Talking Point News

Talking Point: Are Rereleases Killing the Retro Market?

Are Rereleases Killing the Retro Market?

We sink our teeth into plummeting retro prices

MTV Multiplayer recently published an article detailing the decline in value of sought-after videogame classics after their rerelease on download platforms such as Virtual Console and Xbox Live Arcade. While it chronicles mainly high- profile games such as Marvel vs. Capcom 2; it’s the Nintendo releases that make for really interesting reading..

Talking Point: How Does The DSi LL Compare To Rival Handhelds?

How Does The DSi LL Compare To Rival Handhelds?

Compare-me-do!

Nintendo's surprise confirmation of the DSi LL is proof that the company is willing to change the way it operates; normally, such a launch would be hyped to high heaven, but here's a machine that we knew little about yesterday - other than rumours - and it's going to be with Japanese gamers in less than a month. However, this isn't the only way in which the DSi LL bucks current..

Talking Point: About "The Waggle"

About "The Waggle"

A button press by any other name...

For some reason the fact that motion controls (or "gestures") are a major part of the Wii control interface bothers people; it is felt that this ruins the gaming experience and that the majority of such implementations would be better served by traditional digital button presses. Indeed some people go so far as to desire all Wii games to have support..

Talking Point: Should Game Stories Be Regarded as Highly as Literature?

Should Game Stories Be Regarded as Highly as Literature?

Expert assures us that games do, in fact, tell us stories that engage our minds.

Dr Souvik Mukherjee of Nottingham Trent University believes video games should be regarded as a storytelling medium that can stand along with traditional literary texts. Of course as a computer game narrative expert he has conducted an arbitrary research study to make these incredible findings... well, more credible..

Talking Point: Copyright and Video Games

Copyright and Video Games

What is stopping us from experiencing the entire history of video games?

Last year Taito issued Space Invaders Get Even on the WiiWare download service as well as multiple versions of the original game on the Japanese, PAL and North American Virtual Consoles. This was in celebration of the 30th annivesary of the release of Space Invaders in arcades worldwide. Similarly Namco is due to celebrate..

Talking Point: Is Nintendo Ignoring WiiWare?

Is Nintendo Ignoring WiiWare?

Before WiiWare became a reality Nintendo was telling everyone that would listen that the service would revolutionise the way people purchase and play video games.

Such was the company’s enthusiasm for the notion of digital distribution, the hype surrounding the launch of WiiWare was almost deafening. It was hard not to get carried away by the tidal wave of optimism. The service has now been..

News: SNK Virtual Console Releases In Jeopardy?

SNK Virtual Console Releases In Jeopardy?

It’s been on the cards for some time now but Ignition Entertainment has officially announced the Euro release of SNK’s Arcade Classics Collection, Volume One.

This retro anthology is already available on the Sony PS2 and PSP and contains 16 choice cuts from the back catalogue of this illustrious company. All of the games are taken from the library of the near-legendary Neo-Geo console, which..

News: Only Geeks And Otaku Want Extra Storage On The Wii

Only Geeks And Otaku Want Extra Storage On The Wii

In a recent interview with Edge Magazine, Laurent Fischer, managing director of marketing at Nintendo Europe had the nerve to call Nintendo fans wishing for more storage space to download VC and WiiWare games “geeks and otaku”!

Here is a section of the interview directly from this month’s Edge: First Nintendo will not be concentrating any...

News: Why April Is A Massive Month For the Virtual Console

Why April Is A Massive Month For the Virtual Console

If you count yourself as a hardcore gamer then you will have read our recent news piece about April’s Japanese Virtual Console games with marked interest. Sure, there’s the usual amount of filler in there, like Famicom Detective Club Part II and Bokosuka Wars (neither of which are likely to make the leap over to the US/Euro VC service), but there’s a trio of games that should cause your pulse to race uncontrollably – Dracula X: Rondo of Blood, MUSHA Aleste and Metal Slug.

Dracula X is widely regarded...

Talking Point: The State of Play of the Virtual Console

The State of Play of the Virtual Console

Since the end of last year there’s been an unpleasant undercurrent of tension in the world of the Virtual Console. It all started when Nintendo’s VC releases began to strangely dry up, with the usual three-game weeks becoming a thing of the past. This controversial move then kick-started a tirade of anger, with each week’s announcements being greeted with almost predictable cries of derision.

Obviously it’s impossible for Nintendo to please everyone in this situation. Yes, the drop from three games to two (or sometimes even one) is unfortunate but it’s worth taking a moment to loo...