"I could just say it in in the order of my wife's preference"
"I could just say it in in the order of my wife's preference"
Eiji Aonuma is a developer who has been overseen production of several games in the Zelda series for many years, and has obviously built up quite a resume in the process. Still, at the end of the day, he has personal tastes in games, too, so it stands to reason that certain games within...
"We're not always on the same page"
The Legend of Zelda producer Eiji Aonuma has admitted that he doesn't always see eye to eye with series creator Shigeru Miyamoto when it comes to defining the "essence" of the franchise. Speaking to GameKult, Aonuma explained that there was much debate over Breath of the Wild, but the two have "eventually" agreed...
No good vibrations?
With less than two months until launch anticipation for the next entry in The Legend of Zelda series could not be higher. New details have now emerged from french gaming website Gameblog who sat down with series producer Eiji Aonuma to discuss the release. In the interview, Mr Aonuma confirmed that the HD rumble feature will not...
Aonuma-san accepts on behalf of "The Legend of Zelda Series"
The Golden Joysticks took place today at indigO2 at London's O2 Arena, one of the largest UK-based award shows to take place each year. There were some notable wins for Nintendo and its partners this year, with a popular creator earning a major award. The Legend of Zelda series producer...
"I learned that, when it's good, I have to say so"
The Legend of Zelda series producer Eiji Aonuma has been spilling the beans about the upcoming The Legend of Zelda: Breath of the Wild for Wii U and Nintendo NX in a recent interview in issue 296 of UK magazine Edge. The title - which was originally expected to arrive on the Wii U this year but...
"Let's get Wild!"
If you haven't quite had enough hype from The Legend of Zelda: Breath of the Wild yet, then fear not, your 3DS has a fun extra waiting for you. Nintendo has distributed a special guest into the StreetPass Mii Plaza through StreetPass - Eiji Aonuma. He's in his golden pants, like all of the special guests, and rather humorously his...
"I think the base of our secret sauce has always been Ocarina of Time"
Zelda producer Eiji Aonuma has spoken to Japanese magazine Famitsu about the forthcoming Legend of Zelda on Wii U, and the good news is that development appears to be progressing well. Aonuma says he and his team have been "busy", and observes similarities between development of...
It's time to revisit Another Treasure Island
Back in late 1996, with the Nintendo 64 fresh on Japanese store shelves and Super Mario 64 thrilling gamers, Nintendo pushed out a unique title on the aging Super Famicom called Marvelous: Mouhitotsu no Takarajima, which translates as Marvelous: Another Treasure Island. Notable for being the design debut...
It suddenly all makes sense
We reported a while back about the first in a proposed series of videos by Zelda producer Eiji Aonuma detailing the play mechanics of the forthcoming 3DS title The Legend of Zelda: Tri Force Heroes. It showed off how the game's online mode worked, but there was a catch - it was all in Japanese. Thankfully, a version has...
In Japanese, obviously
The launch of The Legend of Zelda: Tri Force Heroes is very nearly upon us, and to tempt a few more people to part with their hard-earned cash Nintendo has convinced producer Eiji Aonuma to step in front of camera for 15 minutes in order to show you the ropes. The first video - which will be part of a series - Aonuma shows...
A Link To The Mask
Earlier today Zelda series-director Eiji Aonuma took to Miiverse and posted some more details about the development of The Legend of Zelda: Majora's Mask 3D. Here is what Aonuma-san had to say: "Since The Legend of Zelda: Majora’s Mask 3D was announced during the most recent Nintendo Direct, I’ve noticed that many of you...
We talk melding franchises and defining Zelda with those that know best
As the Wii U moves into a hugely significant period of releases over the remainder of 2014, it'll be Hyrule Warriors that will, appropriately considering its genre, lead the charge of major retail releases. Already released in Japan and arriving soon in North America and...
