Iwata News

News: Miyamoto: I Wanted To Patent Jumping In Games

Miyamoto: I Wanted To Patent Jumping In Games

Nintendo's latest Q&A session reveals an amusing tid-bit

Nintendo's regular "Iwata Asks" Q&A sessions have thrown up some interesting points and the latest one - featuring Shigeru Miyamoto - is no exception. Miyamoto: After Mario Bros., there were a fair few jumping-style games released by various companies and I felt that this kind of jumping game had been our idea. Iwata: Donkey..

News: Sin & Punishment Team Talks N64 Development Hell

Sin & Punishment Team Talks N64 Development Hell

The console "didn't work at all"

The paradigm shift from 2D to 3D that game developers faced in the 32/64-bit era was so drastic that not only did developers have to grapple with new tech but also figuring out how on earth their games would work in a new dimension. It didn't always work out so well, but when it did it was magical. Nintendo CEO Satoru Iwata sat down with members of Treasure's..

News: Iwata: WiiWare Demos Are Coming

Iwata: WiiWare Demos Are Coming

Test program limited to a few titles at first

It's about time. Nintendo CEO Satoru Iwata revealed to investors during a Q&A session at a recent earnings briefing that the company would soon roll out a test program for WiiWare: demos. Since this hasn't officially been announced by Nintendo yet there are a lot of details missing, like when it's set to start. At this time it's unknown which..

News: Wii Sales Starting to Crash?

Wii Sales Starting to Crash?

Not enough big Wii games on shelves, admits Iwata

The more business-savvy amongst you will be aware that the Wii isn't selling as well as it has been previously. At a recent Nintendo investor's meeting, Nintendo president Satoru Iwata was asked during a Q&A whether a price drop would be coming for the Wii. He replied: It's not the case of the...

News: Vitality Sensor Gets Its First Announced Game

Vitality Sensor Gets Its First Announced Game

Worldwide shock at name "Wii Vitality"

You certainly can't argue with Nintendo's branding department when it comes to game names. Back in my day, it used to be a "Super" here or a "64" there, but these days the Wii name is even stronger than Nintendo's, with the big N keen to slap it on every game they release, including the recently hinted-at "Wii Vitality". The..

News: Iwata: Nintendo Will Not Be Standing Still

Iwata: Nintendo Will Not Be Standing Still

Nintendo's big boss warns rivals after motion-control announcements at E3

This year's E3 was all about motion control as both Sony and Microsoft decided to jump on the bandwagon that Nintendo got rolling when the Wii was released some time ago. However, Nintendo president Satoru Iwata - speaking in an interview with British newspaper The Times - revealed that he actually expected rival firms to..

News: DSi Has a Strong Opening Weekend

DSi Has a Strong Opening Weekend

Just how many units did the DSi move its opening weekend?

It was announced earlier today by Nintendo's President and CEO Satoru Iwata and Senior Managing Director Shigeru Miyamoto , the DSi had a successful opening weekend overseas and moved over 600,000 units between North America and Europe combined. 300,000 units per territory is a pretty impressive number, especially for only two days of..

News: Nintendo Looking to "Re-energize" Game Market

Nintendo Looking to "Re-energize" Game Market

Could a slowing market and a boost in "core" game sales have us swimming in great releases this year?

Wii and DS sales are slowing down in Japan causing an uncomfortable disturbance in the force that is Nintendo's cash flow. This has also highlighted a boost in “hardcore” game sales there. Does this mean that to get the more “hardcore” titles here in the NA and EU regions we need to just..

News: The DS To Get Video On Demand Service?

The DS To Get Video On Demand Service?

Iwata spills the beans.

It was announced before that the Wii would be getting its own video service before long in Japan, and eventually other territories should be following suit. Recently however President Iwata dropped a few tidbits about how this service may not be exclusive to Nintendo's home console. The Nintendo DS may be getting some love as well. Iwata says that the DS should be able to..

News: Iwata and WarioWare: Snapped!

Iwata and WarioWare: Snapped!

Playing WarioWare Snapped! - 500 Points; Watching Iwata play WarioWare Snapped! - Priceless

If you've played WarioWare Snapped!, then you know by now that it will make you do things that you ordinarily would never be caught on camera doing. But WarioWare Snapped! changes all that, by taking pictures of you while you play through the various mini-games that utilize the DSi's built-in camera..

News: Iwata Goes To Rhythm Heaven

Iwata Goes To Rhythm Heaven

The latest edition of Iwata Asks, featuring an interview with the team behind Rhythm Heaven for DS!

Although Rhythm Heaven is just now making its way outside of Japan, it has actually been in around for quite some time now. Beginning on the GBA under the title Rhythm Tengoku, it quickly garnered the attention of players with its quirky style and easy to use controls. Later came an arcade version,..

News: Iwata: DSi isn’t an iPod Rival

Iwata: DSi isn’t an iPod Rival

Nintendo CEO is quick to avoid brand rivalry - but how true is his claim?

Whenever a new product hits the shelves the first thing that certain sectors of the media do is try and find a rival product to compare it against. At the moment, the success of Apple’s iPhone and iPod range has led to comparisons with pretty much any electronic gadget released in the past few years, including MP3 players,..