GameCube News - Page 3

News: Capcom Japan Reprints GameCube Game Gotcha Force

Capcom Japan Reprints GameCube Game Gotcha Force

No, we don't know either

Think back to Capcom's GameCube classics: Viewtiful Joe. Killer 7. Resident Evil 4. Good games, one and all, making it all the more baffling the publisher has reprinted Gotcha Force for Japan. The 2003 action RPG didn't review too well and never flourished into a full-on franchise, but Capcom's giving it another shot with a...

Feature: Celebrating 10 Years of Animal Crossing

Celebrating 10 Years of Animal Crossing

Population: glowing

Here's a fun game next time you're at a boring social occasion: try explaining the point of Animal Crossing to an elderly family member. Nintendo's genre-defying life series first appeared in Japan in April 2001 as Dobutsu no Mori ("Animal Forest") on Nintendo 64, but it was the enhanced Animal Forest+ for GameCube —...

Round Table: Let's Talk About the GameCube and Wii

Let's Talk About the GameCube and Wii

From a cube to the revolution

With the GameCube recently reaching its tenth anniversary and the Wii five years old, we decided to get together to discuss both consoles, assessing their impact and legacy. These two consoles are in an interesting position of being relatively close in terms of graphical technology, yet wildly different in gaming...

Feature: Remembering the GameCube

Remembering the GameCube

A decade of cubed gaming

Every company in every industry will have a few years in its history that don't quite stack up to the rest. With the mammoth success it had enjoyed with the SNES, Nintendo must have had quite the shock when Sony's PlayStation proved to be a huge overnight success in the mid-Nineties and poached many publishers, developers...

Feature: The Best Games on GameCube and Wii

The Best Games on GameCube and Wii

Celebrating the cube and the waggle

This week presents a rather unique opportunity, as we’ll be celebrating major anniversaries for two consoles. The GameCube celebrates the tenth anniversary of its North American release on November 18th, while November 19th is the fifth anniversary for the Wii in the same territory. Not only does this dual...

Feature: Pikmin's 10th Anniversary

Pikmin's 10th Anniversary

A modern classic

The GameCube era is still a questionable time for Nintendo fans. While the console undoubtedly had its standout titles, there always seems to be a lingering question over how high — or, more to the point, how low — it would rank when gauged against Nintendo's other consoles. But wherever you fall in the debate, it's impossible not to acknowledge Nintendo's willingness to shake..

Feature: Luigi's Mansion 10th Anniversary

Luigi's Mansion 10th Anniversary

No longer the other brother

It may not be grabbing the headlines at the moment, but a notable anniversary has just passed: September 14th was the 10th anniversary of the release of Luigi’s Mansion in Japan. With the sequel due to arrive on 3DS in 2012, Downloads Editor Corbie Dillard and writer Jacob Crites have taken up the challenge of exploring...

News: Current Wii Model to be Discontinued

Current Wii Model to be Discontinued

Wave goodbye to your GameCube ports, forever.

Earlier today Nintendo announced that a new Wii design would be available before Christmas in the UK and Europe. Part of the redesign was to lose GameCube support including both the backwards compatibility to play GameCube games and use of the GameCube controllers for Wii titles. Nintendo has now...

News: Nintendo Refuses to Confirm GameCube Downloads on Wii U

Nintendo Refuses to Confirm GameCube Downloads on Wii U

No denying either

Yesterday we reported that GameCube games could come to Wii U via WiiWare, and Nintendo has now released an official (and very carefully worded) statement to Destructoid: To clarify the capabilities of the Wii U system: As correctly stated, Wii U will not play Nintendo GameCube discs, however Nintendo has not made any...

News: Check Out Retro's Unreleased American Football Game

Check Out Retro's Unreleased American Football Game

Life before Metroid

Before there was Metroid Prime, Retro Studios hadn't had a bona fide hit, and several of the studio's games were cancelled before seeing the light of day. One such title was this unnamed American football game, recently featured by prominent site Unseen64. The animation shown below is undoubtedly impressive, particularly considering this game was intended for release on..

