See you in hell, James
See you in hell, James
GoldenEye 007 is a stone cold classic, even if modern TVs and wobbly N64 controller joysticks do it few favours. Credited by some as a vital release for the FPS genre on consoles, it stands as one of Rare's greatest games. Of course, the fact that licensing issues have left it in the annals of history is a pity, meaning we...
Steven Smith revives the laser watch on N64
In the latest entry in this series we have Nintendo Life newcomer Steven Smith (@N64Memories) talking about GoldenEye 007; no, not that one on Wii, but the N64 original. GoldenEye 007 was my first true experience of a first-person shooter (FPS). Yes, I had played Doom – a classic, o
He loves only gold!
Rare's prolific N64 output is the stuff of legend, but one title tends to stand out from the rest, primarily because it was such a curve-ball at the time that it took the entire gaming world by surprise. Prior to the release of GoldenEye 007, two things were true: licenced James Bond games had been pretty forgettable and...
Looked at working with Nintendo on GoldenEye "many times"
Is Hell feeling a bit chilly? Are pigs taking to the skies? It might be prudent to check, because Head of Xbox Phil Spencer has voiced the opinion that he would love to see Nintendo games on the Xbox One. It's an outlandish statement, but one which has a logical root. It has just been...
"Bro, where's my gun at?"
GoldenEye 007 has been in the news lately thanks to comments from designer Martin Hollis regarding changes proposed by Shigeru Miyamoto, so this latest Teens React video is quite timely. You know the drill by now - the guys at the React YouTube channel take an old game, locate some willing teens and make them play it,...
The Spy Who Karate-Chopped Me
GoldenEye 007 is arguably one of the finest video games ever made, and was a massive seller on its host platform, the N64. It recreated the events of the iconic 1995 James Bond movie of the same name, and starred a digital likeness of Pierce Brosnan (and a "square" Sean Bean, lest we forget). Just in case you're...
Rare staffers put it together right at the end
In 1997, Rare released GoldenEye 007 on the N64 and it became an absolute classic that arguably redefined the first person shooter genre and revolutionised the way multiplayer was done on home consoles. It all nearly never happened though as according to Grant Kirkhope, the composer behind the game's...
0 replies |
86 replies |
799 replies |
17,464 replies |
334 replies |
13,576 replies |
7 replies |