"We can achieve this thanks to the hardware features of Wii U"
This year's E3 was notable for showing us the first footage of the next Legend of Zelda title, which is due to hit the Wii U next year. This new release promises a massive game world to explore, and has predictably become one of the most hyped Nintendo launches of next year. Producer...
Pour one out for Navi and Fi
Whether or not Nintendo fans think The Legend of Zelda: Skyward Sword is a masterpiece, many can come to the same conclusion about the title's use of tutorials: it was much too heavy. During the Wii era, Nintendo found themselves increasingly attracted to the idea of audience expansion; that is, the idea that video games...
Developers behind the Wii U action title give some more detail
The core development team behind the forthcoming Hyrule Warriors has spoken to Famitsu about the reasons for combining the hitherto unassociated Warriors and Zelda franchises. The Japanese publication spoke to Tecmo Koei producers Hisashi Koinuma and Yosuke Hayashi — as well as Zelda...
Perfection is only a Triforce away
Legend of Zelda producer Eiji Aonuma exhibits all the traits of a true artist, from a willingness to buck the confines of tradition to the overwhelming desire to branch out into different territory. Now, he has admitted that with every new Zelda adventure, he has been striving to make the perfect video game. In an...
With tongue firmly in cheek, of course
The Legend of Zelda: A Link Between Worlds grants Link the ability to turn himself into a flat painting and therefore stick to walls. This skill is used to good effect in the forthcoming 3DS epic, allowing the player to solve puzzles and reach new areas. During the recent New York Comic Con, Zelda series head...
Toon Link teaches Aonuma a valuable lesson
The recent release of The Legend of Zelda: The Wind Waker HD has stirred the Zelda pot once again, raising discussion about the artistic direction of the series over the years. Previously fans have seen realistic, cartoony and even cel-shaded takes on Link, but never before has Nintendo shown undue...
How the haters became fans
When The Legend of Zelda: The Wind Waker was revealed over a decade ago, the reaction from fans was negative to say the least. Online forums were ablaze with angry posts stating that Nintendo had dumbed down the esteemed series for a kiddie audience. Fast forward to the present day, and Wind Waker is lauded as a classic...
Glad we're all on the same page
Many moons ago, when CD-ROM was still a new and exciting storage medium, several companies released CD-based systems in the hope of catching a ride on the interactive entertainment roller-coaster. One of those firms was Phillips, which created the CD-i (the "i" stands for "interactive", in case you were wondering)...
Twilight Princess and Skyward Sword in HD does sound good
When considering graphical approaches for the new Legend of Zelda title currently in development for Wii U, Nintendo experimented with several art styles; The Legend of Zelda: The Wind Waker wasn't the only game in the popular series that the company tried out in HD. Speaking with Polygon,...
Could the new Wii U Zelda be a game-changer?
Eiji Aonuma — the man in charge of The Legend of Zelda series — has admitted that he feels the traditional dungeon-based format is growing stale, and he wants to change it to keep the franchise feeling fresh and exciting. Speaking to The LA Times, Aonuma said: It’s not that anyone is telling me...
Exclusive access to Link's protector
Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him during this year's E3 event, where he was promoting the two forthcoming instalments: The Legend of Zelda: Wind Waker...
"We're certainly looking at different ways to add on content"
Zelda series producer Eiji Aonuma has exclusively revealed to Nintendo Life that he and his team are looking into ways of incorporating DLC into future titles in the franchise. Speaking in an interview which will run on the site later today, Aonuma — who is currently hard at work on...
Raid their collection of pink puzzle pieces!
Eiji Aonuma, the producer of the Legend of Zelda series, and Mario Kart producer Hideki Konno have been sent marching out to StreetPass Mii Plazas around the world by Nintendo. Should you have your 3DS connected to the internet you should find a SpotPass notification announcing the special Miis' arrival...
What's in store for gamers?
Be prepared for more "unexpected elements" in the hotly anticipated offering in the Zelda series for the Wii U, according to the producer for the franchise, Eiji Aonuma. Very little information was given on the top-secret title, except that we should expect a couple of surprises throughout the game. Here's what Aonuma...