News: 3D Screenshots for You to Enjoy on Your 3DS

3D Screenshots for You to Enjoy on Your 3DS

Monster Hunter and more in glorious 3D

Now the 3DS Internet browser is available, complete with the ability to display 3D images, you're probably bored of looking at 3D photos of other people's pets. If you're ready to see something a bit more fearsome in 3D — say, a Lagiacrus — we have you covered. Thanks to the hard work of Eighteen, whose work is hosted on GameCrunch.co, 3D screenshots of..

Features: Re-Examining Zelda: Twilight Princess

Re-Examining Zelda: Twilight Princess

Playing it safe, or changing the game?

You can tell a lot about a game from its opening scene. In the first few minutes of Legend of Zelda: Ocarina of Time we're shown a sweeping, first-person view of the Kokiri Forest, as Navi flies frantically to awake a hero-to-be. In Zelda: The Wind Waker we're shown, in a beautifully minimalist art style, an...

News: Zelda Music Project Raises $19,000 for Twilight Princess Album

Zelda Music Project Raises $19,000 for Twilight Princess Album

More than a few rupees

Last year saw the release of Zelda Reorchestrated's Ocarina of Time album, and now the pioneering group has moved onto the most recent home console Link adventure: Legend of Zelda: Twilight Princess. The project has so far raised over $19,000, which will be used to record the game's soundtrack with a live Hollywood-calibre choir. The Zelda Reo

News: GameCube Tech Demo Shows Banjo Threeie in Action

GameCube Tech Demo Shows Banjo Threeie in Action

What could have been...

N64 adventures Banjo-Kazooie and Banjo Tooie made plenty of fans back in their 64-bit heyday, but they never appeared on the GameCube. A threequel was planned but never released, but now unreleased game-finders par excellence Unseen 64 have posted a short video of the project. Shown off at Spaceworld 2000 before the...

News: This Zelda GameCube Controller is Awesome in an Ugly Way

This Zelda GameCube Controller is Awesome in an Ugly Way

An acquired taste

Way back when Nintendo was putting the finishing touches to Legend of Zelda: Twilight Princess on GameCube, there were plans for a limited edition controller to accompany the little box's swansong. While the pad never hit the shelves, photos of its prototype design and packaging have hit the net for your eyes to behold. Coming from custom controller specialists Nubytech – the..

News: There May Never Be Another Smash Bros. as Hardcore as Melee

There May Never Be Another Smash Bros. as Hardcore as Melee

So says Sakurai

Super Smash Bros. Melee holds a special place in the hearts of many Nintendo fans, but creator Masuhiro Sakurai regrets aiming the game so strongly towards hardcore gamers, saying it's a mistake he wouldn't repeat again. Claiming to have created Smash Bros. to counteract the industry-wide move towards making the fighting game genre...

News: Twilight Princess with High Res Textures Looks Fantastic

Twilight Princess with High Res Textures Looks Fantastic

Fan project shines the game up

Zelda: Twilight Princess is knocking on four years old now: a venerable granddaddy in the Zelda line, it's only natural it's starting to show its age. Talented chap AaronLite has injected the game with some virtual Botox in the form of high resolution textures that turn the blurry bridges, grass and rocks of Hyrule into sharp detail. Sadly as the project uses the..

News: Nintendo Relicenses SC Texture Technology

Nintendo Relicenses SC Texture Technology

Unwilling to let GameCube compression tech go

Nintendo recently renewed their license with S3 Graphics to continue using their S3 Texture Compression technology. They explain the tech as follows: S3TC texture compression uses an advanced compression algorithm that achieves up to six-fold compression of complex textures and images that are used in today's hardware accelerated gaming titles. This..

News: New Trademark for Eternal Darkness

New Trademark for Eternal Darkness

Is there light at the end of the tunnel for this Gamecube classic?

Kotaku.com spotted the re-upping for the trade mark of the highly lauded GameCube title, Eternal Darkness. That means ... what, exactly? Nintendo is considering a new title for the Wii? Can you imagine motion control to deal with Sanity effects? Or is this just Nintendo squatting on the trademark to keep it eternally in the dark?..