Gearbox Software News

News: Demiurge Studios Handling Aliens: Colonial Marines Wii U

Demiurge Studios Handling Aliens: Colonial Marines Wii U

With care

Gearbox Studios has revealed development work on Aliens: Colonial Marines for Wii U is being handled by Demiurge Studios. Demiurge, the team behind Shoot Many Robots on PSN, spent nine months creating a prototype of the game before being given development duties. Gearbox is also collaborating with Texan studios Nerve and Timegate, but 80%...

News: Aliens: Colonial Marines Wii U Definitely "Not a Port"

Aliens: Colonial Marines Wii U Definitely "Not a Port"

Cleared up

Gearbox is doing a lot of talking about Aliens: Colonial Marines on Wii U lately, but wants to make one thing clear: it's not a port. Warp Zoned spoke to SEGA senior producer Matt Powers, who referred to the game as "the Wii U port" before Gearbox community manager Chris Faylor stepped in to clarify: I hate that word. The Wii U...

News: Gearbox: Wii U Out-RAMs Xbox 360 and PS3

Gearbox: Wii U Out-RAMs Xbox 360 and PS3

Has "really great processor"

There's a lot of Wii U love going on at Gearbox these days. Last week Randy Pitchford implored Nintendo for more Wii U power, and now the studio's Brian Martell has told Official Nintendo Magazine the console will have one of the best-looking versions of upcoming shooter Aliens: Colonial Marines. Martell is chief...

News: Gearbox Wants As Much Wii U Power As Possible

Gearbox Wants As Much Wii U Power As Possible

More power

Gearbox Software's Aliens: Colonial Marines is in the works for Wii U, and president Randy Pitchford has urged Nintendo to make the machine as powerful as it can afford. Speaking to Nintendo-Gamer, Pitchford said: Our hope at Gearbox is that the final specification for the hardware is much more powerful than the current competitive...