"I only have about ten more years to make games at Nintendo"
Eiji Aonuma has worked on the Zelda series for 15 years now, and has been responsible for some truly amazing entries in this beloved franchise. However, in a recent interview with EDGE magazine, he has revealed that he'd like to try other things before he retires: I'm 50 now, so I only...
Special mention for Oracle of Seasons and Ages, too
During yesterday's Nintendo Direct, Nintendo landed an unexpected surprise on us towards the end of the broadcast. We were told to expect a new Zelda game for the 3DS before the end of the year — the kind of megaton announcement that would normally wait until E3. Not only that, but we weren't...
You have mail, maybe
It's not a surprise to hear that Eiji Aonuma, producer of The Legend of Zelda series, is once again teasing more releases on 3DS. We've heard rumours of a 3D remastering of The Legend of Zelda: A Link to the Past, the possibility of a remake of The Legend of Zelda: Majora's Mask, and Aonuma himself referring to a continuation o
What will it be?
Zelda series producer Eiji Aonuma and team are working on a new Zelda game. The producer's statement in the final pages of Hyrule Historia, as translated by Patas at GlitterBerri, sneakily confirms a new game is in development: The long sailing time of creating Skyward Sword, a game to celebrate the 25th anniversary of the Zelda...
"So be quiet"
OK, Zelda producer Eiji Aonuma didn't really say "so be quiet", but the series supremo's comments on the Legend of Zelda series timeline show he doesn't consider the timeline to be critically important to enjoying Link's adventures. Aonuma's comments from the Hyrule Historia book (as translated by Patas at GlitterBerri)...
The Legend of Zelda: Skyward Sword's motion controls are here to stay, according to series supremo Eiji Aonuma. Speaking to Official Nintendo Magazine, Aonuma believes using buttons would be a step back: I honestly think we cannot go back to button controls now, so I think that these controls will be used in future Zelda titles, too...
Never say never
There's been much discussion about whether or not The Legend of Zelda: Skyward Sword should have used voice acting; some appreciate the mute characters, others feel a whole chunk of the game's potential atmosphere is missing. Game Informer recently asked Zelda producer Eiji Aonuma and music maestro Koji Kondo about the possibility of...
"Expect big things"
We've only had a few weeks of The Legend of Zelda: Skyward Sword, but already series producer Eiji Aonuma is thinking about Zelda on Wii U. Speaking to Nintendo Power (via GoNintendo), Aonuma touched on what users can expect from the next home console entry in the 25-year old series: Skyward Sword is a title where we took aim at...
Not done yet
The Legend of Zelda: Skyward Sword might be one of Nintendo's biggest-ever undertakings — just read the Iwata Asks about its mammoth audio visual design teams — but that doesn't mean it includes everything Nintendo wanted to put in. Series producer Eiji Aonuma spoke to The Guardian about what may happen to ideas that couldn't — or wouldn't — fit into Skyward Swo
What does that mean?
After the stellar success of The Legend of Zelda: Ocarina of Time 3D there have been many calls for a 3D remake of The Legend of Zelda: Majora's Mask. Series producer Eiji Aonuma has confirmed Nintendo is working on another 3DS Zelda game, but gave previous little else away. Speaking to The Guardian, Aonuma was typically cagey...
It could happen
The 3D Classics has taken in arcade games and 8-bit classics, but the potential for 3D remakes of games from the 16-bit era is mouthwatering. In a recent GamesRadar interview, Zelda producer Eiji Aonuma revealed that he and Shigeru Miyamoto have discussed bringing the 3D treatment to Super Nintendo classic The Legend of Zelda: A Link to the Past: Well actually, even Mr. Miyamoto..
So does Eiji Aonuma
The re-release of Legend of Zelda as part of the 3DS Ambassador program has reminded gamers just how hard Link's first outing is. If you haven't finished it yet, don't give yourself a hard time about it: neither has series producer Eiji Aonuma. In a recent interview with Game Informer, Aonuma revealed to this day he has never...
