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Interview: Junichi Masuda and Hironobu Yoshida Discu...
Fri 20th Sep 2013
Nintendo Life Weekly: Pokémon Generation 7 Sun & Mo...
Sat 27th Feb 2016
Feature: The Madness That Is Super Mario 3D World's ...
Tue 29th Oct 2013
Feature: The Biggest Wii U Games of 2013 - Autumn / ...
Sun 1st Sep 2013
Interview: Engine Software and Orangepixel on Bringi...
Mon 31st Aug 2015
Mario Kart Month: Mario Kart 8 Character Profiles - ...
Sun 4th May 2014
Mario Kart Month A History of the Mario Kart Series - Part Two
Turbo boosting to record sales
Mario Kart Month A History of the Mario Kart Series - Part One
From pixels to polygons, then back to pixels
Mario Kart Month Clones And Alternatives to Nintendo's Classic Series
Mario Kart Month Nintendo Life's Team Shares Its Early Thoughts on Mario Kart 8
Share your impressions, too
Mario Kart Month A Brief History Of Mario Kart Item Evolution: The Forgotten, The Reinvented & The Heroic
What about those other items?
Mario Kart Month What Mario Kart Means To Me
Dave Letcavage shares his experiences with the series
Mario Kart Month The Developers Who Tried To Beat Nintendo At Its Own Game
Improving On Perfection
Mario Kart Month Expanding the Universe of Mario Kart
Mario Kart Month A Brief History Of Mario Kart Item Evolution: Mighty Mushroom
There’s a shroom for every occasion
Interview Mario Kart 8 Director, Kosuke Yabuki, On Key Features of the Wii U's Blockbuster Release
"Not ruling out the possibility" of a Smash Bros. roster approach in future
Mario Kart Month Keeping the Mario Kart 8 Race Going With DLC
Are you thinking what we’re thinking?