter or just enjoying some time off work / school / other stuff, it's a chance to chill out and play some video games. Or go outside. Or, in a perfect world, both. It's also time for another edition of WGAYPTW, an acronym that'll one day be...

Talking Point: Amazon Fire TV is an Early Warning for Console Heavyweights

Amazon Fire TV is an Early Warning for Console Heavyweights

Unlikely to kill consoles, but its successors may try

When the Ouya was successfully crowdfunded, its executives talked it up as a revolution in living room gaming, promising a wonderland of fun experiences available for free or costing less than a cup of coffee; the world would move on from pricier game consoles flogging retail priced games. Like...

Talking Point: The Timing of Nintendo's Super Smash Bros. Direct Raises Expectations

The Timing of Nintendo's Super Smash Bros. Direct Raises Expectations

A release date must be on the agenda

During 2013 Nintendo delivered 16 Nintendo Direct broadcasts — that's the count from the official Nintendo of America website, which includes some game-specific "mini" videos and does not include some Japan-specific examples. By this stage of 2013 there had been four Directs, and there was typically a...

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty Two

What Games Are You Playing This Weekend? - Issue Twenty Two

It's back again, again (again)

Once upon a time we posted regular articles in which the Nintendo Life team shared its weekend gaming plans and the community would do the same; it was rather pleasant. Then the poorly organised features editor responsible for the series lost track, once forgot to publish the article when submissions had actually...

Talking Point: The Logic Behind Game Boy Advance on the Wii U Virtual Console

The Logic Behind Game Boy Advance on the Wii U Virtual Console

Business needs trump the natural order

When the Virtual Console was an innovative new platform on Wii, it excited gamers and followed some relatively simple rules. Any consoles that hooked up to TVs or even arcade cabinets in the past were fair game, as owners of the diminutive little system could enjoy access to a broad range of iconic classics...

Talking Point: Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos

Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos

A taste before taking the plunge

Whether you want to call them free trials or demos, the ongoing absence — for the most part — of these offerings on the Nintendo eShop stores is noticeable. What's peculiar, at least from our perspective, is why that gap exists with some of Nintendo's finest first-party releases; in an increasingly competitive...

Talking Point: Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing

Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing

New Metroid games must be coming, right?

Today brought us a notable landmark, with the much-loved Super Metroid celebrating its 20th Anniversary. It's enough to make some of us feel old, but more importantly acts as a testament to the title's exceptional quality; you can play it now on your still shiny Wii U and it stands up to scrutiny. Visually...

Talking Point: Important Steps to Bring the 3DS and Wii U Closer Together

Important Steps to Bring the 3DS and Wii U Closer Together

Do cross the streams

The Wii U is struggling. It’s a lovely looking console with some great games, but large developers whose names don’t start with “Nin” and end with “Tendo” are hardly queuing up to make software for the system, and there's little publicly visible to change that situation; the download-only scene is, thankfully, much...

Talking Point: Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work

Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work

Nintendo's first freemium game scores a direct hit

Let's all be brutally honest here — when Nintendo announced that its first foray into the wild and wacky world of free-to-play gaming was going to be an update of 3DS launch title Steel Diver, it was hardly the most heart-stopping news ever. Steel Diver was — and still is — a nice enough...

Talking Point: NFC And The GamePad Can Succeed If Nintendo Gives Players Control

NFC And The GamePad Can Succeed If Nintendo Gives Players Control

Lessons to be learned from successes such as Minecraft and Disney Infinity

This year is vitally important for Nintendo, just like 2013 and 2012, admittedly. 2013 was a strange year in that notable successes and triumphs were overshadowed by missed targets and Nintendo's own disappointment. It was a year of contradictions — 3DS was the...