Talking Point News

Talking Point: Nintendo Must Take Careful Steps Into Paid DLC and Free-to-Play

Nintendo Must Take Careful Steps Into Paid DLC and Free-to-Play

The balance seems reasonable, so far

As more first-party games arrive on the Wii U and 3DS, we may need to stop thinking of paid DLC and free-to-play models as exotic rarities on Nintendo systems. To an extent they still are, in that there's a degree of surprise whenever either emerges in a Nintendo title, but it's quickly becoming the norm, with...

Talking Point: The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

Nintendo's most vital triumph

Today's an important day, and we imagine a large celebration cake has been purchased for Nintendo HQ in Kyoto. The Game Boy was released 25 years ago today in Japan, and it was a system that — perhaps unlike any other — defined and set Nintendo on its path to being a successful multi-billion dollar corporation...

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty Three

What Games Are You Playing This Weekend? - Issue Twenty Three

Hooray for holiday weekends

It's a holiday weekend in various parts of the world; whether you're observing Easter or just enjoying some time off work / school / other stuff, it's a chance to chill out and play some video games. Or go outside. Or, in a perfect world, both. It's also time for another edition of WGAYPTW, an acronym that'll one day be...

Talking Point: Amazon Fire TV is an Early Warning for Console Heavyweights

Amazon Fire TV is an Early Warning for Console Heavyweights

Unlikely to kill consoles, but its successors may try

When the Ouya was successfully crowdfunded, its executives talked it up as a revolution in living room gaming, promising a wonderland of fun experiences available for free or costing less than a cup of coffee; the world would move on from pricier game consoles flogging retail priced games. Like...

Talking Point: The Timing of Nintendo's Super Smash Bros. Direct Raises Expectations

The Timing of Nintendo's Super Smash Bros. Direct Raises Expectations

A release date must be on the agenda

During 2013 Nintendo delivered 16 Nintendo Direct broadcasts — that's the count from the official Nintendo of America website, which includes some game-specific "mini" videos and does not include some Japan-specific examples. By this stage of 2013 there had been four Directs, and there was typically a...

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty Two

What Games Are You Playing This Weekend? - Issue Twenty Two

It's back again, again (again)

Once upon a time we posted regular articles in which the Nintendo Life team shared its weekend gaming plans and the community would do the same; it was rather pleasant. Then the poorly organised features editor responsible for the series lost track, once forgot to publish the article when submissions had actually...

Talking Point: The Logic Behind Game Boy Advance on the Wii U Virtual Console

The Logic Behind Game Boy Advance on the Wii U Virtual Console

Business needs trump the natural order

When the Virtual Console was an innovative new platform on Wii, it excited gamers and followed some relatively simple rules. Any consoles that hooked up to TVs or even arcade cabinets in the past were fair game, as owners of the diminutive little system could enjoy access to a broad range of iconic classics...

Talking Point: Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos

Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos

A taste before taking the plunge

Whether you want to call them free trials or demos, the ongoing absence — for the most part — of these offerings on the Nintendo eShop stores is noticeable. What's peculiar, at least from our perspective, is why that gap exists with some of Nintendo's finest first-party releases; in an increasingly competitive...

Talking Point: Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing

Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing

New Metroid games must be coming, right?

Today brought us a notable landmark, with the much-loved Super Metroid celebrating its 20th Anniversary. It's enough to make some of us feel old, but more importantly acts as a testament to the title's exceptional quality; you can play it now on your still shiny Wii U and it stands up to scrutiny. Visually...

Talking Point: Important Steps to Bring the 3DS and Wii U Closer Together

Important Steps to Bring the 3DS and Wii U Closer Together

Do cross the streams

The Wii U is struggling. It’s a lovely looking console with some great games, but large developers whose names don’t start with “Nin” and end with “Tendo” are hardly queuing up to make software for the system, and there's little publicly visible to change that situation; the download-only scene is, thankfully, much...

Talking Point: Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work

Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work

Nintendo's first freemium game scores a direct hit

Let's all be brutally honest here — when Nintendo announced that its first foray into the wild and wacky world of free-to-play gaming was going to be an update of 3DS launch title Steel Diver, it was hardly the most heart-stopping news ever. Steel Diver was — and still is — a nice enough...

Talking Point: NFC And The GamePad Can Succeed If Nintendo Gives Players Control

NFC And The GamePad Can Succeed If Nintendo Gives Players Control

Lessons to be learned from successes such as Minecraft and Disney Infinity

This year is vitally important for Nintendo, just like 2013 and 2012, admittedly. 2013 was a strange year in that notable successes and triumphs were overshadowed by missed targets and Nintendo's own disappointment. It was a year of contradictions — 3DS was the...

Talking Point: The Nintendo Web Framework and the Return of 'Old-School' Indies

The Nintendo Web Framework and the Return of 'Old-School' Indies

The Wii U eShop could have quite a mix of games

Considering the fact that Nintendo Life began in part — through the pre-merger WiiWare World — as a resource dedicated almost exclusively to covering download games, we've seen hundreds come and go in the continually evolving online stores. WiiWare was a big deal when it launched, as for the...

Talking Point: What We Expect In Nintendo Direct - 13th February

What We Expect In Nintendo Direct - 13th February

Though we hope for so much more

Throughout 2013 Nintendo Direct broadcasts were a monthly affair, with some being small broadcasts focused on specific titles. After the pre-Christmas broadcast that surprised us with games such as NES Remix and more so with Hyrule Warriors, January passed without a further update. That was hardly a surprise due to...

Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away

The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away

How important that is for the system is up for debate

Before the Wii U was launched Nintendo made the right noises about third-party support — here was a powerful system with backing from major players like EA, Activision and Ubisoft, we were told, and the innovative new controller would encourage unique, multi-screen experiences. Of course,...

Feature: Breaking Down What Nintendo's QOL Platform Could Mean

Breaking Down What Nintendo's QOL Platform Could Mean

Potentially a large, developing market

Satoru Iwata's Investor Briefing this week included a few surprises and, in limited detail, some of Nintendo's key strategies for the coming year and beyond. Yet it was the final announcement that caused the most head-scratching and, not surprisingly, didn't prompt investors to rush to buy up Nintendo shares;...

Talking Point: Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges

Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges

Past-generation trends need not apply

In some respects today's financial results were the least surprising and eye-opening of recent times, and that's mainly to the credit of Nintendo's decision to jump the gun and reveal major reductions in sales and financial projections, blunting the impact from today's Q3 results. Nintendo's previously bold...

Talking Point: Is There A Future For The Wii U Without The GamePad?

Is There A Future For The Wii U Without The GamePad?

Could sacrificing the console's main selling point be the way to success?

When the Wii U was first announced, the confirmation of the GamePad controller — complete with a second-screen bursting with tantalizing asymmetrical gameplay possibilities — caused quite a stir. The reaction from the industry and general public was mainly positive, and...