Game Development News

Talking Point: iDÉAME, Unity and Nintendo's Continuing Indie Crusade

iDÉAME, Unity and Nintendo's Continuing Indie Crusade

Yet more evidence of the vital role of smaller studios

If you go back even a relatively short amount of time, for example ten years, most gaming was locked down by fairly high profile releases from the great gate-keepers of the games industry, such as Nintendo, Sony, Microsoft, Capcom, EA, Activision, Ubisoft and more. These names are all familiar...

Talking Point: NFC and AR - Two Cool Extras That Need Some Love

NFC and AR - Two Cool Extras That Need Some Love

The features that time forgot

Remember the augmented reality (AR) games on 3DS? Go on, check your handheld, they're still there, quietly sitting on the home screen waiting to be enjoyed. Built into the system for all to experience whenever they like, taking an established technology and adding a hefty dose of Nintendo whimsy and charm. They were...

Interview: TT Fusion On Building LEGO City: Undercover

TT Fusion On Building LEGO City: Undercover

One brick at a time

As you may have seen from our LEGO City: Undercover first impressions, we recently visited TT Fusion to go hands-on with the upcoming Wii U title and to learn more about its development. We also had the opportunity to talk in detail with four members of the development team: executive producer Loz Doyle, script writer Graham...

Developer Interview: Renegade Kid and a History of Nintendo Development

Renegade Kid and a History of Nintendo Development

From DS FPS games to pixel-perfect platforming

Renegade Kid is a development studio founded in 2007, but is comprised of staff with far greater experience in the game industry. After early days of pushing boundaries with three FPS titles on DS, the team has gradually moved into self-publishing download games, rising to greater prominence with the...