Interview News - Page 2

News: WayForward Initially Planned a Shantae HD Title for the Wii U Launch

WayForward Initially Planned a Shantae HD Title for the Wii U Launch

"Half-Genie Hero could become our Symphony of the Night"

Shantae: Half-Genie Hero is a new HD entry in the series currently undergoing a crowdfunding campaign on Kickstarter; at the time of writing over $260,000 of the $400,000 target has been pledged with 21 days to go. It's an ambitious release from WayForward, which is set for a significant...

Interview: Dan Hess on Composing the Pilotwings 64 Soundtrack

Dan Hess on Composing the Pilotwings 64 Soundtrack

Hitting the high notes

Pilotwings 64 is fondly remembered for the impressive amount of freedom that it granted gamers back in the late 90s. 'Whether it was taking in the view while flying a hang glider or navigating your gyrocopter along a meandering and treacherous river, there was a memorable moment for everyone. Yet, despite all the vibrant...

Interview: Denis Dyack on Shadow of the Eternals, Community Engagement and Eternal Darkness

Denis Dyack on Shadow of the Eternals, Community Engagement and Eternal Darkness

Precursor's chief creative hopes to give players the power of development

Silicon Knights' Eternal Darkness: Sanity's Requiem was hands-down one of the Gamecube's most memorable gems. Its tale of unimaginable death and woe through the ages was all well and good for a horror game in the style of author HP Lovecraft, but the title really carved a...

Interview: Ripstone on Pure Chess, Knytt Underground and Joining the eShop

Ripstone on Pure Chess, Knytt Underground and Joining the eShop

Pushing cross-platform play and planning for the future

After a spell of silence and mystery beyond games confirmed earlier in the year, we're now getting a better idea of the range of titles coming to the Wii U eShop in the rest of 2013 and into 2014. More from North American developers is likely to emerge in the coming weeks and months, while...

News: Denis Dyack - "Actions Will Speak Volumes" as Precursor Games Seeks to Build Trust

Denis Dyack - "Actions Will Speak Volumes" as Precursor Games Seeks to Build Trust

Dyack tells us about the role of the community in Shadow of the Eternals

On paper Shadow of the Eternals has a lot going for it — it's a spiritual successor to iconic GameCube title Eternal Darkness: Sanity's Requiem, and key figures from developer Silicon Knights are part of Precursor Games, which is developing the new game. As with anything in...

Exclusive: Pure Chess eShop Releases To Feature Cross-Platform Multiplayer

Pure Chess eShop Releases To Feature Cross-Platform Multiplayer

Wii U and 3DS playable with each other and smartphone / tablet players

Earlier this week Ripstone confirmed details of both Knytt Underground and Pure Chess coming to the Wii U eShop, with the latter also on its way to the 3DS eShop. Ripstone works with various small developers to bring their titles to multiple systems, and is one of a solid...

Interview: Capcom on Remastering DuckTales, The Perils of GamePad Maps and Reaching a New Audience

Capcom on Remastering DuckTales, The Perils of GamePad Maps and Reaching a New Audience

Aiming for big bucks

The release of DuckTales: Remastered is certainly a notable event for some retro gamers, for whom the 8-bit original is likely to be regarded as an all-time classic. A tough challenge, fun action and an awesome soundtrack are some of the features often cited, so this HD re-release — with some other modern touches applied —...

Interview: Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Going for a triple-A sneak kill

Splinter Cell Blacklist is, at the time of writing, just a few short weeks from sneaking onto the Wii U. This is the sixth home console game in the series, with just one of those games — Conviction — skipping the Wii in 2010; all others featured on the GameCube or Nintendo's last-gen system. Its arrival on Wii U...

News: Ubisoft: The Wii U GamePad "Feels Like a Natural Extension" in Splinter Cell Blacklist

Ubisoft: The Wii U GamePad "Feels Like a Natural Extension" in Splinter Cell Blacklist

Ubisoft producer tells us about the upcoming blockbuster

It may be having a relatively quiet build-up, but the arrival of Splinter Cell Blacklist later this month will be eagerly anticipated by fans of the franchise. It's also a return for the series on a Nintendo home console, after previous entry Conviction skipped the Wii. The Wii U version of...

News: Kickstarter J-RPG Soul Saga: Episode I Heading to the Wii U, if Funded

Kickstarter J-RPG Soul Saga: Episode I Heading to the Wii U, if Funded

We catch up with the developer for more details

The one-man-band behind Indie development studio, Disastercake, is hoping to bring its J-RPG style Kickstarter project to the Wii U eShop in Q4 2014. Described as a "love letter to J-RPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona", Soul Saga: Episode I...

News: It's "Safe to Assume" That Mutant Mudds 2 Will Be On The Wii U eShop

It's "Safe to Assume" That Mutant Mudds 2 Will Be On The Wii U eShop

It'll be on the 3DS eShop too, of course

At the start of January this year, Renegade Kid co-founder Jools Watsham confirmed that a sequel to Mutant Mudds is in the works, titled Mutant Mudds 2. In a recent interview with Cubed3, Watsham was asked if the game would appear on both the 3DS and Wii U eShop, and responded positively: Yes, I think it...

Interview: Next Level Games Excited to Work on More Nintendo IPs

Next Level Games Excited to Work on More Nintendo IPs

Tells us it's tagged as "ones who can revive old Nintendo franchises"

Later today we'll publish an exclusive and extensive interview with key members of the Luigi's Mansion: Dark Moon development team, both from Next Level Games and Nintendo. We talk about Next Level Games' history of Nintendo games, and in detail about the development, design and...

Developer Interview: Goodbye Galaxy Games on Developing for Nintendo's Portable Systems

Goodbye Galaxy Games on Developing for Nintendo's Portable Systems

Hugo Smits gives insight into a developer's life

While we'd suggest that he doesn't necessarily get the attention he deserves, Hugo Smit — through his studio Goodbye Galaxy Games — delivered four notable DSiWare experiences. These have all been published by third-parties, but have each had merits and plenty of areas worthy of praise. Of...

News: Translated 1997 Interview with Miyamoto and Itoi Reveals Nintendo 64 Insights

Translated 1997 Interview with Miyamoto and Itoi Reveals Nintendo 64 Insights

Details on their professional relationship, the 64DD and N64 advertising

Japanese translation blog Yomuka! has produced a full English transcript of an interview with Shigeru Miyamoto and Shigesato Itoi (MOTHER series) that originally appeared in Japanese gaming magazine, The 64 Dream. The extensive interview from December 1997 provides a great...

Developer Interview: Renegade Kid Tells Us More About Cult County

Renegade Kid Tells Us More About Cult County

"It was important to us that our new FPS presented something unique"

Last week, just before its unveiling at PAX East, Renegade Kid revealed its upcoming 3DS eShop FPS title that had been confirmed earlier in the year. The accompanying logo and screens revealed relatively little, but did make it clear that the aptly-titled Cult County had a rather...