The controller is U
The demo of Zelda HD at this year's E3 was stunning, and showed the Wii U controller used as a virtual rucksack for Link, but Zelda boss Eiji Aonuma has bigger ambitions for the touch screen controller than just holding bombs and Deku sticks. Aonuma spoke to Nintendo Power about potential uses for the controller, though nothing...
Straight from the top
The 3DS remake of Legend of Zelda: Ocarina of Time has gone down pretty well, but there are plenty of gamers for whom Legend of Zelda: Majora's Mask is the superior game and more deserving of a 3D update. Perhaps if those people are vocal enough, their wish may come true. That's the vibe from Zelda supremo Eiji Aonuma anyway,...
Pace of Zelda development "in some ways a problem"
Having been an integral part of the Zelda series since The Legend of Zelda: Ocarina of Time, Eiji Aonuma was naturally one of the key people Nintendo turned to in order to visualise how a Zelda "experience" might look on the Wii U. Speaking to IndustryGamers, Aonuma recalled being involved with early Wii U meetings to determine the..
It's only fitting for a legend to be based on a princess, but one of the most famous faces in Nintendo royalty is about to lose her crown, as Eiji Aonuma has revealed that Zelda is no longer a princess in Legend of Zelda: Skyward Sword. So what is Link's relationship with his long time collaborative partner? Aonuma says: She's a childhood...
Tea table nearly toppled
Legend of Zelda: Skyward Sword is one of a handful of Wii MotionPlus-exclusive games for Wii, but series leader Eiji Aonuma revealed in a recent interview that it nearly panned out very differently. Aonuma explained that after several years of development time with MotionPlus, he questioned whether the accessory was a good...
Will it be for Café?
Plenty of things in life get lost in translation, but hopefully this isn't one of them. French website Power-Nintendo has a correspondent in Japan, who recently attended a live event for Legend of Zelda: Ocarina of Time 3D. According to the website, Zelda overlord Eiji Aonuma let slip a big secret slip: we'll see a new Zelda at...
But who wins?
Love it or loathe it, Metacritic is here to stay. The site collates review scores for thousands of films, TV shows and of course video games, but while the site is the source of plenty of debate it has given rise to an entertaining pastime: Metacritic Top Trumps. The site was recently updated to allow you to see average Metacritic...
Princess present but not in weapon form
Ever since the very first piece of teaser artwork was produced for Legend of Zelda: Skyward Sword – long before it was even known as Skyward Sword, even – there's been discussion of who or what the sword would be. Eiji Aonuma has confirmed the sword does have a personality but you can rule out one possibility: it's not Princess Zelda. Stating that the..
No, you cannot see it
There's been plenty of speculation over the years about how all the different Legend of Zelda games fit together: is Link to the Past before Ocarina of Time? Which came first, Minish Cap or Majora's Mask? Despite some outstanding efforts regrettably Nintendo has n
At least it's not late 2011
The Legend of Zelda: Skyward Sword's release being pushed back to 2011 might have been a disappointing pill to swallow, but soldier on we must. Whilst not making it in-time for this year's Christmas wish list, the release window for Link's latest adventure is materializing. Speaking to Official Nintendo Magazine UK, Skyward Sword producer Eiji Aonuma had this to say..
Eiji Aonuma talks extra content and multiplayer
Zelda games are single-player epics: one elf questing to prevent the resurrection of a giant evil and destruction of the world. But if Eiji Aonuma can make it work, we may one day see a Zelda game with online functions. Speaking to GameInformer, Mr Aonuma said he's constantly thinking about how people...
Producer Eiji Aonuma doesn't want to break "emotional attachment" to classic titles
In an excellent interview with IGN, Zelda producer Eiji Aonuma has explained why Nintendo doesn't follow the lead of other companies and remake vintage entries in the franchise: Whenever we have to think about the remake, we have to also think about the background, especially what kind of situation, what kind of..
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