Keiji Inafune News

News: Mega Man And Mighty No. 9 Creator Keiji Inafune Admits He Doesn't Make Games That He Can Play

Mega Man And Mighty No. 9 Creator Keiji Inafune Admits He Doesn't Make Games That He Can Play

"My staff, though, are really good"

Keiji Inafune is responsible for some of the most joypad-crushingly difficult games of the 8-bit era, with the Mega Man series being considered the ultimate test of skill by many Nintendo players. However, Inafune has admitted to Kotaku UK that he is in fact a mere mortal and doesn't create games which he himself...

News: Keiji Inafune's New Year's Message Includes Fresh Mighty No. 9 Stage Footage

Keiji Inafune's New Year's Message Includes Fresh Mighty No. 9 Stage Footage

"We're pretty much finished"

Mega Man and Mighty No. 9 creator Keiji Inafune has posted a New Year's greeting in which he reveals that production on his latest epic is almost complete -- as well as showing off a hitherto unseen level. He refers to the development of the game as a "pleasure" and states that he can't wait for players to experience...

News: Subtle Character Design Changes Spotted for North American Version of Azure Striker Gunvolt

Subtle Character Design Changes Spotted for North American Version of Azure Striker Gunvolt

Ponytail and midriff mysteriously removed

Keiji Inafune and Inti Creates must think North Americans don't appreciate masculine heroes with luscious locks and bellies showing. NeoGAF user Rockman ZX noticed a subtle difference between the Japanese and North American artwork for Inafune-san's upcoming Mega Man X-style action platformer Azure Striker...

News: Inafune: If You Haven't Played Mario, You're Probably Not Good At Designing Games

Inafune: If You Haven't Played Mario, You're Probably Not Good At Designing Games

"Mario is, for game creators, the development bible"

Nintendo's Mario series is arguably one of the most influential in the realm of video gaming. Super Mario Bros. on the NES almost single-handedly turned the 2D platformer into the world's genre of choice, while the transition to 3D in Super Mario 64 achieved a similar impact and resulted in...